{"id":17849,"date":"2016-03-03T10:33:37","date_gmt":"2016-03-03T02:33:37","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=17849"},"modified":"2016-03-03T11:13:34","modified_gmt":"2016-03-03T03:13:34","slug":"%e3%80%90wows-qa%e3%80%9120160302","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=17849","title":{"rendered":"\u3010WOWS Q&#038;A\u30112016\/03\/02"},"content":{"rendered":"<p><strong>Source:http:\/\/thearmoredpatrol.com\/2016\/03\/02\/wows-qa-2nd-march-2016\/#more-17025<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Credits go to Carnotzet.<br \/>\n<span style=\"color: #0000ff;\">Carnotzet\u51fa\u54c1\uff0c\u6211\u53ea\u8f6c\u8f7d<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>WoWs is a historical game with realistic ship models faithfully created by a professional team. Programmers spend a lot of time and effort creating each ship. Players spend a good deal of their time farming silvers and xp in order to buy the next ship in line.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1aWOWS\u662f\u4e2a\u6709\u7740\u771f\u5b9e\u8239\u53ea\u6a21\u578b\u7684\u53f2\u5b9e\u6e38\u620f\u3002\u7a0b\u5e8f\u733f\u4eec\u82b1\u4e86\u5f88\u591a\u65f6\u95f4\u53bb\u5236\u4f5c\u6bcf\u4e00\u8258\u8239\u3002\u73a9\u5bb6\u4eec\u4e5f\u8981\u82b1\u4e0a\u5f88\u591a\u65f6\u95f4\u6765\u6253\u591f\u94f6\u5e01\u548c\u7ecf\u9a8c\u6765\u4e70\u51fa\u7ebf\u8def\u4e2d\u7684\u4e0b\u4e00\u6761\u8239\u3002<\/span><\/p>\n<p><!--more--><\/p>\n<p>My question is the following: why can\u2019t we examine our ships more closely in port, the zoom feature is kinda wonky and we can\u2019t really see every detail on the ship. It wouldn\u2019t be so hard to fix this. Would you consider doing this?<br \/>\n<span style=\"color: #0000ff;\">\u6211\u7684\u95ee\u9898\u662f\u8fd9\u6837\u7684\uff1a\u4e3a\u4ec0\u4e48\u6211\u4eec\u4e0d\u80fd\u5728\u6e2f\u53e3\u4e2d\u66f4\u52a0\u8fd1\u8ddd\u79bb\u7684\u89c2\u5bdf\u81ea\u5df1\u7684\u8239\u53ea\uff0c\u73b0\u5728\u7684\u8fd9\u4e2a\u7f29\u653e\u673a\u5236\u7a0d\u5fae\u6709\u70b9\u4e0d\u9760\u8c31\uff0c\u73a9\u5bb6\u4eec\u662f\u770b\u4e0d\u5230\u8239\u4e0a\u7684\u6bcf\u4e00\u4e2a\u7ec6\u8282\u7684\u3002\u60f3\u4fee\u590d\u8fd9\u4e2a\u95ee\u9898\u5e94\u8be5\u4e5f\u4e0d\u96be\u3002\u4f60\u4eec\u8981\u4e0d\u8003\u8651\u4e00\u4e0b\uff1f<\/span><\/p>\n<p><strong>A.<\/strong>\u00a0Our ships are created with love and particular attention to details. On the other hand, due to scale, we can\u2019t create HD models of every 7.62mm gun since it\u2019d affect performance. Our current \u201ctour\u201d mode \u2013 when you click in port\u00a0on modules on the right side \u2013 is, in our opinion, enough to look at ship models. We don\u2019t think it\u2019d make sense to allow a greater zoom. In brief, we don\u2019t plan to change the zooming system in port in the foreseeable future (except for the armor x-ray).