{"id":18681,"date":"2016-08-05T15:29:02","date_gmt":"2016-08-05T07:29:02","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=18681"},"modified":"2016-08-05T15:48:28","modified_gmt":"2016-08-05T07:48:28","slug":"%e3%80%90wows-qa%e3%80%9120160801-part-ii-0803","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=18681","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/08\/01 Part II + 08\/03"},"content":{"rendered":"<p><strong>Source:https:\/\/thearmoredpatrol.com\/2016\/08\/05\/wows-qa-5th-august-2016\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Thanks to Carnotzet.<br \/>\n<span style=\"color: #0000ff;\">\u611f\u8c22Carnotzet\u3002<\/span><\/p>\n<p>Note: the first part of the q&amp;a is a continuation of the previous one.<br \/>\n<span style=\"color: #0000ff;\">\u6ce8\uff1aQA\u7684\u7b2c\u4e00\u90e8\u5206\u5176\u5b9e\u662f\u4e0a\u4e00\u7bc7QA\u7684\u5ef6\u7eed<\/span><\/p>\n<p>Here is the rest of the text.<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u4e3a\u5ef6\u7eed\u90e8\u5206\uff1a<\/span><\/p>\n<p><!--more--><\/p>\n<p><strong><em>[Disclaimer: please be reminded that the following information comes from the Russian-speaking community and thus certain information may not apply to other clusters.]<br \/>\n<\/em><\/strong><strong><em>[\u8bf7\u6ce8\u610f\uff0c\u4ee5\u4e0b\u5185\u5bb9\u5747\u4e3a\u6bdb\u670d\u76f8\u5173\uff0c\u90e8\u5206\u4fe1\u606f\u53ef\u80fd\u4e0d\u9002\u7528\u4e8e\u5176\u4ed6\u670d\u52a1\u5668]<\/em><\/strong><\/p>\n<hr \/>\n<hr \/>\n<p><strong>Economy<br \/>\n\u7ecf\u6d4e<\/strong><\/p>\n<p>Even though it is easier and faster to get credits in our game than in other companies\u2019 games, there are often complaints about the economy. The situation improved through the whole year with us balancing ships\u2019 incomes after the release, beginning with the addition of credits and xp for capping points. From Spring until now, there is a special discount on repairs. We are thinking about implementing it permanently or keep it until we introduce other changes that would increase the amount of credits earned.<br \/>\n<span style=\"color: #0000ff;\">\u5c3d\u7ba1\u5728WOWS\u4e2d\u6253\u94b1\u6bd4WG\u5176\u4ed6\u6e38\u620f\u8981\u7b80\u5355\u4e00\u4e9b\uff0c\u8fd8\u662f\u6709\u73a9\u5bb6\u5728\u62b1\u6028\u7ecf\u6d4e\u7cfb\u7edf\u7684\u95ee\u9898\u3002\u6211\u4eec\u901a\u8fc7\u8239\u53ea\u5b9e\u88c5\u540e\u8fdb\u884c\u5e73\u8861\uff0c\u8fd8\u52a0\u5165\u4e86\u5360\u70b9\u7684\u7ecf\u9a8c\u4e0e\u94f6\u5e01\u6536\u76ca\u3002\u4ece\u6625\u5929\u5f00\u59cb\u8fd8\u4e00\u76f4\u6709\u4fee\u7406\u8d39\u7684\u6298\u6263\u3002\u6211\u4eec\u5728\u8003\u8651\u8981\u4e0d\u8981\u628a\u4fee\u7406\u8d39\u7684\u6298\u6263\u53d8\u4e3a\u6c38\u9a7b\uff0c\u6216\u8005\u662f\u5728\u6211\u4eec\u5f04\u51fa\u5176\u4ed6\u53ef\u4ee5\u63d0\u9ad8\u73a9\u5bb6\u94f6\u5e01\u6536\u76ca\u7684\u624b\u6bb5\u4e4b\u95f4\u5c31\u8ba9\u4ed6\u4e00\u76f4\u4fdd\u7559\u4e0b\u6765\u3002<\/span><\/p>\n<p>However, we still must examine this issue carefully. We want the economy to be accommodating enough for the game to be comfortable at every tier with a premium account and for players without a premium account to have to farm credits at lower tiers\u00a0from time to time.<br \/>\n<span style=\"color: #0000ff;\">\u7136\u800c\u6211\u4eec\u5fc5\u987b\u8981\u5c0f\u5fc3\u7684\u5bf9\u5f85\u8fd9\u4e2a\u95ee\u9898\u3002\u6211\u4eec\u60f3\u8ba9\u8fd9\u4e2a\u6e38\u620f\u7684\u7ecf\u6d4e\u7cfb\u7edf\u53d8\u6210\u5728\u6709\u9ad8\u7ea7\u8d26\u6237\u7684\u60c5\u51b5\u4e0b\uff0c\u73a9\u54ea\u4e00\u7ea7\u7684\u8239\u90fd\u4f1a\u5f88\u8212\u670d\uff08\u7ecf\u6d4e\u65b9\u9762\uff09\uff0c\u800c\u90a3\u4e9b\u6ca1\u6709\u9ad8\u7ea7\u8d26\u6237\u7684\u73a9\u5bb6\u5c31\u5fc5\u987b\u8981\u65f6\u4e0d\u65f6\u7684\u5f00\u4f4e\u7ea7\u8239\u6253\u94b1\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Secondary batteries<br \/>\n\u526f\u70ae<\/strong><\/p>\n<p>We received complaints that secondary batteries are slightly too weak and are acting weirdly. We have added several upgrades, flags and captain skills that improve\u00a0the secondary guns situation and makes them more deadly against enemies. And in cases where you just did not killed you enemy, these batteries can help you. There is still room for improvement but we have to do it right or we will end up with \u201cWorld of Battleships\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u6709\u6536\u5230\u5173\u4e8e\u526f\u70ae\u7a0d\u5fae\u6709\u70b9\u5f31\uff0c\u4ee5\u53ca\u8868\u73b0\u6709\u70b9\u8be1\u5f02\u7684\u62b1\u6028\u3002\u6211\u4eec\u52a0\u5165\u4e86\u4e00\u4e9b\u53ef\u4ee5\u5f3a\u5316\u526f\u70ae\u7684\u63d2\u4ef6\uff0c\u4fe1\u53f7\u65d7\u548c\u8230\u957f\u6280\u80fd\uff0c\u4ee5\u8ba9\u526f\u70ae\u5bf9\u4e8e\u654c\u4eba\u6765\u8bf4\u66f4\u52a0\u5177\u6709\u5a01\u80c1\u3002\u8fd9\u6837\u7684\u8bdd\u5c31\u7b97\u4f60\u771f\u7684\u6ca1\u80fd\u4e00\u6ce2\u5e26\u8d70\u654c\u4eba\uff0c\u8fd9\u4e9b\u526f\u70ae\u4e5f\u4f1a\u5e2e\u4f60\u8865\u5200\u3002\u73b0\u5728\u4f9d\u7136\u8fd8\u6709\u53ef\u4ee5\u8fdb\u884c\u6539\u5584\u7684\u7a7a\u95f4\uff0c\u4f46\u662f\u5fc5\u987b\u8981\u5c0f\u5fc3\u8c28\u614e\u624d\u884c\uff0c\u4e0d\u7136\u6700\u540e\u771f\u7684\u4f1a\u53d8\u6210\u201c\u2018\u6218\u8230\u2019\u4e16\u754c\u201d<\/span><\/p>\n<hr \/>\n<p><strong>Customer service<br \/>\n\u5ba2\u670d<\/strong><\/p>\n<p>[Since this concerns only the Russian server, I have decided to skip it]<br \/>\n<span style=\"color: #0000ff;\">[\u53cd\u6b63\u53ea\u548c\u6bdb\u670d\u6709\u5173\uff0c\u76f4\u63a5\u4e0b\u4e00\u4e2a\u8bdd\u9898]<\/span><\/p>\n<hr \/>\n<p><strong>Chat moderation<br \/>\n\u804a\u5929\u7ba1\u5236<\/strong><\/p>\n<p><span style=\"color: #0000ff;\">\u8bd1\u6ce8\uff1a\u8be5\u90e8\u5206\u5e76\u4e0d\u9002\u7528\u4e8e\u56fd\u670d\uff0c\u7565\u8fc7<\/span><\/p>\n<hr \/>\n<p><strong>Site moderation<br \/>\n\u7f51\u7ad9\u7684\u7ba1\u5236<\/strong><\/p>\n<p><span style=\"color: #0000ff;\">\u540c\u4e0a<\/span><\/p>\n<hr \/>\n<p><strong>Karma system<br \/>\n\u58f0\u671b\u7cfb\u7edf<\/strong><\/p>\n<p>It now has been quite a long time since we first introduced the karma system on the forums and in the game. And if it meet our expectations on the forums (good posts receive positive karma and bad ones, negative), this system needs improvement in the game. It was supposed to be some kind of an indicator of social adequateness but in its current state, it does not fully fulfill its tasks. Especially in those cases where players report the top three players on the opposite team. We will have to fix this.<br \/>\n<span style=\"color: #0000ff;\">\u81ea\u4ece\u6211\u4eec\u5728\u8bba\u575b\u548c\u6e38\u620f\u4e2d\u5b9e\u88c5\u8fd9\u4e2a\u58f0\u671b\u7cfb\u7edf\u5df2\u7ecf\u8fc7\u53bb\u4e86\u5f88\u4e45\u4e86\u3002\u5b83\u5728\u8bba\u575b\u4e0a\u7684\u786e\u662f\u548c\u6211\u4eec\u5f53\u521d\u7684\u9884\u671f\u76f8\u7b26\uff08\u597d\u7684\u5e16\u5b50\u58f0\u671b\u5c31\u662f\u6b63\u7684\uff0c\u574f\u7684\u5c31\u662f\u8d1f\u7684\uff09\uff0c\u4f46\u662f\u6e38\u620f\u5185\u7684\u8fd9\u5957\u7cfb\u7edf\u4f9d\u7136\u9700\u8981\u6539\u8fdb\uff0c\u5b83\u672c\u6765\u662f\u7528\u6765\u4ee3\u8868\u4e00\u79cd\u793e\u4f1a\u5730\u4f4d\u7684\uff0c\u7136\u800c\u73b0\u5728\u7684\u8bdd\u5374\u505a\u4e0d\u5230\u8fd9\u4e00\u70b9\u3002\u5c24\u5176\u662f\u5f88\u591a\u73a9\u5bb6\u4f1a\u4e3e\u62a5\u53e6\u4e00\u961f\u7684\u524d\u4e09\u540d\u3002\u6211\u4eec\u9700\u8981\u4fee\u590d\u8fd9\u4e00\u70b9\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Unreleased features<br \/>\n\u672a\u5b9e\u88c5\u7684\u673a\u5236<\/strong><\/p>\n<p>There are two things that players often ask to be added into the game: replays and module depot. What is being done? At the moment, we have added a \u201ctechnical\u201d version of replays into the game. What needs to be done? Implement the replay functionality at a proper level of quality. We have already started working on this. We need to allow players to manage their upgrades. Achieving this by adding a depot or by another more convenient feature, that is the question.<br \/>\n<span style=\"color: #0000ff;\">\u6709\u4e24\u4e2a\u73a9\u5bb6\u4e00\u76f4\u5f88\u60f3\u52a0\u5165\u6e38\u620f\u5185\u7684\u4e1c\u897f\uff1a\u5f55\u50cf\u56de\u653e\uff0c\u6a21\u5757\u4ed3\u5e93\u3002\u6211\u4eec\u90fd\u505a\u4e86\u4e9b\u4ec0\u4e48\uff1f\u73b0\u5728\u7684\u8bdd\u5df2\u7ecf\u628a\u4e00\u4e2a\u201c\u6280\u672f\u9a8c\u8bc1\u201d\u7248\u7684\u5f55\u50cf\u529f\u80fd\u52a0\u8fdb\u4e86\u6e38\u620f\u5f53\u4e2d\u3002\u8fd8\u9700\u8981\u505a\u7684\uff1f\u5c31\u662f\u628a\u8fd9\u5957\u7cfb\u7edf\u63d0\u5347\u5230\u4e00\u4e2a\u53ef\u4ee5\u7528\u7684\u8d28\u91cf\u4e0a\u3002\u6211\u4eec\u5df2\u7ecf\u5f00\u59cb\u5f04\u8fd9\u4e2a\u4e1c\u897f\u4e86\u3002\u8fd8\u6709\u5c31\u662f\u6211\u4eec\u8981\u8ba9\u73a9\u5bb6\u80fd\u591f\u7ba1\u7406\u4ed6\u4eec\u7684\u5347\u7ea7\u54c1\uff0c\u65e0\u8bba\u662f\u901a\u8fc7\u52a0\u5165\u4ed3\u5e93\u8fd8\u662f\u5176\u4ed6\u4fbf\u5229\u7684\u529f\u80fd\u6765\u8fbe\u6210\u8fd9\u4e00\u70b9\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Team communication<br \/>\n\u961f\u4f0d\u4e2d\u7684\u4ea4\u6d41<\/strong><\/p>\n<p>There have been a lot of requests for better team communication tools. What have we done? We have added quick chat commands, and voice chat in the latest update. What needs to be done? We need to improve and expand communication functionalities while taking your feedback into account.<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u76f4\u6709\u73a9\u5bb6\u7684\u547c\u58f0\uff0c\u8ba9\u6211\u4eec\u5f04\u66f4\u597d\u7684\u4ea4\u6d41\u5de5\u5177\u3002\u6211\u4eec\u90fd\u505a\u4e86\u4e9b\u4ec0\u4e48\uff1f\u6211\u4eec\u52a0\u5165\u4e86\u5feb\u901f\u558a\u8bdd\uff0c\u5728\u6700\u65b0\u7684\u8865\u4e01\u4e2d\u8fd8\u52a0\u5165\u4e86\u8bed\u97f3\u804a\u5929\u3002\u90a3\u8fd8\u9700\u8981\u505a\u4ec0\u4e48\uff1f\u9700\u8981\u8fdb\u4e00\u6b65\u7684\u6539\u8fdb\u5e76\u4e14\u6269\u5f20\u4ea4\u6d41\u7cfb\u7edf\u7684\u5b9e\u7528\u6027\uff0c\u540c\u65f6\u8fd8\u8981\u8003\u8651\u5230\u73a9\u5bb6\u7684\u5404\u79cd\u53cd\u9988\u610f\u89c1\u3002<\/span><\/p>\n<hr \/>\n<p><b>Teamkillers<br \/>\nTK\u73a9\u5bb6<\/b><\/p>\n<p>There were a lot of complaints about teamkills and that the current system do not work. How it was. For quite a long time, players could teamkill extensively\u00a0(they had to sink three or four teammates or deal an extremely high amount of damage to them) before the mirrored damage system would kick in.