{"id":17940,"date":"2016-03-20T03:52:49","date_gmt":"2016-03-19T19:52:49","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=17940"},"modified":"2016-03-21T01:43:23","modified_gmt":"2016-03-20T17:43:23","slug":"%e3%80%90wows-qa%e3%80%9120160319","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=17940","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/03\/19"},"content":{"rendered":"<p style=\"text-align: left;\"><strong>Source:http:\/\/thearmoredpatrol.com\/2016\/03\/19\/wows-qa-19th-march-2016\/<br \/>\nhttp:\/\/thearmoredpatrol.com\/2016\/03\/19\/wows-qa-2-19th-march-2016\/<\/strong><\/p>\n<p><strong>\u6765\u6e90\uff1a\u2197<\/strong><\/p>\n<p>Thanks to Carnotzet.<br \/>\n<span style=\"color: #0000ff;\">\u611f\u8c22Carnotzet\u3002<\/span><\/p>\n<p>Hi there fellow captains. It\u2019s been quite a long time since we had some juicy news from over the iron curtain, but the wait is finally over. Developers have heard our voices and decided to bless us with their insight once again.<br \/>\n<span style=\"color: #0000ff;\">\u5404\u4f4d\u8230\u957f\u4eec\u597d\u3002\u81ea\u4ece\u4e0a\u4e00\u6b21\u6211\u4eec\u83b7\u53d6\u5230\u65b0\u9c9c\u7684\u65b0\u95fb\u5df2\u7ecf\u8fc7\u53bb\u4e86\u5f88\u4e45\uff0c\u4f46\u662f\u98ce\u66b4\u8981\u585e\u7684\u5931\u8d25\u5df2\u7ecf\u8fc7\u53bb\u4e86\u3002\u4f60\u4ee5\u4e3a\u6211\u4f1a\u628a\u6027\u547d\u4ea4\u7ed9\u4e00\u4e2a\u7c97\u9119\u53c8\u4e0b\u8d31\u7684\u6697\u591c\u2026\u2026\u54e6\u4e0d\u597d\u610f\u601d\u62ff\u9519\u5267\u672c\u4e86<\/span><br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u51b3\u5b9a\u518d\u4e00\u6b21\u548c\u6211\u4eec\u5206\u4eab\u4ed6\u4eec\u73b0\u5728\u7684\u4e00\u4e9b\u60f3\u6cd5\u3002<\/span><\/p>\n<p>So, let\u2019s start with our very well known Q&amp;A.<br \/>\n<span style=\"color: #0000ff;\">\u9996\u5148\u4eceQA\u5f00\u59cb\u3002<\/span><\/p>\n<p><!--more--><\/p>\n<p><strong>Q.\u00a0<\/strong><strong>1.\u00a0<\/strong>Does the torpedo aim assist (gray indicator) take into account the Torpedo Acceleration skill (when learnt)?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a1.\u9c7c\u96f7\u7684\u8f85\u52a9\u7784\u51c6\u7ebf\uff08\u7070\u8272\u7684\u90a3\u6761\u4e1c\u897f\uff09\u6709\u8003\u8651\u5230\u9c7c\u96f7\u52a0\u901f\u6280\u80fd\u7684\u6548\u679c\u5417\uff08\u5b66\u4e86\u4ee5\u540e\uff09\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>Yes, it does.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6709\u7684\u3002<\/span><\/p>\n<p><strong>2.\u00a0<\/strong>Would it be possible to allow for more customization regarding what elements we want to see on the interface, for instance, I find player names (above ships) useless whereas HP\u2019s and ship names are much more important.<br \/>\n<span style=\"color: #0000ff;\">2.\u6709\u6ca1\u6709\u53ef\u80fd\u589e\u52a0\u6e38\u620f\u754c\u9762\u4e0a\u7684\u5173\u4e8e\u73a9\u5bb6\u5230\u5e95\u60f3\u770b\u5230\u4ec0\u4e48\u7684\u81ea\u5b9a\u4e49\u5143\u7d20\u7684\u6570\u91cf\uff0c\u6211\u53d1\u73b0\u5728\u8239\u4e0a\u65b9\u7684\u73a9\u5bb6\u7684\u59d3\u540d\u6ca1\u4ec0\u4e48\u5c41\u7528\uff0c\u4f46\u662f\u8840\u91cf\u548c\u8239\u540d\u672c\u8eab\u5374\u5f88\u6709\u7528\u3002<\/span><\/p>\n<p><strong>A. <\/strong>It isn\u2019t possible at the moment, but we plan to add marker customization.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u73b0\u5728\u7684\u8bdd\u8fd8\u4e0d\u884c\uff0c\u4f46\u662f\u6211\u4eec\u6709\u8ba1\u5212\u52a0\u5165\u5bf9\u4e8e\u6807\u8bb0\u7684\u81ea\u5b9a\u4e49\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Please explain why Clemson\u2019s 100mm HE shells are doing\u00a01500 damage while Soviet\u00a0DD\u2019s 130mm shells,\u00a01600 damage\u2026.why not 1800? (it would match the 30% increase in caliber).<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u8bf7\u89e3\u91ca\u4e00\u4e0b\u4e3a\u4ec0\u4e48\u514b\u83b1\u59c6\u68ee\u7684100mm\u7684HE\u5f39\u80fd\u591f\u9020\u62101500\u7684\u4f24\u5bb3\uff0c\u800c\u82cf\u8054\u7684130mm\u53ef\u4ee5\u9020\u62101600\u7684\u4f24\u5bb3\uff0c\u800c\u4e0d\u662f1800\uff08\u56e0\u4e3a\u53e3\u5f84\u4e0a\u5347\u4e8630%\uff09<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Because of game constraints. If their HE damage was 1800, they would be overpowered. Let\u2019s not forget that, unlike US DD\u2019s, Soviet DD\u2019s have good ballistics.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u56e0\u4e3a\u6e38\u620f\u4e0a\u7684\u9650\u5236\u5566\u3002\u5982\u679cHE\u5f39\u7684\u4f24\u5bb3\u662f1800\u7684\u8bdd\u5c31\u4f1a\u592aOP\u4e86\u3002\u8fd8\u6709\u522b\u5fd8\u4e86\uff0c\u548c\u7f8e\u56fd\u7684DD\u4e0d\u4e00\u6837\uff0c\u82cf\u8054\u7684DD\u7684\u5f39\u9053\u662f\u5f88\u597d\u7684\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>I watched the Japanese movie\u00a0<em>Yamato<\/em>\u00a0(2005) and it shows the battleship using her main guns to shoot at aircrafts (with special AA shells). Thus, here is my question: do you plan to allow main guns to fire at aircrafts? Players would have to aim and fire at aircrafts manually. It would allow players to really take part in and improve their AA defense.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u6211\u770b\u4e86\u201c\u7537\u4eba\u4eec\u7684\u5927\u548c\u201d\uff0c\u7535\u5f71\u91cc\u9762\u6709\u63d0\u5230\u5927\u548c\u7528\u4e3b\u70ae\u8fdb\u884c\u9632\u7a7a\u5c04\u51fb\uff08\u7528\u4e09\u5f0f\u5f39\uff09\u3002\u6240\u4ee5\u6211\u7684\u95ee\u9898\u662f\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u505a\u51fa\u8ba9\u4e3b\u70ae\u53ef\u4ee5\u8fdb\u884c\u5bf9\u7a7a\u5c04\u51fb\u7684\u673a\u5236\u5417\uff1f\u73a9\u5bb6\u5fc5\u987b\u8981\u624b\u52a8\u7784\u51c6\u98de\u673a\u7136\u540e\u5f00\u706b\u624d\u884c\u3002\u8fd9\u6837\u7684\u8bdd\u53ef\u4ee5\u8ba9\u73a9\u5bb6\u53c2\u4e0e\u5230\u5bf9\u7a7a\uff0c\u5e76\u4e14\u4e5f\u53ef\u4ee5\u63d0\u9ad8\u5bf9\u7a7a\u7684\u9632\u5fa1\u6027\u80fd\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Historically, BB\u2019s AA shells were practically useless. Regarding Yamato, take a look\u00a0<a class=\"bbc_url\" href=\"http:\/\/navweaps.com\/Weapons\/WNJAP_18-45_t94.htm\" target=\"_blank\">here<\/a>.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5386\u53f2\u4e0a\u6765\u8bf4\u7684\u8bdd\uff0cBB\u7684\u5bf9\u7a7a\u5f39\u5176\u5b9e\u662f\u5f88\u6ca1\u7528\u7684\u3002\u5173\u4e8e\u5927\u548c\u7684\u8bdd\u8bf7\u770b<\/span><a href=\"http:\/\/navweaps.com\/Weapons\/WNJAP_18-45_t94.htm\">\u8fd9\u91cc<\/a><\/p>\n<p>\u201cCommon Type 3 Sankaidan Anti-Aircraft Shell.\u00a0The concept behind these shells was that the ship would put up a barrage pattern through which an attacking aircraft would have to fly. \u00a0However, these shells were considered by US Navy pilots to be more of a visual spectacular than an effective AA weapon\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u201c\u4e09\u5f0f\u70e7\u9730\u5f39\u3002\u8fd9\u4e1c\u897f\u80cc\u540e\u7684\u6982\u5ff5\u662f\u9884\u6d4b\u597d\u653b\u51fb\u673a\u7684\u884c\u8fdb\u8def\u7ebf\u7136\u540e\u5bf9\u7740\u8fd9\u4e2a\u8def\u7ebf\u8fdb\u884c\u5f39\u5e55\u9f50\u5c04\u3002\u7136\u800c\u7f8e\u56fd\u6d77\u519b\u7684\u98de\u884c\u5458\u8ba4\u4e3a\u8fd9\u4e9b\u4e1c\u897f\u66f4\u50cf\u662f\u89c6\u89c9\u7279\u6548\u800c\u5df2\uff0c\u4e0d\u8db3\u4ee5\u4f5c\u4e3a\u4e00\u79cd\u6709\u6548\u7684\u5bf9\u7a7a\u6b66\u5668\u6765\u4f7f\u7528\u3002\u201d<\/span><\/p>\n<p>So, it was more about putting on a show (and disturbing the attack) than inflicting real damage.<br \/>\n<span style=\"color: #0000ff;\">\u6240\u4ee5\u8bf4\u8fd9\u5176\u5b9e\u662f\u66f4\u50cf\u653e\u70df\u82b1\uff08\u5e76\u4e14\u5e72\u6270\u5bf9\u65b9\u7684\u653b\u51fb\uff09\u800c\u4e0d\u662f\u80fd\u591f\u9020\u6210\u5b9e\u9645\u4f24\u5bb3\u7684\u4e1c\u897f\u3002<\/span><\/p>\n<p>Moreover, main guns that could historically fire on air targets\u00a0efficiently \u2013 a lot of CA\/CL and DD\u2019s guns \u2013 can also do it in the game. Regarding manually aiming and firing on planes, we don\u2019t want that mechanic in the game and it\u2019s unlikely it will be added. It\u2019s simply not interesting for the players; the game remains about ship battles.