{"id":18091,"date":"2016-04-05T04:40:42","date_gmt":"2016-04-04T20:40:42","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=18091"},"modified":"2016-04-05T04:40:56","modified_gmt":"2016-04-04T20:40:56","slug":"%e3%80%90wows-qa%e3%80%9120160403-part-2","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=18091","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/04\/03 Part.2"},"content":{"rendered":"<p><strong>Source:http:\/\/thearmoredpatrol.com\/2016\/04\/03\/wows-qa-3rd-april-2016-2\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<div class=\"entry-content\">\n<p>From Carnotzet.<br \/>\n<span style=\"color: #0000ff;\">\u611f\u8c22Carnotzet\u3002<\/span><\/p>\n<p><strong>1.\u00a0<\/strong>Why don\u2019t ship names appear on ships (painted\u00a0on the side or stern)?<br \/>\n<span style=\"color: #0000ff;\">\u4e3a\u4ec0\u4e48\u8239\u540d\u4e0d\u4f1a\u663e\u793a\u5728\u8239\u4e0a\uff08\u4fa7\u9762\u6216\u8005\u662f\u8230\u5c3e\u7684\u4f4d\u7f6e\uff09\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Ship names don\u2019t appear on researchable ships since they represent a class of ships, not a particular ship. On the other hand, we try to make premium ships as close to their historical model as possible, and thus their name\u00a0always appears on the ship.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u539f\u56e0\u662f\u6e38\u620f\u5185\u7684\u8239\u90fd\u662f\u4ee3\u8868\u4e86\u6574\u4e00\u7ea7\u522b\u7684\u8239\uff0c\u800c\u4e0d\u662f\u67d0\u4e00\u8258\u7279\u5b9a\u7684\u8239\u3002\u53e6\u4e00\u65b9\u9762\u6765\u8bf4\uff0c\u6211\u4eec\u662f\u89c6\u56fe\u628a\u91d1\u5e01\u8239\u505a\u7684\u5c3d\u91cf\u9760\u8fd1\u53f2\u5b9e\u7248\u7684\uff0c\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u5979\u4eec\u7684\u540d\u5b57\u603b\u4f1a\u51fa\u73b0\u5728\u8239\u8eab\u4e0a\u3002<\/span><\/p>\n<p><!--more--><\/p>\n<p>2.\u00a0I\u2019m surprised that the legendary cruiser\u00a0<em>Varyag\u00a0<\/em>isn\u2019t part of the Ru\/Soviet cruiser line. Will it be implement in the game at all?<br \/>\n<span style=\"color: #0000ff;\"><strong>2.<\/strong>\u6211\u5f88\u60ca\u8bb6\uff0c\u4f20\u5947\u7684\u74e6\u826f\u683c\u53f7\u5de1\u6d0b\u8230\u6ca1\u6709\u51fa\u73b0\u5728\u6e38\u620f\u4e2d\u7684\u82cf\u8054\u5de1\u6d0b\u8230\u7ebf\u91cc\u3002\u8fd9\u4e1c\u897f\u4f1a\u51fa\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Not in the near future. Without denying her legendary status, I have certain doubts concerning her playability.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd1\u671f\u4e0d\u4f1a\u3002\u5c3d\u7ba1\u74e6\u826f\u683c\u7684\u7684\u786e\u662f\u5f88\u4f20\u5947\uff0c\u4f46\u662f\u6211\u5f88\u6000\u7591\u5979\u7684\u6e38\u620f\u6027\u3002<\/span><\/p>\n<p><strong>3.<\/strong>\u00a0I saw there are two ships categorized as submarines in the game files (ARP I-401, USS Cimarron\u00a0[which was actually a tanker]). Does it mean we will eventually\u00a0see subs added to the game?<br \/>\n<span style=\"color: #0000ff;\">3.