<br \/>\n<span style=\"color: #0000ff;\">\u66fe\u7ecf\u6709\u8bb8\u591a\u5173\u4e8eTK\u7684\u62b1\u6028\uff0c\u4ee5\u53ca\u5f53\u524d\u8fd9\u5957\u7cfb\u7edf\u4e0d\u7ba1\u7528\u7684\u58f0\u97f3\u3002\u5f88\u957f\u65f6\u95f4\u4ee5\u6765\uff0c\u73a9\u5bb6\u53ef\u4ee5\u4f7f\u52b2TK\uff08\u8981\u5f04\u6b7b\u4e09~\u56db\u4e2a\u961f\u53cb\uff0c\u6216\u8005\u662f\u9020\u6210\u5f88\u9ad8\u7684\u4f24\u5bb3\uff09\u624d\u4f1a\u8ba9\u4f24\u5bb3\u53cd\u5c04\u7cfb\u7edf\u542f\u52a8\u3002<\/span><\/p>\n<p>What has changed? Now, the mirrored damage system kicks in nearly instantaneously \u2013 after a players sinks his first teammate or if he inflicts a low amount of damage. Moreover, teamkillers receive x10 mirrored damage and only inflicts 10% damage against teammates (those numbers are not entirely accurate, unfortunately, since I do not have all the data before me but they are about right). That means that teamkillers become nearly instantaneously harmless to their teammates.<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u6211\u4eec\u505a\u4e86\u4e9b\u4ec0\u4e48\u6539\u52a8\uff1f\u73b0\u5728\u7684\u8bdd\u53cd\u5c04\u7cfb\u7edf\u51e0\u4e4e\u662f\u77ac\u95f4\u5c31\u4f1a\u542f\u52a8\u2014\u5728\u73a9\u5bb6\u51fb\u6740\u4e86\u7b2c\u4e00\u4e2a\u961f\u53cb\uff0c\u6216\u8005\u662f\u9020\u6210\u4e86\u5c11\u91cf\u7684\u4f24\u5bb3\u4ee5\u540e\u3002\u800c\u4e14\u73b0\u5728TK\u73a9\u5bb6\u4f1a\u53d7\u523010\u500d\u7684\u53cd\u5c04\u4f24\u5bb3\uff0c\u800c\u5bf9\u961f\u53cb\u9020\u6210\u7684\u4f24\u5bb3\u4f1a\u964d\u4f4e\u523010%\uff08\u6570\u5b57\u8bb0\u4e0d\u6e05\u4e86\uff09\u3002\u8fd9\u610f\u5473\u7740TK\u73a9\u5bb6\u5bf9\u4e8e\u6574\u4e2a\u961f\u4f0d\u7684\u5a01\u80c1\u76f4\u63a5\u964d\u5230\u4e86\u6700\u4f4e\u3002<\/span><\/p>\n<p>What still needs to be done? Add an automatic ban to serious offenders. There is already a punishment system but it is operated by hand and only once a week. We would like it to be instantaneous, but, in any case, it is always minus one player for one team, which is bad.<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u9700\u8981\u505a\u4ec0\u4e48\uff1f\u8981\u505a\u4e00\u4e2a\u9488\u5bf9\u90a3\u4e9b\u91cd\u72af\u8fdb\u884c\u7684\u81ea\u52a8\u5c01\u53f7\u7cfb\u7edf\u3002\u73b0\u5728\u7684\u8bdd\u7684\u786e\u662f\u6709\u4e00\u4e2a\u60e9\u7f5a\u7cfb\u7edf\uff0c\u4f46\u662f\u6bcf\u5468\u624d\u8dd1\u4e00\u6b21\uff0c\u800c\u4e14\u662f\u4eba\u5de5\u8fdb\u884c\u7684\u3002\u6211\u4eec\u5e0c\u671b\u8fd9\u5957\u7cfb\u7edf\u80fd\u53d8\u6210\u5373\u65f6\u7684\uff0c\u4f46\u662f\u65e0\u8bba\u600e\u4e48\u8bf4\uff0cTK\u73a9\u5bb6\u5c31\u4ee3\u8868\u8fd9\u4e00\u961f\u6bd4\u53e6\u4e00\u8fb9\u5c11\u4e86\u4e00\u4e2a\u4eba\uff0c\u5176\u5b9e\u5e76\u4e0d\u662f\u597d\u4e8b\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Bots and AFK players<br \/>\n\u811a\u672c\u548c\u6302\u673a\u73a9\u5bb6<\/strong><\/p>\n<p>There are some complaints about this issue as well. We already manually punish players that display such anti fair-play behaviour. However, we would like to improve the system, making it faster and automatic.<br \/>\n<span style=\"color: #0000ff;\">\u4e5f\u6709\u4e00\u4e9b\u5173\u4e8e\u8fd9\u65b9\u9762\u7684\u62b1\u6028\u3002\u6211\u4eec\u5df2\u7ecf\u624b\u52a8\u60e9\u7f5a\u4e86\u8fd9\u4e9b\u6ca1\u6709\u516c\u5e73\u7ade\u4e89\u7cbe\u795e\u7684\u73a9\u5bb6\u3002\u7136\u800c\u6211\u4eec\u60f3\u8981\u8fdb\u4e00\u6b65\u6539\u8fdb\u8fd9\u5957\u7cfb\u7edf\uff0c\u8ba9\u5b83\u53d8\u6210\u81ea\u52a8\u7684\uff0c\u800c\u4e14\u53cd\u5e94\u901f\u5ea6\u8981\u66f4\u5feb\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Updates size<br \/>\n\u8865\u4e01\u5927\u5c0f<\/strong><\/p>\n<p>Our updates are quite heavy. Taking into account that they are release about every three weeks, many players are starting to get annoyed. We have started to work actively on reducing the size of our updates and hope that in time, it will make the life of our players easier.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u7684\u8865\u4e01\u8fd8\u662f\u633a\u5927\u7684\u3002\u8003\u8651\u5230\u6211\u4eec\u6bcf\u4e09\u4e2a\u793c\u62dc\u5c31\u8981\u66f4\u65b0\u4e00\u6b21\uff0c\u8bb8\u591a\u73a9\u5bb6\u5df2\u7ecf\u5f00\u59cb\u6709\u70b9\u70e6\u8e81\u4e86\u3002\u6211\u4eec\u5df2\u7ecf\u5f00\u59cb\u79ef\u6781\u7684\u60f3\u529e\u6cd5\u964d\u4f4e\u8865\u4e01\u7684\u5927\u5c0f\uff0c\u5e76\u4e14\u5e0c\u671b\u5728\u5c06\u6765\u8ba9\u73a9\u5bb6\u66f4\u65b0\u7684\u65f6\u5019\u597d\u53d7\u4e00\u70b9\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Gold and doubloons unification<br \/>\n\u6253\u901a\u91d1\u5e01<\/strong><\/p>\n<p>For now, we cannot implement this feature because of technical limitations. However, we believe that we will make some progress in this matter and, hopefully, this year. At the minimum, we would like to give players the possibility to transfer their currencies from one game to another, in the case of players who have stopped playing one of our games and would like to play another one.