{"id":18414,"date":"2016-05-26T12:20:08","date_gmt":"2016-05-26T04:20:08","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=18414"},"modified":"2016-05-26T12:20:08","modified_gmt":"2016-05-26T04:20:08","slug":"%e3%80%90wows-qa%e3%80%9120160525","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=18414","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/05\/25"},"content":{"rendered":"<p><strong>Source:https:\/\/thearmoredpatrol.com\/2016\/05\/25\/wows-qa-25th-may-2016-cheats-still-work\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>!!!IMPORTANT!!!<br \/>\n&#8212;&#8211;\u91cd\u8981\u6d88\u606f&#8212;&#8211;<\/p>\n<p><strong>To be clear, top tier IJN DDs\u00a0will not lose any\u00a0torpedo modules in patch 0.5.6 \u2013 Quemapueblos, WG NA Producer<br \/>\n\u6f84\u6e05\u4e00\u4e0b\uff0c\u65e5\u672c\u9876\u7ea7DD\u7684\u9c7c\u96f7\u4e0d\u4f1a\u5728\u57280.5.6\u4e2d\u88ab\u5220\u9664\u2014\u2014Quemapueblos\uff0cWG\u5317\u7f8e\u51fa\u54c1\u4eba<\/strong><\/p>\n<p><!--more--><\/p>\n<p>Thanks to Carnotzet, LilJumpa, Sharana, Babykim, Takeda92<br \/>\n<span style=\"color: #0000ff;\">\u611f\u8c22Carnotzet, LilJumpa, Sharana, Babykim, Takeda92<\/span><\/p>\n<p><strong>1.\u00a0<\/strong>Please explain why Situation Awareness is not working as before patch 0.5.5.? (<a class=\"bbc_url\" href=\"https:\/\/www.youtube.com\/watch?time_continue=229&amp;v=0ip7dJKTf_Y\" target=\"_blank\">link to\u00a0the video showing the issue<\/a>)<br \/>\n<span style=\"color: #0000ff;\">1. \u8bf7\u89e3\u91ca\u4e3a\u4ec0\u4e48\u59ff\u6001\u611f\u77e5\u57280.5.5\u7248\u672c\u91cc\u4e0d\u8d77\u6548\u4e86\uff0c\u800c\u4ee5\u524d\u90fd\u662f\u597d\u7528\u7684\uff08<\/span><a href=\"https:\/\/www.youtube.com\/watch?time_continue=229&amp;v=0ip7dJKTf_Y\">\u6b64\u5904\u4e3a\u89c6\u9891\u94fe\u63a5<\/a>\uff09<\/p>\n<p><strong>A.\u00a0<\/strong>We haven\u2019t changed detection mechanics so that such an effect shouldn\u2019t have appeared. We currently think that these issues are linked to the client repackaging and the changes we made to loading process of objects. We will continue to monitor the situation and, if necessary, we will implement a fix in one of the next updates.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u6ca1\u6709\u6539\u52a8\u70b9\u4eae\u673a\u5236\uff0c\u6240\u4ee5\u7406\u8bba\u4e0a\u662f\u4e0d\u4f1a\u51fa\u73b0\u6280\u80fd\u4e0d\u751f\u6548\u7684\u95ee\u9898\u7684\u3002\u6211\u4eec\u73b0\u5728\u8ba4\u4e3a\u7684\u662f\u8fd9\u4e2a\u95ee\u9898\u662f\u7531\u4e8e\u5ba2\u6237\u7aef\u7684\u91cd\u65b0\u6253\u5305\u4ee5\u53ca\u5ba2\u6237\u7aef\u5185\u7684\u7269\u4f53\u8f7d\u5165\u987a\u5e8f\u5bfc\u81f4\u7684\u3002\u6211\u4eec\u4f1a\u7ee7\u7eed\u76d1\u89c6\u8fd9\u4e2a\u60c5\u51b5\uff0c\u5982\u679c\u6709\u5fc5\u8981\u7684\u8bdd\u6211\u4eec\u4f1a\u5728\u63a5\u4e0b\u6765\u7684\u67d0\u4e2a\u8865\u4e01\u4e2d\u5bf9\u8fd9\u4e2a\u95ee\u9898\u8fdb\u884c\u4fee\u590d\u3002<\/span><\/p>\n<p><strong>2.\u00a0<\/strong>I love tier 2 battles the most: small tier gap, no torpedoes, no CV\u2019s. Battles focused purely on ships. However, there is a serious problem, that is players skill level. There aren\u2019t any problem with the number of players at that tier since I can find a battle within 10 seconds. This means that many players with 2000 or 3000 battles play at that rank. At the end of the battle, I look the best players (those with 5-6 ships destroyed)\u00a0profiles and they usually have 600-800 battles played at tier 2. In two months, I haven\u2019t even reached 600 battles and here is a \u201csealclubber\u201d killing half a team.