{"id":18113,"date":"2016-04-07T09:16:41","date_gmt":"2016-04-07T01:16:41","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=18113"},"modified":"2016-04-07T09:50:33","modified_gmt":"2016-04-07T01:50:33","slug":"%e3%80%90wows-qa%e3%80%9120160406%ef%bc%88%e9%95%bf%ef%bc%8c%e5%be%88%e9%95%bf%e3%80%82%ef%bc%89","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=18113","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/04\/06\uff08\u957f\uff0c\u5f88\u957f\u3002\uff09"},"content":{"rendered":"<p><strong>Source:http:\/\/thearmoredpatrol.com\/2016\/04\/06\/large-wows-qa-6th-april-2016\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Thanks to Carnotzet &amp; Babykim.<br \/>\n<span style=\"color: #0000ff;\">\u611f\u8c22Carnotzet &amp; Babykim\u3002<\/span><\/p>\n<p><!--more--><\/p>\n<ul>\n<li>New ranked season to come this month [on RU server]. Changes will be introduced with the new season, consistent with the feedback that has been given.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e2a\u6708\u6bdb\u670d\u4f1a\u6709\u65b0\u4e00\u5b63\u7684\u5929\u68af\u6218\u3002\u8fd9\u5b63\u7684\u5929\u68af\u4f1a\u6709\u4e00\u4e9b\u6539\u52a8\uff0c\u662f\u548c\u4ee5\u524d\u7ed9\u51fa\u7684\u5efa\u8bae\u6709\u5173\u7684\u3002<\/span><\/li>\n<li><em>Vallter_\u00a0<\/em>is willing to bet 300 doubloons that the next update\u00a0will please\u00a0everyone.<br \/>\n<span style=\"color: #0000ff;\"><em>Vallter_<\/em>\u8d4c300G\uff0c\u4e0b\u4e00\u4e2a\u8865\u4e01\u4f1a\u8ba9\u6240\u6709\u4eba\u90fd\u5f00\u5fc3\u7684<\/span><\/li>\n<\/ul>\n<ul>\n<li>Developers consider the last update to be well made (of good quality). They even delayed it for three\u00a0weeks in order to fix additional problems (a lot of people currently work on Saturdays to improve the game).<br \/>\n<span style=\"color: #0000ff;\"><span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8ba4\u4e3a\u4e0a\u4e00\u4e2a\u8865\u4e01\u5f04\u7684\u8fd8\u53ef\u4ee5\uff08\u8d28\u91cf\u4e0d\u9519\uff09\u3002\u4ed6\u4eec\u751a\u81f3\u4e3a\u4e86\u4fee\u590d\u5404\u79cd\u95ee\u9898\u800c\u628a\u8865\u4e01\u7684\u4e0a\u7ebf\u65f6\u95f4\u62d6\u540e\u4e86\u4e09\u4e2a\u793c\u62dc\uff08\u5f88\u591a\u4eba\u73b0\u5728\u793c\u62dc\u516d\u90fd\u5728\u52a0\u73ed\u5b8c\u5584\u6e38\u620f\uff09<\/span><\/span><\/li>\n<li>Regarding the\u00a0<em>WoT invitation<\/em>\u00a0experiment, a players suggests the credit\/xp rewards be given gradually. First game: 50k xp; first win after lvl 5: 100k xp; first win after lvl 8: 200k xp; first win after lvl 10: 500k xp. It would encourage people to keep playing the game and put a stop to the negative behavior they have at high tiers.\u00a0<em>Wallter_\u00a0<\/em>was interested in this idea.<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u9080\u8bf7WOT\u73a9\u5bb6\u7684\u8fd9\u6b21\u5b9e\u9a8c\uff0c\u6709\u73a9\u5bb6\u5efa\u8bae\u8bf4\u5168\u5c40\/\u94f6\u5e01\u53ef\u4ee5\u9636\u6bb5\u6027\u7684\u7ed9\u51fa\u3002\u7b2c\u4e00\u573a\u6218\u6597\u8fc7\u540e\u7ed95W\u5168\u5c40\uff1b\u8d26\u53f75\u7ea7\u4ee5\u540e\u7684\u7b2c\u4e00\u573a\u80dc\u5229\u7ed910W\u5168\u5c40\uff1b\u8d26\u53f78\u7ea7\u4ee5\u540e\u7684\u7b2c\u4e00\u573a\u80dc\u5229\u7ed920W\u5168\u5c40\uff1b\u8d26\u53f710\u7ea7\u4ee5\u540e\u7684\u7b2c\u4e00\u573a\u6218\u6597\u7ed950W\u5168\u5c40\u3002\u8fd9\u6837\u53ef\u4ee5\u9f13\u52b1\u73a9\u5bb6\u7ee7\u7eed\u628a\u6e38\u620f\u73a9\u4e0b\u53bb\uff0c\u4e5f\u53ef\u4ee5\u9632\u6b62\u4ed6\u4eec\u5728\u9ad8\u7ea7\u623f\u91cc\u9762\u80e1\u6765\u3002<em>Vallter_<\/em>\u4e2a\u4eba\u5bf9\u8fd9\u4e2a\u60f3\u6cd5\u5f88\u611f\u5174\u8da3\u3002<\/span><\/li>\n<li>When saying\u00a0<em>the next update will please everyone<\/em>, he\u2019s talking in a broad sense, that it will please most players. It\u2019s like saying that, objectively speaking, the game previously failed at times due to technical difficulties (most players weren\u2019t happy, not all of them).<br \/>\n<span style=\"color: #0000ff;\">\u4e0a\u9762\u6709\u8bf4\u5230\u4e0b\u4e00\u4e2a\u8865\u4e01\u4f1a\u8ba9\u5927\u5bb6\u90fd\u5f00\u5fc3\uff0c\u4ed6\u6307\u7684\u662f\u5e7f\u6cdb\u610f\u4e49\u4e0a\u7684\u5927\u5bb6\uff0c\u6307\u7684\u662f\u4f1a\u8ba9\u5927\u90e8\u5206\u73a9\u5bb6\u90fd\u5f00\u5fc3\u3002\u5c31\u50cf\u4ece\u5ba2\u89c2\u89d2\u5ea6\u4e0a\u6765\u8bf4\u8fd9\u4e2a\u6e38\u620f\u4ee5\u524d\u7531\u4e8e\u6280\u672f\u4e0a\u7684\u56f0\u96be\u800c\u6709\u5931\u8d25\u8fc7\uff08\u5927\u90e8\u5206\u73a9\u5bb6\u90fd\u4e0d\u662f\u5f88\u5f00\u5fc3\uff0c\u5e76\u4e0d\u662f\u6240\u6709\u73a9\u5bb6\u90fd\u4e0d\u5f00\u5fc3\uff09<\/span><\/li>\n<\/ul>\n<p><strong>1.\u00a0<\/strong><em>Kutuzov<\/em>\u2018s torpedo tubes angle seems a bit off. If we look closer at them, it looks liked it could rotate 5-7 degrees more to the front.<br \/>\n<span style=\"color: #0000ff;\">1.\u7c73\u54c8\u4f0a\u5c14-\u5e93\u56fe\u4f50\u592b\u7684\u9c7c\u96f7\u7ba1\u89d2\u5ea6\u597d\u50cf\u6b6a\u4e86\u70b9\u3002\u5982\u679c\u4ed4\u7ec6\u770b\u7684\u8bdd\uff0c\u5b83\u597d\u50cf\u80fd\u5f80\u8239\u5934\u90a3\u4e2a\u65b9\u5411\u591a\u8f6c\u4e2a5~7\u00b0\u7684\u6837\u5b50\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We checked the torpedo tubes angles and didn\u2019t find anything wrong with them. Moreover, we try to make sure that torpedo tubes have always the biggest possible angle.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u68c0\u67e5\u4e86\u4e00\u5708\uff0c\u6ca1\u53d1\u73b0\u6709\u4ec0\u4e48\u6709\u95ee\u9898\u7684\u3002\u8fd8\u6709\u5c31\u662f\u6211\u4eec\u662f\u8bd5\u56fe\u8ba9\u9c7c\u96f7\u7ba1\u603b\u662f\u53ef\u4ee5\u83b7\u5f97\u6700\u5927\u7684\u5c04\u51fb\u89d2\u5ea6\u7684\u3002<\/span><\/p>\n<p><strong>2.