{"id":18677,"date":"2016-08-04T06:12:40","date_gmt":"2016-08-03T22:12:40","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=18677"},"modified":"2016-08-05T08:59:46","modified_gmt":"2016-08-05T00:59:46","slug":"%e3%80%90wows-qa%e3%80%9120160803","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=18677","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/08\/01 Part I"},"content":{"rendered":"<p><strong>Source:https:\/\/thearmoredpatrol.com\/2016\/08\/03\/wows-qa-3rd-august-2016\/<br \/>\n\u6765\u6e90\u2197<br \/>\n<\/strong><\/p>\n<p>Translated by Carnotzet.<br \/>\n<span style=\"color: #0000ff;\">\u7531Carnotzet\u7ffb\u8bd1\u3002<\/span><\/p>\n<p><strong><em>[Disclaimer: please be reminded that the following information comes from the Russian-speaking community and thus certain information may not apply to other clusters.]<br \/>\n[\u8bf7\u6ce8\u610f\uff0c\u4ee5\u4e0b\u5185\u5bb9\u5747\u4e3a\u6bdb\u670d\u76f8\u5173\uff0c\u90e8\u5206\u4fe1\u606f\u53ef\u80fd\u4e0d\u9002\u7528\u4e8e\u5176\u4ed6\u670d\u52a1\u5668]<\/em><\/strong><\/p>\n<p>On Saturday\u00a0<em>Vallter_<\/em>\u00a0was asked what problems he thought the game has. The following thoughts are his own only and may differ from his colleagues\u2019. They also do not define the priorities the team is working on, even though his opinion is taken into account when defining those priorities.<br \/>\n<span style=\"color: #0000ff;\">\u793c\u62dc\u516d\u7684\u65f6\u5019\uff0c\u6709\u4eba\u95ee<em>Vallter_<\/em>\u5bf9\u4e8e\u6e38\u620f\u5185\u6240\u5b58\u5728\u7684\u95ee\u9898\u90fd\u6709\u4ec0\u4e48\u6837\u7684\u770b\u6cd5\u3002\u4ee5\u4e0b\u90fd\u662f\u4ed6\u4e2a\u4eba\u7684\u610f\u89c1\uff0c\u53ef\u80fd\u4f1a\u548c\u4ed6\u7684\u540c\u4e8b\u7684\u770b\u6cd5\u6709\u6240\u504f\u5dee\u3002\u4ed6\u4eec\u4e5f\u6ca1\u8bf4\u73b0\u5728\u5f00\u53d1\u56e2\u961f\u7684\u5de5\u4f5c\u4f18\u5148\u7ea7\u662f\u4ec0\u4e48\u6837\u7684\uff0c\u5c3d\u7ba1\u4ed6\u7684\u610f\u89c1\u5728\u51b3\u5b9a\u4f18\u5148\u7ea7\u7684\u65f6\u5019\u662f\u6709\u7740\u4e00\u5b9a\u7684\u91cd\u8981\u6027\u7684\u3002<\/span><\/p>\n<p><!--more--><\/p>\n<p>The problems cited below are not listed in any particular order and were written as\u00a0<em>Vallter_<\/em>\u00a0recalled them.<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u95ee\u9898\u4e0d\u5206\u5148\u540e\uff0c\u7eaf\u7cb9\u662f<em>Vallter_<\/em>\u80fd\u8bb0\u5f97\u8d77\u6765\u7684\u987a\u5e8f\u800c\u5df2\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Matchmaker<br \/>\n\u5206\u623f<\/strong><\/p>\n<p>They were a lot of complaints about the poor matchmaker. Especially at higher tiers. There were dozens of such complaints on the forums. In patch 0.5.8, we finished rewriting\u00a0the matchmaker from scratch, which helped solve some of the issues associated with it, namely:<br \/>\n<span style=\"color: #0000ff;\">\u6211\u77e5\u9053\u5bf9\u4e8e\u73b0\u5728\u8fd9\u4e2a\u7834\u70c2\u5206\u623f\u7cfb\u7edf\u6709\u7740\u5f88\u591a\u7684\u62b1\u6028\u3002\u5c24\u5176\u662f\u9ad8\u7ea7\u623f\u91cc\u9762\u3002\u8bba\u575b\u4e0a\u6709\u5f88\u591a\u7c7b\u4f3c\u4e8e\u8fd9\u6837\u7684\u62b1\u6028\u58f0\u3002\u57280.5.8\u4e2d\uff0c\u6211\u4eec\u4ece0\u5f00\u59cb\u91cd\u65b0\u5236\u4f5c\u4e86\u4e00\u5957\u5206\u623f\u7cfb\u7edf\uff0c\u89e3\u51b3\u4e86\u4e00\u4e9b\u95ee\u9898\uff0c\u6bd4\u5982\uff1a<\/span><\/p>\n<ul>\n<li>top ships and pre-top BB\u2019s not being mirrored;<br \/>\n<span style=\"color: #0000ff;\">\u73ed\u957f\u548c\u73ed\u957f\u4e4b\u4e0b\u4e00\u7ea7\u7684BB\u6570\u91cf\u4e0d\u662f\u5bf9\u7b49\u7684<\/span><\/li>\n<li>classes being somewhat unbalanced between teams (6 DD\u2019s in one team against 2 in the other).