<br \/>\n<span style=\"color: #0000ff;\">2. \u6211\u6700\u559c\u6b22\u7684\u662f2\u7ea7\u7684\u6218\u6597\uff1a\u7b49\u7ea7\u4e4b\u95f4\u5dee\u8ddd\u4f4e\uff0c\u6ca1\u6709\u9c7c\u96f7\uff0c\u6ca1\u6709CV\u3002\u6218\u6597\u7684\u91cd\u5fc3\u5168\u90e8\u5728\u8239\u4e0a\u3002\u7136\u800c\u6709\u4e00\u4e2a\u5f88\u4e25\u91cd\u7684\u95ee\u9898\uff0c\u5c31\u662f\u73a9\u5bb6\u7684\u6c34\u5e73\u3002\u8fd9\u4e2a\u7b49\u7ea7\u4e0a\u7684\u73a9\u5bb6\u6570\u91cf\u80af\u5b9a\u6ca1\u95ee\u9898\uff0c\u56e0\u4e3a\u6211\u4e00\u822c\u53ef\u4ee5\u572810\u79d2\u4e4b\u5185\u5c31\u5b8c\u6210\u5339\u914d\u8fdb\u5165\u6218\u6597\u3002\u8fd9\u4e5f\u610f\u5473\u7740\u6709\u5f88\u591a\u573a\u6b212000~3000\u7684\u73a9\u5bb6\u4f9d\u7136\u5728\u8fd9\u4e2a\u7b49\u7ea7\u4e0a\u73a9\u3002\u5728\u6218\u6597\u7ed3\u675f\u4e4b\u540e\u6211\u4f1a\u53bb\u89c2\u5bdf\u90a3\u4e9b\u6700\u597d\u7684\u73a9\u5bb6\uff08\u51fb\u67405~6\u4eba\u7684\uff09\u7684\u6570\u636e\uff0c\u4ed6\u4eec\u4e00\u822c\u90fd\u6253\u8fc7600~800\u573a\u76842\u7ea7\u623f\u3002\u6211\u73a9\u4e86\u4e24\u4e2a\u6708\u4e86\u90fd\u6ca1\u80fd\u6253\u5230600\u573a\uff0c\u800c\u8fd9\u4e2a\u5c60\u5e7c\u7684\u73a9\u5bb6\u53ef\u4ee5\u4e00\u4e2a\u4eba\u5c31\u5e72\u7ffb\u5bf9\u9762\u534a\u4e2a\u961f\u4f0d\u3002<\/span><\/p>\n<p>Moreover, this situation is quite demoralizing for new players who will just leave the game out of frustration.<br \/>\n<span style=\"color: #0000ff;\">\u800c\u4e14\u8fd9\u4e2a\u60c5\u51b5\u5bf9\u4e8e\u65b0\u73a9\u5bb6\u6765\u8bf4\u8fd8\u662f\u5f88\u4ee4\u4ed6\u4eec\u4f24\u5fc3\u7684\uff0c\u4ed6\u4eec\u88ab\u8fd9\u4e48\u4e00\u641e\u53ef\u80fd\u4f1a\u76f4\u63a5\u79bb\u5f00\u6e38\u620f\u3002<\/span><\/p>\n<p>Couldn\u2019t you implement some sort of brackets taking into account the number of games played by players (one bracket every 500 battles or so)?<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u4eec\u5c31\u4e0d\u80fd\u8003\u8651\u5f04\u51fa\u4e00\u4e2a\u6839\u636e\u73a9\u5bb6\u573a\u6b21\u5206\u623f\u7684\u7cfb\u7edf\u5417\uff1f\u4ee5500\u573a\u4e3a\u4e00\u6863\u7ed9\u73a9\u5bb6\u5206\u5f00\uff1f<\/span><\/p>\n<p><b>A.\u00a0<\/b>You can play at whatever tier you like, however, I must emphasize the fact that the game assumes players go up tiers.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f60\u73a9\u4ec0\u4e48\u7b49\u7ea7\u7684\u8239\u662f\u4f60\u7684\u81ea\u7531\uff0c\u7136\u800c\u6211\u5fc5\u987b\u8981\u5f3a\u8c03\u6211\u4eec\u7684\u6e38\u620f\u662f\u5047\u8bbe\u73a9\u5bb6\u6240\u6e38\u73a9\u7684\u7b49\u7ea7\u662f\u4f1a\u5411\u4e0a\u5347\u7684\u3002<\/span><\/p>\n<p>New players already have a dedicated matchmaking system (sandbox) which\u00a0only new players take part in for their first 30 battles. We will think about a way to introduce new players to the game more smoothly.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u5df2\u7ecf\u6709\u4e86\u4e00\u4e2a\u4e13\u7528\u7684MM\uff08\u6c99\u76d2\uff09\u7cfb\u7edf\uff0c\u53ea\u6709\u65b0\u73a9\u5bb6\u7684\u524d30\u573a\u6218\u6597\u4f1a\u4f7f\u7528\u8fd9\u5957\u7cfb\u7edf\u6765\u5206\u623f\u3002\u6211\u4eec\u4f1a\u8003\u8651\u4e00\u4e2a\u66f4\u52a0\u5706\u6ed1\u7684\u8ba9\u65b0\u73a9\u5bb6\u878d\u5165\u5230\u6e38\u620f\u4e2d\u7684\u529e\u6cd5\u7684\u3002<\/span><\/p>\n<p>For the rest (the players who deliberately play a lot of battles a low tiers), well, that\u2019s life.<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u4e8e\u5269\u4e0b\u90a3\u4e9b\uff08\u5f88\u559c\u6b22\u73a9\u4f4e\u7ea7\u623f\u7684\u73a9\u5bb6\uff09\u2026\u2026\u4e16\u4e8b\u96be\u6599\uff0c\u61c2\u5417\u3002<\/span><\/p>\n<p><strong>3.a.\u00a0<\/strong>Teamkillers aren\u2019t punished hard enough. Do you plan to do something about that?<br \/>\n<span style=\"color: #0000ff;\">3.a. \u73b0\u5728\u5bf9\u4e8eTK\u73a9\u5bb6\u7684\u60e9\u7f5a\u529b\u5ea6\u4e0d\u591f\u3002\u4f60\u4eec\u6709\u8ba1\u5212\u8981\u6539\u52a8\u4ec0\u4e48\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>More severe measures will be introduced in patch 0.5.6.