{"id":17863,"date":"2016-03-06T13:54:40","date_gmt":"2016-03-06T05:54:40","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=17863"},"modified":"2016-03-06T22:57:12","modified_gmt":"2016-03-06T14:57:12","slug":"%e3%80%90wows-qa%e3%80%9120160305","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=17863","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/03\/05"},"content":{"rendered":"<p><strong>Source:http:\/\/thearmoredpatrol.com\/2016\/03\/05\/wows-qa-5th-march-2016\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Our Russian contact says:<br \/>\n<span style=\"color: #0000ff;\">\u6bdb\u670d\u7684\u7ebf\u4eba\u8868\u793a\uff1a<\/span><\/p>\n<div>-New premiums are USS Arizona and HMS Campbeltown.<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u91d1\u5e01\u8239\u4f1a\u662f\u7f8e\u56fd\u7684\u4e9a\u5229\u6851\u90a3\u53f7\u6218\u8230\uff08BB-39\uff09\u548c\u82f1\u56fd\u7684&#8221;\u574e\u8d1d\u5c14\u57ce\u201c\u53f7\u9a71\u9010\u8230\uff08\u539f\u7f8e\u56fd\u5a01\u514b\u65af\u7ea7 DD-131 \u201d\u5e03\u574e\u5357\u201c\u53f7\uff09\u3002<\/span><\/div>\n<div>-On April 1 will be fun event with \u201cvery pocket battleships\u201d: Botishkaf USSR, Pokeboat IGN, Das Boot KM and Bottlesheep USN.<br \/>\n<span style=\"color: #0000ff;\">\u611a\u4eba\u8282\u7684\u6d3b\u52a8\u662f\u8fd9\u4e9b\u201c\u8d85\u8896\u73cd\u6218\u8230\u201d\uff1a\u82cf\u8054\u7684\u201cBotishkaf\u201d\uff08\u8bf7\u6c42\u82cf\u8054\u8bed\u652f\u63f4\uff09\uff0cIJN\u7684\u53e3\u888b\u6218\u8230\uff08Pokemon + Boat = Poke boat\uff09\uff0cDas Boot KM\uff08Das Boot\u662f\u5fb7\u56fd\u7684\u4e00\u90e8\u7535\u5f71\uff0c\u56fd\u5185\u7ffb\u8bd1\u4e3a\u201c\u4ece\u6d77\u5e95\u51fa\u51fb\u201d\uff09\uff0c\u548cUSN\u7684Bottlessheep\uff08Bottleship\uff0c\u4e0b\u56fe\u4e2d\u7684\u4e1c\u897f\uff09<\/span><\/div>\n<div>\u00a0<img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-17865\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/03\/gDSC01714.jpg\" alt=\"gDSC01714\" width=\"3264\" height=\"2448\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/03\/gDSC01714.jpg 3264w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/03\/gDSC01714-768x576.jpg 768w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/03\/gDSC01714-400x300.jpg 400w\" sizes=\"auto, (max-width: 3264px) 100vw, 3264px\" \/><\/div>\n<p><!--more--><\/p>\n<div><\/div>\n<div>And the usual stuff from Carnotzet:<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u4e0b\u662fCarnotzet\u90a3\u8fb9\u7684\u6d88\u606f<\/span><\/div>\n<div><\/div>\n<div>[Here\u2019s a funny one]<strong>Q.\u00a0<\/strong>I have an idea. Why don\u2019t you give CV\u2019s and BB\u2019s a new consumable \u201cfire team\u201d? It would work like this: when activated, during let\u2019s say 2min, chance of being set on fire is reduced by half and only one fire at most could be started on your ship. In my opinion, it would make the game easier for BB\u2019s and CV\u2019s and would make them equal to other classes. Because at the moment, if your CV is set on fire, you\u2019re a sitting duck. When they meet cruisers, BB\u2019s have to play on their (cruisers) terms.