{"id":18075,"date":"2016-04-01T08:14:49","date_gmt":"2016-04-01T00:14:49","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=18075"},"modified":"2016-04-01T08:14:49","modified_gmt":"2016-04-01T00:14:49","slug":"%e3%80%90wows-qa%e3%80%9120160331","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=18075","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/03\/31"},"content":{"rendered":"<p><strong>Source:http:\/\/thearmoredpatrol.com\/2016\/03\/31\/qa-31th-march-2016\/<\/strong><br \/>\n<strong>\u6765\u6e90\u2197<\/strong><\/p>\n<p>Thanks to Carnotzet.<br \/>\n<span style=\"color: #0000ff;\">\u611f\u8c22Carnotzet\u3002<\/span><\/p>\n<p>Between the 28th and 29th of March, sanctions were issued to 2159 accounts (probably\u00a0Russian server only). [In comparison, between the 21th and 27th, 92 accounts received sanctions]<br \/>\n<span style=\"color: #0000ff;\">\u5728\u4e09\u670828~29\u65e5\u8fd9\u4e24\u5929\u4e2d\uff0c\u67092159\u4e2a\u8d26\u53f7\u53d7\u5230\u4e86\u5404\u79cd\u60e9\u7f5a\uff08\u4f30\u8ba1\u53ea\u5305\u62ec\u6bdb\u670d\uff09\u3002[\u4f5c\u4e3a\u5bf9\u6bd4\uff0c\u5728\u4e09\u670821~27\u65e5\u8fd9\u51e0\u5929\u4e2d\u4e00\u5171\u53ea\u670992\u4e2a\u8d26\u53f7\u53d7\u7f5a\u3002]<\/p>\n<p><\/span><!--more--><\/p>\n<p>It\u2019s probably linked to the recently discovered CV bot. Well at least, it seems WG is doing something against cheaters and such.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e2a\u53ef\u80fd\u662f\u548c\u6700\u8fd1\u624d\u53d1\u73b0\u7684CV\u6302\u673a\u811a\u672c\u6709\u5173\u3002\u81f3\u5c11WG\u770b\u8d77\u6765\u5728\u5bf9\u8fd9\u4e9b\u975e\u6cd5\u73a9\u5bb6\u4e0b\u624b\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0How long is the delay between activating Damage Control Party\u00a0and the fire being extinguished?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u7528\u4e86\u635f\u7ba1\u4ee5\u540e\u8981\u8fc7\u591a\u957f\u65f6\u95f4\u706b\u624d\u4f1a\u88ab\u6251\u706d\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Not even a second. Nearly instantaneously.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u90fd\u7528\u4e0d\u4e0a\u4e00\u79d2\u3002\u51e0\u4e4e\u662f\u77ac\u95f4\u6251\u706d\u7684\u3002<\/span><\/p>\n<p><strong>Q.<\/strong> Before it is implemented in the game,\u00a0I would like to know the values regarding the fire power of all the planes in the game. Especially as these values were changed with the 0.5.3.x update.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u5728\uff08\u8fd9\u4e2a\u529f\u80fd\uff09\u5b9e\u88c5\u8fdb\u6e38\u620f\u4e4b\u524d\uff0c\u6211\u60f3\u77e5\u9053\u6e38\u620f\u5185\u6240\u6709\u98de\u673a\u7684\u706b\u529b\u6570\u636e\u3002\u5c24\u5176\u662f\u90a3\u4e9b\u57280.5.3.X\u8fd9\u4e2a\u7248\u672c\u4e2d\u6709\u6240\u6539\u52a8\u7684\u98de\u673a\u6570\u636e\u3002<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Let us wait until it is implemented in the client, all the more so that we plan to do it soon.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u7b49\u5b83\u5b9e\u88c5\u8fdb\u6e38\u620f\u518d\u8bf4\u5427\uff0c\u800c\u4e14\u6211\u4eec\u8fd1\u671f\u5c31\u4f1a\u628a\u5b83\u505a\u8fdb\u6e38\u620f\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0Could you tell me what is the current shell normalization for the different nations? I also would like to see in game different values regarding shells and guns, such as shell velocity, shell mass, shell price, underwater penetration, underwater velocity, etc.