<br \/>\n<span style=\"color: #0000ff;\">\u4e24\u961f\u4e4b\u95f4\u7684\u8239\u578b\u6709\u70b9\u4e0d\u5e73\u8861\uff08\u4e00\u961f\u67096\u4e2aDD\uff0c\u800c\u53e6\u4e00\u961f\u53ea\u6709\u4e24\u4e2a\uff09<\/span><\/li>\n<\/ul>\n<p>In patch 0.5.9, we solved the nation balance problem and the balance of top CV\u2019s (unfortunately, we only solved it partially and will soon fix it). We also reduced the MM spread of low-tier ships, which is now set to +1.<br \/>\n<span style=\"color: #0000ff;\">\u57280.5.9\u4e2d\uff0c\u6211\u4eec\u89e3\u51b3\u4e86\u56fd\u5bb6\u4e4b\u95f4\u7684\u5e73\u8861\u95ee\u9898\uff0c\u8fd8\u6709\u73ed\u957fCV\u7684\u5e73\u8861\u95ee\u9898\uff08\u4f46\u662f\u53ea\u4fee\u590d\u4e86\u90e8\u5206\u95ee\u9898\uff0c\u5269\u4e0b\u7684\u5f88\u5feb\u5c31\u4f1a\u5f04\u597d\uff09\u3002\u6211\u4eec\u8fd8\u964d\u4f4e\u4e86\u4f4e\u7ea7\u8239\u7684\u5206\u623f\uff0c\u73b0\u5728\u53ea\u6709+1\u4e86\u3002<\/span><\/p>\n<p>What will still be done in the near future:<br \/>\n<span style=\"color: #0000ff;\">\u8fd1\u671f\u4f1a\u505a\u7684\uff1a<\/span><\/p>\n<ul>\n<li>we will think about further improving balance between nations and limiting the differences in classes between both teams;<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u8003\u8651\u8fdb\u4e00\u6b65\u5e73\u8861\u56fd\u5bb6\uff0c\u5e76\u4e14\u9650\u5236\u4e24\u961f\u5728\u8239\u578b\u4e0a\u7684\u5dee\u5f02<\/span><\/li>\n<li>we will solve the problem regarding fail divisions.<br \/>\n<span style=\"color: #0000ff;\">\u89e3\u51b3\u5927\u5e26\u5c0f\u7ec4\u961f\u7684\u95ee\u9898<\/span><\/li>\n<\/ul>\n<p>Many players ask for a \u00b11, but under the strict rules of the current matchmaker and the content currently available, we would see rather monotonous battles taking place. We will thus postpone this, but I am aware of the complaints regarding this matter and\u00a0will keep them in mind.<br \/>\n<span style=\"color: #0000ff;\">\u8bb8\u591a\u73a9\u5bb6\u60f3\u770b\u5230\u00b11\u7684\u5206\u623f\uff0c\u4f46\u662f\u5728\u5f53\u524d\u7684\u5206\u623f\u548c\u5f53\u524d\u6e38\u620f\u5185\u7684\u5185\u5bb9\u7684\u9650\u5236\u4e0b\uff0c\u8fd9\u6837\u505a\u53ea\u4f1a\u5bfc\u81f4\u5f88\u5355\u8c03\u7684\u6218\u6597\u3002\u56e0\u6b64\u8fd9\u4e2a\u95ee\u9898\u4f1a\u88ab\u6401\u7f6e\uff0c\u4f46\u662f\u6211\u4f1a\u8bb0\u4f4f\u73a9\u5bb6\u4eec\u5bf9\u8fd9\u4e2a\u95ee\u9898\u7684\u62b1\u6028\u7684\uff0c\u522b\u614c\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Ranked battles<br \/>\n\u5929\u68af\u6218<\/strong><\/p>\n<p>Ranked battles are a complex gamemode. It is the source of a lot of emotions, however not always positive. Especially after a series of defeats. Especially if you worked your fingers to the bones. That is why we try to improve ranked battles each season. What we have done:<br \/>\n<span style=\"color: #0000ff;\">\u5929\u68af\u6218\u662f\u4e2a\u5f88\u590d\u6742\u7684\u6e38\u620f\u6a21\u5f0f\u3002\u5b83\u7684\u786e\u662f\u73a9\u5bb6\u5f88\u591a\u60c5\u7eea\u7684\u6839\u6e90\uff0c\u7136\u800c\u73a9\u5bb6\u7684\u8fd9\u4e9b\u60c5\u7eea\u5374\u5e76\u4e0d\u4e00\u5b9a\u662f\u6b63\u9762\u7684\u3002\u5c24\u5176\u662f\u5728\u5168\u5fc3\u5168\u529b\u7684\u6253\u4e86\u4e4b\u540e\u8fd8\u662f\u4f1a\u8fde\u8d25\u7684\u65f6\u5019\u3002\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u6211\u4eec\u8bd5\u56fe\u5728\u6bcf\u4e2a\u8d5b\u5b63\u7684\u65f6\u5019\u90fd\u5bf9\u5929\u68af\u6218\u505a\u51fa\u6539\u8fdb\u3002\u6211\u4eec\u5df2\u7ecf\u6539\u8fdb\u8fc7\u7684\u5185\u5bb9\u6709\uff1a<\/span><\/p>\n<ul>\n<li>removed a star loss for the best player on the losing team;<br \/>\n<span style=\"color: #0000ff;\">\u6218\u8d25\u961f\u4f0d\u8868\u73b0\u6700\u4f18\u5f02\u7684\u73a9\u5bb6\u4e0d\u4f1a\u635f\u5931\u661f\u661f<\/span><\/li>\n<li>shifted the battles to one tier lower, so during ranked seasons\u00a0it is easier to unlock new ships;<br \/>\n<span style=\"color: #0000ff;\">\u6240\u6709\u6218\u6597\u7b49\u7ea7\u5411\u4e0b\u8c03\u4f4e\uff0c\u8fd9\u6837\u7684\u8bdd\u5728\u5929\u68af\u8d5b\u5b63\u7684\u65f6\u5019\u66f4\u5bb9\u6613\u89e3\u9501\u65b0\u8239<\/span><\/li>\n<li>changed