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u7531\u4e8e\u6280\u672f\u4e0a\u7684\u539f\u56e0\u505a\u4e0d\u5230\u8fd9\u4e00\u70b9\u3002\u7136\u800c\u6211\u76f8\u4fe1\u4eca\u5e74\u6211\u4eec\u4f1a\u5728\u8fd9\u65b9\u9762\u6709\u6240\u8fdb\u5c55\u3002\u8d77\u7801\u4eca\u5e74\u7684\u8bdd\uff0c\u6211\u4eec\u60f3\u8ba9\u90a3\u4e9b\u4e0d\u518d\u73a9WG\u65d7\u4e0b\u67d0\u4e00\u4e2a\u6e38\u620f\u7684\u73a9\u5bb6\u80fd\u591f\u628a\u91d1\u5e01\u8f6c\u79fb\u5230\u53e6\u5916\u4e00\u4e2a\u4ed6\u4eec\u8fd8\u60f3\u73a9\u7684\u6e38\u620f\u91cc\u9762\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Too few ships and nations<br \/>\n\u8239\u548c\u56fd\u5bb6\u592a\u5c11<\/strong><\/p>\n<p>There are complaints that the game have too few ships and nations. This issue can only be solved slowly. The reason for this is the work needed to create high quality models. Since the release of the game, we have added German and Soviet ships and are about to release German battleships. We will also add British ships this year. We will then gradually add ships we think are interesting to play and beautiful to look at.<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u76f4\u90fd\u6709\u5173\u4e8e\u6e38\u620f\u5185\u8239\u53ea\u548c\u56fd\u5bb6\u592a\u5c11\u7684\u62b1\u6028\u3002\u8fd9\u4e2a\u53ea\u80fd\u6162\u6162\u89e3\u51b3\u3002\u8fd9\u4e2a\u95ee\u9898\u80cc\u540e\u7684\u539f\u56e0\u662f\u6211\u4eec\u9700\u8981\u521b\u5efa\u9ad8\u8d28\u91cf\u7684\u6a21\u578b\u3002\u81ea\u4ece\u6e38\u620f\u4e0a\u7ebf\u4ee5\u6765\uff0c\u6211\u4eec\u5b9e\u88c5\u4e86\u5fb7\u56fd\u548c\u82cf\u8054\u8239\uff0c\u9a6c\u4e0a\u8981\u63a8\u51fa\u5fb7\u56fd\u7684\u6218\u8230\u3002\u4eca\u5e74\u8fd8\u4f1a\u52a0\u5165\u82f1\u56fd\u8239\u3002\u4e4b\u540e\u7684\u8bdd\u6211\u4eec\u4f1a\u6162\u6162\u52a0\u5165\u90a3\u4e9b\u6211\u4eec\u8ba4\u4e3a\u73a9\u8d77\u6765\u5f88\u6709\u610f\u601d\uff0c\u800c\u4e14\u770b\u4e0a\u53bb\u4e5f\u5f88\u6f02\u4eae\u7684\u8239\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Communication between developers and players<br \/>\n\u5f00\u53d1\u56e2\u961f\u4e0e\u73a9\u5bb6\u4e4b\u95f4\u7684\u4ea4\u6d41<\/strong><\/p>\n<p><span style=\"color: #0000ff;\">\u548c\u56fd\u670d\u6ca1\u5565\u5173\u7cfb\uff0c\u7565\u8fc7<\/span><\/p>\n<p><strong>First series (2 August)<\/strong>.<br \/>\n<span style=\"color: #0000ff;\">\u516b\u6708\u4e8c\u65e5QA\uff0c\u7b2c\u4e00\u6279<\/span><\/p>\n<p><strong>1.<\/strong> The current economy (how credits and xp are earned) encourages passive gameplay for BB\u2019s, especially in Ranked battles where passiveness helps to keep a star on a defeat.\u00a0Are you happy with this situation?<br \/>\n<span style=\"color: #0000ff;\">1. \u5f53\u524d\u7684\u7ecf\u6d4e\uff08\u94f6\u5e01\u548c\u7ecf\u9a8c\u6536\u5165\uff09\u9f13\u52b1\u6218\u8230\u91c7\u53d6\u4e00\u79cd\u88ab\u52a8\u7684\u6e38\u620f\u65b9\u5f0f\uff0c\u5c24\u5176\u662f\u5728\u5929\u68af\u7ad9\u4e2d\uff0c\u88ab\u52a8\u7684\u6253\u53ef\u4ee5\u5728\u6253\u8f93\u7684\u60c5\u51b5\u4e0b\u4fdd\u4f4f\u4e00\u9897\u661f\u3002\u4f60\u4eec\u5bf9\u8fd9\u4e2a\u60c5\u51b5\u6ee1\u610f\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>No, we are not, it is not an enjoyable situation. We do not like it as well. That is why in the next few updates\u00a0we plan to rework the economy system by rewarding more teamplay actions.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5e76\u4e0d\u6ee1\u610f\u3002\u6211\u4eec\u5e76\u4e0d\u613f\u610f\u770b\u5230\u8fd9\u4e2a\u60c5\u51b5\u3002\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u6211\u4eec\u51c6\u5907\u5728\u63a5\u4e0b\u6765\u7684\u51e0\u4e2a\u8865\u4e01\u4e2d\u5bf9\u5177\u6709\u56e2\u961f\u7cbe\u795e\u7684\u884c\u4e3a\u4f5c\u51fa\u5956\u52b1\u3002<\/span><\/p>\n<hr \/>\n<p><strong>2.\u00a0<\/strong>Are there any plans to introduce flags, upgrades or skills that increase radar (duration, distance)?<br \/>\n<span style=\"color: #0000ff;\">2. \u4f60\u4eec\u6709\u8ba1\u5212\u8981\u52a0\u5165\u4e00\u4e9b\u53ef\u4ee5\u5f3a\u5316\u96f7\u8fbe\uff08\u6301\u7eed\u65f6\u95f4\uff0c\u6700\u5927\u8303\u56f4\uff09\u7684\u4fe1\u53f7\u65d7\uff0c\u63d2\u4ef6\u6216\u8005\u662f\u8230\u957f\u6280\u80fd\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We do not plan to but the idea is interesting. I will send it to my colleagues.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u6709\uff0c\u4f46\u662f\u8fd9\u60f3\u6cd5\u4e0d\u9519\u3002\u6211\u8ddf\u6211\u7684\u540c\u4e8b\u8bb2\u4e00\u58f0\u3002<\/span><\/p>\n<hr \/>\n<p><strong>3.\u00a0<\/strong>Will you give players the possibility to add cosmetic decorations on their ships?<br \/>\n<span style=\"color: #0000ff;\">3. \u4ee5\u540e\u4f1a\u4e0d\u4f1a\u8ba9\u73a9\u5bb6\u81ea\u5df1\u5f80\u8239\u4e0a\u52a0\u4e00\u4e9b\u7eaf\u5916\u89c2\u6027\u8d28\u7684\u88c5\u9970\u54c1\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We are actively examining the topic. We would really like to. We plan to complete work on patch 0.5.11 and then quietly start working on prototypes of decorations.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u5728\u79ef\u6781\u7684\u8ba8\u8bba\u8fd9\u4e2a\u8bdd\u9898\u3002\u6211\u4eec\u771f\u7684\u5f88\u60f3\u505a\u8fd9\u4e2a\u4e1c\u897f\u3002\u6211\u4eec\u7684\u8ba1\u5212\u662f\u57280.5.11\u7684\u65f6\u5019\u5b8c\u5de5\uff0c\u7136\u540e\u6084\u6084\u7684\u5f00\u59cb\u5f04\u88c5\u9970\u54c1\u7684\u539f\u578b\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Second series (2\u00a0August)<\/strong>.