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a0.5.6\u4f1a\u6709\u66f4\u52a0\u4e25\u5389\u7684\u63aa\u65bd\u7684\u3002<\/span><\/p>\n<p><strong>3.b.\u00a0<\/strong>When can we expect new tier 5-6 maps?<br \/>\n<span style=\"color: #0000ff;\">3.b. \u5565\u65f6\u5019\u4f1a\u6709\u65b0\u76845~6\u7ea7\u5730\u56fe\u554a\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Likely in 0.5.7. or 0.5.8. After that, we\u2019ll see.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8981\u4e480.5.7\u6216\u80050.5.8\u5427\u3002\u5728\u90a3\u4e4b\u540e\u7684\u4e8b\u518d\u8bf4\u5427\u3002<\/span><\/p>\n<p><strong>4.\u00a0<\/strong>Wouldn\u2019t it be possible to implement quick messages to inform teammates of our consumables reload time? For example, by pressing Ctrl + the number of a consumable or armament (torpedoes, smoke, etc), it would tell the team how long till the consumable is available.<br \/>\n<span style=\"color: #0000ff;\">4. \u80fd\u4e0d\u80fd\u5b9e\u88c5\u4e00\u4e2a\u53ef\u4ee5\u8ddf\u961f\u53cb\u901a\u544a\u6d88\u8017\u54c1\u7684\u5269\u4f59CD\u7684\u5feb\u901f\u558a\u8bdd\uff0c\u6bd4\u5982\u6309Ctrl+\u6d88\u8017\u54c1\u7684\u6570\u5b57\u952e\uff0c\u6216\u8005\u662f\u6b66\u5668\uff08\u9c7c\u96f7\uff0c\u70df\u96fe\u5f39\u7b49\u7b49\uff09\u53ef\u4ee5\u5728\u961f\u4f0d\u5185\u901a\u544a\u8ddd\u79bbCD\u7ed3\u675f\u8fd8\u6709\u591a\u957f\u65f6\u95f4\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>This is very interesting idea. In fact, it has been brought up internally but it was abandoned for various reasons. We will try to \u201crevive\u201d it.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u4e2a\u60f3\u6cd5\u5f88\u6709\u610f\u601d\u3002\u5176\u5b9e\u8fd9\u4ef6\u4e8b\u5185\u90e8\u4e5f\u8bf4\u8fc7\u597d\u51e0\u6b21\uff0c\u4f46\u662f\u7531\u4e8e\u5404\u79cd\u539f\u56e0\u540e\u6765\u90fd\u653e\u5f03\u4e86\u3002\u6211\u4eec\u4f1a\u8bd5\u56fe\u201c\u590d\u6d3b\u201d\u8fd9\u4e2a\u60f3\u6cd5\u7684\u3002<\/span><\/p>\n<p><strong>5.\u00a0<\/strong>What do you think about this matter?<br \/>\n<span style=\"color: #0000ff;\">5. \u4f60\u5bf9\u8fd9\u4e2a\u95ee\u9898\u600e\u4e48\u770b\uff1f<\/span><\/p>\n<p>[In this post, a player talks about citadel overpens and if they should inflict more damage than the current 1\/10 of max damage. At the current time (8pm CET, 20 May), the poll results are as follows:<br \/>\n<span style=\"color: #0000ff;\">[\u5e16\u5b50\u4e2d\u6709\u73a9\u5bb6\u5728\u8ba8\u8bba\u88c5\u7532\u533a\u4e0a\u7684\u8fc7\u7a7f\u900f\u7684\u95ee\u9898\uff0c\u8ba4\u4e3a\u5728\u8fd9\u4e9b\u90e8\u4f4d\u4e0a\u7684\u8fc7\u7a7f\u900f\u5e94\u8be5\u9020\u6210\u66f4\u591a\u7684\u4f24\u5bb3\uff0c\u800c\u4e0d\u662f\u73b0\u5728\u7684\u6700\u5927\u4f24\u5bb3\u76841\/10.\u73b0\u5728\u7684\u8bdd\uff08\u6b27\u6d32\u4e2d\u90e8\u65f6\u95f4\u4e94\u670820\u65e5\u665a\u4e0a8\u70b9\uff09\uff0c\u6295\u7968\u7ed3\u679c\u5982\u4e0b\uff1a]<\/span><\/p>\n<ul>\n<li>like right now \u2013 10% : 12%<br \/>\n<span style=\"color: #0000ff;\">\u548c\u73b0\u5728\u4e00\u6837\u201410%\u7684\u4f24\u5bb3\uff1a12%<\/span><\/li>\n<li>25% max damage : 36%<br \/>\n<span style=\"color: #0000ff;\">\u6700\u5927\u4f24\u5bb3\u768425%\uff1a36%<\/span><\/li>\n<li>50% max damage : 35%<br \/>\n<span style=\"color: #0000ff;\">\u6700\u5927\u4f24\u5bb3\u7684\u4e00\u534a\uff1a35%<\/span><\/li>\n<li>full damage : 17% ]<br \/>\n<span style=\"color: #0000ff;\">\u5168\u4f24\uff1a17%<\/span><\/li>\n<\/ul>\n<p><strong>A.\u00a0<\/strong>Distinguishing the different types of overpens is an interesting, although not new,\u00a0idea.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u533a\u5206\u4e0d\u540c\u79cd\u7c7b\u7684\u8fc7\u7a7f\u900f\u7684\u786e\u662f\u4e00\u4e2a\u5f88\u6709\u610f\u601d\uff0c\u4f46\u662f\u4e5f\u662f\u8001\u751f\u5e38\u8c08\u7684\u60f3\u6cd5\u4e86\u3002<\/span><\/p>\n<p>I already said that we plan to make some game mechanics clearer. This matter is also included in that.