\u6211\u770b\u89c1\u6e38\u620f\u91cc\u6709\u4e24\u8258\u88ab\u5206\u7c7b\u4e3a\u6f5c\u6c34\u8247\u7684\u8239\u53ea\uff08\u82cd\u84dd\u7684I-401\u4ee5\u53caUSS \u9521\u9a6c\u9f99\u53f7\uff08AO-22\uff09[\u5176\u5b9e\u662f\u6cb9\u8239]\uff09\u3002\u8fd9\u662f\u4e0d\u662f\u610f\u5473\u7740\u6211\u4eec\u4f1a\u5728\u6e38\u620f\u4e2d\u770b\u5230\u6f5c\u8247\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Truth be told, we currently don\u2019t plan to add a submarine class to the game, and neither are we working on it.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8bf4\u8001\u5b9e\u8bdd\uff0c\u6211\u4eec\u73b0\u5728\u6ca1\u8ba1\u5212\u7ed9\u6e38\u620f\u4e2d\u505a\u6f5c\u6c34\u8247\uff0c\u800c\u4e14\u6211\u4eec\u73b0\u5728\u4e5f\u6ca1\u5728\u771f\u6b63\u7684\u641e\u6f5c\u6c34\u8247\u3002<\/span><\/p>\n<p><strong>4.\u00a0<\/strong>\u00a0Why is\u00a0Atago\u2018s rudder so easily broken? Even with the module reducing the probability of a critical failure, my rudder gets destroyed 2-3 times per battle. I hope it\u2019s not some kind of Achilles\u2019 heel.<br \/>\n<span style=\"color: #0000ff;\">4. \u4e3a\u4ec0\u4e48\u7231\u5b95\u7684\u8235\u673a\u8fd9\u4e48\u5bb9\u6613\u5c31\u88ab\u6253\u574f\u4e86\uff1f\u5c31\u7b97\u6709\u4e86\u90a3\u4e2a\u53ef\u4ee5\u964d\u4f4e\u88ab\u6253\u70c2\u51e0\u7387\u7684\u63d2\u4ef6\uff0c\u6211\u6bcf\u573a\u4e5f\u4f1a\u88ab\u6253\u70c22~3\u6b21\u8235\u673a\u3002\u6211\u5e0c\u671b\u8fd9\u4e0d\u662f\u7231\u5b95\u7684\u201c\u963f\u57fa\u91cc\u65af\u4e4b\u8e35\u201d\u3002<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0It\u2019s not a special characteristic introduced to balance the ship. Moreover,Atago isn\u2019t more vulnerable to rudder or engine critical failure\u00a0than similar ships. In my experience with the ship, I haven\u2019t noticed anything similar to what you describe.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u5e76\u4e0d\u662f\u7528\u6765\u5e73\u8861\u7231\u5b95\u7684\u4e00\u4e2a\u7279\u6027\u3002\u4f55\u51b5\u7231\u5b95\u548c\u4e0e\u5979\u5dee\u4e0d\u591a\u7684\u8239\u6765\u6bd4\u5e76\u4e0d\u4f1a\u66f4\u52a0\u5bb9\u6613\u7684\u51fa\u73b0\u53d1\u52a8\u673a\u6216\u8005\u662f\u8235\u673a\u88ab\u6253\u574f\u7684\u60c5\u51b5\u3002\u6211\u81ea\u5df1\u5f00\u7231\u5b95\u7684\u7ecf\u9a8c\u6765\u8bf4\uff0c\u4ece\u6765\u6ca1\u6709\u9047\u5230\u8fc7\u4f60\u6240\u63cf\u8ff0\u7684\u60c5\u51b5\u3002<\/span><\/p>\n<p><strong>5.\u00a0<\/strong>In the last few updates, were there\u00a0changes made to the way shell-armour collision\/penetration is working or calculated?<br \/>\n<span style=\"color: #0000ff;\">5. \u5728\u8fc7\u53bb\u7684\u51e0\u4e2a\u8865\u4e01\u4e2d\uff0c\u4f60\u4eec\u6709\u9488\u5bf9\u70ae\u5f39\u548c\u88c5\u7532\u7684\u78b0\u649e\/\u51fb\u7a7f\u7684\u673a\u5236\u6216\u8005\u662f\u8ba1\u7b97\u673a\u5236\u8fdb\u884c\u8fc7\u6539\u52a8\u5417\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Nothing was changed\u00a0in this regard.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u6539\u8fc7\u554a\u3002<\/span><\/p>\n<p><strong>6.<\/strong>\u00a0Why do HE shells do less damage at greater distances? Does their penetration decrease with distance as well?