<br \/>\n\u516b\u6708\u4e8c\u65e5QA\uff0c\u7b2c\u4e8c\u6279<\/p>\n<p><strong>1.\u00a0<\/strong>Why do CV\u2019s torpedoes not change when going up tiers? After all, DD\u2019s see their torpedoes improve, but not CV\u2019s?<br \/>\n<span style=\"color: #0000ff;\">1. \u4e3a\u4ec0\u4e48\u822a\u6bcd\u7684\u9c7c\u96f7\u4e0d\u4f1a\u968f\u7740\u8239\u53ea\u7b49\u7ea7\u53d8\u5316\u800c\u53d8\u5316\uff1f\u4f60\u770b\u9a71\u9010\u8230\u7684\u9c7c\u96f7\u4f1a\u6162\u6162\u7684\u53d8\u5f3a\uff0c\u90a3\u822a\u6bcd\u7684\u4e3a\u5565\u4e0d\u53d8\u554a\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Because CV progressions is about planes, in this case TB\u2019s that carry torpedoes to their objective. They become faster and stronger. If their torpedoes characteristics improved as well, they would create an absolute hell.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u822a\u6bcd\u7684\u5347\u7ea7\u5176\u5b9e\u662f\u548c\u98de\u673a\u6709\u5173\u7684\uff0c\u800c\u9c7c\u96f7\u5176\u5b9e\u662f\u7531\u8230\u653b\u6302\u7740\u5e26\u51fa\u53bb\u7684\u3002\u662f\u8230\u653b\u98de\u5f97\u66f4\u5feb\uff0c\u53d8\u5f97\u66f4\u5f3a\u3002\u5982\u679c\u9c7c\u96f7\u7684\u76f8\u5173\u5c5e\u6027\u4e5f\u6709\u5f3a\u5316\u7684\u8bdd\uff0c\u90a3\u771f\u7684\u662f\u8981\u5b8c\u86cb\u4e86\u3002<\/span><\/p>\n<hr \/>\n<p><strong>2.\u00a0<\/strong>Why is Tirpitz\u2019s secondary batteries range only 4.5 km and Scharnhorst\u2019s, 5 km? (and other tier 7-8 BB\u2019s, 5 km as well).<br \/>\n<span style=\"color: #0000ff;\">2. \u4e3a\u4ec0\u4e48\u63d0\u5c14\u76ae\u5179\u7684\u526f\u70ae\u5c04\u7a0b\u53ea\u67094.5km\uff0c\u800c\u6c99\u6069\u970d\u65af\u7279\u7684\u662f5km\uff1f\uff08\u5176\u4ed67~8\u7ea7\u7684BB\u7684\u526f\u70ae\u5c04\u7a0b\u90fd\u662f5km\uff09<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>For balancing reasons. You have not seen Bismarck\u2019s secondaries yet.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5e73\u8861\u65b9\u9762\u7684\u539f\u56e0\u3002\u4f60\u8fd8\u6ca1\u770b\u89c1\u4ffe\u65af\u9ea6\u7684\u526f\u70ae\u5462\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Third series (2\u00a0August).<br \/>\n\u516b\u6708\u4e8c\u65e5\uff0c\u7b2c\u4e09\u6279<\/strong><\/p>\n<hr \/>\n<p><strong>1.\u00a0<\/strong>Do you plan to add the fire resistance to ships info cards?<br \/>\n<span style=\"color: #0000ff;\">1. \u4f60\u4eec\u6709\u8ba1\u5212\u5728\u6bcd\u6e2f\u7684\u8239\u53ea\u4fe1\u606f\u5361\u4e0a\u52a0\u5165\u70b9\u706b\u6297\u6027\u7684\u6570\u636e\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>It is planned, yes. I very much hope we can add this useful improvement into one of the updates.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u662f\uff0c\u7684\u786e\u662f\u6709\u8ba1\u5212\u3002\u6211\u4eec\u5e0c\u671b\u5728\u63a5\u4e0b\u6765\u7684\u67d0\u4e2a\u8865\u4e01\u4e2d\u52a0\u5165\u8fd9\u4e2a\u5bf9\u73a9\u5bb6\u5f88\u6709\u7528\u7684\u4fe1\u606f\u3002<\/span><\/p>\n<hr \/>\n<p><strong>2.\u00a0<\/strong>I saw on the forums that British cruisers are coming this year. I take this opportunity to ask you if, per chance, you haven\u2019t discussed about adding\u00a0<em>HMS Ulysses<\/em>? Is there any hope?<br \/>\n<span style=\"color: #0000ff;\">2. \u6211\u4e4b\u524d\u5728\u8bba\u575b\u4e0a\u770b\u89c1\u8bf4\u4eca\u5e74\u4f1a\u51fa\u82f1\u56fd\u5de1\u6d0b\u8230\u3002\u8d81\u8fd9\u4e2a\u673a\u4f1a\u6211\u95ee\u4e00\u4e0b\uff0c\u4f60\u4eec\u6709\u6ca1\u6709\u66fe\u7ecf\u8ba8\u8bba\u8fc7\u82f1\u56fd\u7684\u5c24\u5229\u897f\u65af\u53f7\uff1f\u8fd9\u8239\u6709\u5e0c\u671b\u51fa\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Was it you who told me about\u00a0<em>Ulysses<\/em>\u00a0quite some time ago? Thank you very much since it motivated me to read that wonderful book.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4e4b\u524d\u662f\u4e0d\u662f\u4f60\u8ddf\u6211\u8bb2\u8fd9\u8258\u8239\u7684\uff1f\u8c22\u8c22\u4f60\u8ba9\u6211\u6709\u4e86\u52a8\u529b\u53bb\u8bfb\u4e86\u8fd9\u4e48\u4e00\u672c\u5f88\u597d\u7684\u4e66\u3002<br \/>\n\u8bd1\u6ce8\uff1a\u6709\u4e00\u672c\u540c\u540d\u5c0f\u8bf4\u53eb<em>HMS Ulysses<\/em>\uff0c\u56fd\u5185\u8bd1\u4e3a\u300a\u552f\u4e00\u7684\u5e78\u5b58\u8005\u300b\uff0c\u53f0\u7248\u5219\u8bd1\u4e3a\u300a\u94c1\u8840\u519b\u9b42\u300b<\/span><\/p>\n<p>We discussed this question with my colleagues. They like the idea in principle but it will be not subject to\u00a0a fast development. We will tray to find a way to make it work. There is hope, even though it is small.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e2a\u95ee\u9898\u6211\u548c\u540c\u4e8b\u8ba8\u8bba\u8fc7\uff0c\u4ed6\u4eec\u7684\u786e\u662f\u559c\u6b22\u8fd9\u4e2a\u60f3\u6cd5\uff0c\u4f46\u662f\u5f00\u53d1\u7684\u901f\u5ea6\u53ef\u80fd\u4e0d\u4f1a\u5f88\u5feb\u3002\u6211\u4eec\u4f1a\u60f3\u529e\u6cd5\u5f04\u7684\u3002\u8fd9\u8239\u80af\u5b9a\u662f\u6709\u5e0c\u671b\u51fa\uff0c\u4f46\u662f\u5e0c\u671b\u4e0d\u5927\u3002<\/span><\/p>\n<hr \/>\n<p><b>3.\u00a0<\/b>How many Super league battles (Rank 1, tier 10 battles) were fought during last season?<br \/>\n<span style=\"color: #0000ff;\">3. \u5168\u660e\u661f\u8d5b\uff08\u5929\u68af1\u7ea7\uff0c10\u7ea7\u8239\u9650\u5b9a\uff09\u5728\u4e0a\u4e2a\u8d5b\u5b63\u4e00\u5171\u6253\u4e86\u51e0\u573a\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Only few dozens on the RU server.