<br \/>\n<span style=\"color: #0000ff;\">[\u672c\u6761\u5a31\u4e50\u5411]\u3002\u6211\u6709\u4e2a\u60f3\u6cd5\u554a\u3002\u4e3a\u4ec0\u4e48\u4f60\u4eec\u4e0d\u7ed9CV\u548cBB\u52a0\u5165\u4e00\u4e2a\u65b0\u7684\u6d88\u8017\u54c1\u201c\u706b\u60c5\u63a7\u5236\u201d\uff1f\u5927\u6982\u662f\u8fd9\u6837\u7684\uff1a\u5f53\u542f\u7528\u7684\u65f6\u5019\uff0c\u6301\u7eed\u65f6\u95f4\u5047\u8bbe\u662f2\u5206\u949f\uff0c\u4f60\u88ab\u6253\u7740\u706b\u7684\u6982\u7387\u4f1a\u88ab\u964d\u4f4e\u5230\u4e00\u534a\uff0c\u7136\u540e\u8239\u4e0a\u53ea\u4f1a\u540c\u65f6\u6709\u6700\u591a\u4e00\u5904\u706b\u7130\u3002\u6211\u8ba4\u4e3a\u8fd9\u6837\u7684\u8bddBB\u548cCV\u73a9\u8d77\u6765\u4f1a\u66f4\u52a0\u7b80\u5355\uff0c\u548c\u5176\u4ed6\u8239\u578b\u6bd4\u8d77\u6765\u4e5f\u66f4\u52a0\u7684\u5e73\u7b49\u3002\u56e0\u4e3a\u73b0\u5728\u7684\u8bdd\u5982\u679c\u822a\u6bcd\u88ab\u6253\u7740\u706b\u7684\u8bdd\u4f60\u662f\u4ec0\u4e48\u529e\u6cd5\u90fd\u6ca1\u6709\u7684\u3002\u5f53BB\u5bf9\u4e0a\u5de1\u6d0b\u8230\u7684\u65f6\u5019\uff0cBB\u5fc5\u987b\u73a9\u7684\u548c\u5de1\u6d0b\u8230\u4e00\u6837\u624d\u884c\u3002<\/span><br \/>\n<strong>A.\u00a0<\/strong>Thank you for the offer but I\u2019m afraid we will not implement it.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u611f\u8c22\u4f60\u7684\u5efa\u8bae\uff0c\u4f46\u662f\u6211\u4eec\u4f30\u8ba1\u505a\u4e0d\u51fa\u3002<\/span>CV\u2019s are supposed to be helpless when under fire since they can attack and spot with planes while being safely hidden.<br \/>\n<span style=\"color: #0000ff;\">\u822a\u6bcd\u7684\u8bdd\u5728\u7740\u706b\u7684\u60c5\u51b5\u4e0b\u672c\u6765\u5c31\u5e94\u8be5\u662f\u6ca1\u4ec0\u4e48\u5e94\u5bf9\u7684\u529e\u6cd5\u7684\uff0c\u56e0\u4e3a\u4ed6\u4eec\u53ef\u4ee5\u5728\u4e0d\u88ab\u53d1\u73b0\u7684\u60c5\u51b5\u4e0b\u901a\u8fc7\u98de\u673a\u6765\u8fdb\u884c\u653b\u51fb\u3002<\/span><\/p>\n<p>Regarding BB-CA\/CL\u2026I wouldn\u2019t say that cruisers play on their terms. If they want to \u201cplay on their terms\u201d and turn broadside to fire a full salvo, they can be heavily damaged if not oneshot. Of course they can maneuver,\u00a0stay at range and pepper BB\u2019s with shells, and maybe break some modules or start a fire, but let\u2019s not forget that BB\u2019s can repair high amount of damage and are quite sturdy in general.<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u8fd9\u4e2aBB-CA\/CL\u7684\u95ee\u9898\u561b\u2026\u2026\u6211\u4e0d\u80fd\u8bf4\u73b0\u5728\u8981\u8ba9BB\u73a9\u7684\u548c\u5de1\u6d0b\u8230\u4e00\u6837\u3002\u5982\u679c\u5de1\u6d0b\u8230\u201c\u771f\u7684\u60f3\u73a9\u7684\u8bdd\u201d\u7136\u540e\u628a\u6574\u4e2a\u8239\u8eab\u8f6c\u8fc7\u6765\u4e00\u8f6e\u9f50\u5c04\u7684\u8bdd\uff0c\u8981\u4e48\u4f1a\u88ab\u5927\u7834\u8981\u4e48\u5c31\u4f1a\u88ab\u4e00\u6ce2\u5e72\u6c89\u3002\u5f53\u7136\u5de1\u6d0b\u8230\u4e5f\u53ef\u4ee5\u9760\u673a\u52a8\u5728\u8fdc\u5904\u6162\u6162\u70b9BB\uff0c\u6253\u574f\u4e00\u4e24\u4e2a\u6a21\u5757\u6216\u8005\u70b9\u4e86\u4e00\u4e24\u4e2a\u706b\u4ec0\u4e48\u7684\uff0c\u4f46\u662f\u8bf7\u8bb0\u4f4fBB\u53ef\u4ee5\u56de\u590d\u5f88\u591a\u7684\u8840\u91cf\uff0c\u800c\u4e14\u4e00\u822c\u6765\u8bf4BB\u8fd8\u662f\u5f88\u575a\u633a\u7684\u3002<\/span><\/p>\n<p>\u2014\u2014\u2014\u2013<\/p>\n<p>[The following question doesn\u2019t make much sense without any context but I found the answer