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u8bf4\u8fc7\uff0c\u6211\u4eec\u7684\u8ba1\u5212\u662f\u8ba9\u90e8\u5206\u6e38\u620f\u7684\u673a\u5236\u66f4\u52a0\u6e05\u6670\u6613\u61c2\u3002\u8fd9\u4e2a\u95ee\u9898\u4e5f\u5305\u542b\u5728\u5176\u4e2d\u3002\u00a0<\/span><\/p>\n<p><strong>Sharana:<\/strong><\/p>\n<p>There were 5 different aim assist \u201ccheats\u201d \u2013 1 free and 4 paid ones. Their hacker forums says that as of 0.5.5 the free one is history, but <strong>3 of the paid ones are working<\/strong>. Now after the russian \u201cbrown\u201d and ban wave they say that 1 is detected and players using it were banned (for a week), another (the warpack one) is detected only on the players who had the lead point for CVs enabled (yes they actually made such cheat to allow potato CVs to use the manual drop and actually land good hits), while another one was used after the warnings, but so far no one got caught.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u67095\u79cd\u9884\u7784\u7684\u201c\u5916\u6302\u201d\u2014\u4e00\u79cd\u514d\u8d39\u7684\uff0c\u56db\u79cd\u4ed8\u8d39\u7684\u3002\u5916\u6302\u8bba\u575b\u4e0a\u8bf40.5.5\u7684\u66f4\u65b0\u4f7f\u5f97\u514d\u8d39\u7684\u90a3\u4e2a\u5916\u6302\u4e0d\u80fd\u7ee7\u7eed\u7528\u4e86\uff0c\u4f46\u662f\u8fd8\u67093\u4e2a\u4ed8\u8d39\u7684\u53ef\u4ee5\u6b63\u5e38\u7528\u3002\u5728\u6bdb\u670d\u7684\u201c\u68d5\u8272\u201d\u7cfb\u7edf\uff08\u5916\u6302\u73a9\u5bb6\uff09\u5b9e\u88c5\u5df2\u7ecf\u5c01\u7981\u4e86\u5916\u6302\u7528\u6237\u4ee5\u540e\uff0c\u4ed6\u4eec\u8bf4\u73b0\u5728\u6709\u4e00\u6b3e\u5916\u6302\u5df2\u7ecf\u88ab\u68c0\u6d4b\u51fa\u6765\u4e86\uff0c\u4f7f\u7528\u5916\u6302\u7684\u73a9\u5bb6\u90fd\u88ab\u5c01\u7981\u4e86\uff08\u4e00\u4e2a\u793c\u62dc\uff09\uff0c\u53e6\u5916\u4e00\u4e2a\uff08warpack\u7684\uff09\u53ea\u6709\u5728\u73a9\u5bb6\u542f\u7528\u4e86\u822a\u6bcd\u7248\u9884\u7784\u70b9\u7684\u60c5\u51b5\u4e0b\u624d\u4f1a\u88ab\u68c0\u6d4b\u51fa\u6765\uff08\u5bf9\uff0c\u4ed6\u4eec\u7279\u610f\u5f04\u4e86\u8fd9\u4e48\u4e2a\u5916\u6302\uff0c\u8ba9\u90a3\u4e9b\u83dc\u903c\u822a\u6bcd\u4e5f\u80fd\u591f\u7528\u624b\u52a8\u6295\u5f39\u7136\u540e\u6253\u51fa\u9ad8\u4f24\uff09\uff0c\u800c\u53e6\u5916\u4e00\u4e2a\u5916\u6302\u5728\u8fd9\u6b21\u8b66\u544a\u884c\u4e3a\uff08\u68d5\u8272ID\uff0c\u5c01\u7981\uff09\u540e\u6709\u73a9\u5bb6\u4f9d\u7136\u5728\u4f7f\u7528\uff0c\u800c\u4e14\u6ca1\u6709\u88ab\u6293\u3002<\/span><\/p>\n<p>According to SubOctavian, prohibited mods and cheats are a lot more widespread on the RU server than in the other regions.<br \/>\n<span style=\"color: #0000ff;\">\u6839\u636eSubOctavian\u7684\u8bf4\u6cd5\uff0c\u6bdb\u670d\u4e0a\u4f7f\u7528\u8fdd\u7981mod\u7684\u73a9\u5bb6\u6bd4\u4f8b\u6bd4\u5176\u4ed6\u670d\u52a1\u5668\u8981\u9ad8\u5f88\u591a\u3002<\/span><\/p>\n<p><em>Disclaimer<\/em>:\u00a0<em>Please reminded that the following informations comes from the Russian-speaking community and, as such, offers and specific projects may not apply to other clusters. Especially regarding question 6.<br \/>\n<span style=\"color: #0000ff;\">\u8bd1\u6ce8\uff1a\u4ee5\u4e0b\u4fe1\u606f\u90fd\u662f\u6bdb\u670d\u7684\uff0c\u6240\u4ee5\u9488\u5bf9\u4e00\u4e9b\u6bdb\u670d\u9650\u5b9a\u7684\u6d3b\u52a8\/\u5185\u5bb9\u505a\u51fa\u4e86\u5220\u8282\u3002<\/span><\/em><\/p>\n<p><strong>1.\u00a0<\/strong>Thank you for adding AA guns on top of main turrets. However, do you plan to do the same with catapults? For example,\u00a0<em>Texas<\/em>\u00a0seems to be missing her main turret catapult.