<br \/>\n<span style=\"color: #0000ff;\">\u53e6\u5916\u5f88\u591a\u4e3b\u70ae\u5728\u5386\u53f2\u4e0a\u7684\u8bdd\u5176\u5b9e\u662f\u53ef\u4ee5\u5bf9\u7a7a\u4e2d\u76ee\u6807\u8fdb\u884c\u6709\u6548\u6253\u51fb\u7684\u2014\u6e38\u620f\u4e2d\u7684\u5f88\u591aCA\/CL\u548cDD\u7684\u4e3b\u70ae\u90fd\u53ef\u4ee5\u505a\u5230\u3002\u5173\u4e8e\u624b\u52a8\u7784\u51c6\u98de\u673a\u7136\u540e\u5f00\u706b\u7684\u4e8b\uff0c\u6211\u4eec\u662f\u4e0d\u60f3\u8981\u8fd9\u79cd\u673a\u5236\u51fa\u73b0\u5728\u6e38\u620f\u5185\u7684\uff0c\u6240\u4ee5\u5b9e\u88c5\u7684\u53ef\u80fd\u6027\u5e76\u4e0d\u662f\u5f88\u5927\u3002\u56e0\u4e3a\u8fd9\u5bf9\u4e8e\u73a9\u5bb6\u6765\u8bf4\u6ca1\u4ec0\u4e48\u610f\u601d\uff1b\u8fd9\u4e2a\u6e38\u620f\u8fd8\u662f\u5173\u4e8e\u8239\u53ea\u4e4b\u95f4\u7684\u6218\u6597\u7684\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>It has been reported several times that Ishizuchi\u2019s rudder and turrets get incapacitated by HE shells. Those modules shouldn\u2019t be incapacitated by HE damage. After all, turrets (and ammo magazines)\u00a0were the most protected parts of a battleship. Is this a bug in the modelling?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4e00\u76f4\u6709\u8bf4\u77f3\u9524\u7684\u8239\u8235\u548c\u70ae\u5854\u4f1a\u88abHE\u6253\u574f\u6389\u3002\u4f46\u662f\u8fd9\u4e9b\u6a21\u5757\u672c\u6765\u662f\u4e0d\u5e94\u8be5\u88abHE\u6253\u574f\u7684\uff0c\u56e0\u4e3a\u70ae\u5854\uff08\u4ee5\u53ca\u5f39\u836f\u67b6\uff09\u662f\u6218\u8230\u4e0a\u6700\u53d7\u4fdd\u62a4\u7684\u90e8\u4f4d\u624d\u5bf9\u3002\u8fd9\u662f\u5efa\u6a21\u4e0a\u7684Bug\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>It\u2019s not a bug. However, we plan to fix the protection on this ship so situations like the ones you described will not repeat.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5e76\u4e0d\u662fBug\u3002\u7136\u800c\u6211\u4eec\u6709\u8ba1\u5212\u8981\u4fee\u590d\u8fd9\u8258\u8239\u7684\u9632\u62a4\u80fd\u529b\uff0c\u4fee\u590d\u540e\u5e0c\u671b\u4f60\u4e0a\u8ff0\u7684\u90a3\u4e9b\u60c5\u51b5\u4e0d\u8981\u518d\u51fa\u73b0\u4e86\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>The game models two types of shells: HE and AP. When googling these two shells, we can see that HE have a lot more explosive than AP. Now, in the game, it\u2019s possible to citadel certain ships with HE shells (for instance CV\u2019s). So why are HE shells doing less damage (when hitting citadels) than AP while having a bigger explosive charge?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u6e38\u620f\u4e2d\u6709\u4e24\u79cd\u70ae\u5f39\uff1aHE\u548cAP\u3002\u6211\u5728\u67e5\u8fd9\u4e24\u79cd\u70ae\u5f39\u7684\u533a\u522b\u7684\u65f6\u5019\u53d1\u73b0HE\u5f39\u7684\u70b8\u836f\u91cf\u6bd4AP\u8981\u9ad8\u5f88\u591a\u3002\u6e38\u620f\u4e2d\u7684\u8bdd\u5176\u5b9e\u662f\u53ef\u4ee5\u7528HE\u6765\u51fb\u7a7f\u6838\u5fc3\u533a\u7684\uff08\u6bd4\u5982\u51fb\u7a7fCV\u7684\uff09\u3002\u90a3\u4e3a\u4ec0\u4e48\u70b8\u836f\u91cf\u66f4\u5927\u7684HE\uff08\u5728\u51fb\u7a7f\u6838\u5fc3\u533a\uff09\u7684\u65f6\u5019\u7684\u4f24\u5bb3\u6bd4AP\u66f4\u4f4e\u5462\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>AP damage is higher because it\u2019s assumed that AP shells, when penetrating the citadel, explode deep inside the \u201ccompartment\u201d. On the other side, when HE shells penetrate very thin armour, they detonate on the edge of the \u201ccompartment\u201d. This is the reasoning behind the maximum damage values of each type of shells. And it also makes sense balance wise.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1aAP\u4f24\u5bb3\u66f4\u9ad8\u662f\u56e0\u4e3a\u6211\u4eec\u5047\u8bbe\u5728AP\u51fb\u7a7f\u88c5\u7532\u533a\u7684\u65f6\u5019\u4f1a\u5728\u201c\u6838\u5fc3\u533a\u6df1\u5904\u201d\u7206\u70b8\u3002\u800cHE\u51fb\u7a7f\u4e86\u975e\u5e38\u8584\u7684\u88c5\u7532\u65f6\u4f1a\u5728\u201c\u6838\u5fc3\u533a\u5916\u56f4\u201d\u5c31\u7206\u70b8\u3002\u8fd9\u4e5f\u662f\u4e3a\u4ec0\u4e48\u4e0d\u540c\u7684\u5f39\u836f\u6709\u7740\u4e0d\u540c\u7684\u6700\u5927\u4f24\u5bb3\u7684\u539f\u56e0\u3002\u8fd8\u6709\u5c31\u662f\u4ece\u5e73\u8861\u89d2\u5ea6\u6765\u8bb2\u4e5f\u8bf4\u5f97\u901a\u3002<\/span><\/p>\n<p><b>Q.\u00a0<\/b>I have a question regarding \u201cCaptured a\u00a0base\u201d and \u201cAssisted in capture\u201d ribbons.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u6211\u5bf9\u4e8e\u201c\u5360\u9886\u57fa\u5730\u201d\u4ee5\u53ca\u201c\u534f\u52a9\u5360\u9886\u201d\u8fd9\u4e24\u4e2a\u7f0e\u5e26\u6709\u6240\u7591\u95ee\u3002<\/span><\/p>\n<p>We all know that if I capture a base alone, I receive the \u201cCaptured a base\u201d ribbon. But what happens when 2 or 3 ships capture a base? Do all of them receive \u201cAssisted in Capture\u201d or does one of them receive \u201cCaptured a base\u201d?<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u90fd\u77e5\u9053\u5982\u679c\u6211\u5355\u72ec\u5360\u9886\u57fa\u5730\u7684\u8bdd\u662f\u4f1a\u62ff\u5230\u201c\u5360\u9886\u57fa\u5730\u201d\u8fd9\u4e2a\u7f0e\u5e26\u7684\u3002\u90a3\u5982\u679c\u4e24\u4e09\u4e2a\u8239\u4e00\u8d77\u5360\u9886\u4f1a\u600e\u4e48\u6837\uff1f\u662f\u5927\u5bb6\u90fd\u4f1a\u62ff\u5230\u4e00\u4e2a\u201c\u534f\u52a9\u5360\u9886\u201d\u8fd8\u662f\u8bf4\u53ea\u6709\u5176\u4e2d\u4e00\u4e2a\u4eba\u53ef\u4ee5\u62ff\u5230\u201c\u5360\u9886\u57fa\u5730\u201d\uff1f<\/span><\/p>\n<p>And what about when a 4th ship enters the point circle? \u00a0Does he receive any points? IIRC, only three ships can effectively capture a base.<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u5982\u679c\u7b2c\u56db\u8258\u8239\u8fdb\u5165\u4e86\u5360\u9886\u5708\u53c8\u4f1a\u600e\u4e48\u6837\uff1f\u4ed6\u4f1a\u83b7\u5f97\u4efb\u4f55\u7684<em>\u57fa\u5730\u5360\u9886<\/em>\u70b9\u6570\u5417\uff1f\u6211\u6ca1\u8bb0\u9519\u7684\u8bdd\u4e09\u8258\u8239\u5c31\u53ef\u4ee5\u8fbe\u5230\u6700\u5927\u901f\u5ea6\u7684\u5360\u9886\u4e86\u3002<\/span><\/p>\n<p>One last question: do both ribbons give the same amount of points (xp\/cred)?<br \/>\n<span style=\"color: #0000ff;\">\u6700\u540e\u4e00\u4e2a\u95ee\u9898\uff1a\u5360\u9886\u548c\u534f\u52a9\u5360\u9886\u5728\u70b9\u6570\uff08\u7ecf\u9a8c\/\u94f6\u5e01\uff09\u7684\u5956\u52b1\u4e0a\u662f\u4e00\u6837\u7684\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>If a player earns\u00a080% of the capture points needed to capture a base (without leaving the base nor receiving damage), he receives a\u00a0\u201cCaptured a base\u201d ribbon. If less than 80%, he receives a \u201cAssisted in capture\u201d ribbon.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u5982\u679c\u73a9\u5bb6\u83b7\u5f97\u4e86\u5360\u9886\u57fa\u5730\u6240\u9700\u8981\u7684\u603b\u70b9\u6570\u6570\u91cf\u768480%\u7684\u8bdd\uff08\u5728\u4e0d\u51fa\u5708\u800c\u4e14\u4e0d\u53d7\u4f24\u7684\u60c5\u51b5\u4e0b\uff09\u5c31\u4f1a\u62ff\u5230\u201c\u5360\u9886\u57fa\u5730\u201d\u7684\u7f0e\u5e26\u3002\u5982\u679c\u5c11\u4e8e80%\u7684\u8bdd\u5c31\u53ea\u80fd\u62ff\u5230\u201c\u534f\u52a9\u5360\u9886\u201d<\/span><\/p>\n<p>Moreover, if a 4th (5th, 6th, etc) enters the cap, he also receives points. Only the capture speed doesn\u2019t increase\u00a0after the\u00a0third ship.<br \/>\n<span style=\"color: #0000ff;\">\u800c\u4e14\u5982\u679c\u6709\u7b2c\u56db\u8258\u8239\uff08\u7b2c\u4e94\u8258\uff0c\u7b2c\u516d\u8258\u7b49\u7b49\uff09\u8fdb\u5165\u4e86\u5360\u9886\u5708\uff0c\u4ed6\u4e5f\u662f\u4f1a\u62ff\u5230\u5360\u9886\u7684\u5206\u6570\u7684\u3002\u4f46\u662f\u5360\u9886\u7684\u901f\u5ea6\u5728\u7b2c\u4e09\u8258\u8239\u4e4b\u540e\u5c31\u4e0d\u4f1a\u589e\u52a0\u4e86\u3002<\/span><\/p>\n<p>Regarding economics (xp\/cred), ribbons aren\u2019t taken into account, only the percentage a player added to the capture point.