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6bdb\u670d\u4e0a\u5c31\u51e0\u5341\u573a\u3002<\/span><\/p>\n<p>The experiment paid off: we will not bring the Super league in its current form. It will come back in another form, we will try to make it more popular.<br \/>\n<span style=\"color: #0000ff;\">\u5b9e\u9a8c\u7684\u786e\u662f\u6709\u6210\u6548\u7684\uff1a\u5168\u660e\u661f\u8d5b\u7684\u6a21\u5f0f\u80af\u5b9a\u8fd8\u5f97\u6539\u3002\u4ee5\u540e\u4f1a\u4ee5\u53e6\u4e00\u79cd\u5f62\u5f0f\u56de\u5f52\u7684\u3002\u6211\u4eec\u4f1a\u8bd5\u56fe\u8ba9\u8fd9\u4e2a\u6a21\u5f0f\u53d8\u5f97\u66f4\u52a0\u5177\u6709\u4eba\u6c14\u3002<\/span><\/p>\n<hr \/>\n<p><strong>4.\u00a0<\/strong>You have already released and\u00a0will release tier 6-7 premium BB\u2019s from the British, USA, German and France nations. Couldn\u2019t you think about adding a tier 6-7 premium soviet BB before the end of this year?<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u4eec\u4e4b\u524d\u5df2\u7ecf\u5b9e\u88c5\uff0c\u5e76\u4e14\u63a5\u4e0b\u6765\u8fd8\u4f1a\u7ee7\u7eed\u5b9e\u88c5\u82f1\u56fd\uff0c\u7f8e\u56fd\uff0c\u5fb7\u56fd\u548c\u6cd5\u56fd\u76846~7\u7ea7\u91d1\u5e01\u6218\u8230\u3002\u4f60\u4eec\u6709\u60f3\u6cd5\u8981\u5728\u5e74\u5185\u5b9e\u88c56~7\u7ea7\u7684\u91d1\u5e01\u82cf\u8054\u6218\u8230\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Before the end of the year, unlikely, but, generally speaking, it is planned.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5e74\u5185\u7684\u8bdd\u4f30\u8ba1\u662f\u4e0d\u884c\u4e86\uff0c\u4f46\u662f\u80af\u5b9a\u662f\u4f1a\u51fa\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Fourth series (3 August)<\/strong>.<br \/>\n<span style=\"color: #0000ff;\">\u516b\u6708\u4e09\u65e5\uff0c\u7b2c\u56db\u6279QA<\/span><\/p>\n<hr \/>\n<p><b>1.\u00a0<\/b>Do you plan to change cyclones in the near future?<br \/>\n<span style=\"color: #0000ff;\">1. \u8fd1\u671f\u6709\u8ba1\u5212\u5bf9\u98d3\u98ce\u8fdb\u884c\u6539\u52a8\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Cyclones will be improved and further developed. You can expect a small set of changes as soon as patch 0.5.10.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u7ee7\u7eed\u589e\u5f3a\u5e76\u4e14\u5f00\u53d1\u98d3\u98ce\u8fd9\u5957\u7cfb\u7edf\u3002\u6700\u65e9\u53ef\u4ee5\u57280.5.10\u7684\u65f6\u5019\u770b\u5230\u4e00\u5c0f\u6279\u6539\u52a8\u3002<\/span><\/p>\n<hr \/>\n<p><strong>2.\u00a0<\/strong>Regarding invis-fire, do developers think this kind of mechanics is adequate in a game about warships from the first half of the 20th century? If not, can you share some info on what you plan to change?<br \/>\n<span style=\"color: #0000ff;\">2. \u5173\u4e8e\u9690\u8eab\u70ae\uff0c\u5f00\u53d1\u56e2\u961f\u8ba4\u4e3a\u8fd9\u79cd\u673a\u5236\u5bf9\u4e8e20\u4e16\u7eaa\u524d\u534a\u7684\u6218\u8230\u6765\u8bf4\u5408\u9002\u5417\uff1f\u5982\u679c\u89c9\u5f97\u4e0d\u5408\u9002\u7684\u8bdd\uff0c\u8bf7\u8bf4\u8bf4\u4f60\u4eec\u8981\u600e\u4e48\u6539\u597d\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Yes, such mechanic has its place in a\u00a0<em>game<\/em>\u00a0about warships. It became more easy to do since improvements were made to the minimap. But generally speaking, it is a useful feature.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u662f\uff0c\u8fd9\u79cd\u673a\u5236\u5728\u4e00\u4e2a\u5173\u4e8e\u6218\u8230\u7684<em>\u6e38\u620f<\/em>\u4e2d\u7684\u786e\u662f\u5360\u6709\u4e00\u5e2d\u4e4b\u5730\u3002\u800c\u4e14\u73b0\u5728\u8981\u641e\u8d77\u6765\u4e5f\u53d8\u7b80\u5355\u4e86\uff0c\u56e0\u4e3a\u6211\u4eec\u5bf9\u5c0f\u5730\u56fe\u505a\u4e86\u6539\u52a8\u3002\u4f46\u662f\u603b\u7684\u6765\u8bf4\uff0c\u8fd9\u662f\u4e2a\u5f88\u6709\u7528\u7684\u673a\u5236\u3002<\/span><\/p>\n<p>On the other hand, we are not happy with the state of certain ships. For example, there may be changes coming to\u00a0<em>Zao<\/em>\u00a0and other high-tier cruisers. Some of them needs some improvements, others are just too strong.<br \/>\n<span style=\"color: #0000ff;\">\u53e6\u4e00\u65b9\u9762\uff0c\u6211\u4eec\u5bf9\u4e8e\u73b0\u5728\u90e8\u5206\u8239\u53ea\u6240\u5904\u7684\u72b6\u51b5\u4e0d\u662f\u5f88\u6ee1\u610f\u3002\u4e3e\u4e2a\u6817\u5b50\uff0c\u6211\u4eec\u53ef\u80fd\u4f1a\u5bf9\u85cf\u738b\u548c\u5176\u4ed6\u9ad8\u9636\u5de1\u6d0b\u8230\u505a\u51fa\u6539\u52a8\u3002\u90e8\u5206\u8239\u53ea\u9700\u8981\u52a0\u5f3a\uff0c\u800c\u53e6\u4e00\u4e9b\u8239\u592a\u5f3a\u4e86\u3002<\/span><\/p>\n<hr \/>\n<p><strong>3.\u00a0<\/strong>[Question about spotting, tanking, etc.]<br \/>\n<span style=\"color: #0000ff;\">3. [\u4e00\u4e2a\u5173\u4e8e\u70b9\u4eae\uff0c\u6297\u4f24\u5bb3\u7684\u95ee\u9898]<\/span><\/p>\n<p><b>A.\u00a0<\/b>We are currently working on\u00a0earnings\u00a0for spotting, damage done to spotted ships and tanking, it is planned to be available in one of the next few updates.