<br \/>\n<span style=\"color: #0000ff;\">1. \u8c22\u8c22\u4f60\u4eec\u628a\u4e3b\u70ae\u5854\u9876\u4e0a\u90a3\u4e9b\u9632\u7a7a\u70ae\u52a0\u56de\u6765\u4e86\u3002\u90a3\u6c34\u4e0a\u673a\u7684\u5f39\u5c04\u5668\u5462\uff1f\u4f60\u770b\uff0c\u5fb7\u514b\u8428\u65af\u7684\u4e3b\u70ae\u5854\u4e0a\u7684\u5f39\u5c04\u5668\u597d\u50cf\u88ab\u5403\u6389\u4e86\u554a\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>They will be added, but much later.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u6709\u7684\uff0c\u4f46\u662f\u8981\u7b49\u5230\u5f88\u4e45\u4ee5\u540e\u4e86\u3002<\/span><\/p>\n<p><strong>2. <\/strong>If I understood it correctly, detonation ribbons are\u00a0given to the victim as a consolation prize. Correct?<br \/>\n<span style=\"color: #0000ff;\">2. \u5982\u679c\u6211\u6ca1\u7406\u89e3\u9519\u7684\u8bdd\uff0c\u6b89\u7206\u52cb\u7ae0\u662f\u4f5c\u4e3a\u4e00\u79cd\u5b89\u6170\u5956\u4f1a\u53d1\u7ed9\u90a3\u4e9b\u88ab\u6b89\u7206\u7684\u73a9\u5bb6\u7684\uff0c\u5bf9\u5427\uff1f<\/span><\/p>\n<p>On another topic, how are\u00a0credits\/xp calculated when detonating another player? We know that received\u00a0credits\/xp are equal to the percentage of hit points we inflicted to ennemy ships (in addition to ships destroyed). So, how does that work for detonations?For example, if I inflict 20% of a ship\u2019s health in damage before detonating it, does it mean I am rewarded only for those 20%?<br \/>\n<span style=\"color: #0000ff;\">\u6362\u4e2a\u8bdd\u9898\uff0c\u628a\u522b\u4eba\u6b89\u7206\u4e86\u4ee5\u540e\u7684\u7ecf\u9a8c\u548c\u94f6\u5e01\u6536\u76ca\u662f\u600e\u4e48\u8ba1\u7b97\u7684\uff1f\u6211\u4eec\u90fd\u77e5\u9053\u7ecf\u9a8c\/\u94f6\u5e01\u6536\u76ca\u662f\u7b49\u540c\u4e8e\u5bf9\u654c\u4eba\u8239\u53ea\u9020\u6210\u7684\u4f24\u5bb3\u7684\u767e\u5206\u6bd4\uff08\u9664\u4e86\u628a\u522b\u4eba\u6253\u6c89\u4ee5\u5916\uff09\u3002\u6240\u4ee5\u6b89\u7206\u7684\u65f6\u5019\u662f\u600e\u4e48\u7b97\u7684\uff1f\u4e3e\u4e2a\u6817\u5b50\uff0c\u6211\u5728\u628a\u522b\u4eba\u6253\u7206\u4e4b\u524d\u5bf9\u4ed6\u9020\u6210\u4e86\u603b\u8840\u91cf\u768420%\u7684\u4f24\u5bb3\uff0c\u662f\u4e0d\u662f\u8bf4\u6211\u53ea\u4f1a\u83b7\u5f97\u8fd920%\u7684\u5956\u52b1\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Correct. Regarding xp\/credits rewards, all damage inflicted is taken into account. In other words, you will be rewarded for having inflicted 100% of the damage \u2013 20% from normal damage and 80% from detonation.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5bf9\u3002\u5173\u4e8e\u94f6\u5e01\u548c\u7ecf\u9a8c\u8fd9\u4e2a\u7684\u8bdd\uff0c\u4ee5\u4efb\u4f55\u5f62\u5f0f\u9020\u6210\u7684\u4f24\u5bb3\u90fd\u4f1a\u8fdb\u884c\u6536\u76ca\u7684\u8ba1\u7b97\u3002\u6362\u53e5\u8bdd\u8bf4\uff0c\u5728\u4f60\u8fd9\u4e2a\u60c5\u51b5\u4e2d\u4f60\u662f\u4f1a\u83b7\u5f97100%\u7684\u4f24\u5bb3\u6536\u76ca\u7684\u201420%\u7684\u666e\u901a\u4f24\u5bb3\uff0c80%\u7684\u6b89\u7206\u4f24\u5bb3\u3002<\/span><\/p>\n<p><strong>3.\u00a0<\/strong>In patch 0.5.6., you\u2019re adding AA guns on top of the main batteries of many ships. However, it seems that\u00a0<em>Imperator\u00a0Nikolai<\/em>\u00a0hasn\u2019t received the same treatment. Why is that?<br \/>\n<span style=\"color: #0000ff;\">3. \u57280.5.6\u4e2d\uff0c\u4f60\u4eec\u5728\u5f88\u591a\u8239\u7684\u4e3b\u70ae\u5854\u4e0a\u90fd\u52a0\u4e86\u9632\u7a7a\u70ae\u3002\u7136\u800c\u6c99\u7687\u5c3c\u53e4\u62c9\u4e09\u4e16\u597d\u50cf\u5c31\u6ca1\u52a0\u554a\uff0c\u4e3a\u4ec0\u4e48\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Her new hull is in development. However, even if she will have AA guns on top of her turrets, it doesn\u2019t mean they will have much effect on her AA defense. This ship is already performing very well. We don\u2019t want to make it better.