the rewards and added new ones;<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u5956\u52b1\u505a\u51fa\u4e86\u6539\u52a8\uff0c\u5e76\u4e14\u52a0\u5165\u4e86\u65b0\u7684\u6539\u52a8<\/span><\/li>\n<li>changed irrevocable ranks so that players are not stuck in a league which is too hard for their \u201cskill\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u4e0d\u53ef\u964d\u4f4e\u7684\u7b49\u7ea7\u8fdb\u884c\u4e86\u6539\u52a8\uff0c\u8fd9\u6837\u7684\u8bdd\u73a9\u5bb6\u4e0d\u4f1a\u5728\u4e00\u4e2a\u5bf9\u4ed6\u4eec\u7684\u201c\u6c34\u5e73\u201d\u6765\u8bf4\u8fc7\u4e8e\u56f0\u96be\u7684\u7b49\u7ea7\u4e2d\u88ab\u5361\u4f4f<\/span><\/li>\n<\/ul>\n<p>We also made many less important changes.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u8fd8\u505a\u51fa\u4e86\u4e00\u4e9b\u5e76\u4e0d\u662f\u90a3\u4e48\u91cd\u8981\u7684\u6539\u52a8\u3002<\/span><\/p>\n<p>What still needs to be done? Opinions differ about this. We analyse the feedback we receive, there are a lot of ideas. When we will be ready to present at least a near final list of improvements, we will show it to you so you can discuss it. At the minimum, we need to implement the new matchmaker into ranked battles, so battles are more balanced in terms of classes and tiers. We also need to think about different\u00a0ways to inform players earlier, especially concerning the changes in tiers in each season.<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u8fd8\u9700\u8981\u505a\u4ec0\u4e48\u5462\uff1f\u5728\u8fd9\u4e2a\u95ee\u9898\u4e0a\u5c31\u6709\u5404\u79cd\u5404\u6837\u7684\u89c2\u70b9\u4e86\u3002\u6211\u4eec\u5206\u6790\u4e86\u6211\u4eec\u624b\u4e0a\u7684\u53cd\u9988\u610f\u89c1\uff0c\u6709\u5404\u79cd\u5404\u6837\u7684\u60f3\u6cd5\u3002\u7b49\u6211\u4eec\u5dee\u4e0d\u591a\u8981\u6574\u7406\u5b8c\u4e86\u4e4b\u540e\u4f1a\u62a5\u544a\u7ed9\u73a9\u5bb6\uff0c\u8fd9\u6837\u5927\u5bb6\u53ef\u4ee5\u8fdb\u884c\u8ba8\u8bba\u3002\u4f46\u662f\u6211\u4eec\u80af\u5b9a\u4f1a\u7ed9\u5929\u68af\u505a\u4e00\u5957\u65b0\u7684MM\uff0c\u8fd9\u6837\u7684\u8bdd\u4ece\u8239\u578b\u548c\u7b49\u7ea7\u7684\u89d2\u5ea6\u4e0a\u6765\u8bb2\u90fd\u4f1a\u5e73\u8861\u4e00\u4e9b\u3002\u6211\u4eec\u8fd8\u9700\u8981\u601d\u8003\u8981\u600e\u4e48\u80fd\u591f\u63d0\u524d\u544a\u8bc9\u73a9\u5bb6\u4eec\u8fdb\u884c\u6bcf\u4e2a\u8d5b\u5b63\u4e2d\u5bf9\u7b49\u7ea7\u7684\u6539\u52a8\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Use of prohibited mods<br \/>\n\u4f7f\u7528\u8fdd\u7981mod<\/strong><\/p>\n<p>Many players complain about this. And it it understandable: losing because of \u201cskill\u201d is alright since it is always a reason to try to get better. However, losing because the opponent has an advantage that is not part of the game gives a negative feeling. Moreover, the most annoying thing about this is that skilled players are often wrongfully accused of being cheaters. After all, it\u00a0is known that there are not many users of prohibited mods.<br \/>\n<span style=\"color: #0000ff;\">\u8bb8\u591a\u73a9\u5bb6\u5bf9\u8fd9\u4e2a\u90fd\u6709\u62b1\u6028\u3002\u6211\u53ef\u4ee5\u7406\u89e3\uff1a\u56e0\u4e3a\u201c\u6c34\u5e73\u201d\u7684\u539f\u56e0\u800c\u8f93\u7684\u786e\u662f\u4e2a\u4f1a\u4f7f\u4eba\u4e0a\u8fdb\u7684\u52a8\u529b\u3002\u7136\u800c\u8f93\u7ed9\u4e86\u4e00\u4e2a\u6709\u7740\u975e\u6e38\u620f\u5185\u7684\u4f18\u52bf\u7684\u5bf9\u624b\u5c31\u4f1a\u8ba9\u4eba\u5f88\u4e0d\u5f00\u5fc3\u4e86\u3002\u800c\u4e14\u8fd9\u4e2a\u95ee\u9898\u6700\u8ba9\u4eba\u86cb\u75bc\u7684\u662f\u5f88\u591a\u6c34\u5e73\u5f88\u9ad8\u7684\u73a9\u5bb6\u4f1a\u88ab\u8d28\u7591\u662f\u5426\u5176\u5b9e\u662f\u5916\u6302\u4f7f\u7528\u8005\u3002\u4f46\u662f\u5176\u5b9e\u4f7f\u7528\u8fdd\u7981mod\u7684\u73a9\u5bb6\u5e76\u6ca1\u6709\u5f88\u591a\u3002<\/span><\/p>\n<p>What is being done? We banned\u00a0certain mods\u00a0and then immediately started to punish the players who used them. First we did\u00a0it publicly, and then we stopped announcing the players we punished so users of those mods did\u00a0not expect us to\u00a0catch them. At the current moment, you can meet a user of such mods in about one out of a hundred battles.