<br \/>\n<span style=\"color: #0000ff;\">6. \u4e3a\u4ec0\u4e48\u9ad8\u7206\u5f39\u5728\u8fdc\u8ddd\u79bb\u4e0a\u4f24\u5bb3\u4f1a\u964d\u4f4e\uff1f\u90a3\u7a7f\u6df1\u662f\u4e0d\u662f\u4e5f\u4f1a\u968f\u7740\u8ddd\u79bb\u589e\u957f\u800c\u964d\u4f4e\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0HE shells damage and penetration don\u2019t decrease with distance. The differences you may experience with HE shells at certain distances is due to shells dispersion and impact angle. It may happen your shells hit armored parts of the ships, thus doing no damage, or\u00a0superstructure elements (secondary\/AA guns), which health bar isn\u2019t shown;\u00a0thus, damage done to them isn\u2019t visible until they are destroyed.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u9ad8\u7206\u5f39\u7684\u4f24\u5bb3\u548c\u7a7f\u6df1\u662f\u4e0d\u4f1a\u968f\u7740\u8ddd\u79bb\u589e\u957f\u800c\u4e0b\u964d\u7684\u3002\u4f60\u611f\u89c9\u5230\u5728\u4e0d\u540c\u8ddd\u79bb\u4e0a\u7684\u5dee\u522b\u53ef\u80fd\u662f\u7531\u4e8e\u70ae\u5f39\u7684\u6563\u5e03\u4ee5\u53ca\u5165\u5c04\u89d2\u5bfc\u81f4\u7684\u3002\u4f60\u7684\u70ae\u5f39\u6709\u53ef\u80fd\u7838\u5230\u4e86\u8239\u7684\u88c5\u7532\u533a\uff0c\u6240\u4ee5\u5c31\u6ca1\u6253\u51fa\u4f24\u5bb3\uff0c\u6216\u8005\u662f\u7838\u5230\u4e86\u4e0a\u5c42\u5efa\u7b51\u4e0a\uff08\u526f\u70ae\/AA\u70ae\uff09\uff0c\u90a3\u8fb9\u7684\u8bdd\u662f\u6ca1\u6709\u8840\u6761\u7684\uff1b\u56e0\u6b64\u5bf9\u8fd9\u4e9b\u90e8\u4f4d\u9020\u6210\u7684\u4f24\u5bb3\u76f4\u5230\u88ab\u6467\u6bc1\u4e4b\u524d\u662f\u770b\u4e0d\u5230\u7684\u3002<\/span><\/p>\n<p><strong>7.<\/strong>\u00a0Could you remove the dispersion penalty when firing on a target without having it locked?<br \/>\n<span style=\"color: #0000ff;\">7. \u80fd\u4e0d\u80fd\u79fb\u9664\u5728\u4e0d\u9501\u5b9a\u76ee\u6807\u7684\u60c5\u51b5\u4e0b\u5c04\u51fb\u4f1a\u6709\u547d\u4e2d\u60e9\u7f5a\u7684\u8fd9\u4e2a\u673a\u5236\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>The penalty is necessary for the reduced accuracy camouflage to work. If we\u2019d remove\u00a0it, you could \u201clock\u201d to a target on your own and thus bypass the benefits provided by the camouflage.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u4e2a\u673a\u5236\u5fc5\u987b\u8981\u6709\uff0c\u4e0d\u7136\u964d\u4f4e\u547d\u4e2d\u7684\u8ff7\u5f69\u5c31\u6ca1\u6709\u7528\u4e86\u3002\u5982\u679c\u5220\u6389\u7684\u8bdd\uff0c\u4f60\u53ef\u4ee5\u201c\u7269\u7406\u6027\u201d\u7684\u7784\u51c6\u4e00\u4e2a\u76ee\u6807\uff08\u800c\u4e0d\u662f\u901a\u8fc7\u6e38\u620f\uff09\uff0c\u7136\u540e\u65e0\u89c6\u8ff7\u5f69\u5e26\u6765\u7684\u8d1f\u9762\u6548\u679c\u3002<\/span><\/p>\n<\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/thearmoredpatrol.com\/2016\/ &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=18091\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[],"class_list":["post-18091","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18091","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18091"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18091\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18091"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18091"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18091"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}