<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u7ecf\u6d4e\uff08\u94f6\u5e01\/\u7ecf\u9a8c\uff09\u7684\u8bdd\uff0c\u7f0e\u5e26\u5176\u5b9e\u662f\u6ca1\u6548\u679c\u7684\u3002\u771f\u6b63\u5f71\u54cd\u6536\u76ca\u7684\u662f\u73a9\u5bb6\u5bf9\u4e8e\u5360\u9886\u8d21\u732e\u4e86\u591a\u5c11\u70b9\u6570\u3002<\/span><\/p>\n<p><b>Q.\u00a0<\/b>How are dual purpose guns handled in terms of their AA role? When firing at ships, do their damage decrease against planes?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u9ad8\u5e73\u4e24\u7528\u70ae\u5728\u5904\u7406\u5bf9\u7a7a\u6570\u636e\u7684\u65f6\u5019\u662f\u600e\u4e48\u7b97\u7684\uff1f\u5982\u679c\u6211\u5728\u5bf9\u5176\u4ed6\u4eba\u5f00\u706b\u7684\u65f6\u5019\u662f\u4e0d\u662f\u5c31\u4f1a\u964d\u4f4e\u5b83\u4eec\u5bf9\u4e8e\u98de\u673a\u7684\u4f24\u5bb3\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Dual purpose guns fulfill their AA role only in the abstract. AA fire is separated from artillery fire (main and secondary guns). So even when you\u2019re firing at ships with your dual purpose guns, they can still fire at planes at full efficiency.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u9ad8\u5e73\u4e24\u7528\u70ae\u53ea\u662f\u5728\u7406\u8bba\u4e0a\u4f1a\u8fdb\u884c\u5bf9\u7a7a\u5c04\u51fb\u3002\u56e0\u4e3a\u5bf9\u7a7a\u706b\u529b\u662f\u548c\u5e38\u89c4\u7684\u70ae\u51fb\uff08\u4e3b\u70ae\u548c\u526f\u70ae\uff09\u5206\u5f00\u7684\u3002\u6240\u4ee5\u5c31\u7b97\u4f60\u5728\u7528\u9ad8\u5e73\u4e24\u7528\u70ae\u5f00\u706b\u7684\u65f6\u5019\uff0c\u5b83\u4eec\u5bf9\u4e8e\u98de\u673a\u7684\u4f24\u5bb3\u4f9d\u7136\u4e0d\u4f1a\u53d7\u5230\u5f71\u54cd\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Players who spend money on the game and are willing to spend more, those who buy your products\u2026don\u2019t you have any plans for them such as giving them discounts, bonuses or allowing them to\u00a0get new ships (or other things) first?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u90a3\u4e9b\u5728\u6e38\u620f\u4e0a\u82b1\u4e86\u94b1\u7684\uff0c\u800c\u4e14\u8fd8\u6709\u8ba1\u5212\u8981\u7ee7\u7eed\u82b1\u94b1\u7684\u73a9\u5bb6\u2026\u2026\u4f60\u4eec\u5c31\u6ca1\u6709\u8ba1\u5212\u7ed9\u4ed6\u4eec\u70b9\u4f18\u60e0\uff0c\u6298\u6263\u6216\u8005\u662f\u8ba9\u4ed6\u4eec\u80fd\u591f\u63d0\u524d\u4f53\u9a8c\u5230\u65b0\u8239\uff08\u6216\u8005\u662f\u5176\u4ed6\u65b0\u5185\u5bb9\uff09\u7684\u8ba1\u5212\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We have some plans (for instance, by proposing personal\u00a0offers, a mechanic which is being tested at the moment).<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6709\u8ba1\u5212\u554a\uff08\u73b0\u5728\u7684\u8bdd\u662f\u6709\u4e00\u4e2a\u6b63\u5728\u8fdb\u884c\u6d4b\u8bd5\u7684\u4e2a\u4eba\u6298\u6263\u7684\u673a\u5236\uff09<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>How do torpedo hits work? Can there be duds, or ricochets? Or do they all explode on impact? They sometimes seem to hit at steep angles, while having the detonator on the nose. Only torpedoes equipped with a magnetic detonator would explode at those angles. Are all the torpedoes in the game magnetic?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u9c7c\u96f7\u547d\u4e2d\u5230\u5e95\u662f\u600e\u4e48\u56de\u4e8b\uff1f\u4f1a\u6709\u54d1\u5f39\u6216\u8005\u662f\u8df3\u5f39\u5417\uff1f\u8fd8\u662f\u8bf4\u6240\u6709\u7684\u9c7c\u96f7\u90fd\u662f\u649e\u51fb\u5370\u4fe1\uff0c\u4e00\u649e\u5c31\u70b8\uff1f\u56e0\u4e3a\u9c7c\u96f7\u7684\u8d77\u7206\u88c5\u7f6e\u662f\u5728\u9c7c\u96f7\u5934\u4e0a\uff0c\u800c\u5b83\u4eec\u547d\u4e2d\u7684\u89d2\u5ea6\u53c8\u5f88\u5201\u94bb\uff08\u4e5f\u5c31\u662f\u8bf4\u5176\u5b9e\u5e76\u4e0d\u80fd\u8ba9\u9c7c\u96f7\u7206\u70b8\u7684\u89d2\u5ea6\uff09\u3002\u53ea\u6709\u88c5\u914d\u4e86\u78c1\u6027\u8d77\u7206\u5668\u7684\u9c7c\u96f7\u624d\u80fd\u591f\u5728\u8fd9\u4e9b\u89d2\u5ea6\u4e0a\u8d77\u7206\u624d\u5bf9\u3002\u96be\u9053\u8bf4\u6e38\u620f\u5185\u6240\u6709\u7684\u9c7c\u96f7\u90fd\u662f\u78c1\u6027\u9c7c\u96f7\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>All torpedoes explodes on impact. This is not an attempt to depict magnetic torpedoes but it was done to make the game less complex.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6240\u6709\u7684\u9c7c\u96f7\u90fd\u662f\u649e\u51fb\u8d77\u7206\u7684\u3002\u8fd9\u5e76\u4e0d\u662f\u4e3a\u4e86\u628a\u6e38\u620f\u4e2d\u7684\u9c7c\u96f7\u90fd\u523b\u753b\u6210\u78c1\u6027\u9c7c\u96f7\uff0c\u800c\u662f\u4e3a\u4e86\u8ba9\u6e38\u620f\u4e0d\u90a3\u4e48\u590d\u6742\u624d\u505a\u6210\u8fd9\u6837\u7684\u3002<\/span><\/p>\n<p><strong>Several interesting discussions were\u00a0held on the RU forums.<br \/>\n\u6bdb\u670d\u8bba\u575b\u4e0a\u6709\u4e00\u4e9b\u5f88\u6709\u8da3\u7684\u8ba8\u8bba\u3002<\/strong><\/p>\n<p><strong>Here are some of the most interesting answers from the devs.<br \/>\n\u4ee5\u4e0b\u662f\u5f00\u53d1\u56e2\u961f\u7ed9\u51fa\u7684\u6700\u6709\u610f\u601d\u7684\u56de\u7b54\u7684\u4e00\u90e8\u5206\u3002<\/strong><\/p>\n<p>Speaking about the possibility of adding ships to be purchased in game via doubloons, Jluca explains that \u201cwe always have said we don\u2019t want and don\u2019t plan to sell ships in game [for sales limited in time]. In order to do that, we would need to lay off some development and add a client update when the sale begins and add another one when it ends. It would mean that for every\u00a0sale, you\u2019d need to update your client and wait for maintenance\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u7ed9\u6e38\u620f\u5185\u52a0\u5165\u53ef\u4ee5\u901a\u8fc7\u91d1\u5e01\u6765\u8d2d\u4e70\u7684\u8239\u53ea\u7684\u53ef\u80fd\u6027\uff0cJluca\u89e3\u91ca\u8bf4\u201c\u6211\u4eec\u4e00\u76f4\u90fd\u8bf4\u6211\u4eec\u5e76\u4e0d\u60f3\u800c\u4e14\u4e5f\u6ca1\u8ba1\u5212\u5728\u6e38\u620f\u5185[\u8fdb\u884c\u9650\u65f6\u7684\u6253\u6298]\u9500\u552e\u8239\u53ea\u7684\u8ba1\u5212\u3002\u56e0\u4e3a\u5982\u679c\u771f\u7684\u8981\u8fd9\u4e48\u505a\u7684\u8bdd\u5c31\u5f97\u6401\u7f6e\u66f4\u591a\u7684\u5f00\u53d1\u8ba1\u5212\uff0c\u5728\u6253\u6298\u5f00\u59cb\u7684\u65f6\u5019\u8981\u8fdb\u884c\u4e00\u6b21\u5ba2\u6237\u7aef\u66f4\u65b0\uff0c\u5728\u6253\u6298\u7ed3\u675f\u7684\u65f6\u5019\u518d\u66f4\u65b0\u4e00\u6b21\u3002\u610f\u5473\u7740\u6bcf\u6b21\u6253\u6298\u9500\u552e\u90fd\u5f97\u66f4\u65b0\u5ba2\u6237\u7aef\uff0c\u8fd8\u5f97\u7b49\u670d\u52a1\u5668\u7ef4\u62a4\u597d\u3002\u201d<\/span><\/p>\n<p><strong>Another topic where a player compares WoWs to WoWp and thinks the game is in decline (population wise).<br \/>\n\u53e6\u4e00\u4e2a\u8bdd\u9898\u662f\u73a9\u5bb6\u62ff\u6218\u8230\u4e16\u754c\u548c\u6218\u673a\u4e16\u754c\u8fdb\u884c\u5bf9\u6bd4\uff0c\u8ba4\u4e3a\u8fd9\u4e2a\u6e38\u620f\u5df2\u7ecf\u5728\u8d70\u4e0b\u5761\u8def\u4e86\uff08\u73a9\u5bb6\u6570\u91cf\uff09<\/strong><\/p>\n<p>To this, mal_h (general manager) explains that:<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u8fd9\u4e00\u70b9\uff0cmal_h\uff08\u603b\u7ecf\u7406\uff09\u89e3\u91ca\u8bf4\uff1a<\/span><\/p>\n<p>\u201c1. there are 130\u2019000\u00a0concurrent players\u00a0(all regions included).<br \/>\n<span style=\"color: #0000ff;\">\u201c1.\u5168\u7403\u8303\u56f4\u5185\u6709130000\u7684\u73a9\u5bb6<\/span><\/p>\n<p>2. The population decrease WoWs has suffered is due to players going back to WoT. For the first time in a long time, we released a successful update (9.14). So the number\u00a0of players passing from one game to another is quite significant. It already happened a couple of times before. After some time, players start to come back to WoWs.<br \/>\n<span style=\"color: #0000ff;\">2.\u6218\u8230\u4e16\u754c\u73a9\u5bb6\u6570\u91cf\u4e0b\u6ed1\u4e3b\u8981\u662f\u56e0\u4e3a\u5927\u5bb6\u90fd\u8dd1\u56de\u53bb\u73a9WOT\u4e86\u3002\u56e0\u4e3a9.14\u7b97\u662f\u6211\u4eec\u8fd9\u4e48\u4e45\u4ee5\u6765\u7684\u7b2c\u4e00\u4e2a\u6bd4\u8f83\u6210\u529f\u7684\u8865\u4e01\u3002\u6240\u4ee5\u73a9\u5bb6\u56de\u6d41\u7684\u6570\u91cf\u8fd8\u662f\u5f88\u5927\u7684\u3002\u4ee5\u524d\u5176\u5b9e\u5c31\u53d1\u751f\u8fc7\u597d\u51e0\u6b21\u8fd9\u79cd\u60c5\u51b5\u3002\u4f46\u662f\u8fc7\u6bb5\u65f6\u95f4\u5927\u5bb6\u5c31\u4f1a\u8dd1\u56de\u6765\u73a9WOWS\u4e86\u3002<\/span><\/p>\n<p>3. WoWs yields\u00a0about twice the profit of all of the games available on <span class=\"skimlinks-unlinked\">mail.ru<\/span>.