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u90fd\u505a\u4e86\u4e9b\u4ec0\u4e48\uff1f\u6211\u4eec\u5c01\u7981\u4e86\u90e8\u5206mod\uff0c\u7136\u540e\u7acb\u523b\u5f00\u59cb\u60e9\u7f5a\u90a3\u4e9b\u7528\u8fc7\u8fd9\u4e1c\u897f\u7684\u73a9\u5bb6\u3002\u4e00\u5f00\u59cb\u6211\u4eec\u662f\u516c\u5f00\u5904\u5211\uff0c\u540e\u6765\u5c31\u4e0d\u518d\u8bf4\u6211\u4eec\u5c01\u7981\u4e86\u54ea\u4e9b\u73a9\u5bb6\u4e86\uff0c\u8fd9\u6837\u7684\u8bdd\u90a3\u4e9b\u4f7f\u7528\u5916\u6302\u7684\u73a9\u5bb6\u5c31\u4ee5\u4e3a\u6211\u4eec\u902e\u4e0d\u5230\u4ed6\u4eec\u4e86\u3002\u73b0\u5728\u7684\u8bdd\u6bcf100\u5c40\u91cc\u9762\u80fd\u9047\u89c11\u4e2a\u8fd9\u6837\u7684\u4f7f\u7528\u5916\u6302\u7684\u73a9\u5bb6\u5427\u3002<\/span><\/p>\n<p>What needs to be done? Since the developers of these mods stay quiet about the bans and sow mistrust of us among players, we will end up publishing the data regarding punishments once again. Especially regarding the users of mods that supposedly \u201ccannot be detected\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u9700\u8981\u505a\u4ec0\u4e48\uff1f\u9274\u4e8e\u8fd9\u4e9bmod\u7684\u5f00\u53d1\u8005\u90fd\u4e00\u76f4\u4fdd\u6301\u6c89\u9ed8\uff0c\u800c\u4e14\u8fd9\u4e9b\u5c01\u7981\u5728\u73a9\u5bb6\u5f53\u4e2d\u4e5f\u6709\u4e86\u4e00\u4e9b\u4e0d\u4fe1\u4efb\u7684\u58f0\u97f3\uff0c\u6211\u4eec\u53ef\u80fd\u4f1a\u518d\u6b21\u516c\u5f00\u5c01\u7981\u76f8\u5173\u7684\u4fe1\u606f\u3002\u5c24\u5176\u662f\u90a3\u4e9b\u4f7f\u7528\u4e86\u201c\u4e0d\u53ef\u80fd\u88ab\u68c0\u6d4b\u5230\u201d\u7684mod\u7684\u73a9\u5bb6\u3002<\/span><\/p>\n<hr \/>\n<p><strong>High tiers\u00a0and their gameplay<br \/>\n\u9ad8\u9636\u8239\u548c\u4ed6\u4eec\u7684\u6e38\u620f\u4f53\u9a8c<\/strong><\/p>\n<p>There are often complaints that the gameplay at high tiers is boring. And to this day, there are many many complaints regarding balance, including\u00a0class\u00a0balance. What is being done? We are gradually refining balance as not to have \u201cunderperforming\u201d ships. We forced ourselves to upset players by nerfing torpedoes characteristics (which, in turn, led to more BB\u2019s in high tier battles). We created the Bastion\u00a0gamemode, available only to high tier battles, which we are improving each patch. We introduced missions that can be completed only on high tier ships. And much more.<br \/>\n<span style=\"color: #0000ff;\">\u7ecf\u5e38\u6709\u73a9\u5bb6\u62b1\u6028\u8bf4\u9ad8\u9636\u8239\u592a\u65e0\u804a\u4e86\u3002\u65f6\u81f3\u4eca\u65e5\u4f9d\u7136\u8fd8\u6709\u5f88\u591a\u5173\u4e8e\u5e73\u8861\u7684\u62b1\u6028\uff0c\u5305\u62ec\u8239\u578b\u4e4b\u95f4\u7684\u5e73\u8861\u3002\u90a3\u6211\u4eec\u90fd\u505a\u4e86\u4e9b\u4ec0\u4e48\uff1f\u6211\u4eec\u6b63\u5728\u9636\u6bb5\u6027\u7684\u5bf9\u5e73\u8861\u8fdb\u884c\u6539\u5584\uff0c\u4ee5\u907f\u514d\u51fa\u73b0\u201c\u592a\u5f31\u201d\u7684\u8239\u3002\u6211\u4eec\u5f53\u521d\u903c\u7740\u81ea\u5df1\u865a\u5f31\u9c7c\u96f7\uff0c\u5bfc\u81f4\u73a9\u5bb6\u5f88\u4e0d\u5f00\u5fc3\uff08\u4f46\u662f\u4e5f\u5bfc\u81f4\u9ad8\u7ea7\u6218\u6597\u4e2d\u51fa\u73b0\u4e86\u66f4\u591a\u7684BB\uff09\u3002\u6211\u4eec\u8fd8\u505a\u51fa\u4e86\u9646\u57fa\u6a21\u5f0f\uff0c\u53ea\u6709\u9ad8\u7ea7\u8239\u624d\u80fd\u8fdb\uff0c\u800c\u4e14\u4f1a\u5728\u6bcf\u4e2a\u8865\u4e01\u7684\u65f6\u5019\u8fdb\u884c\u6539\u8fdb\u3002\u6211\u4eec\u4e5f\u52a0\u5165\u4e86\u4e00\u4e9b\u53ea\u6709\u9ad8\u7ea7\u8239\u624d\u80fd\u5b8c\u6210\u7684\u4efb\u52a1\u3002\u8bf8\u5982\u6b64\u7c7b\u3002<\/span><\/p>\n<p>What needs to be done? Naturally, there is still room for improvement regarding ship balance, but we prefer to do it without having to implement nerfs. We need to add more high tier content, including keeping in mind team battles and adding clan wars. We need to work on the dynamics of the battles themselves.