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u73b0\u5728\u5728\u5f04\u70b9\u4eae\u7684\u5956\u52b1\uff0c\u5bf9\u70b9\u4eae\u8239\u53ea\u9020\u6210\u7684\u4f24\u5bb3\u4ee5\u53ca\u6297\u4f24\u5bb3\u7684\u5956\u52b1\u3002\u8ba1\u5212\u662f\u5728\u63a5\u4e0b\u6765\u7684\u67d0\u4e2a\u8865\u4e01\u4e2d\u5c31\u5b9e\u88c5\u76f8\u5173\u673a\u5236\u3002<\/span><\/p>\n<p>Moreover, in patch 0.5.10, you will already be able to see those figures in your statistics.<br \/>\n<span style=\"color: #0000ff;\">\u800c\u4e14\u57280.5.10\u4e2d\u5c31\u53ef\u4ee5\u5728\u4f60\u7684\u6570\u636e\u4e2d\u770b\u5230\u8fd9\u4e9b\u9879\u76ee\u4e86\u3002<\/span><\/p>\n<hr \/>\n<p><strong>4.\u00a0<\/strong>Do you plan to make that torpedoes have a chance to bounce off the armour, just like it is the case with shells?<br \/>\n<span style=\"color: #0000ff;\">4. \u4f60\u4eec\u6709\u8ba1\u5212\u7ed9\u9c7c\u96f7\u52a0\u5165\u4e00\u4e2a\u53ef\u80fd\u4f1a\u4ece\u88c5\u7532\u4e0a\u5f39\u5f00\u7684\u51e0\u7387\u5417\uff1f\u5c31\u50cf\u70ae\u5f39\u90a3\u79cd\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Technically speaking, it could be done, but such mechanic is not needed in the game for now.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4e25\u683c\u610f\u4e49\u4e0a\u6765\u8bf4\u662f\u80fd\u505a\u5230\u7684\uff0c\u4f46\u662f\u73b0\u5728\u6e38\u620f\u4e2d\u5e76\u4e0d\u9700\u8981\u8fd9\u79cd\u673a\u5236\u3002<\/span><\/p>\n<hr \/>\n<p><strong>5.\u00a0<\/strong>Since CV\u2019s dominated high-tier games, you decided to limit their numbers to one per team. However, you didn\u2019t touch the limit set for tier 3-5, where ships have practically no AA to speak of. This also raises the entry level for BB\u2019s, who are rusty buckets at lower-tiers and just food for CV\u2019s.<br \/>\n<span style=\"color: #0000ff;\">5. \u9274\u4e8e\u73b0\u5728\u662f\u822a\u6bcd\u638c\u63a7\u7740\u9ad8\u9636\u6218\u6597\uff0c\u4f60\u4eec\u51b3\u5b9a\u8981\u9650\u5236\u6bcf\u961f\u4e2d\u822a\u6bcd\u7684\u6570\u91cf\u3002\u7136\u800c\u4f60\u4eec\u6ca1\u6709\u5bf93~5\u7ea7\u7684\u822a\u6bcd\u6570\u91cf\u8fdb\u884c\u9650\u5236\uff0c\u800c3~5\u7ea7\u8239\u57fa\u672c\u662f\u6ca1\u6709\u9632\u7a7a\u8fd9\u79cd\u4e1c\u897f\u7684\u3002\u8fd9\u4e5f\u62c9\u9ad8\u4e86BB\u7684\u5165\u95e8\u95e8\u69db\uff0c\u56e0\u4e3a\u4f4e\u7ea7\u7684\u6218\u8230\u5bf9\u4e8e\u822a\u6bcd\u6765\u8bf4\u5c31\u662f\u4e00\u6b3e\u5927\u8089\u3002<\/span><\/p>\n<p>What do you think about CV\u2019s at tier 3-5,\u00a0about the AA ships have at those tiers when facing two CV\u2019s, and about the high entry level for BB\u2019s in general?<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u4eec\u5bf9\u4e8e3~5\u7ea7\u7684\u822a\u6bcd\u600e\u4e48\u770b\uff0c\u5173\u4e8e\u5728\u8fd9\u4e9b\u7b49\u7ea7\u4e0a\u7684\u8239\u9762\u5bf9\u4e24\u8258\u822a\u6bcd\u53c8\u600e\u4e48\u770b\uff0c\u8fd8\u6709\u5173\u4e8e\u6218\u8230\u7684\u5165\u95e8\u95e8\u69db\u7684\u770b\u6cd5\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We are aware of both problems you speak of (CV\u2019s at low tiers and BB\u2019s at lower tiers). We will take measures to fix them. Regarding CV\u2019s, limiting their numbers will not necessarily help. The limit we set for high tiers was done so as to not have CV\u2019s of different tiers fighting each other. The fact that it also helped other classes is an additional benefit. However, we would still like a better distribution of CV\u2019s across battles. Generally speaking, I mean.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f60\u8bf4\u7684\u8fd9\u4fe9\u95ee\u9898\u6211\u4eec\u90fd\u77e5\u9053\uff08\u4f4e\u7ea7\u7684\u822a\u6bcd\u548c\u4f4e\u7ea7\u7684\u6218\u8230\uff09\u3002\u6211\u4eec\u4f1a\u8fdb\u884c\u4fee\u590d\u7684\u3002\u5173\u4e8e\u822a\u6bcd\u7684\u8bdd\uff0c\u9650\u5236\u6570\u91cf\u5176\u5b9e\u5e76\u4e0d\u80fd\u6539\u53d8\u4ec0\u4e48\u3002\u6211\u4eec\u5bf9\u9ad8\u9636\u6218\u6597\u4e2d\u7684\u822a\u6bcd\u6570\u91cf\u8fdb\u884c\u9650\u5236\u7684\u539f\u56e0\u662f\u4e3a\u4e86\u4e0d\u8ba9\u4e0d\u540c\u7b49\u7ea7\u7684\u822a\u6bcd\u4e92\u76f8\u6253\u800c\u8bbe\u7f6e\u7684\u3002\u81f3\u4e8e\u8fd9\u4e48\u4e00\u6539\u5bfc\u81f4\u5176\u4ed6\u8239\u578b\u6536\u76ca\u5b8c\u5168\u662f\u9526\u4e0a\u6dfb\u82b1\u3002\u7136\u800c\u6211\u4eec\u4e5f\u60f3\u770b\u5230\u822a\u6bcd\u5728\u5404\u79cd\u6218\u6597\u4e2d\u90fd\u6709\u51fa\u573a\u7684\u673a\u4f1a\u3002<\/span><\/p>\n<p>Regarding BB\u2019s, first and foremost, the problem arises because new players are confronted with the controversial comfort of tier 3-4 battles. Especially when it comes to the shooting. We are not just thinking about these issues, but working on concrete solutions. It is important to remember that these issues cannot be easily solved by, for example, adding +20% to a characteristic. In this case, we need to tread carefully.<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u6218\u8230\u7684\u8bdd\uff0c\u6700\u9996\u8981\u7684\u95ee\u9898\u662f\u65b0\u73a9\u5bb6\u57283~4\u7ea7\u7684\u6218\u6597\u4e2d\u73a9\u7684\u5e76\u4e0d\u5f00\u5fc3\uff0c\u5c24\u5176\u662f\u70ae\u51fb\u8fd9\u4e2a\u95ee\u9898\u3002\u6211\u4eec\u5e76\u4e0d\u53ea\u662f\u5728\u8003\u8651\u8fd9\u4e9b\u95ee\u9898\uff0c\u800c\u662f\u5728\u60f3\u529e\u6cd5\u5f7b\u5e95\u89e3\u51b3\u5b83\u3002\u8bf7\u8bb0\u4f4f\u8fd9\u4e9b\u95ee\u9898\u6ca1\u529e\u6cd5\u901a\u8fc7\u7ed9\u67d0\u4e2a\u53c2\u6570\u4e58\u4ee5\u4e00\u4e2a1.2\u5c31\u80fd\u89e3\u51b3\u3002\u6211\u4eec\u8981\u614e\u91cd\u7684\u5bf9\u5f85\u8fd9\u4e2a\u95ee\u9898\u3002<\/span><\/p>\n<p><strong>Latest Q&amp;A (4 August).