<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u7684\u8239\u53ea\u90fd\u662f\u9971\u542b\u7740\u70ed\u60c5\u548c\u5bf9\u7ec6\u8282\u7684\u6ce8\u91cd\u6765\u5236\u4f5c\u7684\u3002\u7136\u800c\u53e6\u4e00\u65b9\u9762\uff0c\u9274\u4e8e\u6bd4\u4f8b\u7684\u539f\u56e0\uff0c\u6211\u4eec\u4e5f\u6ca1\u529e\u6cd5\u7ed9\u6bcf\u4e00\u68397.62mm\u673a\u67aa\u5236\u4f5c\u9ad8\u6e05\u6a21\u578b\uff0c\u56e0\u4e3a\u8fd9\u6837\u4f1a\u5f71\u54cd\u6e38\u620f\u7684\u6027\u80fd\u3002\u6211\u4eec\u5f53\u524d\u7684\u8fd9\u4e2a\u201c\u5bfc\u89c8\u201d\u6a21\u5f0f\u2014\u4e5f\u5c31\u662f\u8bf4\u4f60\u5728\u6bcd\u6e2f\u4e2d\u70b9\u51fb\u53f3\u4fa7\u7684\u6a21\u5757\u5c31\u4f1a\u5e26\u4f60\u8fc7\u53bb\u770b\u770b\u7684\u8fd9\u4e2a\u6a21\u5f0f\u2014\u6211\u4eec\u8ba4\u4e3a\u8fd9\u6837\u5c31\u8db3\u4ee5\u8ba9\u73a9\u5bb6\u770b\u5230\u8239\u53ea\u7684\u5404\u4e2a\u6a21\u5757\u4e86\u3002\u6211\u4eec\u8ba4\u4e3a\u66f4\u52a0\u8fdb\u4e00\u6b65\u7684\u7f29\u653e\u662f\u6ca1\u6709\u5fc5\u8981\u7684\u3002\u7b80\u5355\u6765\u8bf4\u3002\u6211\u4eec\u5728\u8fd1\u671f\u662f\u6ca1\u6709\u8981\u5bf9\u6bcd\u6e2f\u7684\u7f29\u653e\u7cfb\u7edf\u8fdb\u884c\u6539\u52a8\u7684\uff08\u9664\u4e86\u5b9e\u88c5\u88c5\u7532\u7684\u539a\u5ea6\u900f\u89c6\u56fe\u4ee5\u5916\uff09<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>In another Q&amp;A you said: \u201cFiring from smoke is an intrinsic tactic for DD\u2019s. We don\u2019t see anything wrong with it but would like to offer a counter solution to it (radars).\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u5728\u5176\u4ed6\u7684QA\u4e2d\u4f60\u8bf4\u8fc7\uff1a\u201c\u5728\u70df\u96fe\u4e2d\u5f00\u706b\u662fDD\u7684\u6839\u672c\u6218\u672f\u3002\u6211\u4eec\u8ba4\u4e3a\u8fd9\u5957\u6218\u672f\u5e76\u6ca1\u6709\u95ee\u9898\uff0c\u4f46\u662f\u6211\u4eec\u613f\u610f\u7ed9\u51fa\u4e00\u5957\u53ef\u4ee5\u53cd\u5236\u8fd9\u4e2a\u6218\u672f\u7684\u529e\u6cd5\uff08\u96f7\u8fbe\uff09\u201d<\/span><\/p>\n<p>Here\u2019s my question: Do you plan to add radars to every ship? I like to play with IJN cruisers. So I\u2019d like to know: will they be equipped with\u00a0radars or will they still be helpless against invis-fire from smoke (since \u201cIJN hadn\u2019t any radars\u201d or something like that)?<br \/>\n<span style=\"color: #0000ff;\">\u6211\u7684\u95ee\u9898\u662f\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u7ed9\u6bcf\u4e00\u8258\u8239\u90fd\u52a0\u5165\u96f7\u8fbe\u5417\uff1f\u6211\u5f88\u559c\u6b22\u73a9IJN\u7684\u5de1\u6d0b\u8230\u3002\u6211\u60f3\u77e5\u9053\u8fd9\u4e9b\u8239\u4f1a\u4e0d\u4f1a\u6709\u7535\u63a2\u8fd8\u662f\u8bf4\u5b83\u4eec\u5bf9\u4e8e\u4ece\u70df\u96fe\u4e2d\u98de\u6765\u7684\u70ae\u5f39\u90fd\u4e00\u70b9\u529e\u6cd5\u90fd\u6ca1\u6709\uff08\u56e0\u4e3a\u201c\u6211\u7ed9\u4f60\u8bb2\u4e2a\u7b11\u8bdd\uff0cIJN\u7684\u7535\u63a2\u201d\u4e4b\u7c7b\u7684\u4e1c\u897f\u5417\uff1f\uff09<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We only plan to add radars to US and VMF cruisers, and only at high tiers. It\u2019s not so much \u201cthey hadn\u2019t radars\u201d as we think about what the game needs. IJN cruisers have good torpedoes and good HE shells. There\u2019s no need to strengthen and diversify\u00a0this ship class tactics for now.