<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u9700\u8981\u505a\u4ec0\u4e48\uff1f\u81ea\u7136\uff0c\u73b0\u5728\u8fd8\u6709\u5f88\u591a\u5173\u4e8e\u8239\u53ea\u5e73\u8861\u7684\u53ef\u6539\u8fdb\u7684\u7a7a\u95f4\uff0c\u4f46\u662f\u6211\u4eec\u60f3\u901a\u8fc7\u4e00\u79cd\u4e0d\u7528\u524a\u5f31\u8239\u7684\u529e\u6cd5\u6765\u89e3\u51b3\u8fd9\u4e2a\u95ee\u9898\u3002\u6211\u4eec\u9700\u8981\u52a0\u5165\u66f4\u591a\u7684\u9ad8\u9636\u5185\u5bb9\uff0c\u5305\u62ec\u7ec4\u961f\u6218\u548c\u5b9e\u88c5\u519b\u56e2\u6218\u3002\u6211\u4eec\u8fd8\u9700\u8981\u89e3\u51b3\u6218\u6597\u7684\u52a8\u6027\u672c\u8eab\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Rewarded actions in battle<br \/>\n\u6218\u6597\u4e2d\u90e8\u5206\u884c\u4e3a\u7684\u5956\u52b1<\/strong><\/p>\n<p>Currently, not all teamplay actions are rewarded. Particularly tanking,\u00a0spotting, and others. We are currently actively working on this aspect of the game and in the next few updates, we will try to make you happy in this regard. In addition, this will remove some of the problems in ranked battles.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u7684\u8bdd\u5e76\u4e0d\u662f\u6240\u6709\u7684\u56e2\u961f\u5408\u4f5c\u884c\u4e3a\u90fd\u4f1a\u88ab\u5956\u52b1\u3002\u5c24\u5176\u662f\u6297\u4f24\u5bb3\u548c\u70b9\u4eae\u4e4b\u7c7b\u7684\u3002\u6211\u4eec\u73b0\u5728\u6b63\u5728\u79ef\u6781\u7684\u5236\u4f5c\u6e38\u620f\u7684\u8fd9\u4e2a\u65b9\u9762\u7684\u5185\u5bb9\uff0c\u5728\u63a5\u4e0b\u6765\u7684\u51e0\u4e2a\u8865\u4e01\u4e2d\uff0c\u6211\u4eec\u4f1a\u8bd5\u56fe\u8ba9\u73a9\u5bb6\u5728\u8fd9\u65b9\u9762\u611f\u5230\u6ee1\u610f\u3002\u9664\u6b64\u4e4b\u5916\uff0c\u6211\u4eec\u8fd8\u4f1a\u79fb\u9664\u6389\u5929\u68af\u6218\u4e2d\u7684\u4e00\u4e9b\u95ee\u9898\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Interface<br \/>\n\u754c\u9762<\/strong><\/p>\n<p>We had a lot, a lot, of ambition regarding the interface. Now, we have much less. In this regard, we have been working in two directions.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u5bf9\u4e8e\u754c\u9762\u66fe\u7ecf\u6709\u7740\u5f88\u591a\u5f88\u591a\u7684\u91ce\u5fc3\u3002\u73b0\u5728\u5c31\u5c11\u5f88\u591a\u4e86\u3002\u5173\u4e8e\u8fd9\u4e2a\u95ee\u9898\uff0c\u6211\u4eec\u5728\u52aa\u529b\u641e\u4ee5\u4e0b\u4e24\u4e2a\u65b9\u9762\uff1a<\/span><\/p>\n<p>First, we analysed players\u2019 complaints and introduced certain improvements. Moreover, we created a system that allows us to add new features into the game or solve problems rather quickly.<br \/>\n<span style=\"color: #0000ff;\">\u9996\u5148\u662f\u6211\u4eec\u5206\u6790\u4e86\u73a9\u5bb6\u4eec\u7684\u62b1\u6028\uff0c\u5e76\u4e14\u5b9e\u88c5\u4e86\u90e8\u5206\u6539\u52a8\u3002\u9664\u6b64\u4e4b\u5916\u6211\u4eec\u8fd8\u641e\u4e86\u4e00\u4e2a\u53ef\u4ee5\u8ba9\u6211\u4eec\u76f8\u5bf9\u5feb\u901f\u7684\u89e3\u51b3\u95ee\u9898\uff0c\u6216\u8005\u662f\u5b9e\u88c5\u65b0\u673a\u5236\u7684\u7cfb\u7edf\u3002<\/span><\/p>\n<p>Here is what we have already done:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u662f\u6211\u4eec\u641e\u5b9a\u7684\u4e8b\u60c5\uff1a<\/span><\/p>\n<ul>\n<li>added the option to choose one\u2019s crosshair;<br \/>\n<span style=\"color: #0000ff;\">\u81ea\u5b9a\u4e49\u51c6\u661f<\/span><\/li>\n<li>created a more detailed post-battle screen;<br \/>\n<span style=\"color: #0000ff;\">\u66f4\u52a0\u7ec6\u8282\u5316\u7684\u6218\u540e\u753b\u9762<\/span><\/li>\n<li>added a port selection;<br \/>\n<span