<\/strong>\u00a0It seems like\u00a0<em>Admiral Hipper<\/em>\u2018s HE shells (<em><span class=\"skimlinks-unlinked\">Spr.Gr<\/span>. L\/4,7 Bdz<\/em>)\u00a0are in fact semi-AP shells. Is it correct and why is that?\u00a0[note:\u00a0<em><span class=\"skimlinks-unlinked\">Spr.Gr<\/span>. L\/4,7 Bdz<\/em>\u00a0are classified as semi-AP shells in Russian whereas they are classified as HE base fuze in English \u2013 <a class=\"bbc_url\" href=\"http:\/\/www.navweaps.com\/Weapons\/WNGER_8-60_skc34.htm\" target=\"_blank\">source<\/a>]<br \/>\n<span style=\"color: #0000ff;\">2. \u5e0c\u4f69\u5c14\u6d77\u519b\u4e0a\u5c06\u7684HE\u5f39(<em><span class=\"skimlinks-unlinked\">Spr.Gr<\/span>. L\/4,7 Bdz<\/em>)\u5176\u5b9e\u662f\u534aAP\u5f39\u3002\u8fd9\u662f\u5bf9\u7684\u5417\uff0c\u4e3a\u4ec0\u4e48\u554a\uff1f[\u6ce8\uff1a\u6bdb\u5b50\u8ba4\u4e3a<em><span class=\"skimlinks-unlinked\">Spr.Gr<\/span>. L\/4,7 Bdz<\/em>\u662f\u534aAP\u5f39\uff0c\u800c\u5728\u82f1\u6587\u5708\u5185\u662f\u88ab\u7b97\u4f5c\u9ad8\u7206\u5f39\u5e95\u5370\u4fe1\u7684\u2014<a href=\"http:\/\/www.navweaps.com\/Weapons\/WNGER_8-60_skc34.htm\">\u6765\u6e90\u5728\u6b64<\/a>]<\/span><\/p>\n<p>When can we expect\u00a0<em>Admiral Hipper<\/em>\u2018s Atlantic hull, and\u00a0<em>K\u00f6nigsberg<\/em>\u2018s upgraded hull (equipped with a fighter plane) ?<br \/>\n<span style=\"color: #0000ff;\">\u5e0c\u4f69\u5c14\u6d77\u519b\u4e0a\u5c06\u7684\u5927\u897f\u6d0b\u8239\u8eab\u4ec0\u4e48\u65f6\u5019\u80fd\u51fa\uff1f\u54e5\u5c3c\u65af\u5821\u7684\u5347\u7ea7\u7248\u8239\u8eab\u5462\uff08\u52a0\u4e86\u6c34\u4e0a\u673a\u7684\uff09\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We will change her HE shells to the correct ones.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u4f1a\u628a\u5979\u7684HE\u5f39\u6362\u6210\u6b63\u786e\u7684\u7248\u672c\u3002<\/span><\/p>\n<p>The Atlantic hull model is ready. It is currently being implemented by game designers.<br \/>\n<span style=\"color: #0000ff;\">\u5927\u897f\u6d0b\u8239\u8eab\u7684\u6a21\u578b\u5df2\u7ecf\u5f04\u597d\u4e86\uff0c\u73b0\u5728\u6b63\u5728\u7531\u6e38\u620f\u8bbe\u8ba1\u5e08\u90a3\u8fb9\u51c6\u5907\u628a\u5979\u52a0\u8fdb\u6e38\u620f\u3002<\/span><\/p>\n<p><em>K\u00f6nigsberg<\/em>\u00a0will have a plane with the new hull.<br \/>\n<span style=\"color: #0000ff;\">\u54e5\u5c3c\u65af\u5821\u4f1a\u6709\u65b0\u7684\u5e26\u98de\u673a\u7684\u8239\u8eab\u7684\u3002<\/span><\/p>\n<p><strong>3.\u00a0<\/strong>A while ago, you announced that\u00a0<em>Katori<\/em>\u00a0will be available in game. Yet, there\u2019s still no sign of her. How long do we have to wait ?<br \/>\n<span style=\"color: #0000ff;\">3. \u4e4b\u524d\u4e00\u6bb5\u65f6\u95f4\uff0c\u4f60\u4eec\u8bf4\u6e38\u620f\u91cc\u9762\u4f1a\u51fa\u73b0\u9999\u53d6\u3002\u73b0\u5728\u4e00\u70b9\u6d88\u606f\u90fd\u6ca1\u6709\u554a\uff0c\u6211\u4eec\u8981\u7b49\u591a\u4e45\uff1f<\/span><\/p>\n<p>Do you plan to increase the number of captain skills available to 20 ? With the new skill system, we don\u2019t have enough points for everything we need.<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u4eec\u6709\u8ba1\u5212\u628a\u8230\u957f\u7684\u6700\u5927\u7b49\u7ea7\u63d0\u9ad8\u523020\u7ea7\u5417\uff1f\u968f\u7740\u65b0\u7684\u6280\u80fd\u7cfb\u7edf\u4e0a\u7ebf\u4ee5\u540e\u6211\u4eec\u6839\u672c\u6ca1\u529e\u6cd5\u70b9\u51fa\u6240\u6709\u60f3\u8981\u7684\u6280\u80fd\u554a\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We\u2019re still\u00a0testing <i>Katori<\/i>, and she\u2019s not yet ready to be released in her current state.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u9999\u53d6\u8fd8\u5728\u6d4b\u8bd5\uff0c\u5979\u73b0\u5728\u8fd8\u6ca1\u51c6\u5907\u597d\u8ddf\u5404\u4f4d\u89c1\u9762\u3002<\/span><\/p>\n<p>No. The whole point of the system is not to have\u00a0<em>everything we need<\/em>, it is to give players a real choice between two or three useful builds.<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u3002\u6574\u5957\u7cfb\u7edf\u7684\u76ee\u7684\u5c31\u4e0d\u662f\u80fd\u8ba9\u4f60\u70b9\u51fa\u6240\u6709\u60f3\u8981\u7684\u6280\u80fd\uff0c\u800c\u662f\u8ba9\u73a9\u5bb6\u5728\u4e24\u4e09\u5957\u4e0d\u540c\u7684\u6709\u7528\u7684\u52a0\u70b9\u4e4b\u4e2d\u9009\u51fa\u4e00\u5957\u3002<\/span><\/p>\n<p><strong>4.\u00a0<\/strong><em>Dresden\u00a0<\/em>and\u00a0<em>Emden\u00a0<\/em>have the same guns and shells, however,\u00a0<em>Dresden<\/em>\u2018s max\u00a0AP damage is 2300 (according to port values) and\u00a0<em>Emden<\/em>\u2018s is 1700. Why is that?<br \/>\n<span style=\"color: #0000ff;\">4. \u5fb7\u7d2f\u65af\u987f\u548c\u57c3\u59c6\u767b\u7684\u4e3b\u70ae\u548c\u5f39\u836f\u90fd\u662f\u4e00\u6837\u7684\uff0c\u4f46\u662f\u5fb7\u7d2f\u65af\u987f\u7684AP\u6700\u5927\u4f24\u5bb3\u662f2300\uff08\u6bcd\u6e2f\u7684\u6570\u636e\uff09\uff0c\u800c\u57c3\u59c6\u767b\u7684\u53ea\u67091700.\u4e3a\u4ec0\u4e48\u554a\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>They have different shells but there is a mistake in the description text. We will fix it.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5176\u5b9e\u5f39\u836f\u662f\u4e0d\u4e00\u6837\u7684\uff0c\u662f\u6bcd\u6e2f\u7684\u63cf\u8ff0\u6587\u5b57\u6709\u95ee\u9898\u3002\u6211\u4eec\u4f1a\u4fee\u590d\u7684\u3002<\/span><\/p>\n<p><b>5.