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u80fd\u544a\u8bc9\u6211\u73b0\u5728\u4e0d\u540c\u56fd\u5bb6\u7684\u70ae\u5f39\u8f6c\u6b63\u90fd\u662f\u591a\u5c11\u5417\uff1f\u8fd8\u6709\u6211\u60f3\u5728\u6e38\u620f\u4e2d\u770b\u5230\u5173\u4e8e\u70ae\u5f39\u548c\u4e3b\u70ae\u7684\u5404\u79cd\u6570\u636e\uff0c\u6bd4\u5982\u70ae\u5f39\u901f\u5ea6\uff0c\u70ae\u5f39\u8d28\u91cf\uff0c\u70ae\u5f39\u7684\u4ef7\u683c\uff0c\u6c34\u4e0b\u7a7f\u6df1\u548c\u6c34\u4e0b\u901f\u5ea6\u7b49\u7b49\u3002<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0It is between 4-8.5 degrees. We will soon add shell velocity in the ship details. However, we won\u2019t add too much information in order not to clutter the interface.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u90fd\u57284~8.5\u5ea6\u4e4b\u95f4\u3002\u6211\u4eec\u5f88\u5feb\u5c31\u4f1a\u5728\u8239\u53ea\u7ec6\u8282\u90a3\u91cc\u52a0\u4e0a\u70ae\u5f39\u901f\u5ea6\u7684\u6570\u636e\u7684\u3002\u7136\u800c\u4e3a\u4e86\u4e0d\u8ba9\u754c\u9762\u663e\u5f97\u8fc7\u4e8e\u81c3\u80bf\uff0c\u6211\u4eec\u4e0d\u4f1a\u52a0\u5165\u8fc7\u591a\u7684\u4fe1\u606f\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0Do you intend to add the report\/compliment functionality to the chat in port?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u8981\u7ed9\u6bcd\u6e2f\u4e2d\u7684\u90a3\u4e2a\u804a\u5929\u754c\u9762\u4e5f\u52a0\u5165\u4e3e\u62a5\/\u8d5e\u626c\u529f\u80fd\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We\u2019re examining the idea.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5728\u8003\u8651\u8fd9\u4e2a\u60f3\u6cd5\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0Does\u00a0Vigilance\u00a0increase planes torpedo detection range?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u6218\u573a\u76f4\u89c9\u8fd9\u4e2a\u6280\u80fd\u4f1a\u589e\u52a0\u98de\u673a\u70b9\u4eae\u9c7c\u96f7\u7684\u8ddd\u79bb\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>No, it doesn\u2019t.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4e0d\u4f1a\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Why haven\u2019t you released the RN tree yet?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4e3a\u5565\u8fd8\u4e0d\u653e\u51fa\u82f1\u56fd\u554a\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Because it\u2019s still in development. But, it will be added for certain.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u8fd8\u5728\u5f00\u53d1\u3002\u4f46\u662f\u80af\u5b9a\u4f1a\u6709\u5c31\u662f\u4e86\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0I recently learned that reporting for Plays badly\u00a0doesn\u2019t reduce karma. What about the other reports? Do you plan to improve the system?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u6211\u6700\u8fd1\u624d\u77e5\u9053\u4e3e\u62a5\u73a9\u5bb6\u73a9\u7684\u4e0d\u597d\u662f\u4e0d\u4f1a\u5f71\u54cd\u4ed6\u4eec\u7684\u58f0\u671b\u503c\u7684\u3002\u90a3\u5176\u5b83\u7684\u4e3e\u62a5\u4f1a\u5417\uff1f\u4f60\u4eec\u6709\u8ba1\u5212\u8981\u6539\u8fdb\u8fd9\u5957\u7cfb\u7edf\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Misbehaviour in chat\u00a0and\u00a0Bot\u00a0reduce karma. All compliments increase it. We plan to improve the system.