style=\"color: #0000ff;\">\u6bcd\u6e2f\u9009\u62e9<\/span><\/li>\n<li>added a double armament indicator so that both guns and torpedoes reloads can be seen at the same time;<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u4e00\u4e2a\u53cc\u91cd\u6307\u793a\u5668\uff0c\u4e3b\u70ae\u548c\u9c7c\u96f7\u7684\u88c5\u586b\u65f6\u95f4\u73b0\u5728\u53ef\u4ee5\u540c\u65f6\u770b\u5230\u4e86<\/span><\/li>\n<li>added a island indicator for shells;<br \/>\n<span style=\"color: #0000ff;\">\u70ae\u5f39\u52a0\u5165\u4e86\u4e00\u4e2a\u5c9b\u5c7f\u6307\u793a\u5668<\/span><\/li>\n<li>and more.<br \/>\n<span style=\"color: #0000ff;\">\u53ca\u5176\u4ed6\u3002<\/span><\/li>\n<\/ul>\n<p>Secondly, we worked closely with modders\u00a0so that mods are not totally\u00a0broken when we improve the protection of the client. To this end, certain popular modders have joined the developers\u2019 team. We started publishing an official modpack in order for players to be able to better customize their game. To improve it, we hired the developer of the most popular modpack. Currently, we are actively adding mods to the client, for example:<br \/>\n<span style=\"color: #0000ff;\">\u5176\u6b21\uff0c\u6211\u4eec\u73b0\u5728\u548cmod\u4f5c\u8005\u8d70\u7684\u5f88\u8fd1\uff0c\u8fd9\u6837\u4e00\u6765\u5728\u6211\u4eec\u5f3a\u5316\u5ba2\u6237\u7aef\u7684\u9632\u62a4\u65f6\uff0cmod\u4e0d\u4f1a\u5f7b\u5e95\u7684\u4e0d\u80fd\u7528\u3002\u4e3a\u4e86\u8fd9\u4e2a\u76ee\u7684\uff0c\u90e8\u5206mod\u4f5c\u8005\u8fdb\u5165\u4e86\u6211\u4eec\u516c\u53f8\u3002\u6211\u4eec\u6b63\u5728\u51c6\u5907\u4e00\u5957\u5b98\u65b9\u7684\u63d2\u4ef6\u5305\uff0c\u53ef\u4ee5\u8ba9\u73a9\u5bb6\u66f4\u597d\u7684\u81ea\u5b9a\u4e49\u4ed6\u4eec\u7684\u6e38\u620f\u3002\u4e3a\u4e86\u8ba9\u8fd9mod\u5305\u53d8\u5f97\u66f4\u597d\uff0c\u6211\u4eec\u4e5f\u96c7\u4f63\u4e86\u4e00\u4e9b\u63d2\u4ef6\u5305\u7684\u4f5c\u8005\u3002\u73b0\u5728\u7684\u8bdd\u6211\u4eec\u6b63\u5728\u79ef\u6781\u7684\u628a\u90e8\u5206mod\u5b9e\u88c5\u8fdb\u6e38\u620f\uff0c\u6817\u5982\uff1a<\/span><\/p>\n<ul>\n<li>customisable minimap;<br \/>\n<span style=\"color: #0000ff;\">\u81ea\u5b9a\u4e49\u5c0f\u5730\u56fe<\/span><\/li>\n<li>damage meter;<br \/>\n<span style=\"color: #0000ff;\">\u4f24\u5bb3\u6307\u793a\u5668<\/span><\/li>\n<li>smoke borders;<br \/>\n<span style=\"color: #0000ff;\">\u70df\u96fe\u8fb9\u754c<\/span><\/li>\n<li>crosshairs, including dynamic crosshairs.<br \/>\n<span style=\"color: #0000ff;\">\u51c6\u661f\uff0c\u5305\u62ec\u52a8\u6001\u7684\u51c6\u661f<\/span><\/li>\n<\/ul>\n<p>What needs to be done? The interface can and needs to be constantly improved. With the introduction of every new features, a new interface is made. What we want to do:<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u9700\u8981\u505a\u4ec0\u4e48\uff1f\u73b0\u5728\u7684\u754c\u9762\u4f9d\u7136\u53ef\u4ee5\uff0c\u800c\u4e14\u9700\u8981\u88ab\u4e0d\u505c\u7684\u6539\u8fdb\u3002\u6bcf\u4e2a\u65b0\u673a\u5236\u5c31\u4ee3\u8868\u7740\u6211\u4eec\u5f04\u51fa\u4e86\u4e00\u4e2a\u65b0\u7684\u754c\u9762\u3002\u6211\u4eec\u60f3\u8981\u505a\u7684\u6709\uff1a<\/span><\/p>\n<ul>\n<li>new training room interface (along with good functionality) that will allow us to implement it in the game;<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u8bad\u7ec3\u623f\u7684\u754c\u9762\uff08\u540c\u65f6\u8fd8\u8981\u6709\u597d\u7528\u7684\u529f\u80fd\uff09\uff0c\u8fd9\u6837\u6211\u4eec\u5c31\u53ef\u4ee5\u628a\u5b83\u5b9e\u88c5\u8fdb\u6e38\u620f\u4e86<\/span><\/li>\n<li>new settings window;<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u8bbe\u7f6e\u7a97\u53e3<\/span><\/li>\n<li>crosshairs from contest winners added to the game.<br \/>\n<span style=\"color: #0000ff;\">\u628a\u51c6\u661f\u5927\u8d5b\u7684\u83b7\u5956\u51c6\u661f\u5b9e\u88c5\u8fdb\u6e38\u620f<\/span><\/li>\n<\/ul>\n<p>And many more, but, unfortunately, I cannot disclose such information.