{"id":1820,"date":"2013-06-05T01:41:13","date_gmt":"2013-06-04T17:41:13","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=1820"},"modified":"2013-06-05T01:54:33","modified_gmt":"2013-06-04T17:54:33","slug":"storm%e5%af%b9%e4%ba%8e0-8-6%e7%9a%84%e4%b8%80%e4%ba%9b%e8%af%b4%e6%b3%95%ef%bc%88%e9%9a%90%e8%94%bd%e6%94%b9%e5%8a%a8%ef%bc%81%ef%bc%89","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=1820","title":{"rendered":"Storm\u5bf9\u4e8e0.8.6\u7684\u4e00\u4e9b\u8bf4\u6cd5\uff08\u9690\u853d\u6539\u52a8\uff01\uff09"},"content":{"rendered":"<p>\u6765\u6e90\uff1ahttp:\/\/valltergaming.blogspot.de\/2013\/06\/86-news-from-workplaces.html<\/p>\n<p>\u7b2c\u4e8c\u6765\u6e90\uff1ahttp:\/\/ftr-wot.blogspot.cz\/2013\/06\/storm-on-086.html<\/p>\n<p>\u4fc4\u6587\u539f\u6587\uff1ahttp:\/\/world-of-kwg.livejournal.com\/202859.html<\/p>\n<p>\u672c\u6587\u5408\u5e76\u4e86\u4e24\u7bc7\u6587\u7ae0\uff0c\u56e0\u4e3a\u5728\u67d0\u4e9b\u65b9\u9762SS\u8bf4\u7684\u66f4\u591a\u2026\u2026\u5f53\u7136\uff0c\u4e5f\u6709\u53ef\u80fd\u662fSS\u9519\u4e86\u3002<\/p>\n<p>Hi all!<br \/>\n\u5c0f\u76c6\u6d74\u4eec\u5927\u5bb6\u597d\uff01<br \/>\nSome brand-new information based on the most popular questions regarding 8.6 update. We&#8217;ve considered your feedback. The following is currently being&#8230;.<br \/>\n\u4eca\u5929\u6211\u5e26\u6765\u7684\u662f\u81ea\u4ece8.6\u516c\u6d4b\u4ee5\u540e\u7684\u4e00\u4e9b\u5f88\u70ed\u95e8\u7684\u95ee\u9898\u3002<\/p>\n<p>\u6211\u4eec\u770b\u5230\u4e86\u4f60\u4eec\u7684\u53cd\u9988\u3002\u4e0b\u9762\u5c31\u662f\u6211\u4eec\u7684\u56de\u5e94\u2026\u2026<br \/>\n<a name=\"more\"><\/a><\/p>\n<p>&#8230; worked on:<\/p>\n<p>\u2026\u2026\u6211\u4eec\u6700\u8fd1\u5728\u641e\uff1a<\/p>\n<ul>\n<li>The most important &#8211; we decided to restore most of the camouflage system to the 8.5 versions, with the following exceptions:<\/li>\n<li>\u6700\u6700\u6700\u6700\u91cd\u8981\u7684\u4e00\u70b9-\u6211\u4eec\u51b3\u5b9a\u628a\u9690\u853d\u7cfb\u7edf<span style=\"color: #ff0000;\">\u8c03\u56de0.8.5<\/span>\u7684\u7248\u672c\uff0c\u9664\u4e86\u4ee5\u4e0b\u7684\u6539\u52a8\uff1a<\/li>\n<\/ul>\n<div><!--more--><\/div>\n<p>&#8211; the changes (buffs) of camouflage patterns and net will be implemented<\/p>\n<p>&#8211; \u5bf9\u4e8e\u91d1\u5e01\u6d82\u88c5\u548c\u7f51\u7684\u6539\u52a8\uff08\u5176\u5b9e\u662f\u589e\u5f3a\uff09<span style=\"color: #ff0000;\">\u5c06\u4f1a\u5b9e\u88c5<\/span>\u3002<\/p>\n<p>&#8211; the camouflage parameters for some vehicles will change.(<em>here, Storm said this change is kinda natural, the camo factors were normally recalculated<\/em>)<\/p>\n<p>&#8211; \u67d0\u4e9b\u8f66\u7684\u57fa\u7840\u9690\u853d\u503c\u5c06\u4f1a<span style=\"color: #ff0000;\">\u6539\u52a8<\/span>\u3002\uff08\u5728\u8fd9\u91cc\uff0cStorm\u8bf4\u8fd9\u4e2a\u6539\u52a8\u662f\u5f88\u5e73\u5e38\u7684\uff0c\u9690\u853d\u7684\u7cfb\u6570\u53ea\u4e0d\u8fc7\u662f\u91cd\u65b0\u8ba1\u7b97\u4e86\u4e00\u4e0b\u7f62\u4e86\uff09<\/p>\n<p>&#8211; the camouflage bonus for bushes will be reduced by 20% (and not by 300%, as it was in Public Test #1)<\/p>\n<p>&#8211; \u8349\u4e1b\u5e26\u6765\u7684\u9690\u853d\u503c\u6536\u76ca\u5c06\u4f1a\u57288.5\u7684\u57fa\u7840\u4e0a\u964d\u4f4e<span style=\"color: #ff0000;\">20%<\/span>\uff08\u5e76\u4e0d\u662f\u7b2c\u4e00\u8f6e\u5185\u4fa7\u4e2d\u6240\u964d\u4f4e\u7684<span style=\"color: #ff0000;\">300%<\/span>\uff09<\/p>\n<p><em>SS: Here Storm adds that it&#8217;s possible this all won&#8217;t be\u00a0ready\u00a0for test 2, he\u00a0can&#8217;t say\u00a0yet<\/em><\/p>\n<p>SS\uff1aStorm\u5728\u8fd9\u91cc\u52a0\u4e86\u4e00\u53e5\uff0c\u5c31\u662f\u8fd9\u4e9b\u4e1c\u897f\u4e5f\u8bb8\u6ca1\u6cd5\u5728\u7b2c\u4e8c\u8f6e\u6d4b\u8bd5\u4e0a\u5b9e\u88c5\uff0c\u4ed6\u8fd8\u4e0d\u80fd\u8bf4\u3002<\/p>\n<ul>\n<li>A bug with non-load and non-display of vehicles in the open was tracked down and fixed. It had a common cause for everyone, and you finally will be able to test normally on PT #2<\/li>\n<li>\u5728\u4e00\u6d4b\u4e2d\u51fa\u73b0\u7684\u867d\u7136\u6709\u5b50\u5f39\u4f46\u662f\u4e0d\u88c5\u586b\uff0c\u4ee5\u53ca\u6839\u672c\u4e0d\u663e\u793a\u7684\u8f66\u7684\u95ee\u9898\u5df2\u7ecf\u88ab\u4fee\u590d\u4e86\u3002\u770b\u8d77\u6765\u8fd9\u4e2a\u95ee\u9898\u51fa\u5728\u6240\u6709\u4eba\u8eab\u4e0a\uff0c\u5728\u7b2c\u4e8c\u8f6e\u6d4b\u8bd5\u4e2d\u4f60\u4eec\u5c31\u80fd\u597d\u597d\u7684\u73a9\u4e86\u3002<\/li>\n<\/ul>\n<div>(<em>SS: actually, here Storm said the reason for this bug was actually the same reason why there were slow response times in hangar under some circumstances<\/em>)<\/div>\n<div>\uff08SS\uff1a\u5176\u5b9eStorm\u8bf4\u8fd9\u4e2aBUG\u7684\u539f\u56e0\u5c31\u662f\u548c\u5728\u7279\u5b9a\u60c5\u51b5\u4e0b\u5728\u8f66\u5e93\u91cc\u7684\u53cd\u5e94\u5f88\u6162\u662f\u4e00\u6837\u4e00\u6837\u7684\u3002\uff09\u3010\u8bd1\u8005\uff1a\u8fd9\u4e2aBUG\u7684\u786e\u5b58\u5728\u4e8e\u6d4b\u8bd5\u670d\uff0c\u6bd4\u5982\u5728\u8f66\u5e93\u91cc\u6362\u4e00\u8f86\u8f66\u8981\u63a5\u8fd11\u5206\u949f\uff0c\u4e70\u4e2a\u914d\u4ef6\u4e5f\u89811\u5206\u949f\u8fd9\u6837\u3002\u3011<\/div>\n<ul>\n<li>System of dynamic textures changes will be tested during PT #2 only. It was disabled on PT #1, that&#8217;s why you have noticed no effect.<\/li>\n<li>\u52a8\u6001\u8d34\u56fe\u6548\u679c\u5c06<span style=\"color: #ff0000;\">\u53ea\u4f1a\u5728<\/span>\u7b2c\u4e8c\u8f6e\u6d4b\u8bd5\u4e2d\u6d4b\u8bd5\u3002\u5728\u7b2c\u4e00\u8f6e\u4e2d\u5b83\u88ab\u7981\u7528\u4e86\u3002\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u4f60\u4eec\u53d1\u73b0\u90a3\u73a9\u610f\u597d\u50cf\u6ca1\u4ec0\u4e48\u6548\u679c\u3002<\/li>\n<\/ul>\n<div>(<em>SS: the FPS-dependent texture quality and effect reduction<\/em>)<\/div>\n<div>\uff08SS\uff1a\u8fd9\u4e2a\u7cfb\u7edf\u7684\u4f5c\u7528\u5c31\u662f\u6839\u636e\u4f60\u7684FPS\u6765\u8c03\u6574\u8d34\u56fe\u7684\u8d28\u91cf\u548c\u662f\u5426\u6291\u5236\u753b\u9762\u7279\u6548\uff09<\/div>\n<ul>\n<li>Dynamic camera had some incorrect coefficients, so we will reduce the shaking after the shot by a factor of 4 with the next iteration of PT.