<br \/>\n<span style=\"color: #0000ff;\">WOWS\u7684\u5229\u6da6\u5927\u6982\u662f\u5176\u4ed6\u5728mail.ru\u4e0a\u53ef\u4ee5\u627e\u5230\u7684\u6e38\u620f\u7684\u4e24\u500d\u3002<br \/>\n\u8bd1\u6ce8\uff1amail.ru\u7b97\u662f\u4fc4\u7f57\u65af\u6700\u5927\u7684\u95e8\u6237\u7f51\u7ad9<\/span><\/p>\n<p>4. Globally, the number of concurrent players is rising.<br \/>\n<span style=\"color: #0000ff;\">4.\u4ece\u5168\u7403\u8303\u56f4\u6765\u8bb2\uff0c\u73a9\u5bb6\u6570\u91cf\u662f\u5728\u4e0a\u5347\u7684\u3002<\/span><\/p>\n<p>5. In April, WoWs Russian playerbase will stabilise.\u201d<br \/>\n<span style=\"color: #0000ff;\">5.\u56db\u6708\u7684\u8bdd\uff0c\u6bdb\u670d\u7684WOWS\u73a9\u5bb6\u6570\u91cf\u5e94\u8be5\u53ef\u4ee5\u7a33\u5b9a\u4e0b\u6765\u201d<\/span><\/p>\n<p>\u201cThe production cycle of a tank, from the beginning of the development to the release is about a year. For ships, it\u2019s about half a year. Because of that, it\u2019s nearly impossible to \u00a0react\u00a0quickly\u00a0to what is happening at a specific moment. When it comes to cycle of an update, the amount of interconnected\u00a0data that needs to be modified and tested is enormous. During those six months, there\u2019s a lot of stress put on some key people, who barely see their family and spend their nights working. I\u2019m not complaining, just explaining how it works. By virtue of its complexity and internal design, a\u00a0MMO game is about as complex as a space shuttle. Because of that, when I read on the forums about proposals on how to fix everything easily, I cannot help myself but smile. A lot of players have taken part in the game development with different\u00a0responsibilities. And all of them were staggered when they started to understand how complex a MMO game is. What is our governing principle when making decisions? It\u2019s you, the players. We listen, analyse, test \u2013 and according to that, we develop the game.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u201c\u5766\u514b\u7684\u5f00\u53d1\u5468\u671f\uff0c\u4ece\u5f00\u53d1\u5f00\u59cb\u76f4\u5230\u6b63\u5f0f\u653e\u51fa\u5927\u6982\u662f\u9700\u8981\u4e00\u5e74\u7684\u65f6\u95f4\u3002\u6218\u8230\u7684\u8bdd\u5927\u6982\u662f\u534a\u5e74\u3002\u6240\u4ee5\u8bf4\u60f3\u8981\u5bf9\u5f53\u5148\u7684\u67d0\u4e2a\u60c5\u51b5\u505a\u51fa\u5feb\u901f\u7684\u53cd\u5e94\u7684\u8bdd\u662f\u51e0\u4e4e\u4e0d\u53ef\u80fd\u7684\u3002\u5f53\u8bf4\u5230\u8865\u4e01\u7684\u5468\u671f\u7684\u8bdd\uff0c\u90a3\u4e9b\u4e92\u76f8\u6709\u8054\u7cfb\u7684\u5e76\u4e14\u8fd8\u9700\u8981\u8fdb\u884c\u66f4\u6539\u548c\u6d4b\u8bd5\u7684\u6570\u636e\u7684\u6570\u91cf\u662f\u4e0d\u53ef\u4f30\u91cf\u7684\u3002\u5728\u8fd9\u516d\u4e2a\u6708\u7684\u5468\u671f\u5185\uff0c\u5f88\u591a\u5173\u952e\u4eba\u7269\u8eab\u4e0a\u7684\u538b\u529b\u5176\u5b9e\u662f\u5f88\u5927\u7684\uff0c\u5f88\u5c11\u80fd\u591f\u56de\u5bb6\u770b\u5bb6\u4eba\uff0c\u5230\u665a\u4e0a\u4e86\u4e5f\u8fd8\u662f\u5728\u5de5\u4f5c\u3002\u6211\u5e76\u4e0d\u662f\u5728\u62b1\u6028\u4ec0\u4e48\uff0c\u6211\u53ea\u662f\u5728\u89e3\u91ca\u8fd9\u4e00\u5207\u5230\u5e95\u662f\u600e\u4e48\u56de\u4e8b\u3002\u7531\u4e8eMMO\u7684\u8fd9\u79cd\u590d\u6742\u6027\u548c\u5185\u90e8\u8bbe\u8ba1\uff0c\u5b83\u7684\u590d\u6742\u7a0b\u5ea6\u5e76\u4e0d\u4e9a\u4e8e\u5b87\u5b99\u98de\u8239\u3002\u56e0\u6b64\u6211\u6bcf\u6b21\u5728\u8bba\u575b\u4e0a\u770b\u5230\u8bf4\u8fd9\u4e2a\u95ee\u9898\u53ea\u8981\u8fd9\u6837\u90a3\u6837\u5c31\u80fd\u8f7b\u677e\u89e3\u51b3\u7684\u65f6\u5019\u6211\u90fd\u662f\u5728\u7b11\u7684\u3002\u5f88\u591a\u73a9\u5bb6\u5176\u5b9e\u90fd\u6709\u53c2\u4e0e\u8fc7\u5230\u6e38\u620f\u7684\u8bbe\u8ba1\u548c\u5f00\u53d1\u5f53\u4e2d\u3002\u5f53\u4ed6\u4eec\u610f\u8bc6\u5230\u4e00\u4e2aMMO\u7a76\u7adf\u6709\u591a\u590d\u6742\u7684\u65f6\u5019\u4ed6\u4eec\u5176\u5b9e\u90fd\u5403\u4e86\u4e00\u60ca\u3002\u6211\u4eec\u5728\u505a\u51fa\u5404\u79cd\u51b3\u5b9a\u7684\u65f6\u5019\u7684\u539f\u5219\u5230\u5e95\u662f\u4ec0\u4e48\uff1f\u662f\u4f60\u4eec\u8fd9\u4e9b\u73a9\u5bb6\u3002\u6211\u4eec\u542c\u53d6\u4f60\u4eec\u7684\u610f\u89c1\uff0c\u5206\u6790\uff0c\u6d4b\u8bd5\u2014\u2014\u6839\u636e\u8fd9\u4e9b\u7ed3\u679c\u518d\u53bb\u5f00\u53d1\u6e38\u620f\u3002\u201d<\/span><\/p>\n<p>About the people working for WG : \u201cThe former Head of Blizzard Europe is our Publishing Director, Frederic. Our US department is lead by Jay, who is from DICE and created Ubisoft America, Thain helps with tanks at the moment, he was the head of the FPS department at Activision, head of\u00a0human resources at Riot games, he formed the team working on League of Legends. And so on. Viktor Kisly works hard so that WG is a respectable and competent firm.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u4e3aWG\u5de5\u4f5c\u7684\u4eba\u4eec\uff1a\u201c\u66b4\u96ea\u6b27\u6d32\u90e8\u7684\u524d\u4efb\u8001\u5927Frederic\u73b0\u5728\u662f\u6211\u4eec\u7684\u51fa\u7248\u603b\u76d1\u3002\u6211\u4eec\u7684\u7f8e\u56fd\u90e8\u95e8\u662f\u7531\u521b\u5efa\u4e86\u7f8e\u56fd\u80b2\u78a7\u7684\uff0c\u51fa\u8eab\u4e8eDICE\u7684Jay\u9886\u5bfc\u7684\u3002\u52a8\u89c6\u66b4\u96ea\u7684FPS\u90e8\u95e8\u7684\u8001\u5927\uff0c\u66fe\u7ecf\u4e5f\u62c5\u4efb\u8fc7\u62f3\u5934\u516c\u53f8\u548cHR\u5e76\u4e14\u521b\u5efa\u4e86\u5236\u4f5c\u82f1\u96c4\u8054\u76df\u7684\u56e2\u961f\u7684Thain\u73b0\u5728\u6b63\u5728\u5e2e\u6211\u4eec\u5904\u7406\u5766\u514b\u65b9\u9762\u7684\u4e8b\u60c5\u3002\u8bf8\u5982\u6b64\u7c7b\u3002VK\u4e5f\u5728\u5f88\u52aa\u529b\u7684\u5de5\u4f5c\u624d\u80fd\u8ba9WG\u88ab\u79f0\u4f5c\u4e00\u5bb6\u503c\u5f97\u5c0a\u656c\u7684\uff0c\u800c\u4e14\u8fd8\u6709\u80fd\u529b\u7684\u516c\u53f8\u3002\u201d<\/span><\/p>\n<p>\u201cThe problem with balancing elements of the game\u00a0is that no amount of testing by\u00a0testers, supertesters or during public testing will give us a good representation of what will happen when it\u2019s eventually\u00a0released to all players. Often, all of our predictions are swept away by public statistics\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u201c\u5173\u4e8e\u6e38\u620f\u7684\u5e73\u8861\u95ee\u9898\u662f\u4e0d\u7ba1\u6d4b\u8bd5\u548c\u8d85\u6d4b\u8fd8\u6709\u5e38\u89c4\u6d4b\u8bd5\u670d\u5230\u5e95\u600e\u4e48\u6d4b\uff0c\u6211\u4eec\u4e5f\u4ece\u8fd9\u4e9b\u6d4b\u8bd5\u7ed3\u679c\u4e2d\u770b\u4e0d\u51fa\u8fd9\u4e9b\u5185\u5bb9\u5728\u6b63\u5f0f\u4e0a\u7ebf\u4e4b\u540e\u5230\u5e95\u4f1a\u600e\u4e48\u6837\u3002\u7ecf\u5e38\u4f1a\u51fa\u73b0\u6211\u4eec\u7684\u9884\u6d4b\u7684\u5e7b\u60f3\u88ab\u771f\u5b9e\u6570\u636e\u7684\u73b0\u5b9e\u65e0\u60c5\u6253\u7834\u7684\u60c5\u51b5\u3002\u201d<\/span><\/p>\n<p>About matchmaking, PPK explains: \u201cAt the moment, our algorithm works as follows: If a players is bottom tier with a given ship\u00a04 times in a row, the next battle, he\u2019s assured to be top tier. The counter is calculated for each ship, in addition to a general counter for the account. I have recently done some statistics regarding matchmaking, it seems the chance for getting into +0, +1, +2 battles is 40%, 30%, 30% respectively.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8eMM\u7684\u8bdd\uff0cPPK\u662f\u8fd9\u4e48\u89e3\u91ca\u7684\uff1a\u201c\u73b0\u5728\u7684\u8bdd\u6211\u4eec\u7684\u7b97\u6cd5\u662f\u8fd9\u6837\u7684\uff1a\u5982\u679c\u73a9\u5bb6\u8fde\u7eed\u57ab\u5e95\u56db\u8f6e\uff0c\u4e0b\u4e00\u573a\u4e00\u5b9a\u4f1a\u4f5c\u4e3a\u73ed\u957f\u51fa\u73b0\u3002\u6bcf\u8258\u8239\u90fd\u6709\u72ec\u7acb\u7684\u57ab\u5e95\u8ba1\u6570\u5668\uff0c\u540c\u65f6\u8fd8\u6709\u4e00\u4e2a\u8d26\u53f7\u8303\u56f4\u7684\u57ab\u5e95\u8ba1\u6570\u5668\u3002\u6211\u6700\u8fd1\u7ffb\u4e86\u4e0b\u6570\u636e\uff0c\u73b0\u5728\u8fdb\u5165+0\uff0c+1\u548c+2\u7684\u6218\u6597\u7684\u51e0\u7387\u5206\u522b\u662f40%\uff0c30%\uff0c30%\u3002\u201d<\/span><\/p>\n<p>\u201cCounters don\u2019t work on T10 ships since they\u2019re always top tier.