<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u6709\u8bb8\u591a\u522b\u7684\uff0c\u4f46\u662f\u73b0\u5728\u5c31\u53ea\u80fd\u8bf4\u8fd9\u4e48\u591a\u4e86\u3002<\/span><\/p>\n<hr \/>\n<p><strong>Ship and HE shells balance<br \/>\n\u8239\u53ea\u548cHE\u5f39\u7684\u5e73\u8861<\/strong><\/p>\n<p>Even if \u201cnerf this ship\/class\/ammo\u201d threads will always exist since they are quite subjective, there are often complaints on the forum regarding HE shells, fires and balance. We need to work on those subjects, we are aware of it and are studying the situation.<br \/>\n<span style=\"color: #0000ff;\">\u5c3d\u7ba1\u8bba\u575b\u4e0a\u4e00\u76f4\u90fd\u6709\u201c\u524a\u5f31\u8fd9\u8258\u8239\/\u8239\u578b\/\u5f39\u836f\u201d\u7684\u8fd9\u7c7b\u6bd4\u8f83\u4e3b\u89c2\u7684\u5e16\u5b50\uff0c\u8bba\u575b\u4e0a\u8fd8\u662f\u6709\u5f88\u591a\u5173\u4e8eHE\u5f39\u7684\u62b1\u6028\uff0c\u8d77\u706b\u548c\u5e73\u8861\u7b49\u7b49\u3002\u6211\u4eec\u9700\u8981\u7ee7\u7eed\u641e\u8fd9\u65b9\u9762\u7684\u5185\u5bb9\uff0c\u6211\u4eec\u4e5f\u77e5\u9053\u76f8\u5173\u7684\u95ee\u9898\uff0c\u6b63\u5728\u7814\u7a76\u5f53\u4e0b\u7684\u60c5\u51b5\u3002<\/span><\/p>\n<p>I will not write about what we have already done since the size of the list would be as large as this whole post. If you want to look it up yourself, just reread patchnotes.<br \/>\n<span style=\"color: #0000ff;\">\u5177\u4f53\u5e72\u4e86\u5565\u5c31\u4e0d\u8bf4\u4e86\uff0c\u4e0d\u7136\u8fd9\u5e16\u5b50\u957f\u5ea6\u8981\u7ffb\u500d\u4e86\u3002\u60f3\u770b\u7684\u8bdd\u81ea\u5df1\u53bb\u770b\u770b\u8865\u4e01\u4fe1\u606f\u5c31\u53ef\u4ee5\u4e86\u3002<\/span><\/p>\n<hr \/>\n<p><b>Obscure and\u00a0hidden mechanics<br \/>\n\u4e0d\u591f\u660e\u663e\u7684\u548c\u9690\u85cf\u7684\u673a\u5236<\/b><\/p>\n<p>The game is rather easy to get one\u2019s hands on but very complex in terms of its mechanics. What have we already done? Detailed battle statistics that helps players understand where their income comes from, what bonuses are applied to what and what damage is inflicted on the enemy. We have improved the ribbon system in order to show what happens to you AP shells. Changed smoke mechanics to be more easily understandable. And much more.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u6e38\u620f\u4e0a\u624b\u8fd8\u662f\u633a\u5bb9\u6613\u7684\uff0c\u4f46\u662f\u673a\u5236\u89d2\u5ea6\u6765\u8bb2\u662f\u5341\u5206\u590d\u6742\u7684\u3002\u90a3\u6211\u4eec\u5e72\u4e86\u4e9b\u4ec0\u4e48\u5462\uff1f\u66f4\u52a0\u7ec6\u5316\u7684\u6218\u540e\u6570\u636e\uff0c\u5e2e\u52a9\u73a9\u5bb6\u7406\u89e3\u4ed6\u4eec\u7684\u6536\u5165\u90fd\u662f\u600e\u4e48\u6765\u7684\uff0c\u9002\u7528\u4e86\u4ec0\u4e48\u6837\u7684\u5956\u52b1\uff0c\u5bf9\u654c\u4eba\u9020\u6210\u4e86\u4ec0\u4e48\u6837\u7684\u4f24\u5bb3\u3002\u6211\u4eec\u4e5f\u5f3a\u5316\u4e86\u7f0e\u5e26\u7cfb\u7edf\uff0c\u4ee5\u4fbf\u4e8e\u8ba9\u73a9\u5bb6\u7406\u89e3AP\u5f39\u6253\u51fa\u53bb\u4ee5\u540e\u5230\u5e95\u600e\u4e48\u6837\u4e86\u3002\u5bf9\u70df\u96fe\u7684\u673a\u5236\u4e5f\u8fdb\u884c\u4e86\u6539\u52a8\uff0c\u6613\u4e8e\u73a9\u5bb6\u7406\u89e3\u3002\u8bf8\u5982\u6b64\u7c7b\u3002<\/span><\/p>\n<p>What needs to be done? At the minimum, we need to add the possibility to see the armor layout of ships in the port. We also need to make critical hits inflicted to enemies clearer. But we cannot just stop at that. We need to make the game mechanics more easily understandable as well as reducing the impact of RNG.