rather interesting, that\u2019s why I included it]<br \/>\n<span style=\"color: #0000ff;\">[\u4ee5\u4e0b\u7684\u95ee\u9898\u5728\u4e0d\u770b\u4e0a\u4e0b\u6587\u7684\u60c5\u51b5\u4e0b\u662f\u6ca1\u6cd5\u5f88\u597d\u7406\u89e3\u7684\uff0c\u4f46\u662f\u6211\u89c9\u5f97\u8fd9\u4e9b\u56de\u7b54\u90fd\u5f88\u6709\u610f\u601d\uff0c\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u6536\u5f55\u4e86\u8fdb\u6765]<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>In another topic, you showed us some stats.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u5728\u5176\u4ed6\u5e16\u5b50\u4e2d\u4f60\u5c55\u73b0\u4e86\u4e00\u4e9b\u6570\u636e<\/span><\/p>\n<p>Where do you get these numbers from?<br \/>\n<span style=\"color: #0000ff;\">\u4f60\u7684\u6570\u636e\u662f\u54ea\u6765\u7684\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>I gave some approximate numbers, it was a long time ago and I don\u2019t recall exactly all the numbers. However, back then we could assess the situation by studying players\u2019 economic behaviours: how many ships do they keep, how quickly do they change ships, etc.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u90a3\u4e9b\u90fd\u53ea\u662f\u4e00\u4e2a\u9884\u4f30\u7684\u6570\u636e\uff0c\u800c\u4e14\u662f\u5f88\u957f\u65f6\u95f4\u4e4b\u524d\u7684\u4e8b\u60c5\u4e86\uff0c\u6211\u8bb0\u4e0d\u5f97\u5177\u4f53\u70b9\u6570\u5b57\u4e86\u3002\u7136\u800c\u5728\u4e4b\u524d\u6211\u4eec\u53ef\u4ee5\u901a\u8fc7\u7814\u7a76\u73a9\u5bb6\u7684\u7ecf\u6d4e\u884c\u4e3a\u6765\u5bf9\u5f53\u524d\u7684\u72b6\u51b5\u4f5c\u51fa\u4e00\u4e2a\u4f30\u8ba1\uff1a\u73a9\u5bb6\u6709\u591a\u5c11\u8239\uff0c\u4ed6\u4eec\u6362\u8239\u7684\u901f\u5ea6\u6709\u591a\u5feb\u7b49\u7b49<\/span><\/p>\n<p>We came to the following conclusions: most players \u201cpass\u201d through ships\u00a0to get to some ship\u00a0they actually keep and they do not own a lot of ships. Therefore, their main problem was the \u201cdead weight\u201d attached to\u00a0the modules they did not need anymore after selling a ship. It was possible to quickly fix this problem, and so we did. Players received a lot of silvers as compensation to the upgrades (hull, engine, etc.) bought before selling\u00a0ships. To be exact, they were fully reimbursed.<br \/>\n<span style=\"color: #0000ff;\">\u6211\u4eec\u7684\u7ed3\u8bba\u662f\uff1a\u5927\u90e8\u5206\u73a9\u5bb6\u90fd\u8fc5\u901f\u7684\u201c\u8df3\u8fc7\u4e86\u201d\u4ed6\u4eec\u4e0d\u60f3\u8981\u7684\u8239\uff0c\u7136\u540e\u4fdd\u7559\u4e86\u4e00\u4e9b\u4ed6\u4eec\u559c\u6b22\u7684\u8239\uff0c\u6240\u4ee5\u8239\u7684\u603b\u6570\u4e0d\u591a\uff0c\u6240\u4ee5\u5bf9\u4e8e\u8fd9\u4e9b\u73a9\u5bb6\u6765\u8bf4\u4ed6\u4eec\u7684\u4e3b\u8981\u95ee\u9898\u662f\u5728\u5356\u6389\u4e00\u8258\u8239\u4ee5\u540e\u5269\u4e0b\u7684\u90a3\u4e9b\u201c\u6ca1\u4ec0\u4e48\u5c41\u7528\u201d\u7684\u6a21\u5757\u3002\u4f46\u662f\u5bf9\u6211\u4eec\u6765\u8bf4\u8fd9\u4e2a\u95ee\u9898\u5f88\u597d\u89e3\u51b3\uff0c\u6240\u4ee5\u6211\u4eec\u5c31\u89e3\u51b3\u4e86\u8fd9\u4e2a\u95ee\u9898\u3002\u73a9\u5bb6\u4eec\u83b7\u5f97\u4e86\u5728\u5356\u8239\u4e4b\u524d\u6240\u8d2d\u5165\u7684\u6a21\u5757\uff08\u8239\u4f53\uff0c\u53d1\u52a8\u673a\u7b49\u7b49\uff09\u7684\u94f6\u5e01\u82b1\u8d39\u3002\u66f4\u5177\u4f53\u6765\u8bf4\u5176\u5b9e\u662f\u5168\u989d\u8fd4\u8fd8\u4e86\u3002<\/span><\/p>\n<p>Now, we\u2019re looking into particular cases and intend to improve minor things. For instance, we\u2019re thinking about allowing players to sell upgrades independently from ships.