\u00a0<\/b>During development, why did you chose to go on the\u00a0<em>concealment\u00a0<\/em>route? Why didn\u2019t you chose a standard vision system, such as RTS games fog of war?<br \/>\n<span style=\"color: #0000ff;\">5. \u5728\u5f00\u53d1\u8fd9\u4e2a\u6e38\u620f\u7684\u65f6\u5019\uff0c\u4f60\u4eec\u4e3a\u4ec0\u4e48\u8981\u91c7\u7528\u73b0\u5728\u8fd9\u79cd\u70b9\u4eae\u7684\u6a21\u5f0f\uff1f\u4e3a\u4ec0\u4e48\u4e0d\u91c7\u7528\u7c7b\u4f3c\u4e8eRTS\u6e38\u620f\u7684\u6218\u4e89\u8ff7\u96fe\u8fd9\u6837\u7684\u6807\u51c6\u89c6\u91ce\u7cfb\u7edf\uff1f<\/span><\/p>\n<p><b>A.\u00a0<\/b>Because this feature precisely allows for numerous possibilities\u00a0regarding scouting \/ concealed movement. If we made\u00a0a\u00a0<em>standard vision system<\/em>, it would be completely different. And if we made the system more complex, players would have a hard time understanding it. You\u2019ll agree with me that memorising the formula\u00a0<em>I can be seen from x km<\/em>\u00a0is not that complicated.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u8fd9\u5957\u7cfb\u7edf\u53ef\u4ee5\u5141\u8bb8\u5404\u79cd\u548c\u4fa6\u67e5\/\u9690\u853d\u6709\u5173\u7684\u673a\u52a8\u3002\u5982\u679c\u771f\u7684\u641e\u6210\u6807\u51c6\u89c6\u91ce\u7684\u8bdd\u4f1a\u6709\u5f88\u5927\u7684\u4e0d\u540c\u3002\u5982\u679c\u518d\u628a\u8fd9\u5957\u7cfb\u7edf\u7ee7\u7eed\u590d\u6742\u5316\u7684\u8bdd\uff0c\u73a9\u5bb6\u5c31\u4f1a\u8d39\u5f88\u5927\u529b\u6c14\u624d\u80fd\u591f\u7406\u89e3\u3002\u8bb2\u9053\u7406\u7684\u8bdd\uff0c\u8bb0\u4f4f\u201c\u6211\u4f1a\u5728X\u516c\u91cc\u88ab\u70b9\u4eae\u201d\u8fd9\u53e5\u8bdd\u5176\u5b9e\u662f\u4e00\u70b9\u90fd\u4e0d\u96be\u7684\u3002<\/span><\/p>\n<p><b>6.\u00a0<\/b>Why did you chose to set the binocular\u00a0camera the way you did? After all, distances are big and it would have been more logical to set the camera higher. Such\u00a0camera is already in the game (spotter plane) and allows the player to assess enemy ships maneuvers more easily.<br \/>\n<span style=\"color: #0000ff;\">6. \u4f60\u4eec\u4e3a\u4ec0\u4e48\u628a\u6e38\u620f\u7684\u671b\u8fdc\u955c\u89c6\u89d2\u505a\u51fa\u73b0\u5728\u8fd9\u5e45\u6837\u5b50\uff1f\u8ddd\u79bb\u672c\u6765\u5c31\u5f88\u8fdc\u4e86\uff0c\u4ece\u903b\u8f91\u4e0a\u6765\u8bb2\u5e94\u8be5\u628a\u955c\u5934\u6446\u9ad8\u4e00\u70b9\u624d\u5bf9\u3002\u867d\u7136\u73b0\u5728\u6e38\u620f\u4e2d\u5df2\u7ecf\u6709\u4e86\u8fd9\u79cd\u89d2\u5ea6\uff08\u6c34\u4fa6\u89c6\u89d2\uff09\uff0c\u800c\u4e14\u53ef\u4ee5\u8ba9\u73a9\u5bb6\u66f4\u52a0\u7b80\u5355\u7684\u5224\u65ad\u654c\u65b9\u63a5\u4e0b\u6765\u7684\u673a\u52a8\u8def\u7ebf\u3002<\/span><\/p>\n<p><b>A.<\/b>\u00a0Because we want players to feel like they\u2019re on the ship. A\u00a0zoomed out camera reduces immersion and changes the gameplay significantly. We can confirm. That\u2019s also the reason why the spotter plane is a time limited feature.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u6211\u4eec\u60f3\u8ba9\u73a9\u5bb6\u611f\u89c9\u5230\u4ed6\u4eec\u4eba\u5c31\u5728\u8fd9\u8258\u8239\u4e0a\u3002\u5982\u679c\u6211\u4eec\u628a\u955c\u5934\u62c9\u8fdc\u4e00\u70b9\u7684\u8bdd\u4f1a\u8ba9\u6e38\u620f\u6027\u6709\u7740\u6839\u672c\u4e0a\u7684\u4e0d\u540c\uff0c\u800c\u4e14\u611f\u89c9\u4e5f\u4f1a\u4e0d\u4e00\u6837\u3002\u6211\u4eec\u8bd5\u8fc7\u7684\u3002\u800c\u4e14\u8fd9\u4e5f\u662f\u4e3a\u4ec0\u4e48\u6c34\u4fa6\u662f\u4e00\u4e2a\u53ea\u80fd\u5728\u4e00\u6bb5\u65f6\u95f4\u5185\u4f7f\u7528\u7684\u529f\u80fd\uff08\u800c\u4e0d\u662f\u5e38\u9a7b\uff09\u3002<\/span><\/p>\n<p><b>7.\u00a0<\/b>Why did you chose to implement the spotted mechanic as a\u00a0<em>on\/off<\/em>\u00a0feature? It\u2019s nearly impossible to aim and fire at a ship that\u2019s just been revealed before it disappears again.<br \/>\n<span style=\"color: #0000ff;\">7. \u4f60\u4eec\u4e3a\u4ec0\u4e48\u628a\u70b9\u4eae\u673a\u5236\u641e\u6210\u4e86\u80fd\u770b\u5230\/\u4e0d\u80fd\u770b\u5230\u8fd9\u79cd\u975e\u9ed1\u5373\u767d\u7684\u6a21\u5f0f\uff1f\u60f3\u5728\u4e00\u8258\u8239\u88ab\u70b9\u4eae\u4e4b\u540e\u800c\u4e14\u706d\u70b9\u8fd9\u6bb5\u65f6\u95f4\u5185\u5bf9\u5b83\u5f00\u706b\u51e0\u4e4e\u5c31\u662f\u4e0d\u53ef\u80fd\u7684\u3002<\/span><\/p>\n<p><b>A.\u00a0<\/b>What would be the point of gradual concealment? How will you shoot at a\u00a0<em>not fully visible<\/em>\u00a0ship? Server wise, a ship is either visible or not, and this system is working well. Regarding the fact that this looks weird (ships appearing and disappearing), we\u2019re working on a prototype which will improve the detection\u00a0effect (when ships are spotted)\u00a0and make it more accurate.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u90a3\u6211\u95ee\u4f60\uff0c\u4e0d\u8fd9\u4e48\u505a\u7684\u8bdd\u7684\u610f\u4e49\u4f55\u5728\uff1f\u4f60\u662f\u8981\u600e\u4e48\u6837\u624d\u80fd\u5bf9\u4e00\u4e2a\u5e76\u4e0d\u662f\u5f7b\u5e95\u53ef\u89c1\u7684\u8239\u8fdb\u884c\u5c04\u51fb\uff1f\u4ece\u670d\u52a1\u5668\u89d2\u5ea6\u6765\u8bb2\u53ea\u6709\u4f60\u80fd\u770b\u5230\/\u770b\u4e0d\u5230\u8fd9\u8258\u8239\u8fd9\u4e24\u79cd\u72b6\u6001\uff0c\u800c\u4e14\u73b0\u5728\u8fd9\u5957\u7cfb\u7edf\u5f88\u4e0d\u9519\u3002\u5173\u4e8e\u8fd9\u4e48\u505a\u4f1a\u5bfc\u81f4\u6e38\u620f\u770b\u4e0a\u53bb\u5f88\u5947\u602a\u7684\u95ee\u9898\uff08\u8239\u4f1a\u7a81\u7136\u51fa\u73b0\/\u6d88\u5931\uff09\uff0c\u6211\u4eec\u5df2\u7ecf\u5728\u5236\u4f5c\u4e00\u4e2a\u6709\u8239\u53ea\u4fa6\u67e5\u6548\u679c\u7684\u7cfb\u7edf\u7684\u539f\u578b\u4e86\uff08\u5728\u8239\u88ab\u70b9\u4eae\u7684\u65f6\u5019\uff09\uff0c\u4f1a\u8ba9\u8fd9\u5957\u7cfb\u7edf\u66f4\u52a0\u7cbe\u786e\u3002<\/span><\/p>\n<p><b>8.