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u804a\u5929\u4e2d\u7684\u4e0d\u5f53\u884c\u4e3a\uff08\u55b7\u4eba\uff09\u4ee5\u53ca\u6302\u673a\u884c\u4e3a\u4f1a\u5bfc\u81f4\u58f0\u671b\u503c\u4e0b\u964d\u3002\u4f46\u662f\u6240\u6709\u7684\u8d5e\u626c\u90fd\u4f1a\u4f7f\u58f0\u671b\u503c\u4e0a\u5347\u3002\u6211\u4eec\u6709\u8981\u6539\u8fdb\u8fd9\u5957\u7cfb\u7edf\u7684\u8ba1\u5212\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Do you plan to make the game support NVIDIA 3D Vision?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u8ba9\u8fd9\u4e2a\u6e38\u620f\u652f\u6301NVIDIA 3D Vision\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We conducted a study on a test version. For now, the game doesn\u2019t support this technology.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u4e4b\u524d\u5bf9\u4e00\u4e2a\u6d4b\u8bd5\u7248\u8fdb\u884c\u4e86\u7814\u7a76\u3002\u73b0\u5728\u7684\u8bdd\u8fd9\u6e38\u620f\u662f\u4e0d\u652f\u6301\u7684\u3002<\/span><\/p>\n<p>There are some minor technical limitations regarding processed textures in shaders\u00a0we could overcome.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u7684\u8bdd\u5173\u4e8e\u5728\u7740\u8272\u5668\u4e2d\u6240\u5904\u7406\u8fc7\u7684\u8d34\u56fe\u8fd8\u6709\u4e00\u4e9b\u5c0f\u7684\u6280\u672f\u4e0a\u7684\u95ee\u9898\uff0c\u4f46\u662f\u6211\u4eec\u53ef\u4ee5\u641e\u5b9a\u3002<\/span><\/p>\n<p>However, we don\u2019t intend to officially support the technology since we\u2019re uncertain about the priority of such feature.<br \/>\n<span style=\"color: #0000ff;\">\u7136\u800c\u6211\u4eec\u5e76\u6ca1\u6709\u6253\u7b97\u5b98\u65b9\u7684\u5bf9\u8fd9\u4e2a\u6280\u672f\u8fdb\u884c\u652f\u6301\uff0c\u56e0\u4e3a\u6211\u4eec\u5bf9\u4e8e\u8fd9\u79cd\u529f\u80fd\u5728\u6211\u4eec\u7684\u5f00\u53d1\u5217\u8868\u4e0a\u5360\u6709\u591a\u9ad8\u7684\u4f18\u5148\u7ea7\u8fd8\u662f\u6ca1\u8c31\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0Do you plan to add the cruiser Krasny Kavkaz?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u52a0\u5165\u201cKrasny Kavkaz<em>\uff08\u041a\u0440\u0430\u0441\u043d\u044b\u0439 \u041a\u0430\u0432\u043a\u0430\u0437\uff0c\u6682\u8bd1\u8d64\u8272\u9ad8\u52a0\u7d22\uff09<\/em>\u8fd9\u8258\u5de1\u6d0b\u8230\u5417\uff1f\u201d<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We don\u2019t plan to since she would probably be underpowered.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u6709\uff0c\u56e0\u4e3a\u53ef\u80fd\u4f1a\u592a\u5f31\u4e86\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0Do you plan to do something regarding the balance between high tier DD\u2019s and BB\u2019s ?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u5bf9\u4e8e\u9ad8\u9636\u7684DD\u548cBB\u4e4b\u95f4\u7684\u5e73\u8861\u6709\u8ba1\u5212\u8981\u505a\u4e9b\u4ec0\u4e48\u5417\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0We will take appropriate measures; they are currently planned for update 0.5.5. We understand the problems high tier DD\u2019s cause and would like to quickly solve them.