<br \/>\n<span style=\"color: #0000ff;\">\u201c\u53e6\u591610\u7ea7\u662f\u6ca1\u6709\u57ab\u5e95\u8ba1\u6570\u5668\u7684\uff0c\u56e0\u4e3a\u5df2\u7ecf\u662f\u9876\u7ea7\u4e86\u3002<\/span><\/p>\n<p>Ideal balance: fully mirrored teams.<br \/>\n<span style=\"color: #0000ff;\">\u7406\u60f3\u4e2d\u7684\u5e73\u8861\uff1a\u5168\u90e8\u4e00\u6837\u7684\u961f\u4f0d\u914d\u7f6e\u3002<\/span><\/p>\n<p>Ideal gameplay: diverse, unpredictable, with prodigious\u00a0victories (winning against all odds, with less ships) and humiliating defeats. Those two points contradict each other.<br \/>\n<span style=\"color: #0000ff;\">\u7406\u60f3\u7684\u6e38\u620f\u6027\uff1a\u53d8\u5316\u591a\u6837\uff0c\u65e0\u6cd5\u9884\u6d4b\uff0c\u5404\u79cd\u60c5\u51b5\u4e0b\u7684\u80dc\u5229\uff08\u7a81\u7834\u5343\u96be\u4e07\u9669\u80dc\u5229\uff0c\u5c11\u8239\u4e5f\u53ef\u4ee5\u80dc\u5229\uff09\u4ee5\u53ca\u5404\u79cd\u60c5\u51b5\u4e0b\u7684\u8d25\u5317\u3002\u4f46\u662f\u8fd9\u4e24\u4e2a\u8bba\u70b9\u5176\u5b9e\u662f\u4e92\u76f8\u77db\u76fe\u7684\u3002<\/span><\/p>\n<p>The ideal matchmaker puts a player into battle as soon as he click \u201cTo Battle\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u7406\u60f3\u4e2d\u7684MM\u4f1a\u5728\u73a9\u5bb6\u70b9\u51fb\u201d\u6218\u6597\u201c\u4e4b\u540e\u5c31\u628a\u73a9\u5bb6\u4e22\u8fdb\u6218\u6597\u3002<\/span><\/p>\n<p>The ideal matchmaker carefully chooses for each player the ideal team composition and opposing team composition.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e2aMM\u4f1a\u4e3a\u6bcf\u4e2a\u73a9\u5bb6\u5c0f\u5fc3\u7684\u9009\u62e9\u4ed6\u7406\u60f3\u4e2d\u7684\u961f\u4f0d\u914d\u7f6e\u4ee5\u53ca\u5bf9\u9762\u7684\u914d\u7f6e\u3002<\/span><\/p>\n<p>Here again, these two points contradict each other.<br \/>\n<span style=\"color: #0000ff;\">\u518d\u8bf4\u4e00\u6b21\uff0c\u8fd9\u4e24\u4e2a\u8bba\u70b9\u662f\u4e92\u76f8\u77db\u76fe\u7684\u3002<\/span><\/p>\n<p>&gt; not rigidly tied to other elements of the system.<br \/>\n<span style=\"color: #0000ff;\">&gt; \u5e76\u4e0d\u548c\u5176\u4ed6\u7cfb\u7edf\u4e2d\u7684\u5143\u7d20\u7d27\u5bc6\u76f8\u8fde\u3002<\/span><\/p>\n<p>However, this is unfortunately not the case. Formerly, the matchmaker could create teams equal in strength but not in number of players in each teams, and it created interesting gameplay.<br \/>\n<span style=\"color: #0000ff;\">\u7136\u800c\u5176\u5b9e\u5e76\u4e0d\u662f\u8fd9\u6837\u3002\u4ee5\u524d\u7684\u8bdd\uff0cMM\u662f\u53ef\u4ee5\u521b\u5efa\u5f3a\u5ea6\u76f8\u7b49\uff0c\u4f46\u662f\u73a9\u5bb6\u6570\u91cf\u5e76\u4e0d\u5bf9\u7b49\u7684\u961f\u4f0d\u7684\u3002\u8fd9\u6837\u5c31\u9020\u5c31\u4e86\u5f88\u6709\u610f\u601d\u7684\u573a\u9762\u3002<\/span><\/p>\n<p>Then, the notion of \u201cSuperiority\u201d was introduced in the game and the number of players in each team became a very important factor. It was necessary to have the same number of players on each team.<br \/>\n<span style=\"color: #0000ff;\">\u4e8e\u662f\u6211\u4eec\u7ed9\u6e38\u620f\u52a0\u5165\u4e86\u201c\u5236\u6d77\u6743\u201d\u6a21\u5f0f\uff0c\u961f\u4f0d\u4e2d\u7684\u6bcf\u4e2a\u73a9\u5bb6\u90fd\u626e\u6f14\u7740\u4e00\u4e2a\u5f88\u91cd\u8981\u7684\u89d2\u8272\u3002\u8fd9\u6837\u7684\u8bdd\u4fdd\u8bc1\u6bcf\u961f\u73a9\u5bb6\u6570\u91cf\u76f8\u7b49\u5c31\u5f88\u91cd\u8981\u4e86\u3002<\/span><\/p>\n<p>It\u2019s similar to the problem with DD\u2019s.<br \/>\n<span style=\"color: #0000ff;\">\u5176\u5b9e\u9a71\u9010\u8230\u7684\u95ee\u9898\u4e5f\u662f\u4e00\u6837\u7684\u3002<\/span><\/p>\n<p>Of course, we could easily put a filter in the game that says \u201cno more than 3 DD\u2019s on each team\u201d and adapt everything else to that rule. But I would be happier if the players themselves would step on DD\u2019s toes, with beefed-up cruisers. It\u2019d make me much happier.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u7136\u4e86\uff0c\u6211\u4eec\u4e5f\u53ef\u4ee5\u76f4\u63a5\u7ed9\u6e38\u620f\u52a0\u4e0a\u4e00\u4e2a\u201c\u6bcf\u961f\u4e0d\u8d85\u8fc73DD\u201d\u7684\u9650\u5236\uff0c\u7136\u540e\u6e38\u620f\u7684\u5176\u4ed6\u5143\u7d20\u53bb\u9002\u5e94\u8fd9\u4e2a\u6539\u52a8\u3002\u4f46\u662f\u5982\u679c\u73a9\u5bb6\u4eec\u53ef\u4ee5\u81ea\u5df1\u5f00\u7740\u5404\u79cd\u5de1\u6d0b\u8230\u53bb\u627eDD\u7684\u9ebb\u70e6\u7684\u8bdd\u6211\u662f\u66f4\u52a0\u5f00\u5fc3\u7684\u3002\u201d<\/span><\/p>\n<p>mal_h on DD\u2019s overrepresentation : \u201cThe option of limiting the number of DD\u2019s in a battle is quick and simple. However it could have\u00a0a snowball effect on the DD\u2019s that are not chosen by the matchmaker. Let\u2019s say 10 DD\u2019s enter the queue, 6 of them are chosen in a battle, 4 remain in the queue. 10 more DD\u2019s enter the queue, the matchmaker let only 6 of them enter a\u00a0battle. Now, 8 are still waiting in the queue. So in the end, after a critical amount of time (if all of them have the patience to stay in the queue), will the matchmaker throw them all at once in a battle (pure DD battle)? Or will it throw them back to the port?\u201d<br \/>\n<span style=\"color: #0000ff;\">mal_h\u5173\u4e8eDD\u6570\u91cf\u8fc7\u591a\u7684\u8bf4\u6cd5\uff1a\u201c\u7684\u786e\uff0c\u76f4\u63a5\u9650\u5236\u6218\u6597\u4e2dDD\u7684\u6570\u91cf\u770b\u8d77\u6765\u662f\u4e2a\u7b80\u5355\u6709\u6548\u7684\u529e\u6cd5\u3002\u7136\u800cMM\u4e0d\u53bb\u9009\u62e9DD\u5bfc\u81f4\u7684\u540e\u679c\u5176\u5b9e\u50cf\u6eda\u96ea\u7403\u4e00\u6837\u8d8a\u6765\u8d8a\u5927\u3002\u6bd4\u5982\u8bf410\u4e2aDD\u8fdb\u5165\u4e86\u6218\u6597\u7b49\u5f85\u961f\u5217\u4e2d\uff0c\u5176\u4e2d6\u4e2a\u88ab\u9009\u4e86\uff0c4\u4e2a\u8fd8\u5446\u5728\u961f\u5217\u91cc\u3002\u53c8\u6765\u4e8610\u4e2aDD\uff0cMM\u53ea\u653e\u4e866\u4e2aDD\u8fdb\u5165\u6218\u6597\uff0c\u73b0\u5728\u961f\u5217\u4e2d\u67098\u4e2a\u4e86\u3002\u90a3\u5230\u6700\u540e\u7b49\u5230\u4e00\u6bb5\u65f6\u95f4\uff08\u5047\u8bbe\u6240\u6709DD\u90fd\u80fd\u5728\u961f\u5217\u4e2d\u8010\u5fc3\u7b49\u5f85\u7684\u8bdd\uff09\uff0c\u90a3MM\u662f\u628a\u4ed6\u4eec\u5168\u90e8\u4e22\u5728\u4e00\u8d77\uff08\u9a71\u9010\u8230\u5927\u6218\uff09\uff1f\u8fd8\u662f\u8bf4\u628a\u4ed6\u4eec\u5168\u90e8\u6254\u56de\u6bcd\u6e2f\uff1f\u201d<\/span><\/p>\n<p>BEWARE, WALL OF TEXT INCOMING<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u5927\u91cf\u6587\u5b57\u88ad\u6765<\/span><\/p>\n<p>The following discussion is very interesting (and quite different from what we\u2019re used to) but contains a lot of text which takes me forever to translate.<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u662f\u4e2a\u5f88\u6709\u610f\u601d\u7684\u8ba8\u8bba\uff08\u548c\u6211\u4eec\u66fe\u7ecf\u770b\u5230\u8fc7\u7684\u90a3\u79cd\u8ba8\u8bba\u4e0d\u4e00\u6837\uff09\u4f46\u662f\u5305\u542b\u4e86\u8bb8\u591a\u6587\u5b57\uff0c\u7ffb\u8bd1\u8d77\u6765\u5f88\u75db\u82e6\u3002<\/span><\/p>\n<p>The thread is about the lack of\u00a0communication from WG developers. In the thread, a player compares WG with a bortsch (kind of soup) company. \u201cIt\u2019d be as if\u00a0all your customers told you every day you need to put less carrots or more onions in your soup. Would you react after every comment? Well it\u2019s the same for WG\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u6574\u4e2a\u5e16\u5b50\u662f\u5173\u4e8eWG\u7684\u5f00\u53d1\u56e2\u961f\u548c\u73a9\u5bb6\u7684\u4ea4\u6d41\u4e0d\u8db3\u7684\u3002\u5e16\u5b50\u4e2d\u6709\u4e2a\u73a9\u5bb6\u628aWG\u548c\u7f50\u88c5\u7f57\u5b8b\u6c64\u516c\u53f8\u505a\u4e86\u5bf9\u6bd4\uff1a\u201c\u5c31\u50cf\u4f60\u7684\u987e\u5ba2\u6bcf\u5929\u90fd\u8ddf\u4f60\u8bb2\u5c11\u653e\u70b9\u841d\u535c\u591a\u653e\u70b9\u6d0b\u8471\u4e00\u6837\u3002\u4f60\u4f1a\u5bf9\u6bcf\u4e2a\u8bc4\u8bba\u90fd\u8ddf\u7740\u4ed6\u56de\u590d\u5417\uff1fWG\u5176\u5b9e\u4e5f\u662f\u4e00\u4e2a\u9053\u7406\u3002\u201d<\/span><\/p>\n<p><strong>This is mal_h\u2019s answer:<br \/>\n\u4ee5\u4e0b\u662fmal_h\u7684\u56de\u7b54\uff1a<\/strong><\/p>\n<p>\u201cThe analogy is rather good, but at the same time, we don\u2019t want to offend anyone. Players make suggestions out of interest for the game. I\u00a0instantly discard some of the suggestions I read\u2026.I\u2019d like to explain in details why the suggestion cannot be accepted, and could even be more harmful than helpful to the game. I start to write, but then I realize that the person I\u2019m writing to will not understand what I\u2019m talking about and will only get irritated thinking\u00a0that I\u2019m showing off. Let me make an analogy with the \u201cOrange revolution\u201d. It happens when\u00a0problems inherent to a society are artificially inflated and instead of trying to solve them, the society plunges into\u00a0self-destruction. In those situations, there are always opposing groups. In this case, there are two groups, one from Ukraine, one from Russia.