<\/b>\u00a0Why do\u00a0<em>Atlanta<\/em>\u2018s torpedoes have only 4.5km range whereas\u00a0<em>Benson<\/em>\u2018s have 9.2km, even though they\u2019re the same\u00a0(<em>Mk 15 mod.3<\/em>)? Moreover, <em>Atlanta<\/em> has similar stats as tier 6 ships, although she\u2019s supposed to fight up to tier 9 ships.<br \/>\n<span style=\"color: #0000ff;\">8. \u4e3a\u4ec0\u4e48\u540c\u6837\u7684\u4e00\u79cd\u9c7c\u96f7\uff08Mk15 mod.3\uff09\u5728\u4e9a\u7279\u5170\u5927\u4e0a\u53ea\u67094.5\u516c\u91cc\u7684\u5c04\u7a0b\uff0c\u800c\u672c\u68ee\u4e0a\u5c31\u67099.2\u516c\u91cc\uff1f\u800c\u4e14\u66f4\u522b\u63d0\u4e9a\u7279\u5170\u5927\u8981\u53bb\u62539\u7ea7\u8239\uff0c\u5c5e\u6027\u8fd8\u548c6\u7ea7\u8239\u5dee\u4e0d\u591a\u3002<\/span><\/p>\n<p><b>A.\u00a0<\/b>Even though their model is the same, torpedoes can vary in range and speed. It\u2019s normal.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5c3d\u7ba1\u9c7c\u96f7\u662f\u540c\u4e00\u79cd\uff0c\u4f46\u662f\u9c7c\u96f7\u7684\u5c04\u7a0b\u548c\u901f\u5ea6\u662f\u4f1a\u6709\u5dee\u8ddd\u7684\u3002\u5f88\u6b63\u5e38\u3002<\/span><\/p>\n<p>Don\u2019t lose hope, we have some buffs planned for her. We\u2019re aware of this issue.<br \/>\n<span style=\"color: #0000ff;\">\u522b\u592a\u7070\u5fc3\uff0c\u6211\u4eec\u6709\u8ba1\u5212\u8981Buff\u4e9a\u7279\u5170\u5927\u3002\u6211\u4eec\u77e5\u9053\u8fd9\u4e2a\u95ee\u9898\u3002<\/span><\/p>\n<p><b>9.\u00a0<\/b>What do you think about <i>Yamato\u00a0<\/i>\/\u00a0<em>Montana\u00a0<\/em>balance? After all, <i>Montana<\/i>\u00a0is much more vulnerable to\u00a0<em>Yamato<\/em>\u2018s fire than the other way around. Do you plan to change anything regarding this issue?<br \/>\n<span style=\"color: #0000ff;\">9. \u4f60\u4eec\u89c9\u5f97\u5927\u548c\/\u8499\u5927\u62ff\u4e4b\u95f4\u7684\u8fd9\u4e2a\u5e73\u8861\u600e\u4e48\u6837\uff1f\u8499\u5927\u62ff\u5f88\u5bb9\u6613\u5c31\u88ab\u5927\u548c\u6253\u4f24\uff0c\u800c\u5927\u548c\u5374\u4e0d\u4f1a\u88ab\u8499\u5927\u62ff\u90a3\u4e48\u8f7b\u6613\u7684\u5c31\u6253\u4f24\u3002\u4f60\u4eec\u6709\u8ba1\u5212\u8981\u5bf9\u8fd9\u4e2a\u95ee\u9898\u8fdb\u884c\u4efb\u4f55\u6539\u52a8\u5417\uff1f<\/span><\/p>\n<p><b>A.\u00a0<\/b>Major changes are unlikely.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u6709\u8981\u8fdb\u884c\u91cd\u5927\u6539\u52a8\u7684\u8ba1\u5212\u3002<\/span><\/p>\n<p><em>Yamato<\/em>\u00a0has better armor and firepower.<br \/>\n<span style=\"color: #0000ff;\">\u5927\u548c\u7684\u786e\u662f\u6709\u66f4\u597d\u7684\u9632\u62a4\u548c\u706b\u529b\u3002<\/span><\/p>\n<p>On the other hand,\u00a0<em>Montana\u00a0<\/em>has better maneuverability, AA, and turret configuration (2+2 triple turrets) which results in\u00a0greater\u00a0mass in a single salvo.<br \/>\n<span style=\"color: #0000ff;\">\u4f46\u662f\u8499\u5927\u62ff\u6709\u66f4\u597d\u7684\u673a\u52a8\u6027\uff0c\u9632\u7a7a\u706b\u529b\u548c\u70ae\u5854\u914d\u7f6e\uff082+2\u7684\u4e09\u8054\u88c5\uff09\uff0c\u5728\u4e00\u8f6e\u9f50\u5c04\u7684\u65f6\u5019\u4f1a\u6709\u66f4\u597d\u7684\u8868\u73b0\u3002<\/span><\/p>\n<p><b>1.\u00a0<\/b><em>Svietlana\u2019s<\/em>\u00a0top hull sports the VMF flag but the imperial eagles\u00a0on the stern and bow are still there. Why?<br \/>\n<span style=\"color: #0000ff;\">\u65af\u7ef4\u7279\u62c9\u5a1c\u7684\u9876\u7ea7\u8239\u8eab\u4e0a\u6709\u82cf\u8054\u6d77\u519b\u65d7\uff0c\u4f46\u662f\u8230\u9996\u548c\u8230\u5c3e\u7684\u4f4d\u7f6e\u7684\u4fc4\u7f57\u65af\u8054\u90a6\u56fd\u5fbd\u8fd8\u5728\uff0c\u4e3a\u5565\u554a\uff1f<\/span><\/p>\n<p>Russian \/ Soviet ships have different flags. However, German ships all have the same. Why don\u2019t you add the German Imperial flag on\u00a0<em>Emden, Dresden and Kohlberg<\/em>? After all, there isn\u2019t\u00a0any banned symbol on it.<br \/>\n<span style=\"color: #0000ff;\">\u4fc4\u7f57\u65af\/\u82cf\u8054\u7684\u8239\u7684\u65d7\u5e1c\u662f\u4e0d\u4e00\u6837\u7684\u3002\u4f46\u662f\u5fb7\u56fd\u8239\u7684\u6240\u6709\u65d7\u5e1c\u90fd\u662f\u4e00\u6837\u7684\u3002\u4f60\u4eec\u4e3a\u4ec0\u4e48\u4e0d\u5728\u57c3\u59c6\u767b\uff0c\u5fb7\u7d2f\u65af\u987f\u548c\u79d1\u5c14\u8d1d\u683c\u8eab\u4e0a\u52a0\u4e0a\u5fb7\u610f\u5fd7\u5e1d\u56fd\u7684\u56fd\u65d7\uff1f\u53cd\u6b63\u90a3\u65d7\u5b50\u4e0a\u53c8\u6ca1\u6709\u4ec0\u4e48\u654f\u611f\u7684\u6807\u5fd7\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>It\u2019s a complex issue since when upgrading this ship, guns change but the hull doesn\u2019t (we didn\u2019t take that into consideration when releasing the ship). We will consider this issue and fix it if need be.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u4e2a\u95ee\u9898\u633a\u590d\u6742\u7684\uff0c\u56e0\u4e3a\u6211\u4eec\u5728\u5347\u7ea7\u8fd9\u4e2a\u8239\u7684\u65f6\u5019\u53ea\u6709\u4e3b\u70ae\u5347\u7ea7\uff0c\u8239\u8eab\u662f\u6ca1\u6709\u7684\uff08\u5728\u8fd9\u8258\u8239\u653e\u51fa\u7684\u65f6\u5019\u6ca1\u6709\u8003\u8651\u5230\u8fd9\u4e9b\uff09\u3002\u5982\u679c\u6709\u5fc5\u8981\u7684\u8bdd\uff0c\u6211\u4eec\u4f1a\u641e\u5b9a\u8fd9\u4e2a\u95ee\u9898\u7684\u3002<\/span><\/p>\n<p>The German Imperial flag is still negatively viewed by some players. Moreover, I know there are some law problems associated\u00a0with it in certain countries. We\u2019d rather not risk it.