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u91c7\u53d6\u9002\u5f53\u7684\u63aa\u65bd\u7684\uff1b\u73b0\u5728\u7684\u8ba1\u5212\u662f\u57280.5.5\u4e2d\u5c31\u8fdb\u884c\u5b9e\u88c5\u3002\u6211\u4eec\u77e5\u9053\u9ad8\u9636DD\u5e26\u6765\u7684\u5404\u79cd\u95ee\u9898\uff0c\u4e5f\u60f3\u5feb\u901f\u7684\u89e3\u51b3\u8fd9\u4e9b\u95ee\u9898\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Why do\u00a0Arkansas, Imperator and Ishizuchi\u00a0not have any (or very few) AA defense? Since at that tier, there are nearly always 2 enemy CV\u2019s, do you consider this to be normal?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4e3a\u4ec0\u4e48\u963f\u582a\u8428\u65af\uff0c\u6c99\u7687\u5c3c\u53e4\u62c9\u4e00\u4e16\u548c\u77f3\u69cc\u6ca1\u6709\u4efb\u4f55\uff08\u6216\u8005\u8bf4\u5f88\u5c11\uff09\u7684\u5bf9\u7a7a\u81ea\u536b\u706b\u529b\uff1f\u4f60\u770b\u5728\u8fd9\u4e2a\u7b49\u7ea7\u4e0a\u57fa\u672c\u6bcf\u573a\u90fd\u6709\u4e24\u6761\u654c\u4eba\u7684CV\uff0c\u4f60\u4eec\u89c9\u5f97\u8fd9\u662f\u6b63\u5e38\u7684\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>These ships are indeed defenseless against planes, however they have exceptional fire power. The exception is\u00a0Ishizuchi, which will be buffed. If they had good AA, they would be extremely imbalanced.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u9519\uff0c\u8fd9\u4e9b\u8239\u5728\u9762\u5bf9\u98de\u673a\u7684\u65f6\u5019\u662f\u6ca1\u6709\u4e00\u70b9\u53cd\u6297\u80fd\u529b\u7684\uff0c\u7136\u800c\u5b83\u4eec\u7684\u706b\u529b\u90fd\u5341\u5206\u7684\u51fa\u4f17\u3002\u5443\uff0c\u77f3\u69cc\u662f\u4e2a\u4f8b\u5916\uff0c\u4f46\u662f\u6211\u4eec\u4f1aBuff\u5c31\u662f\u4e86\u3002\u5982\u679c\u5b83\u4eec\u7684\u5bf9\u7a7a\u706b\u529b\u4e5f\u5f88\u597d\u7684\u8bdd\uff0c\u90a3\u8fd9\u4e9b\u8239\u4f1a\u53d8\u5f97\u5341\u5206\u7684Imba\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0High tier DD\u2019s seem to get detonated more frequently since patch 0.5.3.2. Did you change anything?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u9ad8\u9636DD\u597d\u50cf\u4ece0.5.3.2\u8fd9\u4e2a\u7248\u672c\u5f00\u59cb\u88ab\u6b89\u7206\u7684\u6b21\u6570\u53d8\u591a\u4e86\u554a\u3002\u4f60\u4eec\u6539\u4e86\u4ec0\u4e48\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>This feature wasn\u2019t touched at all. We wouldn\u2019t want to add even more RNG to a random feature.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6839\u672c\u6ca1\u6709\u6539\u8fc7\u3002\u6211\u4eec\u4e0d\u60f3\u5728\u4e00\u4e2a\u5df2\u7ecf\u662f\u76f8\u5bf9\u968f\u673a\u7684\u673a\u5236\u4e0a\u5728\u52a0\u5165\u53e6\u5916\u4e00\u5806\u968f\u673a\u6570\u6765\u8ba9\u5b83\u66f4\u52a0\u4e0d\u53ef\u9884\u6d4b\u4e86\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0Do you plan to implement\u00a0fully player controlled secondary guns?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u8981\u5b9e\u88c5\u53ef\u4ee5\u8ba9\u73a9\u5bb6\u624b\u64cd\u5168\u90e8\u526f\u70ae\u7684\u529f\u80fd\u5417\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Technically, we could, but we have no intention to.