<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u8fd8\u9700\u8981\u505a\u4ec0\u4e48\u5462\uff1f\u8d77\u7801\u6211\u4eec\u73b0\u5728\u9700\u8981\u52a0\u5165\u6bcd\u6e2f\u4e2d\u7684\u88c5\u7532\u6a21\u578b\u67e5\u770b\u3002\u540c\u65f6\u8fd8\u9700\u8981\u628a\u5bf9\u654c\u4eba\u9020\u6210\u7684\u88c5\u7532\u533a\u547d\u4e2d\u53d8\u5f97\u66f4\u52a0\u6e05\u695a\u3002\u4f46\u662f\u8fd8\u4e0d\u4ec5\u5982\u6b64\uff0c\u6211\u4eec\u9700\u8981\u8ba9\u6e38\u620f\u7684\u673a\u5236\u66f4\u52a0\u6613\u4e8e\u7406\u89e3\uff0c\u5e76\u4e14\u964d\u4f4eRNG\u7684\u6bd4\u91cd\u3002<\/span><\/p>\n<hr \/>\n<p><strong>PvE<\/strong><\/p>\n<p>40% of all battles are fought in PvE. Moreover, this gamemode remained for quite long in the state we have launched it, i.e. battles against a mirrored team of bots. We need to go further than that and improve it.<br \/>\n<span style=\"color: #0000ff;\">\u670940%\u7684\u6218\u6597\u573a\u6b21\u90fd\u662fPVE\u3002\u800c\u4e14\u8fd9\u4e2a\u6e38\u620f\u6a21\u5f0f\u81ea\u4ece\u5b83\u5b9e\u88c5\u5f00\u59cb\u5c31\u6ca1\u53d8\u8fc7\u3002\u4e00\u76f4\u90fd\u662f\u8fdb\u53bb\uff0c\u6253\u548c\u4f60\u8fd9\u8fb9\u4e00\u6837\u7684\u4e00\u961fbot\u3002\u6211\u4eec\u9700\u8981\u8fdb\u4e00\u6b65\u6539\u5584\u8fd9\u4e2a\u6a21\u5f0f\u3002<\/span><\/p>\n<p>We have already tested the new gamemode \u201cStorm\u201d and planned certain improvements for it. During the month of July, we have launched an experiment where some missions could only be completed in PvE. We are currently analysing the data. If it happened to be successful and popular, we will add more PvE missions.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u5df2\u7ecf\u6d4b\u8bd5\u4e86\u65b0\u7684\u201c\u98ce\u66b4\u201d\u6e38\u620f\u6a21\u5f0f\uff0c\u800c\u4e14\u6709\u8ba1\u5212\u8fdb\u884c\u6539\u8fdb\u3002\u57287\u6708\u7684\u65f6\u5019\uff0c\u6211\u4eec\u5df2\u7ecf\u8fdb\u884c\u4e86\u4e00\u6ce2\u6d4b\u8bd5\uff0c\u5b9e\u88c5\u4e86\u4e00\u4e9b\u53ea\u6709\u5728PVE\u6a21\u5f0f\u4e0b\u624d\u80fd\u591f\u5b8c\u6210\u7684\u5185\u5bb9\u3002\u6211\u4eec\u73b0\u5728\u8fd8\u5728\u5206\u6790\u6570\u636e\uff0c\u5982\u679c\u8fd9\u4e9b\u4efb\u52a1\u5f88\u6210\u529f\uff0c\u800c\u4e14\u73a9\u5bb6\u7684\u70ed\u60c5\u5f88\u9ad8\u7684\u8bdd\uff0c\u6211\u4eec\u4f1a\u5728\u672a\u6765\u5b9e\u88c5\u66f4\u591a\u7684PVE\u4efb\u52a1\u3002<\/span><\/p>\n<hr \/>\n<hr \/>\n<p>Here are the subjects that are still to be translated<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u662f\u4f9d\u7136\u8fd8\u9700\u8981\u8fdb\u884c\u7ffb\u8bd1\u7684\u5185\u5bb9<\/span><\/p>\n<ul>\n<li>Economy<br \/>\n\u7ecf\u6d4e<\/li>\n<li>Secondary batteries<br \/>\n\u526f\u70ae<\/li>\n<li>Customer service<br \/>\n\u5ba2\u670d<\/li>\n<li>Chat moderation<br \/>\n\u804a\u5929\u7684\u7ba1\u5236<\/li>\n<li>Site moderation<br \/>\n\u7ad9\u70b9\u7684\u7ba1\u5236<\/li>\n<li>Karma system<br \/>\n\u58f0\u671b\u7cfb\u7edf<\/li>\n<li>Unreleased features<br \/>\n\u672a\u5b9e\u88c5\u7684\u673a\u5236<\/li>\n<li>Team communication<br \/>\n\u56e2\u961f\u4ea4\u6d41<\/li>\n<li>Teamkillers<br \/>\nTK\u7684\u73a9\u5bb6<\/li>\n<li>Bots and AFK players<br \/>\n\u811a\u672c\u548c\u7eaf\u6302\u673a\u7684\u73a9\u5bb6<\/li>\n<li>Updates size<br \/>\n\u66f4\u65b0\u7684\u5927\u5c0f<\/li>\n<li>Gold and doubloons unification<br \/>\n\u91d1\u5e01\u6253\u901a<\/li>\n<li>Too few ships and nations<br \/>\n\u56fd\u5bb6\u548c\u8239\u592a\u5c11<\/li>\n<li>Communication between developers and players<br \/>\n\u5f00\u53d1\u56e2\u961f\u548c\u73a9\u5bb6\u4e4b\u95f4\u7684\u4ea4\u6d41<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Source:https:\/\/thearmoredpatrol.com\/2016 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=18677\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-18677","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18677","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18677"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18677\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18677"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18677"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18677"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}