<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u7684\u8bdd\u6211\u4eec\u5728\u8003\u8651\u5177\u4f53\u7684\u4e8b\u4f8b\u6765\u589e\u5f3a\u8fd9\u4e9b\u5c0f\u65b9\u9762\u3002\u4e3e\u4e2a\u6817\u5b50\uff0c\u6211\u4eec\u5728\u8003\u8651\u8981\u4e0d\u8981\u53ef\u4ee5\u8ba9\u73a9\u5bb6\u5728\u6bcf\u8258\u8239\u4e0a\u5355\u72ec\u5356\u6389\u8fd9\u4e9b\u6a21\u5757\u3002<\/span><\/p>\n<p><strong>Q. 1.\u00a0<\/strong>When will you implement Admiral Hipper\u2019s atlantic hull?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a1.\u4ec0\u4e48\u65f6\u5019\u5b9e\u88c5\u5e0c\u4f69\u5c14\u6d77\u519b\u4e0a\u5c06\u7684\u5927\u897f\u6d0b\u8239\u8eab\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Hull will be implemented. Let\u2019s just wait and not ask this question anymore.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u4f1a\u6709\u7684\uff0c\u522b\u518d\u95ee\u4e86\uff0c\u7b49\u5427\u3002<\/span><\/p>\n<p><strong>2.\u00a0<\/strong>Will there ever be flooding caused by shells hitting under the waterline?<br \/>\n<span style=\"color: #0000ff;\">2.\u4f60\u4eec\u5230\u5e95\u4f1a\u4e0d\u4f1a\u505a\u51fa\u5728\u6c34\u7ebf\u4e0b\u88ab\u51fb\u4e2d\u540e\u4f1a\u5bfc\u81f4\u8fdb\u6c34\u7684\u8fd9\u4e2a\u8bbe\u5b9a\uff1f<\/span><\/p>\n<p><strong>A. <\/strong>Unlikely. Flooding caused by BB shells hitting under the waterline was already implemented in the game, in the alpha. After the damage model optimisation\u00a0and the\u00a0distinction between each type of shells (each his own; AP does great damage, HE starts fires, torps cause flooding), we scrapped this particularity of AP <span class=\"skimlinks-unlinked\">shells.We<\/span> don\u2019t want to put it back since we think the game would not benefit from it.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6ca1\u4ec0\u4e48\u53ef\u80fd\u3002\u5728Alpha\u9636\u6bb5\u7684\u65f6\u5019\u5176\u5b9e\u662f\u6709\u8fc7\u6218\u8230\u7684\u70ae\u5f39\u53ef\u4ee5\u5728\u51fb\u4e2d\u654c\u65b9\u6c34\u7ebf\u4ee5\u4e0b\u7684\u90e8\u4f4d\u65f6\u5bfc\u81f4\u6f0f\u6c34\u7684\u8fd9\u4e2a\u8bbe\u5b9a\u7684\u3002\u4f46\u662f\u5728\u6211\u4eec\u4f18\u5316\u4e86\u4f24\u5bb3\u6a21\u578b\u4ee5\u53ca\u5206\u5316\u4e86\u6bcf\u79cd\u5f39\u836f\u7684\u7279\u6027\u4ee5\u540e\uff08AP\u4f24\u5bb3\u9ad8\uff0cHE\u4f1a\u5bfc\u81f4\u8d77\u706b\uff0c\u9c7c\u96f7\u4f1a\u5bfc\u81f4\u8fdb\u6c34\uff09\uff0c\u6211\u4eec\u5c31\u628a\u8fd9\u4e2a\u7279\u8272\u4eceAP\u7684\u7279\u8272\u4e2d\u53bb\u9664\u4e86\u3002\u6211\u4eec\u4e0d\u60f3\u518d\u91cd\u65b0\u52a0\u5165\u8fd9\u4e2a\u673a\u5236\u7684\u539f\u56e0\u662f\u6211\u4eec\u8ba4\u4e3a\u8fd9\u4e48\u505a\u4e0d\u4f1a\u5bf9\u6e38\u620f\u5e26\u6765\u4efb\u4f55\u597d\u5904\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Please explain the interaction between Acquisition mod.1 and HAS.