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u65b0\u7684\u8239\u8eab\u8fd8\u5728\u5f00\u53d1\u4e2d\u3002\u7136\u800c\u5c31\u7b97\u7ed9\u70ae\u5854\u4e0a\u52a0\u4e86\u9632\u7a7a\u70ae\u4e5f\u4e0d\u610f\u5473\u7740\u80fd\u5bf9\u5979\u7684\u9632\u7a7a\u6027\u80fd\u9020\u6210\u591a\u5927\u7684\u6709\u5f71\u54cd\u3002\u8fd9\u8258\u8239\u5df2\u7ecf\u8868\u73b0\u5f88\u597d\u4e86\uff0c\u6211\u4eec\u5e76\u4e0d\u60f3\u8fdb\u4e00\u6b65\u5f3a\u5316\u5979\u3002<\/span><\/p>\n<p><strong>4.\u00a0<\/strong>From tier 5 onward, US DD\u2019s are all equipped with dual purpose main guns. However, on the ships characteristics page, main and AA guns seem to have different names. As you can see on the screenshot below, main guns are 38mk21 mod.0 and AA guns are 38Mk21 mod.1, except for the Lo Yang, which has the same gun for both functions.\u00a0Is it a bug?<br \/>\n<span style=\"color: #0000ff;\">4. \u4ece5\u7ea7\u5f00\u59cb\uff0c\u7f8e\u56fd\u7684DD\u4eec\u90fd\u6709\u4e86\u9ad8\u5e73\u4e24\u7528\u70ae\u3002\u7136\u800c\u5728\u8239\u53ea\u7684\u5c5e\u6027\u9875\u9762\u4e2d\uff0c\u4e3b\u70ae\u548c\u9632\u7a7a\u70ae\u7684\u540d\u5b57\u662f\u4e0d\u4e00\u6837\u7684\u3002\u622a\u56fe\u4e2d\u7684\u4e3b\u70ae\u540d\u5b57\u662f38mk21 mod.0\uff0c\u800c\u9632\u7a7a\u70ae\u662f38Mk21 mod.1\uff0c\u800c\u6d1b\u9633\u662f\u4e2a\u4f8b\u5916\uff0c\u540d\u5b57\u662f\u4e00\u81f4\u7684\u3002\u8fd9\u662fBug\u5417\uff1f<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-18415\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/05\/68099e82fe77.png\" alt=\"68099e82fe77\" width=\"800\" height=\"465\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/05\/68099e82fe77.png 800w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/05\/68099e82fe77-768x446.png 768w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/05\/68099e82fe77-500x291.png 500w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<div class=\"entry-content\">\n<p><strong>A.\u00a0<\/strong>There\u2019s a mistake in the text. From a gameplay standpoint, those guns are working as intended.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u4e2a\u662f\u6587\u672c\u7684\u95ee\u9898\u3002\u4ece\u6e38\u620f\u6027\u7684\u89d2\u5ea6\u4e0a\u6765\u8bf4\uff0c\u8fd9\u4e9b\u70ae\u90fd\u6b63\u5e38\u8fd0\u4f5c\u3002<\/span><\/p>\n<p><strong>5.\u00a0<\/strong>Would you consider selling additional captain skills (after the 18th point) for silvers or doubloons, similarly to port slots?<br \/>\n<span style=\"color: #0000ff;\">5. \u4f60\u4eec\u6709\u8ba1\u5212\u901a\u8fc7\u94f6\u5e01\u6216\u8005\u662f\u91d1\u5e01\u53ef\u4ee5\u8ba9\u73a9\u5bb6\u8d2d\u4e70\u989d\u5916\u7684\u8230\u957f\u6280\u80fd\uff08\u5728\u7b2c18\u6280\u80fd\u4e4b\u540e\uff09\u5417\uff0c\u548c\u6bcd\u6e2f\u8239\u4f4d\u5dee\u4e0d\u591a\u7684\u611f\u89c9\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>No, we don\u2019t plan to sell skill points.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u8ba1\u5212\u8981\u51fa\u552e\u8230\u957f\u6280\u80fd\u3002<\/span><\/p>\n<p>From the two recent videos by getfun:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u4fe1\u606f\u622a\u53d6\u81eagetfun\u7684\u6700\u8fd1\u4e24\u4e2a\u89c6\u9891\uff1a<\/span><\/p>\n<p><span style=\"color: #0000ff;\">\u89c6\u9891\u5730\u5740:<\/span> <a class=\"bbc_url\" title=\"External link\" href=\"https:\/\/www.youtube.com\/watch?v=5pdghRkVmkw\" rel=\"nofollow external\">https:\/\/www.youtube\u2026.h?v=5pdghRkVmkw<br \/>\n<\/a><\/p>\n<p>He talks about brown players having been sighted on the RU server.<br \/>\n<span style=\"color: #0000ff;\">\u4ed6\u5728\u8bf4\u6bdb\u670d\u4e0a\u9762\u5df2\u7ecf\u53ef\u4ee5\u770b\u5230\u90a3\u4e9b\u53d8\u6210\u68d5\u8272\u7684\u73a9\u5bb6\u4e86\u3002<\/span><\/p>\n<p>The only new information pertains to the possible awards for the forthcoming ranked games seasons, which have been recovered from the client. These include flags, sets of flags and, for the first time, amounts of doubloons. The developers have not countered the rumor, but said that additions to the client may or may not be activated in future.