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u73b0\u5728\u53ea\u6709\u7ed9\u7f8e\u56fd\u548c\u82cf\u8054\u5de1\u6d0b\u8230\u52a0\u5165\u96f7\u8fbe\u7684\u8ba1\u5212\uff0c\u800c\u4e14\u53ea\u6709\u9ad8\u7ea7\u8239\u624d\u4f1a\u6709\u3002\u800c\u4e14\u52a0\u5165\u96f7\u8fbe\u7684\u539f\u56e0\u4e5f\u4e0d\u662f\u56e0\u4e3a\u6211\u4eec\u5728\u8003\u8651\u6e38\u620f\u5230\u5e95\u9700\u8981\u4ec0\u4e48\u7684\u65f6\u5019\u7a81\u7136\u60f3\u5230\u201c\u4ed6\u4eec\u597d\u50cf\u6ca1\u6709\u96f7\u8fbe\u201d\u8fd9\u6837\u3002IJN\u7684\u5de1\u6d0b\u8230\u7684\u9c7c\u96f7\u548cHE\u5f39\u90fd\u5f88\u597d\u3002\u73b0\u5728\u6ca1\u5fc5\u8981\u52a0\u5f3a\u5e76\u4e14\u7ee7\u7eed\u5206\u5316\u8fd9\u4e9b\u8239\u7684\u6218\u672f\u4e86\u3002<\/span><\/p>\n<p><strong>Q. <\/strong>If a ship AA rating exceeds 100 with the proper modules and perks, does its efficiency still increase or is it capped?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u5982\u679c\u4e00\u8258\u8239\u7684AA\u6570\u636e\u5728\u63d2\u4ef6\u548c\u6280\u80fd\u7684\u652f\u6301\u4e0b\u8d85\u8fc7\u4e86100\u7684\u8bdd\uff0c\u5bf9\u7a7a\u6548\u7387\u662f\u4f1a\u7ee7\u7eed\u5f80\u4e0a\u6da8\u8fd8\u662f\u4f1a\u88ab\u9650\u5236\u5728100\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>It will still increase. Ratings are only here to show the global efficiency of a ship in one field\u00a0or another. If you want to see the actual values, you need to look at detailed info.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd8\u662f\u4f1a\u6da8\uff0c\u56e0\u4e3a\u90a3\u5957\u8bc4\u5206\u53ea\u662f\u62ff\u6765\u663e\u793a\u4e00\u8258\u8239\u7684\u7efc\u5408\u6027\u80fd\u7684\u3002\u5982\u679c\u60f3\u770b\u5230\u5b9e\u9645\u7684\u6570\u503c\u7684\u8bdd\u8981\u53bb\u770b\u5177\u4f53\u7684\u6570\u636e\u624d\u884c<\/span><\/p>\n<p>\u2014\u2014<\/p>\n<p>[The following question is a follow up to the question about Aurora and Nikolai missing any significant AA defens]<br \/>\n<span style=\"color: #0000ff;\">[\u4ee5\u4e0b\u95ee\u9898\u662f\u6628\u5929\u90a3\u6761\u5173\u4e8e\u963f\u5c14\u8299\u4e50\u548c\u6c99\u7687\u5c3c\u53e4\u62c9\u4e00\u4e16\u5bf9\u7a7a\u8584\u5f31\u7684\u95ee\u9898\u7684\u540e\u7eed]<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Does that mean that you\u2019re happy with the fact that any CV that turns its attention to these ships can inflict damage for free? I\u2019m not even speaking about Arkansas, which <span style=\"color: #0000ff;\">hasn\u2019t any AA whatsoever. Is is normal to be \u201cfood\u201d for CV\u2019s?