<br \/>\n<span style=\"color: #0000ff;\">\u90e8\u5206\u73a9\u5bb6\u5bf9\u4e8e\u5fb7\u610f\u5fd7\u5e1d\u56fd\u7684\u56fd\u65d7\u4e5f\u8fd8\u662f\u6709\u62b5\u89e6\u60c5\u7eea\u7684\u3002\u800c\u4e14\u6211\u77e5\u9053\u5728\u90e8\u5206\u56fd\u5bb6\u4f7f\u7528\u8fd9\u4e2a\u56fd\u65d7\u662f\u6709\u6cd5\u5f8b\u4e0a\u7684\u95ee\u9898\u7684\u3002\u5e72\u8106\u5c31\u4e0d\u5f04\u4e86\u3002<\/span><\/p>\n<p><strong>2.\u00a0<\/strong>If you can implement manual firing for secondary guns, why isn\u2019t it possible to add different caliber guns on dreadnoughts?<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u4f60\u4eec\u80fd\u505a\u5230\u624b\u52a8\u63a7\u5236\u526f\u70ae\u7684\u8bdd\uff0c\u4e3a\u4ec0\u4e48\u4e0d\u80fd\u5728\u65e0\u754f\u7ea7\u8eab\u4e0a\u505a\u51fa\u4e0d\u540c\u53e3\u5f84\u7684\u4e3b\u70ae\u5462\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Because we think the game currently doesn\u2019t need it. We could add a lot of things such as combat dolphins or anti-ship missiles, but what would be the point?<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u6211\u4eec\u89c9\u5f97\u73b0\u5728\u7684\u6e38\u620f\u6ca1\u5fc5\u8981\u5f04\u51fa\u8fd9\u4e9b\u3002\u6211\u4eec\u53ef\u4ee5\u52a0\u5165\u5f88\u591a\u4e1c\u897f\uff0c\u6bd4\u5982\u519b\u4e8b\u7528\u7684\u6d77\u8c5a\u6216\u8005\u662f\u53cd\u8230\u5bfc\u5f39\u4e4b\u7c7b\u7684\uff0c\u4f46\u662f\u610f\u4e49\u4f55\u5728\u5462\uff1f<\/span><\/p>\n<p><strong>3.\u00a0<\/strong>You said you had plans to nerf high tier torpedo spam. What are they?<br \/>\n<span style=\"color: #0000ff;\">3. \u4f60\u8bf4\u8fc7\u4f60\u4eec\u6709\u8ba1\u5212\u8981\u524a\u5f31\u9ad8\u7ea7\u623f\u4e2d\u4e71\u4e22\u9c7c\u96f7\u7684\u95ee\u9898\u3002\u90a3\u8fd9\u8ba1\u5212\u662f\u4ec0\u4e48\u5462\uff1f<\/span><\/p>\n<p>Why don\u2019t you nerf premium vehicles? (Premium ships have overall better stats than their standard counterparts),<br \/>\n<span style=\"color: #0000ff;\">\u4e3a\u4ec0\u4e48\u4f60\u4eec\u4e0d\u524a\u5f31\u91d1\u5e01\u8239\uff1f\uff08\u91d1\u5e01\u8239\u6bd4\u540c\u7ea7\u7684\u94f6\u5e01\u8239\u6570\u636e\u6574\u4f53\u4e0a\u8981\u597d\uff09<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Our current plan is the following: we may change the\u00a0stats on certain Japanese torpedoes\u00a0\u2013 spamming torpedoes at long distances will be less effective. Moreover, to encourage a more aggressive (and interesting) gameplay, we will first add a new type of torpedoes which will deal large amounts of damage but will require some degree of ingenuity and skill. It\u2019s only a plan and you will see our final decision in the patch notes. Limiting the number of certain ships is our final solution and we\u2019d like not to come to this.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u73b0\u5728\u7684\u8ba1\u5212\u662f\u8fd9\u6837\u7684\uff1a\u6211\u4eec\u4f1a\u6539\u52a8\u7279\u5b9a\u65e5\u672c\u9c7c\u96f7\u7684\u6570\u636e\u2014\u8fd9\u6837\u5728\u8fdc\u8ddd\u79bb\u4e0a\u72c2\u4e22\u9c7c\u96f7\u5c31\u4e0d\u4f1a\u50cf\u4ee5\u524d\u90a3\u4e48\u6709\u7528\u4e86\u3002\u800c\u4e14\u6211\u4eec\u8fd8\u4f1a\u9f13\u52b1\u73a9\u5bb6\u91c7\u53d6\u4e00\u79cd\u66f4\u52a0\u6fc0\u8fdb\uff08\u800c\u4e14\u66f4\u52a0\u6709\u8da3\uff09\u7684\u6e38\u620f\u65b9\u5f0f\uff0c\u6211\u4eec\u9996\u5148\u4f1a\u52a0\u5165\u4e00\u79cd\u80fd\u591f\u9020\u6210\u5927\u91cf\u4f24\u5bb3\u7684\u9c7c\u96f7\uff0c\u4f46\u662f\u9700\u8981\u4e00\u4e9b\u64cd\u4f5c\u548c\u6280\u5de7\u624d\u884c\u3002\u5f53\u7136\u8fd9\u53ea\u662f\u4e2a\u8ba1\u5212\uff0c\u7b49\u4f60\u4eec\u5728\u8865\u4e01\u4fe1\u606f\u4e2d\u770b\u5230\u6211\u4eec\u7684\u6700\u7ec8\u51b3\u5b9a\u5c31\u77e5\u9053\u4e86\u3002\u9650\u5236\u7279\u5b9a\u8239\u53ea\u7684\u6570\u91cf\u662f\u6211\u4eec\u624b\u91cc\u7684\u6700\u540e\u4e00\u5f20\u5e95\u724c\u3002\u5982\u679c\u80fd\u4e0d\u7528\u7684\u8bdd\uff0c\u6211\u4eec\u5c3d\u91cf\u4e0d\u53bb\u7528\u3002<\/span><\/p>\n<p>There is nothing wrong in the fact that certain premium\u00a0(or standard) ships show better performance than their counterpart. If we notice that a premium ship is doing a lot better or that its popularity is too high, we rather remove it from sale than nerf it. We think it\u2019s a better approach to customers. There can be exceptions to this rule, but until now, we didn\u2019t need to take extreme measures.<br \/>\n<span style=\"color: #0000ff;\">\u90e8\u5206\u91d1\u5e01\u8239\uff08\u6216\u8005\u662f\u94f6\u5e01\u8239\uff09\u6bd4\u540c\u7ea7\u540c\u578b\u7684\u5176\u4ed6\u8239\u53ea\u8868\u73b0\u597d\u662f\u5f88\u6b63\u5e38\u7684\u3002\u5982\u679c\u6211\u4eec\u53d1\u73b0\u6709\u91d1\u5e01\u8239\u7684\u8868\u73b0\u8fc7\u4e8e\u4f18\u5f02\u6216\u8005\u662f\u4eba\u6c14\u8fc7\u9ad8\u7684\u8bdd\uff0c\u6211\u4eec\u4f1a\u9009\u62e9\u628a\u5b83\u4e0b\u67b6\uff0c\u800c\u4e0d\u662f\u53bb\u524a\u5f31\u3002\u6211\u4eec\u8ba4\u4e3a\u8fd9\u6837\u5bf9\u4e8e\u5ba2\u6237\u6765\u8bf4\u4e5f\u662f\u66f4\u597d\u7684\u3002\u5f53\u7136\u4e86\uff0c\u8fd9\u4e2a\u91cc\u9762\u4e5f\u6709\u4e00\u4e9b\u4f8b\u5916\uff0c\u4f46\u662f\u76f4\u5230\u73b0\u5728\u6211\u4eec\u90fd\u6ca1\u6709\u8fc7\u9700\u8981\u91c7\u53d6\u4e00\u4e9b\u6781\u7aef\u624b\u6bb5\u7684\u65f6\u5019\u3002<\/span><\/p>\n<p>If you\u2019re being bullied by\u00a0<em>Atago<\/em>\u2018s and\u00a0<em>Tirpitz<\/em>\u2018s, you could always take out a tier 9-10 ship and get back at them.<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u4f60\u88ab\u7231\u5b95\u548c\u63d0\u5c14\u76ae\u5179\u6b3a\u8d1f\u7684\u5f88\u60e8\u7684\u8bdd\uff0c\u5f00\u4e2a9~10\u7ea7\u8239\u6b3a\u8d1f\u56de\u53bb\u5c31\u5b8c\u4e86\u561b\u3002<\/span><\/p>\n<p><b>1.