<br \/>\n<span style=\"color: #0000ff;\">\u552f\u4e00\u7684\u65b0\u6d88\u606f\u662f\u5173\u4e8e\u5373\u5c06\u63a8\u51fa\u7684\u65b0\u4e00\u5b63\u5929\u68af\u8d5b\u7684\u5956\u52b1\uff0c\u8fd9\u4e9b\u4e1c\u897f\u5df2\u7ecf\u4ece\u5ba2\u6237\u7aef\u91cc\u9762\u6316\u51fa\u6765\u4e86\u3002\u5956\u52b1\u5305\u62ec\u4fe1\u53f7\u65d7\uff0c\u4e00\u5806\u4fe1\u53f7\u65d7\uff0c\u8fd8\u6709\u9996\u6b21\u51fa\u73b0\u7684\u91d1\u5e01\u5956\u52b1\u3002\u5f00\u53d1\u56e2\u961f\u5e76\u6ca1\u6709\u6b63\u9762\u8f9f\u8c23\uff0c\u800c\u662f\u8bf4\u5728\u5ba2\u6237\u7aef\u5185\u7684\u4e1c\u897f\u5728\u672a\u6765\u5b58\u5728\u542f\u7528\u7684\u53ef\u80fd\uff0c\u5f53\u7136\u4e5f\u4e0d\u6392\u9664\u5e72\u8106\u5c31\u4e0d\u542f\u7528\u7684\u53ef\u80fd\u6027\u3002<\/span><\/p>\n<p>\u53e6\u4e00\u4e2a\u89c6\u9891\u5730\u5740: <a class=\"bbc_url\" title=\"External link\" href=\"https:\/\/www.youtube.com\/watch?v=oDIcxxFtEAo\" rel=\"nofollow external\">https:\/\/www.youtube\u2026.h?v=oDIcxxFtEAo<\/a><\/p>\n<p>A developer <strong>WellDone<\/strong> gave an interview on a fan site, in which he mentioned many interesting technical details about the game. Note that the majority of these has been voiced by other developers before.<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u540d\u5f00\u53d1\u4eba\u5458\uff0c<strong>WellDon<\/strong>\u5728\u4e00\u4e2a\u73a9\u5bb6\u7684\u7f51\u7ad9\u4e0a\u63a5\u53d7\u4e86\u4e00\u6b21\u91c7\u8bbf\uff0c\u4ed6\u5728\u91c7\u8bbf\u4e2d\u63d0\u4e86\u5f88\u591a\u5173\u4e8e\u6e38\u620f\u7684\u6280\u672f\u5c42\u9762\u7684\u4fe1\u606f\u3002\u8bf7\u6ce8\u610f\u5927\u90e8\u5206\u4fe1\u606f\u5176\u5b9e\u90fd\u5df2\u7ecf\u88ab\u522b\u4eba\u8bf4\u8fc7\u4e86<\/span><\/p>\n<p>1. Resolution of penetrations is currently done server side. They are working on a client-based solution for resolving damage.<br \/>\n<span style=\"color: #0000ff;\">1. \u51fb\u7a7f\u5224\u5b9a\u662f\u5728\u670d\u52a1\u5668\u7aef\u8fdb\u884c\u7684\u3002\u4ed6\u4eec\u5728\u60f3\u529e\u6cd5\u5f04\u4e00\u4e2a\u5ba2\u6237\u7aef\u4fa7\u7684\u4f24\u5bb3\u5224\u5b9a\u3002<\/span><\/p>\n<p>2. They don\u2019t plan to add aiming bloom that would increase accuracy when continuously holding aim on target as in tanks. They are, however, discussing dynamic accuracy concepts for battleships.<br \/>\n<span style=\"color: #0000ff;\">2. \u4ed6\u4eec\u6ca1\u6709\u8ba1\u5212\u52a0\u5165\u50cf\u5766\u514b\u4e16\u754c\u90a3\u79cd\u5982\u679c\u4e00\u76f4\u6309\u4f4f\u7784\u51c6\u53ef\u4ee5\u589e\u52a0\u7cbe\u51c6\u5ea6\u7684\u673a\u5236\u3002\u7136\u800c\u4ed6\u4eec\u5728\u8ba8\u8bba\u8981\u4e0d\u8981\u7ed9\u6218\u8230\u52a0\u5165\u52a8\u6001\u7cbe\u51c6\u5ea6\u8fd9\u4e2a\u6982\u5ff5\u3002<\/span><\/p>\n<p>3. They are thinking of new randomization concepts for penetrations, fires and AA plane kills.<br \/>\n<span style=\"color: #0000ff;\">3. \u4ed6\u4eec\u5728\u8003\u8651\u7ed9\u7a7f\u6df1\uff0c\u5f00\u706b\u548c\u9632\u7a7a\u7684\u98de\u673a\u51fb\u5760\u52a0\u5165\u65b0\u7684\u968f\u673a\u6570\u7684\u6982\u5ff5<\/span><\/p>\n<p>4. The nerf of Japanese destroyers has had a positive effect on gameplay.<br \/>\n<span style=\"color: #0000ff;\">4. \u5bf9\u65e5\u672c\u9a71\u9010\u8230\u8fdb\u884c\u7684\u524a\u5f31\u5bf9\u4e8e\u6e38\u620f\u4f53\u9a8c\u6765\u8bf4\u6709\u7740\u6b63\u9762\u7684\u5f71\u54cd\u3002<\/span><\/p>\n<p>5. In the near future the developers will be focusing on improving higher tiers gameplay. Considerable repair cost reductions are very likely.<br \/>\n<span style=\"color: #0000ff;\">5. \u8fd1\u671f\u7684\u8bdd\u5f00\u53d1\u56e2\u961f\u4f1a\u7740\u91cd\u4e8e\u52a0\u5f3a\u9ad8\u7ea7\u623f\u7684\u6e38\u620f\u4f53\u9a8c\u3002\u5f88\u6709\u53ef\u80fd\u628a\u4fee\u7406\u8d39\u964d\u4e00\u964d\u3002<\/span><\/p>\n<p>6. The introduction of premium (gold) ammunition such as in tanks is very unlikely.