<br \/>\n<span style=\"color: #0000ff;\">\u201c\u4f60\u8fd9\u4e2a\u6bd4\u55bb\u5176\u5b9e\u4e0d\u9519\uff0c\u4f46\u662f\u6211\u4eec\u5e76\u4e0d\u60f3\u5192\u72af\u4efb\u4f55\u4eba\u3002\u73a9\u5bb6\u4f1a\u63d0\u51fa\u4e00\u4e9b\u6ca1\u6709\u4efb\u4f55\u5efa\u8bbe\u6027\u7684\u610f\u89c1\u3002\u770b\u5230\u8fd9\u4e9b\u610f\u89c1\u6211\u90fd\u662f\u76f4\u63a5\u65e0\u89c6\u6389\u7684\u3002\u6211\u6765\u89e3\u91ca\u4e0b\u4e3a\u4ec0\u4e48\u8fd9\u4e9b\u610f\u89c1\u4e0d\u88ab\u63a5\u53d7\uff0c\u4e0d\u5982\u8bf4\u5047\u5982\u63a5\u53d7\u4e86\u8fd9\u4e9b\u610f\u89c1\u6e38\u620f\u53cd\u800c\u4f1a\u66f4\u52a0\u5b8c\u86cb\u3002\u5f53\u6211\u5199\u4e0b\u8fd9\u6bb5\u8bdd\u7684\u65f6\u5019\u6211\u610f\u8bc6\u5230\u6211\u56de\u590d\u7684\u73a9\u5bb6\u5e76\u4e0d\u80fd\u7406\u89e3\u6211\u5230\u5e95\u5728\u8bf4\u4ec0\u4e48\uff0c\u53cd\u800c\u4f1a\u8ba4\u4e3a\u6211\u662f\u5728\u88c5\u903c\u800c\u88ab\u6fc0\u6012\u3002\u6211\u62ff\u201c\u6a59\u8272\u9769\u547d\u201d\u6765\u4e3e\u4e2a\u4f8b\u5b50\u5427\u3002\u8fd9\u4e2a\u60c5\u51b5\u5176\u5b9e\u662f\u7531\u4e8e\u793e\u4f1a\u5185\u5728\u7684\u4e00\u4e9b\u95ee\u9898\u88ab\u8ba4\u4e3a\u7684\u717d\u52a8\u5e76\u4e14\u5938\u5927\uff0c\u800c\u4eba\u4eec\u4e0d\u53bb\u89e3\u51b3\u8fd9\u4e9b\u95ee\u9898\uff0c\u800c\u662f\u9009\u62e9\u4e86\u8df3\u8fdb\u81ea\u6211\u6bc1\u706d\u7684\u5927\u5751\u3002\u5728\u8fd9\u4e9b\u60c5\u51b5\u4e2d\u603b\u662f\u6709\u4e24\u4e2a\u4e92\u76f8\u5bf9\u7acb\u7684\u7fa4\u4f53\u3002\u5728\u6a59\u8272\u9769\u547d\u8fd9\u4e2a\u6817\u5b50\u4e2d\uff0c\u5bf9\u7acb\u7684\u4e24\u4e2a\u7fa4\u4f53\u662f\u4e4c\u514b\u5170\u548c\u4fc4\u7f57\u65af\u3002<\/span><\/p>\n<p>They are incurable. They don\u2019t need anything or report to anyone, they just need destruction. They don\u2019t know what it is to work to earn money. It is even more frequent on forums as people are hidden behind a nickname.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e9b\u4eba\u90fd\u65e0\u836f\u53ef\u533b\u3002\u4ed6\u4eec\u4e5f\u4e0d\u9700\u8981\u4ec0\u4e48\u4e1c\u897f\uff0c\u4e5f\u5e76\u4e0d\u9700\u8981\u5bf9\u4ec0\u4e48\u4eba\u8fdb\u884c\u6c47\u62a5\uff0c\u4ed6\u4eec\u53ea\u9700\u8981\u6bc1\u706d\u800c\u5df2\u3002\u4ed6\u4eec\u4e5f\u4e0d\u77e5\u9053\u5de5\u4f5c\u548c\u8d5a\u94b1\u662f\u4ec0\u4e48\u3002\u5728\u5404\u79cd\u8bba\u575b\u4e0a\u770b\u89c1\u8fd9\u4e9b\u4eba\u62ab\u7740\u9a6c\u7532\u53cd\u800c\u66f4\u52a0\u5e38\u89c1\u3002<\/span><\/p>\n<p>It is important to see this and understand it. They destroy game communities, not on their own, but by manipulating sensitive persons. That is why we have a hard time discerning who is who. Whom is it worth speaking to, who isn\u2019t. That\u2019s why it\u2019s hard (sometimes even useless)\u00a0to speak to people who are overwhelmed with negative emotions. When the forum finally reaches the point where\u00a0any dialogue turns into a slaughter, who will be the victims? The constructive part of the community will be the first victim. And no Community manager or developer can do\u00a0anything about it, no matter how hard they try. Only those who really like the game, those who understand what is happening and can make the difference between the terminators and the victims, will be able to bring the forums back from the point of no return.<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u8981\u7406\u89e3\u8fd9\u4e2a\u60c5\u51b5\u3002\u4ed6\u4eec\u4f1a\u6bc1\u706d\u6574\u4e2a\u6e38\u620f\u7684\u793e\u7fa4\uff0c\u800c\u4e14\u4e0d\u662f\u901a\u8fc7\u81ea\u5df1\u7684\u529b\u91cf\uff0c\u800c\u662f\u53bb\u64cd\u7eb5\u90a3\u4e9b\u5f88\u654f\u611f\u7684\u4eba\u6765\u8fbe\u5230\u8fd9\u4e2a\u76ee\u7684\u3002\u8fd9\u4e5f\u5c31\u662f\u4e3a\u4ec0\u4e48\u6211\u4eec\u82b1\u4e86\u5f88\u957f\u65f6\u95f4\u6765\u8fa8\u522b\u5230\u5e95\u8c01\u662f\u8c01\uff0c\u8c01\u503c\u5f97\u53bb\u5bf9\u8bdd\uff0c\u8c01\u4e0d\u503c\u5f97\u3002\u4e5f\u5c31\u662f\u4e3a\u4ec0\u4e48\u6709\u7684\u65f6\u5019\u60f3\u8981\u548c\u90a3\u4e9b\u5145\u6ee1\u4e86\u8d1f\u9762\u60c5\u7eea\u7684\u4eba\u5bf9\u8bdd\u662f\u5f88\u96be\u7684\uff08\u6709\u7684\u65f6\u5019\u662f\u6beb\u65e0\u610f\u4e49\u7684\uff09\u3002\u5f53\u8bba\u575b\u53d8\u6210\u4efb\u4f55\u4e00\u53e5\u53d1\u8a00\u90fd\u4f1a\u88ab\u77ac\u95f4\u66f2\u89e3\u7684\u65f6\u5019\uff0c\u8c01\u624d\u662f\u771f\u6b63\u7684\u53d7\u5bb3\u8005\uff1f\u6574\u4e2a\u793e\u7fa4\u4e2d\u6700\u6709\u5efa\u8bbe\u6027\u7684\u4eba\u4f1a\u6210\u4e3a\u7b2c\u4e00\u6279\u53d7\u5bb3\u8005\u3002\u800c\u4e14\u793e\u7fa4\u7ba1\u7406\u548c\u5f00\u53d1\u56e2\u961f\u7684\u4e58\u5458\u4e5f\u65e0\u8ba1\u53ef\u65bd\u3002\u53ea\u6709\u90a3\u4e9b\u771f\u6b63\u559c\u6b22\u6e38\u620f\uff0c\u5e76\u4e14\u7406\u89e3\u5f53\u4e0b\u72b6\u51b5\uff0c\u800c\u4e14\u53ef\u4ee5\u548c\u90a3\u4e9b\u6bc1\u706d\u8005\u548c\u53d7\u5bb3\u8005\u4fdd\u6301\u4e00\u5b9a\u8ddd\u79bb\u7684\u4eba\u624d\u80fd\u591f\u62ef\u6551\u8fd9\u4e2a\u8bba\u575b\u3002<\/span><\/p>\n<p>I\u2019d like to change your Bortsch analogy into an airplane analogy. The game is at least as complex as an airplane. And experienced\u00a0passengers\u2019 advice is valuable but not always implemented. We gladly listen, think, speak and explain. But without your help, we can\u2019t make the difference between passengers and terrorists ready to blow themselves up. You\u2019re the only ones able to do that.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u89c9\u5f97\u4f60\u8fd9\u4e2a\u7f57\u5b8b\u6c64\u7684\u4f8b\u5b50\u8fd8\u662f\u4e0d\u597d\uff0c\u6362\u6210\u98de\u673a\u4f1a\u597d\u4e00\u4e9b\u3002\u8fd9\u6e38\u620f\u5f80\u5c11\u4e86\u8bf4\u4e5f\u548c\u4e00\u67b6\u98de\u673a\u4e00\u6837\u590d\u6742\u3002\u90a3\u4e9b\u7ecf\u9a8c\u8001\u9053\u7684\u4e58\u5ba2\u7684\u610f\u89c1\u7684\u786e\u5f88\u6709\u4ef7\u503c\uff0c\u4f46\u662f\u5e76\u4e0d\u4e00\u5b9a\u4f1a\u5b9e\u88c5\u3002\u6211\u4eec\u4f1a\u542c\uff0c\u4f1a\u53bb\u601d\u8003\uff0c\u53d1\u8a00\u5e76\u4e14\u89e3\u91ca\u3002\u4f46\u662f\u5728\u6ca1\u6709\u73a9\u5bb6\u7684\u5e2e\u52a9\u4e0b\u6211\u4eec\u662f\u5206\u4e0d\u6e05\u6b63\u5e38\u7684\u4e58\u5ba2\u548c\u60f3\u8981\u81ea\u7206\u7684\u75af\u72c2\u4f0a\u51e1\u4e4b\u95f4\u7684\u533a\u522b\u7684\u3002\u53ea\u6709\u73a9\u5bb6\u53ef\u4ee5\u505a\u5230\u3002<\/span><\/p>\n<p>By the way, here\u2019s a video showing the evolution of WoWs over the course of its many versions. [It\u2019s in Russian but it shows some nice screenshots for those who don\u2019t know how it looked like before]. <a class=\"bbc_url\" href=\"http:\/\/www.youtube.com\/watch?v=dFOJeueeWcw%C2%A0%C2%A0\" target=\"_blank\">VIDEO<\/a>\u201d<br \/>\n<span style=\"color: #0000ff;\">\u987a\u4fbf\u4e00\u8bf4\uff0c\u6211\u8fd9\u91cc\u6709\u4e00\u4e2a\u5173\u4e8eWOWS\u5728\u8fd9\u4e48\u591a\u7248\u672c\u4e2d\u7684\u8fdb\u5316\u5386\u7a0b\u7684\u89c6\u9891[\u89c6\u9891\u662f\u6bdb\u6587\u7684\uff0c\u4f46\u662f\u91cc\u9762\u6709\u5f88\u591a\u5f88\u4e0d\u9519\u7684\u622a\u56fe]\u3002<\/span><a href=\"http:\/\/www.youtube.com\/watch?v=dFOJeueeWcw%C2%A0%C2%A0\">\u89c6\u9891Youtube\u94fe\u63a5<\/a>\u201c<\/p>\n<p><strong>A player\u2019s answer to that <\/strong>: \u201cIt\u2019s a good analogy (with the plane) but to know how passengers can be more comfortably seated, you need to ask them and not decide for them. For instance, nothing was done or is planned for the interface (I\u2019m not talking about TB, RB functionalities). And the old one doesn\u2019t work that well.