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u8bf7\u89e3\u91ca\u4e0b\u6c34\u542c\u548c\u76ee\u6807\u6355\u83b7\u7cfb\u7edf\u4fee\u6539\u578b1\u4e4b\u95f4\u7684\u5173\u7cfb\u597d\u5417\u3002<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0I already answered this question before but I\u2019ll repeat myself:<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4ee5\u524d\u65e9\u5c31\u56de\u7b54\u8fc7\u8fd9\u4e2a\u95ee\u9898\u4e86\uff0c\u6211\u8fd9\u91cc\u91cd\u590d\u4e00\u6b21\uff1a<\/span><\/p>\n<ul>\n<li>Acquisition mod. doesn\u2019t affect HAS.<br \/>\n<span style=\"color: #0000ff;\">\u76ee\u6807\u6355\u83b7\u7cfb\u7edf\u4fee\u6539\u578b1\u5e76\u4e0d\u4f1a\u5f71\u54cd\u6c34\u542c\u3002<\/span><\/li>\n<li>Vigilance skill affects HAS.<br \/>\n<span style=\"color: #0000ff;\">\u6218\u573a\u76f4\u89c9\u8fd9\u4e2a\u6280\u80fd\u4f1a\u5f71\u54cd\u5230\u6c34\u542c\u3002<\/span><\/li>\n<\/ul>\n<p>This topic isn\u2019t simple. I\u2019m writing a news on detection and its various aspects. Hopefully, you\u2019ll wait for it.<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e2a\u8bdd\u9898\u5e76\u4e0d\u662f\u51e0\u53e5\u8bdd\u5c31\u80fd\u8bf4\u6e05\u695a\u7684\u3002\u6211\u5728\u5199\u4e00\u4efd\u5173\u4e8e\u70b9\u4eae\u7cfb\u7edf\u7684\u65b0\u6587\u7ae0\u548c\u5b83\u7684\u5404\u4e2a\u65b9\u9762\u3002\u4f60\u518d\u7b49\u7b49\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Why isn\u2019t this Kuma hull implemented in the game?<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e2a\u7403\u78e8\u7684\u8239\u8eab\u4e3a\u4ec0\u4e48\u6ca1\u5b9e\u88c5\u5230\u6e38\u620f\u91cc\u9762\uff1f<\/span><\/p>\n<p>[Image link is broken but it seems to be Kuma\u2019s 1944 hull, it may be this one]<br \/>\n<span style=\"color: #0000ff;\">[\u56fe\u7684\u5916\u94fe\u7206\u70b8\u4e86\uff0c\u4f46\u662f\u597d\u50cf\u662f\u5728\u8bf4\u7403\u78e8\u76841944\u5e74\u7684\u8239\u8eab\uff0c\u4f30\u8ba1\u662f\u8fd9\u4e2a]<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-17864\" src=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/03\/BR-ModelArt06.jpg\" alt=\"BR-ModelArt06\" width=\"600\" height=\"469\" srcset=\"https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/03\/BR-ModelArt06.jpg 600w, https:\/\/xvm.garphy.com\/wp-content\/uploads\/2016\/03\/BR-ModelArt06-384x300.jpg 384w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p><strong>A.\u00a0<\/strong>Because of technical reasons (haven\u2019t found the time yet). However, we\u2019re considering adding this hull to the game.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u7531\u4e8e\u6280\u672f\u4e0a\u7684\u539f\u56e0\u5566\uff08\u8fd8\u6ca1\u627e\u5230\u65f6\u95f4\u5f04\uff09\u3002\u7136\u800c\u6211\u4eec\u5728\u8003\u8651\u8981\u4e0d\u8981\u628a\u8fd9\u4e2a\u8239\u8eab\u52a0\u8fdb\u6e38\u620f\u3002<\/span><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/thearmoredpatrol.com\/2016\/ &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=17863\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-17863","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/17863","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17863"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/17863\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17863"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17863"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17863"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}