<\/li>\n<li>\u52a8\u6001\u89c6\u89d2\u7cfb\u7edf\u597d\u50cf\u6709\u4e9b\u6570\u503c\u4e0a\u7684\u9519\u8bef\uff0c\u6240\u4ee5\u6211\u4eec\u628a\u5f00\u706b\u4e4b\u540e\u7684\u9707\u52a8\u7cfb\u6570\u8c03\u4f4e\u4e864\u500d\uff0c\u8fd9\u4e2a\u4f1a\u5728\u4e0b\u6b21\u6d4b\u8bd5\u4e2d\u5b9e\u88c5\u3002<\/li>\n<li>Audio will receive significant changes in PT #2<\/li>\n<\/ul>\n<ul>\n<li>\u58f0\u6548\u4f1a\u5728\u7b2c\u4e8c\u8f6e\u6d4b\u8bd5\u4e2d\u6709<span style=\"color: #ff0000;\">\u663e\u8457\u7684<\/span>\u6539\u52a8\u3002<\/li>\n<li>SPGs won&#8217;t be nerfed any further in 8.6. The increased accuracy won&#8217;t be removed.<\/li>\n<li>8.6\u4e4b\u540e\uff0c\u706b\u70ae\u5e94\u8be5\u4e0d\u4f1a\u518d\u88ab\u780d\u4e86\u3002\u5bf9\u4e8e\u70ae\u5f39\u6563\u5e03\u7684\u6539\u52a8\u4e5f\u4e0d\u4f1a\u79fb\u9664\u3002\u3010\u8bd1\u8005\uff1a\u4f60\u4eec\u90fd\u8bb0\u4f4f\u4e86\u554a\uff0c\u4ec0\u4e48\u65f6\u5019\u6bdb\u5b50\u53cd\u6094\u4e86\u6211\u62ff\u8fd9\u7bc7\u6587\u7ae0\u53bb\u6253\u8138\u2026\u2026\u3011<\/li>\n<li>Decision on SuperPershing model changes will be completed and shared later this week.<\/li>\n<li>\u8d85\u6f58\u7684\u6a21\u578b\u6539\u52a8\u8fd9\u5468\u5c31\u5e94\u8be5\u53ef\u4ee5\u5b8c\u6210\uff0c\u5230\u65f6\u5019\u4f1a\u6709\u66f4\u591a\u7684\u6d88\u606f\u653e\u51fa\u3002<\/li>\n<\/ul>\n<div><em>SS: The translation of that developer (I really can&#8217;t remember his\u00a0name) is not really literal &#8211; the Superpershing info is for example not in the Russian original. Funnily enough, there are actually some significant differences between Storm&#8217;s text and the translation. Interesting.<\/em><\/div>\n<div>SS\uff1a\u539f\u6587\u548c\u5f00\u53d1\u8005\u7684\u7ffb\u8bd1\uff08\u6211\u8bb0\u4e0d\u5f97\u4ed6\u7684\u540d\u5b57\u4e86\uff09\u5e76\u4e0d\u662f\u9010\u5b57\u7ffb\u8bd1\u7684\u3002<\/div>\n<div>-\u8d85\u6f58\u7684\u4fe1\u606f\u5c31\u662f\u4e2a\u4f8b\u5b50\uff0c\u539f\u6587\u3010\u8bd1\u8005\uff1a\u4fc4\u6587\u3011\u6ca1\u6709\u63d0\u5230\u3002\u6709\u8da3\u7684\u662f\uff0c\u5728\u5f00\u53d1\u8005\u7684\u7ffb\u8bd1\u548cStorm\u7684\u539f\u6587\u4e2d\u6709\u4e00\u4e9b\u5f88\u663e\u8457\u7684\u5dee\u5f02\u3002<\/div>\n<div>\u6709\u8da3\u3002<\/div>\n<p>\u6839\u636e\u6700\u4e0a\u9762\u90a3\u4e9b\u5173\u4e8e\u6d82\u88c5\u7684\u6539\u52a8\u2026\u2026https:\/\/xvm.garphy.com\/?p=1755 \u6587\u7ae0\u7684\u6570\u636e<span style=\"color: #ff0000;\">\u53ef\u80fd<\/span>\u5df2\u7ecf\u4e0d\u518d\u9002\u7528\u4e86\u2026\u2026<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u6765\u6e90\uff1ahttp:\/\/valltergaming.blogspot.de\/2013 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=1820\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,11,19],"tags":[],"class_list":["post-1820","post","type-post","status-publish","format-standard","hentry","category-world-of-tank","category-11","category-19"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/1820","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1820"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/1820\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1820"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1820"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1820"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}