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u67d0\u4e2a\u73a9\u5bb6\u7684\u56de\u7b54\uff1a\u201d\uff08\u98de\u673a\u7684\uff09\u6bd4\u55bb\u4e5f\u4e0d\u9519\uff0c\u4f46\u662f\u60f3\u8981\u77e5\u9053\u8fd9\u4e9b\u4e58\u5ba2\u600e\u4e48\u5750\u624d\u80fd\u8212\u670d\uff0c\u4f60\u5f97\u95ee\u4ed6\u4eec\u7684\u610f\u89c1\uff0c\u800c\u4e0d\u662f\u5e2e\u4ed6\u4eec\u505a\u51fa\u8fd9\u4e9b\u51b3\u5b9a\u3002\u6bd4\u5982\u8bf4\u754c\u9762\u5c31\u4e00\u76f4\u6ca1\u6709\u6539\u52a8\uff0c\u4e5f\u6ca1\u6709\u8ba1\u5212\u8981\u6539\u52a8\uff08\u8fd9\u8fd8\u4e0d\u7b97\u7ec4\u961f\u6218\u548c\u5929\u68af\u7684\u529f\u80fd\uff09\u3002\u800c\u4e14\u539f\u6765\u7684\u90a3\u4e2a\u754c\u9762\u4e5f\u4e0d\u548b\u5730\u3002\u201c<\/span><\/p>\n<p><b>mal_h<\/b>:\u00a0\u201cI will likely trigger a new wave of angry mob but I\u2019ll try to explain. Be patient and try to hear me out. Let\u2019s keep the plane analogy that works rather well.<br \/>\n<span style=\"color: #0000ff;\">mal_h\uff1a\u201d\u6211\u4f30\u8ba1\u63a5\u4e0b\u6765\u7684\u8fd9\u6bb5\u8bdd\u4f1a\u518d\u62c9\u4e00\u6279\u4ec7\u6068\uff0c\u4f46\u662f\u6211\u4f1a\u89e3\u91ca\u3002\u8bf7\u8010\u5fc3\u542c\u6211\u8bf4\u5b8c\u3002\u5c31\u7559\u4e0b\u8fd9\u4e2a\u98de\u673a\u7684\u4f8b\u5b50\u6765\u8bf4\u3002<\/span><\/p>\n<p>You pretend it\u2019s obvious \u201cpassengers know best how they can be more comfortably seated\u201d. Well let me take the role of the passengers (we all were once in their shoes), how can we be seated more comfortably?<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u7684\u5047\u8bbe\u662f\u201c\u4e58\u5ba2\u81ea\u5df1\u77e5\u9053\u4ed6\u4eec\u600e\u4e48\u5750\u624d\u80fd\u8212\u670d\u201d\u3002\u90a3\u6211\u6765\u626e\u6f14\u4e58\u5ba2\u7684\u89d2\u8272\u597d\u4e86\uff08\u53cd\u6b63\u5927\u5bb6\u66fe\u7ecf\u90fd\u505a\u8fc7\u4e58\u5ba2\uff09\uff0c\u6211\u4eec\u600e\u4e48\u5750\u624d\u80fd\u8212\u670d\u5462\uff1f<\/span><\/p>\n<p>This will be a perfect analogy for the suggestions found on the forums, I will be the passengers and you, the aircraft developer.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u5bf9\u4e8e\u8bba\u575b\u4e0a\u7684\u8fd9\u4e9b\u5404\u79cd\u610f\u89c1\u5176\u5b9e\u662f\u4e2a\u6700\u597d\u7684\u4f8b\u5b50\u3002\u6211\u6765\u4f5c\u4e3a\u4e58\u5ba2\uff0c\u4f60\u6765\u4f5c\u4e3a\u98de\u673a\u7684\u5f00\u53d1\u4eba\u5458\u3002<\/span><\/p>\n<p>1. There should be enough room for tall, small and corpulent passengers.<br \/>\n<span style=\"color: #0000ff;\">1.\u9ad8\u77ee\u80d6\u7626\u7684\u4e58\u5ba2\u90fd\u5e94\u8be5\u6709\u8db3\u591f\u7684\u7a7a\u95f4\u3002<\/span><\/p>\n<p>2. There should be enough room for passengers to stretch their legs and adjust\u00a0their chair in a lying position.<br \/>\n<span style=\"color: #0000ff;\">2.\u4e58\u5ba2\u5e94\u8be5\u53ef\u4ee5\u6709\u53ef\u4ee5\u628a\u817f\u4f38\u76f4\u7684\u7a7a\u95f4\uff0c\u8fd8\u80fd\u628a\u5ea7\u4f4d\u8c03\u5230\u8eba\u4e0b\u7684\u4f4d\u7f6e\u3002<\/span><\/p>\n<p>3. Air conditioning and light switches needs to be easily and comfortably reached by tall, small, corpulent and thin passengers.<br \/>\n<span style=\"color: #0000ff;\">3.\u5404\u79cd\u4e58\u5ba2\u90fd\u5e94\u8be5\u80fd\u591f\u8f7b\u677e\u7684\u78b0\u5230\u7a7a\u8c03\u548c\u706f\u5149\u7684\u5f00\u5173\u3002<\/span><\/p>\n<p>4. Every seat should be near a window and the window should be centered so the passenger can easily look out of it.<br \/>\n<span style=\"color: #0000ff;\">4.\u6bcf\u4e2a\u5ea7\u4f4d\u90fd\u5e94\u8be5\u9760\u8fd1\u7a97\u6237\uff0c\u800c\u4e14\u7a97\u6237\u5e94\u8be5\u8981\u5c45\u4e2d\uff0c\u8fd9\u6837\u7684\u8bdd\u4e58\u5ba2\u624d\u80fd\u4e0d\u8d39\u529b\u7684\u770b\u51fa\u53bb<\/span><\/p>\n<p>5. Seats must have armrests and an adjustable headrest, and preferably be equipped with heating\/air conditioning and massage. As usual they should fit tall, small, corpulent or thin passengers.<br \/>\n<span style=\"color: #0000ff;\">5.\u4f5c\u4e3a\u5e94\u8be5\u6709\u6276\u624b\uff0c\u8fd8\u8981\u6709\u53ef\u8c03\u7684\u5934\u6795\uff0c\u6700\u597d\u8fd8\u6709\u6309\u6469\u529f\u80fd\u548c\u52a0\u70ed\/\u7a7a\u8c03\u529f\u80fd\u3002\u5f53\u7136\u548c\u524d\u9762\u7684\u4e00\u6837\uff0c\u9ad8\u77ee\u80d6\u7626\u7684\u4e58\u5ba2\u90fd\u8981\u6709\u7684\u5750\u3002<\/span><\/p>\n<p>6. Seats must be next to an aisle so passengers can get up or sit down without disturbing others.<br \/>\n<span style=\"color: #0000ff;\">6.\u5ea7\u4f4d\u5fc5\u987b\u8981\u9760\u8fd1\u8fc7\u9053\uff0c\u8fd9\u6837\u7684\u8bdd\u53ef\u4ee5\u4e0d\u7528\u6253\u6270\u522b\u4eba\u5c31\u80fd\u591f\u5750\u4e0b\/\u7ad9\u8d77\u6765\u3002<\/span><\/p>\n<p>7. The heating and air conditioning system need to provide specific air\u00a0humidity, temperature and pressure.<br \/>\n<span style=\"color: #0000ff;\">7.\u52a0\u70ed\u548c\u7a7a\u8c03\u7cfb\u7edf\u5fc5\u987b\u8981\u505a\u6210\u53ef\u8c03\u6e7f\u5ea6\uff0c\u6e29\u5ea6\u548c\u538b\u529b\u3002<\/span><\/p>\n<p>8. Spaces between rows must be large enough so passengers can easily pass each other (including corpulent passengers).<br \/>\n<span style=\"color: #0000ff;\">8.\u4e24\u5217\u5ea7\u4f4d\u4e4b\u95f4\u7684\u7a7a\u95f4\u8981\u8db3\u591f\u5927\uff0c\u8fd9\u6837\u7684\u8bdd\u53ef\u4ee5\u8f7b\u677e\u7684\u7ed5\u8fc7\u5176\u4ed6\u4eba\uff08\u5305\u62ec\u80a5\u80d6\u7684\u4e58\u5ba2\uff09<\/span><\/p>\n<p>9. Luggage compartments must be large enough to contain all types of luggage.<br \/>\n<span style=\"color: #0000ff;\">9.\u884c\u674e\u67b6\u5fc5\u987b\u8db3\u591f\u5927\uff0c\u8981\u80fd\u591f\u585e\u4e0b\u6240\u6709\u79cd\u7c7b\u7684\u884c\u674e\u624d\u884c\u3002<\/span><\/p>\n<p>10. Cumbersome\u00a0luggage should be loaded and unloaded quickly and should not have any damage, be placed on top of each other or be dirtied.<br \/>\n<span style=\"color: #0000ff;\">10.\u5927\u4ef6\u884c\u674e\u5fc5\u987b\u8981\u80fd\u591f\u5feb\u901f\u7684\u88c5\u4e0a\/\u5378\u4e0b\u98de\u673a\u3002\u8fd8\u4e0d\u80fd\u6709\u4efb\u4f55\u635f\u4f24\uff0c\u4e0d\u80fd\u5806\u5728\u4e00\u8d77\uff0c\u4e5f\u4e0d\u80fd\u53d8\u810f\u3002<\/span><\/p>\n<p>11. Windows should be large enough and preferably square for passengers to see outside easily. Preferably, it should have a sliding panel to have some ventilation.<br \/>\n<span style=\"color: #0000ff;\">11.\u7a97\u6237\u8981\u8db3\u591f\u5927\uff0c\u6700\u597d\u662f\u65b9\u5f62\u7684\uff0c\u8fd9\u6837\u4e58\u5ba2\u5c31\u80fd\u76f4\u63a5\u770b\u51fa\u53bb\u4e86\u3002\u6700\u597d\u662f\u52a0\u5165\u901a\u98ce\u529f\u80fd\u3002<\/span><\/p>\n<p>12. Seats for children should be separated from the others with soundproof partition.<br \/>\n<span style=\"color: #0000ff;\">12.\u513f\u7ae5\u7528\u7684\u5ea7\u6905\u6700\u597d\u548c\u5176\u4ed6\u4e58\u5ba2\u7684\u5206\u5f00\uff0c\u8fd8\u8981\u5e26\u9694\u97f3\u529f\u80fd\u3002<\/span><\/p>\n<p>13. Passengers should have the option to choose their neighbour \u2013 man or woman, nationality, religion.<br \/>\n<span style=\"color: #0000ff;\">13.\u4e58\u5ba2\u5e94\u8be5\u53ef\u4ee5\u9009\u62e9\u4ed6\u4eec\u90bb\u5ea7\u5750\u7684\u662f\u8c01\u2014\u6027\u522b\uff0c\u56fd\u9645\uff0c\u5b97\u6559\u4fe1\u4ef0\u7b49\u7b49\u3002<\/span><\/p>\n<p>14. Meals on board should take into account each passenger\u2019s health, tastes, traditions, including religion. Meals of every kind should be provided, kosher, halal, gluten free, vegetarian, even human meat for cannibals.<br \/>\n<span style=\"color: #0000ff;\">14.