<\/span><br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u8fd9\u662f\u4e0d\u662f\u610f\u5473\u7740\u4f60\u5bf9\u4e8e\u73b0\u5728CV\u4f1a\u628a\u6ce8\u610f\u529b\u653e\u5728\u8fd9\u4e9b\u4e0d\u7528\u600e\u4e48\u8d39\u52b2\u5c31\u80fd\u6253\u51fa\u4f24\u5bb3\u7684\u8239\u4e0a\uff1f\u963f\u80af\u8272\u8fd9\u79cd\u6ca1\u6709\u9632\u7a7a\u7684\u8239\u5c31\u6682\u4e14\u4e0d\u8bba\u4e86\u3002\u4f60\u7684\u610f\u601d\u662f\u8fd9\u4e9b\u8239\u53ea\u80fd\u88abCV\u5f53\u505a\u8089\u6765\u5403\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>My previous answer would be weird if most of tier 3-4 ships weren\u2019t \u201cfood\u201d for CV\u2019s. By the way, Aurora and Nikolai are performing really well damage, win rate, and ships destroyed per battle wise. Moreover, most of the damage they receive comes\u00a0not from bombs and torpedoes but AP shells.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u8ddf\u4f60\u8bb2\uff0c\u5982\u679c\u5927\u90e8\u5206\u76843~4\u7ea7\u8239\u5bf9\u4e8eCV\u6765\u8bf4\u4e0d\u662f\u8089\u90a3\u6211\u4e4b\u524d\u90a3\u4e2a\u56de\u7b54\u5c31\u8bf4\u4e0d\u901a\u4e86\u3002\u8fd8\u6709\u5c31\u662f\u963f\u5c14\u8299\u4e50\u548c\u6c99\u7687\u5c3c\u53e4\u62c9\u4e00\u4e16\u5728\u4f24\u5bb3\uff0c\u80dc\u7387\uff0c\u573a\u5747\u4eba\u5934\u8fd9\u4e9b\u65b9\u9762\u7684\u6570\u636e\u8868\u73b0\u90fd\u5f88\u597d\u3002\u6b64\u5916\u5b83\u4eec\u6240\u53d7\u5230\u7684\u5927\u90e8\u5206\u4f24\u5bb3\u90fd\u5e76\u4e0d\u662f\u6765\u6e90\u4e8e\u70b8\u5f39\u548c\u9c7c\u96f7\uff0c\u800c\u662fAP\u5f39\u3002<\/span><\/p>\n<p>Weak AA is also a feature of nearly all low tier ships. Among\u00a0tier 4 BB\u2019s,\u00a0Wyoming is more or less the only one\u00a0that does well in this regard. Regarding tier 3 cruisers, it\u2019s Aurora but the difference is so small it doesn\u2019t really matter.<br \/>\n<span style=\"color: #0000ff;\">\u4f4e\u7ea7\u8239\u7684\u5bf9\u7a7a\u8584\u5f31\u90fd\u53ef\u4ee5\u7b97\u6210\u4e00\u4e2a\u7279\u8272\u4e86\u3002\u57284\u7ea7\u7684BB\u4e2d\uff0c\u53ea\u6709\u6000\u4fc4\u660e\u7684\u5bf9\u7a7a\u8fd8\u7b97\u662f\u77ee\u5b50\u91cc\u9762\u62d4\u9ad8\u4e2a\u7684\u30023\u7ea7\u7684\u5de1\u6d0b\u8230\u91cc\u9762\u8fd9\u4e2a\u4f4d\u7f6e\u5c31\u8ba9\u7ed9\u4e86\u963f\u5c14\u8299\u4e50\uff0c\u4f46\u662f\u5dee\u8ddd\u5c0f\u5230\u51e0\u4e4e\u53ef\u4ee5\u5ffd\u7565\u4e0d\u8ba1\u3002<\/span><\/p>\n<p>From a game balance standpoint, there\u2019s certainly some aspects that need attention, but it\u2019s definitely not our heroes (Aurora, Nikolai). To be honest, both ships are efficient, if not to say \u201coverpowered\u201d. They fare very well.<br \/>\n<span style=\"color: #0000ff;\">\u4ece\u6e38\u620f\u5e73\u8861\u6027\u7684\u89d2\u5ea6\u6765\u8bb2\uff0c\u73b0\u5728\u6211\u4eec\u7684\u786e\u8fd8\u662f\u6709\u4e00\u4e9b\u9700\u8981\u5173\u6ce8\u7684\u65b9\u9762\uff0c\u4f46\u662f\u7edd\u5bf9\u4e0d\u662f\u8fd9\u4fe9\u3002\u8bf4\u8001\u5b9e\u8bdd\u8fd9\u4e24\u8258\u8239\u867d\u7136\u8bf4\u4e0d\u4e0aOP\u4f46\u662f\u4e5f\u4e0d\u9519\u4e86\u3002\u5979\u4eec\u7684\u65e5\u5b50\u8fc7\u7684\u5f88\u4e0d\u9519\u3002<\/span><\/p>\n<p><b>Q.<\/b>\u00a0Do you plan to buff Yorck? In my opinion, the ship needs a buff to her AP damage so she\u2019ll be a logical follow-up to Nurnberg.