<br \/>\n\u516b\u6708\u56db\u65e5\uff0c\u6700\u65b0\u7684QA<\/strong><\/p>\n<p><strong>1.\u00a0<\/strong>Lately, it is not rare to see team compositions such as this:<br \/>\n<span style=\"color: #0000ff;\">1. \u6700\u8fd1\u7684\u8bdd\u8fd9\u79cd\u961f\u4f0d\u914d\u7f6e\u5f88\u5e38\u89c1\uff1a<\/span><\/p>\n<p>1-2 CV<\/p>\n<p>4-5 BB<\/p>\n<p>1-3 CA\/CL<\/p>\n<p>3-5 DD<\/p>\n<p>Are you happy with such differences between classes? Can we expect any buffs to cruisers?<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u4eec\u5bf9\u4e8e\u8fd9\u79cd\u8239\u578b\u95f4\u7684\u5dee\u5f02\u611f\u5230\u6ee1\u610f\u5417\uff1f\u5de1\u6d0b\u8230\u4f1a\u88abBuff\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Well, this is not entirely the real tendency. However, it is true that BB\u2019s have become more popular lately.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f60\u8fd9\u4e2a\u5176\u5b9e\u5e76\u4e0d\u662f\u771f\u6b63\u7684\u961f\u4f0d\u914d\u7f6e\u7684\u8d70\u5411\u3002\u7136\u800cBB\u4eec\u6700\u8fd1\u53d8\u5f97\u6d3b\u8dc3\u4e86\u5012\u662f\u771f\u7684\u3002<\/span><\/p>\n<p>It is also true that certain cruisers need some balance tweaks. Although I cannot share any details, they are planned for the next few updates, that is, after 0.5.10 though.<br \/>\n<span style=\"color: #0000ff;\">\u90e8\u5206\u5de1\u6d0b\u8230\u7684\u786e\u662f\u9700\u8981\u5e73\u8861\u4e0a\u7684\u8c03\u6574\u3002\u8fd9\u4e2a\u95ee\u9898\u4f1a\u57280.5.10\u4e4b\u540e\u7684\u51e0\u4e2a\u8865\u4e01\u4e2d\u5c31\u4f1a\u8fdb\u884c\u4fee\u590d\uff0c\u4f46\u662f\u6211\u6ca1\u529e\u6cd5\u900f\u9732\u592a\u591a\u7ec6\u8282\u3002<\/span><\/p>\n<hr \/>\n<p><strong>2.\u00a0<\/strong>Do you plan to add new alternative branches to already fully released trees, such as different types of IJN DD\u2019s or BBV\u2019s?<br \/>\n<span style=\"color: #0000ff;\">2. \u4f60\u4eec\u6709\u8ba1\u5212\u5bf9\u90a3\u4e9b\u5df2\u7ecf\u5f7b\u5e95\u641e\u597d\u4e86\u7684\u79d1\u6280\u6811\u554a\u52a0\u5165\u7b2c\u4e8c\u6761\u7ebf\u5417\uff0c\u6bd4\u5982\u4e0d\u540c\u79cd\u7c7b\u7684\u65e5\u672c\u9a71\u9010\u8230\u6216\u8005\u662f\u822a\u6218\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We have plans for several alternative branches. This way there still will be more diversity for certain nations\/classes.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6709\u8fd9\u4e48\u505a\u7684\u8ba1\u5212\u3002\u8fd9\u6837\u7684\u8bdd\u53ef\u4ee5\u7ed9\u90e8\u5206\u56fd\u5bb6\/\u8239\u578b\u5e26\u6765\u5f88\u591a\u7684\u591a\u6837\u6027\u3002<\/span><\/p>\n<hr \/>\n<p><strong>3.\u00a0<\/strong>Is it true that developers have abandonned\u00a0the concept of rock-paper-scissors?<br \/>\n<span style=\"color: #0000ff;\">3. \u5f00\u53d1\u56e2\u961f\u662f\u771f\u7684\u653e\u5f03\u4e86\u8239\u578b\u4e4b\u95f4\u76f8\u751f\u76f8\u514b\u7684\u8fd9\u4e2a\u6982\u5ff5\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>As I have already written more than once, we have not abandoned the concept, even though it is not 100% followed. If we followed it to the letter, for example, rock would always beat scissors, without compromises. However, in the game, a BB can stand up to a DD, a DD to a cruiser and a cruiser to a BB. Even if it is quite hard. So, when we are talking about this concept, we are not talking about applying it to the letter, but more like which\u00a0class is at an advantage against another one.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u4e2a\u95ee\u9898\u56de\u7b54\u8fc7\u5f88\u591a\u6b21\u4e86\uff0c\u6ca1\u6709\uff0c\u4f46\u662f\u5e76\u4e0d\u662f\u6240\u6709\u65f6\u5019\u90fd\u9075\u5faa\u8fd9\u4e2a\u6982\u5ff5\u4e86\u3002\u5982\u679c\u6211\u4eec\u771f\u7684\u62a0\u5b57\u773c\u7684\u8bdd\uff0c\u6bd4\u5982\u88ab\u514b\u7684\u6c38\u8fdc\u4f1a\u88ab\u514b\u5230\u6b7b\uff0c\u6ca1\u6709\u8fd8\u624b\u7684\u673a\u4f1a\u3002\u7136\u800c\u5728\u6e38\u620f\u4e2d\uff0cBB\u662f\u53ef\u4ee5\u6253\u6389DD\u7684\uff0c\u800cDD\u4e5f\u53ef\u4ee5\u6253\u5de1\u6d0b\u8230\uff0c\u5de1\u6d0b\u8230\u4e5f\u53ef\u4ee5\u6253BB\u3002\u5c3d\u7ba1\u505a\u8d77\u6765\u5f88\u96be\uff0c\u4f46\u662f\u662f\u6709\u53ef\u80fd\u7684\u3002\u6240\u4ee5\u5f53\u6211\u4eec\u5728\u8ba8\u8bba\u5230\u8fd9\u4e2a\u6982\u5ff5\u7684\u65f6\u5019\uff0c\u6211\u4eec\u5e76\u4e0d\u662f\u8bf4\u628a\u8fd9\u4e1c\u897f\u505a\u6b7b\u4e86\uff0c\u800c\u53ea\u662f\u505a\u6210\u90e8\u5206\u8239\u578b\u5728\u9762\u5bf9\u53e6\u4e00\u79cd\u8239\u578b\u7684\u65f6\u5019\u6709\u4f18\u52bf\u800c\u5df2\u3002<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:https:\/\/thearmoredpatrol.com\/2016 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=18681\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-18681","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18681","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18681"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18681\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18681"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18681"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18681"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}