\u98de\u673a\u9910\u5e94\u8be5\u8003\u8651\u5230\u6bcf\u4e2a\u4e58\u5ba2\u7684\u5065\u5eb7\uff0c\u53e3\u5473\uff0c\u4e60\u60ef\uff0c\u5305\u62ec\u5b97\u6559\u7b49\u7b49\u3002\u5e94\u8be5\u6709\u5404\u79cd\u5404\u6837\u7684\u98de\u673a\u9910\u624d\u884c\uff0c\u72b9\u592a\u6559\u7684\uff0c\u6e05\u771f\u7684\uff0c\u65e0\u6dc0\u7c89\u7684\uff0c\u7d20\u98df\u7684\uff0c\u8fd8\u5f97\u7ed9\u98df\u4eba\u65cf\u51c6\u5907\u4eba\u8089\u3002<\/span><\/p>\n<p>15. Obese people should be able to expand their seat to a size which they\u2019re comfortable with.<br \/>\n<span style=\"color: #0000ff;\">15.\u80a5\u80d6\u7684\u4e58\u5ba2\u5e94\u8be5\u53ef\u4ee5\u628a\u6905\u5b50\u6269\u5c55\u5230\u4e00\u4e2a\u4ed6\u4eec\u8ba4\u4e3a\u8212\u9002\u7684\u5c3a\u5bf8\u624d\u884c\u3002<\/span><\/p>\n<p>16. Flight cost should be appropriate for all passengers, preferably free.<br \/>\n<span style=\"color: #0000ff;\">16.\u98de\u673a\u7968\u7684\u4ef7\u683c\u6700\u597d\u662f\u5408\u7406\u4e00\u4e9b\uff0c\u6700\u597d\u4e0d\u8981\u94b1<\/span><\/p>\n<p>17. Purchase of a premium flight should provide a flight twice as fast and its price should be affordable for all social classes.<br \/>\n<span style=\"color: #0000ff;\">17.\u5934\u7b49\u8231\u5e94\u8be5\u8ba9\u98de\u884c\u65f6\u95f4\u7f29\u77ed\u4e00\u534a\uff0c\u800c\u4e14\u5927\u5bb6\u90fd\u8981\u4e70\u5f97\u8d77\u624d\u884c\u3002<\/span><\/p>\n<p>Well, with all the suggestions I got from the passengers, there should be 78 points in total but I think that 17 is enough.<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u770b\uff0c\u8fd9\u4e9b\u5c31\u662f\u6211\u4ece\u4e58\u5ba2\u90a3\u6536\u96c6\u6765\u7684\u610f\u89c1\uff0c\u4e00\u5171\u670978\u6761\u4f46\u662f\u6211\u89c9\u5f9717\u6761\u5c31\u591f\u4e86\u3002<\/span><\/p>\n<p>Now tell me, as an airplane developer, how you will fulfill all of those wishes and if you can do it by tomorrow?<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u73b0\u5728\u8ddf\u6211\u8bb2\u8bb2\uff0c\u4f60\u4f5c\u4e3a\u98de\u673a\u7684\u8bbe\u8ba1\u5e08\u4f60\u662f\u8981\u600e\u4e48\u6837\u5728\u660e\u5929\u5c31\u89e3\u51b3\u8fd9\u4e9b\u4e0d\u540c\u4e58\u5ba2\u7684\u613f\u671b\uff1f<\/span><\/p>\n<p>And tomorrow, I\u2019ll start to complain about your laziness, your stupidity and your greed.<br \/>\n<span style=\"color: #0000ff;\">\u800c\u4e14\u4ece\u660e\u5929\u5f00\u59cb\u6211\u5c31\u4f1a\u5f00\u59cb\u62b1\u6028\u4f60\u6709\u591a\u61d2\uff0c\u591a\u7b28\u8fd8\u591a\u8d2a\u5a6a\u3002<\/span><\/p>\n<p>I\u2019d like to mention two areas in which, according to my long experience,\u00a0everybody seem to be an expert: 1. Interface. 2. Game design.<br \/>\n<span style=\"color: #0000ff;\">\u987a\u4fbf\u6839\u636e\u6211\u8fd9\u4e48\u4e45\u7684\u7ecf\u9a8c\uff0c\u6211\u60f3\u8981\u63d0\u4e24\u4e2a\u5927\u5bb6\u90fd\u662f\u4e13\u5bb6\u7684\u65b9\u9762\uff1a1.\u6e38\u620f\u754c\u9762\u30022.\u6e38\u620f\u7684\u8bbe\u8ba1\u3002<\/span><\/p>\n<p>A few words about the interface.<br \/>\n<span style=\"color: #0000ff;\">\u754c\u9762\u6211\u5c11\u8bf4\u4e24\u53e5\u3002<\/span><\/p>\n<p>The interface is how the game interacts with you, in other words, it\u2019s the game itself. In order to change it, we usually have to change the game. Let\u2019s take the plane analogy once again and talk about windows. They are the plane interface with passengers. And they are also part of the plane. See point 11 (above), why aren\u2019t windows centered with each seat? I have to tilt my head to see something? This interface is crap! And the form is strange and not to my liking. It should be square, centered with my seat, with a sliding panel in case my neighbour farts.<br \/>\n<span style=\"color: #0000ff;\">\u754c\u9762\u5176\u5b9e\u662f\u6e38\u620f\u548c\u4f60\u8fdb\u884c\u4e92\u52a8\u7684\u65b9\u6cd5\u3002\u6362\u53e5\u8bdd\u8bf4\uff0c\u5c31\u662f\u6e38\u620f\u672c\u8eab\u3002\u60f3\u8981\u6539\u52a8\u754c\u9762\u5c31\u5fc5\u987b\u8981\u6539\u52a8\u6e38\u620f\u3002\u518d\u6765\u62ff\u98de\u673a\u8fd9\u4e2a\u4f8b\u5b50\u8bf4\u4e8b\uff0c\u98de\u673a\u7684\u7a97\u6237\u3002\u8fd9\u5176\u5b9e\u5c31\u662f\u98de\u673a\u548c\u4e58\u5ba2\u8fdb\u884c\u4e92\u52a8\u7684\u754c\u9762\u3002\u800c\u4e14\u8fd8\u662f\u98de\u673a\u7684\u4e00\u90e8\u5206\u3002\u8bf7\u770b\u4e0a\u9762\u7684\u7b2c11\u70b9\uff0c\u4e3a\u4ec0\u4e48\u7a97\u6237\u548c\u5ea7\u4f4d\u4e0d\u662f\u5c45\u4e2d\u7684\uff1f\u6211\u8fd8\u5f97\u8f6c\u5934\u624d\u80fd\u770b\u4e1c\u897f\u54af\uff1f\u8fd9\u4f60\u5988\u754c\u9762\u5c31\u662f\u4e00\u6ce1\u5c4e\uff01\u800c\u4e14\u7a97\u6237\u7684\u5f62\u72b6\u6211\u4e5f\u4e0d\u559c\u6b22\uff0c\u6700\u597d\u662f\u65b9\u5f62\u7684\uff0c\u548c\u6211\u7684\u6905\u5b50\u5c45\u4e2d\uff0c\u6700\u597d\u6709\u901a\u98ce\u529f\u80fd\uff0c\u8fd9\u6837\u6211\u65c1\u8fb9\u7684\u4eba\u653e\u5c41\u4e86\u4e5f\u65e0\u6240\u8c13\u3002<\/span><\/p>\n<p>Everything evolves and some of the points I listed above are without no doubt already implemented in airplane services in one form or another.<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u7136\uff0c\u968f\u7740\u4e00\u5207\u90fd\u5728\u8fdb\u5316\uff0c\u6211\u4e0a\u9762\u5217\u51fa\u7684\u70b9\u7684\u90e8\u5206\u529f\u80fd\u5df2\u7ecf\u4ee5\u5404\u79cd\u5f62\u5f0f\u5b9e\u88c5\u4e86\u3002<\/span><\/p>\n<p>And we\u2019re making sure the game is evolving. Once again, go watch the video I linked to see how the game evolved.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u4e5f\u4f1a\u4fdd\u8bc1\u6e38\u620f\u4e5f\u5728\u8fdb\u5316\u3002\u6211\u518d\u8bf4\u4e00\u6b21\uff0c\u53bb\u770b\u90a3\u4e2a\u6e38\u620f\u5230\u5e95\u662f\u600e\u4e48\u8fdb\u5316\u7684\u89c6\u9891\u3002<\/span><\/p>\n<p>Moreover, I\u2019m very grateful for all the players who\u00a0post their suggestions and don\u2019t get angry if we don\u2019t respond to every one of you, we are several thousands less than you are and we have to develop a game on top of that. We make the game according to our capabilities and your <span class=\"skimlinks-unlinked\">advice.The<\/span> more emotional conversations become, the harder it is for us to develop the game and answer to your suggestions.<br \/>\n<span style=\"color: #0000ff;\">\u53e6\u5916\u6211\u5bf9\u4e8e\u90a3\u4e9b\u5728\u8bba\u575b\u4e0a\u53d1\u4e86\u4ed6\u4eec\u7684\u5efa\u8bae\uff0c\u5e76\u4e14\u5bf9\u4e8e\u6ca1\u6709\u5f97\u5230\u6211\u4eec\u7684\u56de\u590d\u4e5f\u6ca1\u6709\u751f\u6c14\u7684\u73a9\u5bb6\u8868\u793a\u611f\u8c22\u3002\u6211\u4eec\u4f1a\u6839\u636e\u6211\u4eec\u7684\u80fd\u529b\u4ee5\u53ca\u4f60\u4eec\u7684\u5efa\u8bae\u6765\u5236\u4f5c\u6e38\u620f\u7684\u3002\u968f\u7740\u5bf9\u8bdd\u53d8\u5f97\u8d8a\u6765\u8d8a\u611f\u6027\uff0c\u6211\u4eec\u5f00\u53d1\u6e38\u620f\u4e5f\u4f1a\u53d8\u5f97\u8d8a\u56f0\u96be\uff0c\u60f3\u8981\u56de\u7b54\u4f60\u4eec\u7684\u5efa\u8bae\u4e5f\u5c31\u53d8\u5f97\u8d8a\u56f0\u96be\u3002<\/span><\/p>\n<p>It\u2019s possible that I\u2019m becoming a Buddhist but I think together we can improve the communication between us, both in form and content. At least, on our side, we will try.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u6211\u8fd9\u597d\u50cf\u8bf4\u7684\u8ddf\u4f5b\u6559\u5f92\u4e00\u6837\uff0c\u4f46\u662f\u6211\u89c9\u5f97\u6211\u4eec\u53ef\u4ee5\u52a0\u5f3a\u6211\u4eec\u4e4b\u95f4\u7684\u4ea4\u6d41\uff0c\u65e0\u8bba\u662f\u4ece\u7cbe\u795e\u8fd8\u662f\u4ece\u7269\u8d28\u5c42\u9762\u4e0a\u3002\u81f3\u5c11\uff0c\u6211\u4eec\u4f1a\u5c1d\u8bd5\u7684\u3002\u201d<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/thearmoredpatrol.com\/2016\/ &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=17940\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-17940","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/17940","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17940"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/17940\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17940"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17940"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17940"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}