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u7406\u8bba\u4e0a\u6765\u8bf4\u662f\u53ef\u80fd\u7684\uff0c\u4f46\u662f\u6211\u4eec\u5e76\u4e0d\u60f3\u8fd9\u4e48\u641e\u3002<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0It\u2019s rather infuriating that even when I do well in a battle, I lose because my team is bad. It\u2019s not uncommon that I end in first place, having 1.5 or 2 times the exp of the second player. I think it\u2019s quite unfair I should be penalized by the randomness of which team I\u2019m on. Wouldn\u2019t it be more interesting to award players depending on their place on the final screen? For instance, the top player receives credits and xp equal to 100% of what a victory would give him. The second player receives 92%, third, 84%, and so on until the last player receives 8%. Players then would be encouraged to do well in the battle and not be carried by their team. What do you think?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u6709\u7684\u65f6\u5019\u5c31\u7b97\u6211\u5728\u6218\u6597\u4e2d\u8868\u73b0\u826f\u597d\u4e5f\u4f1a\u7531\u4e8e\u961f\u53cb\u592a\u5751\u800c\u8f93\u6389\u3002\u800c\u4e14\u6211\u62ff\u7b2c\u4e00\uff0c\u7ecf\u9a8c\u8fd8\u662f\u7b2c\u4e8c\u540d\u76841.5\u751a\u81f3\u662f2\u500d\u7684\u60c5\u51b5\u4e5f\u5f88\u5e38\u89c1\u3002\u6211\u89c9\u5f97\u7531\u4e8e\u6211\u6240\u5728\u7684\u961f\u4f0d\u8fd9\u4ef6\u6211\u4e0d\u53ef\u63a7\u5236\u7684\u4e8b\u60c5\u4e0a\u6536\u5230\u60e9\u7f5a\u662f\u5f88\u4e0d\u516c\u5e73\u7684\u3002\u90a3\u7528\u6218\u6597\u7ed3\u7b97\u65f6\u5019\u7684\u6392\u540d\u6765\u5956\u52b1\u73a9\u5bb6\u600e\u4e48\u6837\uff1f\u6bd4\u5982\u8bf4\u7b2c\u4e00\u540d\u53ef\u4ee5\u83b7\u5f97\u548c\u80dc\u5229\u65f6\u540c\u6837\u591a\u7684\u7ecf\u9a8c\u548c\u94f6\u5e01\uff0c\u7b2c\u4e8c\u540d\u62ff\u523092%\uff0c\u800c\u7b2c\u4e09\u540d\u62ff\u523084%\u8fd9\u6837\uff0c\u6700\u540e\u4e00\u540d\u73a9\u5bb6\u53ea\u80fd\u62ff\u52308%\u3002\u8fd9\u6837\u73a9\u5bb6\u5c31\u66f4\u52a0\u6709\u52a8\u529b\u5728\u6218\u6597\u4e2d\u6d3b\u8dc3\u7684\u8868\u73b0\uff0c\u800c\u4e0d\u662f\u51c6\u5907\u8eba\u8d62\u3002\u4f60\u4eec\u600e\u4e48\u770b\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>The idea seems interesting and I passed it on to the developers in charge of profiles and statistics. Thank you!<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u60f3\u6cd5\u5f88\u6709\u610f\u601d\uff0c\u6211\u5df2\u7ecf\u628a\u5b83\u4f20\u8fbe\u7ed9\u7ba1\u7406\u6570\u636e\u548c\u6863\u6848\u7684\u5f00\u53d1\u56e2\u961f\u4e86\u3002\u8c22\u8c22\u4f60\uff01<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/thearmoredpatrol.com\/2016\/ &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=18075\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[101,94],"class_list":["post-18075","post","type-post","status-publish","format-standard","hentry","category-wot-xml","tag-wows","tag-94"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18075","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=18075"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/18075\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=18075"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=18075"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=18075"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}