<br \/>\n<span style=\"color: #0000ff;\">6. \u52a0\u5165\u50cf\u5766\u514b\u4e16\u754c\u90a3\u79cd\u7684\u91d1\u5e01\u5f39\u7684\u53ef\u80fd\u6027\u5f88\u4f4e<\/span><\/p>\n<p>7. The Imperator Nikolai will never come back due to being over powered. They are also reluctant to reintroduce the Kitakami. The most successful premium ship in terms of the balance is the Tirpitz, which can show good results even in the hands of novice players.<br \/>\n<span style=\"color: #0000ff;\">7. \u6c99\u7687\u5c3c\u53e4\u62c9\u4e09\u4e16\u7531\u4e8e\u8fc7\u4e8eOP\u7684\u95ee\u9898\uff0c\u4ee5\u540e\u518d\u4e5f\u4e0d\u4f1a\u62ff\u51fa\u6765\u5356\u4e86\u3002\u4ed6\u4eec\u4e5f\u5e76\u4e0d\u662f\u5f88\u50cf\u5b9e\u88c5\u5317\u4e0a\u3002\u4ece\u5e73\u8861\u6027\u89d2\u5ea6\u4e0a\u6765\u8bf4\u6700\u6210\u529f\u7684\u91d1\u5e01\u8239\u662f\u63d0\u5c14\u76ae\u5179\uff0c\u56e0\u4e3a\u8fd9\u8258\u8239\u5728\u90a3\u4e9b\u65b0\u4eba\u73a9\u5bb6\u7684\u624b\u4e2d\u4e5f\u80fd\u6253\u51fa\u5f88\u6f02\u4eae\u7684\u7ed3\u679c\u3002<\/span><\/p>\n<p>8. The issue of an equipment stash is still open.<br \/>\n<span style=\"color: #0000ff;\">8. \u5173\u4e8e\u88c5\u5907\u5b58\u653e\u7684\u95ee\u9898\u4f9d\u7136\u5f85\u89e3\u51b3\uff08\u4e0d\u7528\u7684\u8239\u4f53\uff0c\u4e3b\u70ae\u7b49\u7b49\uff09<\/span><\/p>\n<p>9. A redesign of captains is forthcoming. There will be progress beyond the 19th skill point.<br \/>\n<span style=\"color: #0000ff;\">9. \u5f88\u5feb\u4f1a\u5bf9\u8230\u957f\u8fdb\u884c\u91cd\u65b0\u8bbe\u8ba1\u3002\u8230\u957f\u7cfb\u7edf\u4f1a\u88ab\u6269\u5f20\u81f3\u7b2c19\u6280\u80fd\u70b9\u4e4b\u540e\u3002<\/span><\/p>\n<p>10. The issue of fail divisions is being looked in. A solution for higher tiers may be coming soon.<br \/>\n<span style=\"color: #0000ff;\">10. \u73b0\u5728\u6b63\u5728\u8c03\u67e5\u5927\u5e26\u5c0f\u7ec4\u961f\u7684\u95ee\u9898\u3002\u5f88\u5feb\u53ef\u80fd\u4f1a\u6709\u4e00\u4e2a\u9488\u5bf9\u9ad8\u7ea7\u623f\u5236\u4f5c\u7684\u89e3\u51b3\u65b9\u6848\u3002<\/span><\/p>\n<p>11. The new match-making engine is almost finished. No details.<br \/>\n<span style=\"color: #0000ff;\">11. \u65b0\u7684MM\u5f15\u64ce\u9a6c\u4e0a\u8981\u641e\u5b9a\u4e86\u3002\u4f46\u662f\u4e0d\u4f1a\u516c\u5e03\u5177\u4f53\u7ec6\u8282\u3002<\/span><\/p>\n<p>12. Future ranked battles will have better match-making, voice over facility and specific achievements.<br \/>\n<span style=\"color: #0000ff;\">12. \u4ee5\u540e\u7684\u5929\u68af\u6218\u4f1a\u6709\u66f4\u597d\u7684MM\uff0c\u65c1\u767d\u548c\u5929\u68af\u6218\u4e13\u6709\u7684\u6210\u5c31\u3002<\/span><\/p>\n<p>It takes approximately 3-4 teamkilled planes to get the teamkiller status (they mean when you strafe fighters and kill your teammate\u2019s planes). Apparently, many players are not happy about this change.<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679cTK\u961f\u53cb\u7684\u98de\u673a\u7684\u8bdd\uff0c\u5927\u6982\u9700\u8981\u6253\u4e0b3~4\u67b6\u5c31\u4f1a\u53d8\u7c89\uff08\u7528BZ\u53bb\u626b\u961f\u53cb\u7684\u98de\u673a\u7684\u8bdd\uff09\u3002\u5f88\u591a\u73a9\u5bb6\u5bf9\u8fd9\u4e2a\u6539\u52a8\u8868\u793a\u4e0d\u723d\u3002<\/span><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Source:https:\/\/thearmoredpatrol.com\/2016 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=18414\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-18414","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18414","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18414"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18414\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18414"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18414"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18414"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}