<\/b>\u00a0I like playing high tier IJN DD\u2019s and I\u2019m a bit afraid of the upcoming nerfs. Why couldn\u2019t\u00a0I enjoy my\u00a0<em>Shimakaze<\/em>\u00a0because some BB player doesn\u2019t have a 16 skill point captain or can\u2019t launch his plane?<br \/>\n<span style=\"color: #0000ff;\">1. \u6211\u559c\u6b22\u73a9\u9ad8\u7ea7\u65e5\u672cDD\uff0c\u6211\u5bf9\u4e8e\u63a5\u4e0b\u6765\u7684\u524a\u5f31\u611f\u5230\u6709\u70b9\u5bb3\u6015\u3002\u4e3a\u4ec0\u4e48\u6211\u5c31\u975e\u5f97\u56e0\u4e3a\u4e00\u4e9b\u6ca1\u670916\u8230\u957f\u6280\u80fd\u70b9\u7684BB\u73a9\u5bb6\u6216\u8005\u662f\u4e0d\u4f1a\u7528\u98de\u673a\u7684\u822a\u6bcd\u73a9\u5bb6\u7684\u539f\u56e0\u5c31\u4e0d\u80fd\u597d\u597d\u73a9\u5c9b\u98ce\u4e86\u5462\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Your (well-deserved) enjoyment should\u2019t come from\u00a0<em>spamming\u00a0<\/em><em>torpedoes,\u00a0<\/em>which ruins any enjoyments the other players have. We don\u2019t intend to make\u00a0<em>Shimakaze<\/em>\u00a0and other IJN DD\u2019s unplayable. But they need to be rebalanced.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f60\uff08\u597d\u597d\u73a9\uff09\u5c9b\u98ce\u5e76\u4e0d\u4ee3\u8868\u4f60\u53ef\u4ee5\u5230\u5904\u4e71\u4e22\u9c7c\u96f7\uff0c\u4e71\u4e22\u9c7c\u96f7\u4f1a\u6bc1\u6389\u5176\u4ed6\u73a9\u5bb6\u597d\u597d\u73a9\u6e38\u620f\u7684\u673a\u4f1a\u3002\u6211\u4eec\u4e5f\u6ca1\u6709\u8981\u8ba9\u5c9b\u98ce\u548c\u5176\u4ed6\u65e5\u672cDD\u53d8\u7684\u5f7b\u5e95\u4e0d\u80fd\u73a9\u3002\u4f46\u662f\u4e00\u5b9a\u9700\u8981\u91cd\u5e73\u8861\u5c31\u662f\u4e86\u3002<\/span><\/p>\n<p><strong>2.\u00a0<\/strong><em>Hindenburg<\/em>\u2018s engines seem to get easily destroyed. For example, I was in my\u00a0<em>Moskva\u00a0<\/em>and fired at a\u00a0<em>Hindenburg<\/em>. First salvo, engines destroyed. He used\u00a0repairs. Second salvo, engines destroyed again. After that, he was a free kill. So, is this situation normal?<br \/>\n<span style=\"color: #0000ff;\">2. \u5174\u767b\u5821\u7684\u53d1\u52a8\u673a\u597d\u50cf\u5f88\u5bb9\u6613\u5c31\u4f1a\u88ab\u6253\u70c2\u554a\u3002\u4e3e\u4e2a\u6817\u5b50\uff0c\u6211\u5728\u5f00\u83ab\u65af\u79d1\uff0c\u7136\u540e\u8e66\u51fa\u4e86\u4e00\u4e2a\u91ce\u751f\u7684\u5174\u767b\u5821\u3002<br \/>\n&gt;&gt; \u83ab\u65af\u79d1\u4f7f\u7528\u4e86\u9f50\u5c04<br \/>\n\u6548\u679c\u4e0d\u4e00\u822c\uff01\u5174\u767b\u5821\u7684\u53d1\u52a8\u673a\u88ab\u6253\u574f\u4e86\u3002\u5174\u767b\u5821\u4f7f\u7528\u4e86\u635f\u7ba1\uff01\u53d1\u52a8\u673a\u4fee\u597d\u4e86\u3002<br \/>\n\u83ab\u65af\u79d1\u53c8\u4f7f\u7528\u4e86\u9f50\u5c04<br \/>\n\u53d1\u52a8\u673a\u53c8\u574f\u4e86\uff01\u4e4b\u540e\u5c31\u53d8\u6210\u4e86\u8089\u5403\u3002\u6240\u4ee5\u8fd9\u79cd\u60c5\u51b5\u662f\u5f88\u6b63\u5e38\u7684\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>It\u2019s a specificity of how the mechanics work. I can\u2019t say if it always works as intended. We may change some things. Nevertheless, there aren\u2019t any mistakes with the situation you described.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u662f\u8fd9\u4e2a\u7cfb\u7edf\u7684\u7279\u5f81\u4e4b\u4e00\u3002\u6211\u4e0d\u80fd\u8bf4\u8fd9\u4e2a\u548c\u6211\u4eec\u5f53\u521d\u9884\u60f3\u7684\u662f\u5426\u662f\u4e00\u6837\u7684\u3002\u6211\u4eec\u4e5f\u8bb8\u4f1a\u5bf9\u4e00\u4e9b\u4e1c\u897f\u505a\u51fa\u6539\u52a8\u3002\u7136\u800c\u5728\u4f60\u63cf\u8ff0\u7684\u8fd9\u4e2a\u60c5\u51b5\u4e2d\u662f\u6ca1\u6709\u4efb\u4f55\u95ee\u9898\u7684\u3002<\/span><\/p>\n<p><b>3.\u00a0<\/b>Will there be more premium ships with additional upgrade slots or special characteristics?<br \/>\n<span style=\"color: #0000ff;\">3. \u4f1a\u4e0d\u4f1a\u6709\u66f4\u591a\u7684\u591a\u5e26\u4e00\u4e2a\u63d2\u4ef6\u69fd\u6216\u8005\u72ec\u5177\u7279\u8272\u7684\u91d1\u5e01\u8239\u51fa\u73b0\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Premium ships can range from ships with unique attributes (original configuration, unique set of consumables or equipment) to standard ships representing their class.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a \u91d1\u5e01\u8239\u591a\u79cd\u591a\u6837\uff0c\u53ef\u4ee5\u6709\u72ec\u7279\u7684\u5c5e\u6027\uff08\u4e13\u5c5e\u7684\u914d\u7f6e\uff0c\u7279\u6b8a\u7684\u6d88\u8017\u54c1\u6216\u8005\u662f\u88c5\u5907\u7ec4\uff09\uff1b\u4e5f\u53ef\u4ee5\u6ca1\u4ec0\u4e48\u7279\u6b8a\u70b9\uff0c\u53ea\u80fd\u4f5c\u4e3a\u4e00\u8258\u4ee3\u8868\u4e86\u540c\u8239\u578b\u7684\u8239\u6765\u5356\u3002<\/span><\/p>\n<p><strong>4.\u00a0<\/strong>Could you please explain how detection mechanics work?<br \/>\n<span style=\"color: #0000ff;\">4. \u89e3\u91ca\u4e0b\u70b9\u4eae\u673a\u5236\u662f\u548b\u56de\u4e8b\u5457\uff1f<\/span><\/p>\n<p><strong>A.\u00a0Fires <\/strong>\u2013 any number of fires on a ship increases its detection range by 3km for ships and 2km for planes. The effect disappears as soon as all\u00a0fires are\u00a0extinguished.<br \/>\n<span style=\"color: #0000ff;\">A. \u8d77\u706b\u2014\u8239\u4e0a\u53ea\u8981\u6709\u8d77\u706b\u5c31\u4f1a\u5bfc\u81f4\u6c34\u4e0a\u88ab\u70b9\u4eae\u8ddd\u79bb\u589e\u52a03\u516c\u91cc\uff0c\u7a7a\u4e2d\u88ab\u70b9\u4eae\u8ddd\u79bb\u589e\u52a02\u516c\u91cc\u3002\u8fd9\u4e2a\u6548\u679c\u5728\u706b\u88ab\u6251\u706d\u4ee5\u540e\u4f1a\u7acb\u523b\u6d88\u5931\u3002<\/span><\/p>\n<p><strong>Firing with main guns<\/strong> \u2013 firing your guns increases the detection range of your ship by a value which is calculated according to the following formula:<br \/>\n<span style=\"color: #0000ff;\"><strong>\u4f7f\u7528\u4e3b\u70ae\u5f00\u706b\u2014<\/strong>\u4f7f\u7528\u4e3b\u70ae\u5f00\u706b\u4f1a\u5bfc\u81f4\u8239\u53ea\u7684\u88ab\u70b9\u4eae\u8ddd\u79bb\u589e\u52a0\uff0c\u5177\u4f53\u7531\u4ee5\u4e0b\u516c\u5f0f\u8fdb\u884c\u8ba1\u7b97\uff1a<\/span><\/p>\n<p>[main gun caliber in mm]*3*10 for detection by ships.<br \/>\n<span style=\"color: #0000ff;\">\u88ab\u8239\u53ea\u7684\u70b9\u4eae\u8ddd\u79bb\u4f1a\u4e0a\u5347[\u4e3b\u70ae\u7684\u6beb\u7c73\u53e3\u5f84]*3*10\uff08\u7c73\uff09<\/span><\/p>\n<p><em>This means that firing 203mm guns increases detection by 6090m<br \/>\n<span style=\"color: #0000ff;\">\u4e5f\u5c31\u662f\u8bf4203mm\u4e3b\u70ae\u5f00\u706b\u540e\u4f1a\u5bfc\u81f4\u88ab\u6c34\u4e0a\u88ab\u70b9\u4eae\u8ddd\u79bb\u4e0a\u53476090\u7c73<\/span><\/em><\/p>\n<p>[main gun caliber in mm]*2*10 for detection by planes.<br \/>\n<span style=\"color: #0000ff;\">\u88ab\u98de\u673a\u7684\u70b9\u4eae\u8ddd\u79bb\u4f1a\u4e0a\u5347[\u4e3b\u70ae\u7684\u6beb\u7c73\u53e3\u5f84]*2*10\uff08\u7c73\uff09<\/span><\/p>\n<p><em>This means that firing 203mm guns increases detection by 4060m.<br \/>\n<span style=\"color: #0000ff;\">\u4e5f\u5c31\u662f\u8bf4203mm\u4e3b\u70ae\u5f00\u706b\u540e\u4f1a\u5bfc\u81f4\u88ab\u7a7a\u4e2d\u88ab\u70b9\u4eae\u8ddd\u79bb\u4e0a\u53474060\u7c73<\/span><br \/>\n<\/em><\/p>\n<p>For balancing reasons, the results may be\u00a0subject to adjustments.<br \/>\n<span style=\"color: #0000ff;\">\u7531\u4e8e\u5e73\u8861\u4e0a\u7684\u539f\u56e0\uff0c\u7ed3\u679c\u53ef\u80fd\u4f1a\u6709\u8c03\u6574<\/span><\/p>\n<p>This effect lasts 20s after firing.<br \/>\n<span style=\"color: #0000ff;\">\u6548\u679c\u6301\u7eed\u65f6\u95f4\u4e3a\u5f00\u706b\u540e\u768420\u79d2\u3002<\/span><\/p>\n<p>In patch 0.5.5. we plan to add an exception to this rule. If, when firing, a ship wasn\u2019t detected, this effect is immediately removed (with the exception of certain illogical situations).<br \/>\n<span style=\"color: #0000ff;\">0.5.5\u4e2d\u6211\u4eec\u6709\u8ba1\u5212\u7ed9\u8fd9\u4e2a\u673a\u5236\u52a0\u4e0a\u4e00\u6761\u4f8b\u5916\u89c4\u5219\u3002\u4e5f\u5c31\u662f\u8bf4\u5728\u5f00\u706b\u65f6\u5982\u679c\u6ca1\u6709\u88ab\u70b9\u4eae\uff0c\u8fd9\u4e2a\u60e9\u7f5a\u4f1a\u88ab\u77ac\u95f4\u79fb\u9664\uff08\u5f53\u7136\uff0c\u5728\u90e8\u5206\u4e0d\u5408\u903b\u8f91\u7684\u60c5\u51b5\u4e0b\u662f\u4e0d\u4f1a\u88ab\u79fb\u9664\u7684\uff09<\/span><\/p>\n<p><strong>Firing AA or secondary guns<em>\u00a0\u2013\u00a0<\/em><\/strong>when AA or secondary guns start to fire, detection range is increased by 1,3km for ships and 2km for planes. Similarly to the effect of main guns, this lasts for 20s.<br \/>\n<span style=\"color: #0000ff;\"><strong>\u526f\u70ae\u6216\u8005\u662fAA\u70ae\u5728\u5f00\u706b\u65f6<\/strong>\u2014\u4efb\u4f55AA\u70ae\u548c\u526f\u70ae\u5728\u5f00\u59cb\u5f00\u706b\u7684\u65f6\u5019\u90fd\u4f1a\u5bfc\u81f4\u4f60\u6c34\u4e0a\u88ab\u70b9\u4eae\u8ddd\u79bb\u4e0a\u53471.3\uff0c\u7a7a\u4e2d\u88ab\u70b9\u4eae\u8ddd\u79bb\u4e0a\u53472\u516c\u91cc\u3002\u548c\u4e3b\u70ae\u7684\u60e9\u7f5a\u4e00\u6837\uff0c\u6548\u679c\u6301\u7eed20\u79d2\u3002<\/span><\/p>\n<p><strong>5.\u00a0<\/strong>Will cammos on ARP ships change their appearance in the future?<br \/>\n<span style=\"color: #0000ff;\">5. \u5982\u679c\u6709\u7684\u8bdd\uff0c\u82cd\u84dd\u8230\u4e0a\u7684\u6d82\u88c5\u4f1a\u6539\u53d8\u82cd\u84dd\u8230\u7684\u5916\u89c2\u5417\uff1f<\/span><\/p>\n<p>Will cammo\u00a0cost depend on ship tier (lower cost for lower tier ships)?<br \/>\n<span style=\"color: #0000ff;\">\u6d82\u88c5\u7684\u8d39\u7528\u4f1a\u57fa\u4e8e\u8239\u53ea\u5417\uff08\u4f4e\u7ea7\u8239\u66f4\u52a0\u4fbf\u5b9c\uff09\uff1f<\/span><\/p>\n<p>Do you plan to add a radial command menu (like in WoT)?<br \/>\n<span style=\"color: #0000ff;\">\u6709\u8ba1\u5212\u52a0\u5165\uff08\u7c7b\u4f3c\u4e8eWOT\u90a3\u6837\uff09\u7684\u8f6e\u578b\u5feb\u901f\u558a\u8bdd\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We don\u2019t have any plans for that. After all, they are free mid-high tier ships.<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u8ba1\u5212\u3002\u56e0\u4e3a\u82cd\u84dd\u8230\u672c\u8eab\u5c31\u662f\u514d\u8d39\u7ed9\u4f60\u73a9\u7684\u4e2d\u9ad8\u7ea7\u8239\u3002<\/span><\/p>\n<p>No changes planned.<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u8981\u6539\u52a8\u7684\u8ba1\u5212\u3002<\/span><\/p>\n<p>No changes planned.<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u6837\u6ca1\u6709\u3002<\/span><\/p>\n<p><strong>6.\u00a0<\/strong>How is torpedo detection\u00a0range affected by bonuses (Upgrade + Vigilance)?<br \/>\n<span style=\"color: #0000ff;\">6. \u9c7c\u96f7\u7684\u70b9\u4eae\u8ddd\u79bb\u662f\u600e\u4e48\u4e2a\u8ba1\u7b97\u6cd5\uff08\u63d2\u4ef6+\u6218\u573a\u76f4\u89c9\uff09\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Multiplicatively. [torpedo base detection range]*1.2*1.25.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4e58\u7b97\u7684\u3002[\u9c7c\u96f7\u7684\u57fa\u7840\u88ab\u70b9\u4eae\u8ddd\u79bb]*1.2*1.25<\/span><\/p>\n<p><strong>7.<\/strong>\u00a0What is the most popular tier 10 ship (not including <em>Moskva<\/em>)?<br \/>\n<span style=\"color: #0000ff;\">7. \u6700\u70ed\u95e8\u768410\u7ea7\u8239\u90fd\u662f\u4e9b\u5565\uff08\u4e0d\u7b97\u83ab\u65af\u79d1\u7684\u8bdd\uff09\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Looking at last week stats, the most popular ship\u00a0for each class is: DD \u2013\u00a0<em>Shimakaze.<\/em>\u00a0BB \u2013\u00a0<em>Yamato.<\/em>\u00a0Cruisers \u2013<em>\u00a0Des Moines.\u00a0<\/em>CV \u2013\u00a0<em>Midway<\/em>. And most popular tier 10 ship:\u00a0<em>Shimakaze.<br \/>\n<\/em><span style=\"color: #0000ff;\">\u7b54\uff1a\u770b\u4e86\u4e0a\u4e2a\u793c\u62dc\u7684\u6570\u636e\uff0c\u6bcf\u4e2a\u8239\u578b\u7684\u6700\u53d7\u6b22\u8fce\u7684\u8239\u5206\u522b\u662f\uff1aDD\u2014\u5c9b\u98ce\u3002BB\u2014\u5927\u548c\u3002\u5de1\u6d0b\u8230\u2014\u5f97\u6885\u56e0\u3002\u822a\u6bcd\u2014\u4e2d\u9014\u5c9b\u3002\u6700\u53d7\u6b22\u8fce\u768410\u7ea7\u8239\u662f\uff1a\u5c9b\u98ce\u3002<\/span><\/p>\n<p><strong>8.\u00a0<\/strong>Will DD turrets be less likely to be destroyed? Is it the same on\u00a0<em>Gearing<\/em>\u00a0and\u00a0<em>Fletcher<\/em>?<br \/>\n<span style=\"color: #0000ff;\">8. \u4ee5\u540eDD\u7684\u70ae\u5854\u7684\u88ab\u6253\u574f\u7684\u51e0\u7387\u4f1a\u964d\u4f4e\u5417\uff1f\u8fd8\u6709\u57fa\u6797\u548c\u5f17\u83b1\u5207\u4e0a\u7684\u70ae\u5854\u7684\u8840\u91cf\u90fd\u662f\u4e00\u6837\u7684\u5417\uff1f<\/span><\/p>\n<p><b>A.\u00a0<\/b>Yes they will. Turret survivability is the same on both ships.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u964d\u4f4e\u7684\u3002\u5bf9\uff0c\u8fd9\u4e24\u8258\u8239\u7684\u70ae\u5854\u7684\u751f\u5b58\u80fd\u529b\u90fd\u662f\u4e00\u6837\u7684\u3002<\/span><\/p>\n<p><strong>9.\u00a0<\/strong>Was\u00a0<em>Zao<\/em>\u2018s turrets survivability nerfed? I seem to lose more turrets than before.<br \/>\n<span style=\"color: #0000ff;\">9. \u85cf\u738b\u7684\u70ae\u5854\u751f\u5b58\u80fd\u529b\u88ab\u524a\u5f31\u4e86\u5417\uff1f\u6211\u597d\u50cf\u548c\u4ee5\u524d\u6bd4\u8d77\u6765\u70ae\u5854\u66f4\u5bb9\u6613\u88ab\u6253\u574f\u4e86\u3002<\/span><\/p>\n<p><strong>A. <\/strong>No, we haven\u2019t nerf it.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u6709\u3002<\/span><\/p>\n<p><strong>10.\u00a0<\/strong>You said you didn\u2019t want to introduce underwater torpedo tubes. But you added them\u00a0in the April Fools event. Have developers changed their mind?<br \/>\n<span style=\"color: #0000ff;\">10. \u4f60\u4eec\u4ee5\u524d\u8bf4\u8fc7\u4f60\u4eec\u4e0d\u60f3\u505a\u6c34\u4e0b\u9c7c\u96f7\u7ba1\u3002\u4f46\u662f\u611a\u4eba\u8282\u6a21\u5f0f\u91cc\u9762\u6709\u8fd9\u79cd\u4e1c\u897f\u3002\u5f00\u53d1\u56e2\u961f\u662f\u7ec8\u4e8e\u51b3\u5b9a\u8981\u505a\u4e86\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Maybe. Too bad in reality there weren\u2019t rotating underwater torpedo tubes with a good angle of fire built in the bow of\u00a0ships. And I\u2019m not even going to talk about how the characteristics of\u00a0those torpedoes are far from being the same as those real ships had.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5927\u6982\u5427\u3002\u4f46\u662f\u73b0\u5b9e\u751f\u6d3b\u4e2d\u5185\u7f6e\u5728\u8230\u9996\u91cc\u9762\u7684\u9c7c\u96f7\u53d1\u5c04\u7ba1\u53ef\u4e0d\u80fd\u5de6\u53f3\u65cb\u8f6c\uff0c\u5c04\u754c\u4e5f\u6ca1\u6709\u8fd9\u4e48\u597d\u3002\u66f4\u522b\u63d0\u8fd9\u4e9b\u9c7c\u96f7\u548c\u90a3\u4e9b\u771f\u6b63\u8239\u4e0a\u7684\u9c7c\u96f7\u7684\u5c5e\u6027\u4e0a\u7684\u5dee\u8ddd\u4e86\u3002<\/span><\/p>\n<p><strong>11.\u00a0<\/strong>Why wouldn\u2019t you give players the possibility to change ship names for their sister ships (you could even add a doubloon cost to it)?<br \/>\n<span style=\"color: #0000ff;\">11. \u4f60\u4eec\u4e3a\u4ec0\u4e48\u4e0d\u80fd\u8ba9\u73a9\u5bb6\u628a\u8239\u7684\u540d\u5b57\u6539\u6210\u59d0\u59b9\u8230\u7684\u540d\u5b57\uff08\u6536\u91d1\u5e01\u4e5f\u884c\u554a\uff09\uff1f<\/span><\/p>\n<p>-It would be a headache for most players. In battle, you would need to identify\u00a0<em>this<\/em>\u00a0ship not only\u00a0as a <em>Fletcher<\/em>, but as her 175 sister ships;<br \/>\n<span style=\"color: #0000ff;\">\u56e0\u4e3a\u4f1a\u8ba9\u5927\u90e8\u5206\u73a9\u5bb6\u5f88\u5934\u75bc\u3002\u6218\u6597\u4e2d\u7684\u8bdd\uff0c\u4f60\u4e0d\u4ec5\u8981\u8bb0\u4f4f\u8fd9\u8258\u8239\u5176\u5b9e\u662f\u5f17\u83b1\u5207\uff0c\u8fd8\u5f97\u8bb0\u4f4f\u5979175\u4e2a\u59d0\u59b9\u7684\u540d\u5b57\u3002<\/span><\/p>\n<p>\u2013<em>For beauty reasons<\/em>. At the current stage of development, it\u2019s far from being one of our priorities.<br \/>\n<span style=\"color: #0000ff;\">\u4e3a\u4e86\u7f8e\u89c2\u3002\u5728\u5f53\u524d\u9636\u6bb5\u7684\u5f00\u53d1\u4e2d\uff0c\u8fd9\u4e2a\u673a\u80fd\u90fd\u6392\u4e0d\u4e0a\u6211\u4eec\u7684\u4f18\u5148\u7ea7\u5217\u8868\u3002<\/span><\/p>\n<p>-Names are reserved for premium ships.<br \/>\n<span style=\"color: #0000ff;\">\u56e0\u4e3a\u8fd8\u8981\u7ed9\u91d1\u5e01\u8239\u7559\u70b9\u540d\u5b57\u4e0d\u662f\u3002<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/thearmoredpatrol.com\/2016\/ &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=18113\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-18113","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18113","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18113"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18113\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18113"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18113"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18113"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}