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u6709\u8ba1\u5212Buff\u4e00\u4e0b\u7ea6\u514b\u5417\uff1f\u6211\u8ba4\u4e3a\u8fd9\u8258\u8239\u7684AP\u4f24\u5bb3\u9700\u8981Buff\u4e00\u4e0b\u624d\u80fd\u5728\u903b\u8f91\u65b9\u9762\u8ba4\u4e3a\u5979\u662f\u7ebd\u4f26\u5821\u7684\u540e\u7ee7\u4eba\u3002<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>We have no plans in that regard. She has historical armaments for which were developed good HE shells (used in fact for coastal defense). And she has excellent AP shells. Yorck is still very efficient with HE shells and is sufficiently balanced in that regard. We\u2019re happy with that situation.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd9\u65b9\u9762\u7684\u8bdd\u6211\u4eec\u6682\u65f6\u6ca1\u6709\u8ba1\u5212\u3002\u5979\u53f2\u5b9e\u4e0a\u7684\u8bdd\u66fe\u7ecf\u7528\u8fc7\u7684\u662f\u5f88\u597d\u7684HE\u5f39\uff08\u7528\u4e8e\u5cb8\u9632\uff09\u3002\u800c\u4e14AP\u5f39\u4e5f\u4e0d\u9519\u3002\u7ea6\u514b\u7684\u8bdd\u6253HE\u8fd8\u662f\u53ef\u4ee5\u7684\uff0c\u800c\u4e14\u4ece\u8fd9\u4e2a\u89d2\u5ea6\u6765\u8bb2\u5e73\u8861\u4e0a\u4e5f\u5f88\u597d\u3002\u6211\u4eec\u5bf9\u4e8e\u7ea6\u514b\u7684\u73b0\u72b6\u611f\u5230\u6ee1\u610f\u3002<\/span><\/p>\n<p><strong>Q.<\/strong><strong>1.\u00a0<\/strong>Why doesn\u2019t the upgrade \u201cGun fire control system Mod.1 show the accuracy increase? After all, type 2 cammo shows that it decreases accuracy by 4%. Why can\u2019t you do the same with the gun mod?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a1.\u4e3a\u4ec0\u4e48\u201c\u8230\u70ae\u5c04\u63a7\u7cfb\u7edf\u4fee\u6539\u578b1\u201d\u4e0d\u663e\u793a\u5b83\u63d0\u9ad8\u4e86\u591a\u5c11\u5c04\u51fb\u7cbe\u5ea6\uff1f\u4f60\u770b\u8fde\u4e8c\u578b\u6d82\u88c5\u90fd\u53ef\u4ee5\u663e\u793a\u964d\u4f4e\u5bf9\u65b94%\u7684\u5c04\u51fb\u7cbe\u5ea6\u3002\u7ed9\u63d2\u4ef6\u4e5f\u5199\u4e00\u4e0b\u8fd9\u4e2a\u5f88\u96be\u5417\uff1f<\/span><\/p>\n<p><strong>2.\u00a0<\/strong>Could you add a hotkey that would lock turrets in their starting position (bow guns aim forward, stern guns aim behind).It would help\u00a0in situations where you don\u2019t know from which direction a ship might come from and thus turrets would only have to rotate half way.<br \/>\n<span style=\"color: #0000ff;\">2.\u4f60\u4eec\u80fd\u4e0d\u80fd\u52a0\u5165\u4e00\u4e2a\u53ef\u4ee5\u628a\u4e3b\u70ae\u89d2\u5ea6\u9501\u5b9a\u5728\u8d77\u59cb\u4f4d\u7f6e\u7684\u5feb\u6377\u952e\uff08\u8230\u9996\u7684\u4e3b\u70ae\u7784\u51c6\u524d\u9762\uff0c\u8230\u5c3e\u7684\u7784\u51c6\u540e\u9762\uff09\u3002\u8fd9\u6837\u7684\u8bdd\u53ef\u4ee5\u5728\u90a3\u79cd\u4f60\u4e0d\u77e5\u9053\u654c\u4eba\u4ece\u54ea\u91cc\u6765\u4f46\u662f\u4f60\u53c8\u8981\u6253\u7684\u65f6\u5019\u6709\u5e2e\u52a9\uff0c\u56e0\u4e3a\u4e3b\u70ae\u53ea\u9700\u8981\u65cb\u8f6c\u4e00\u534a\u7684\u8ddd\u79bb\u5c31\u884c\u4e86\u3002<\/span><\/p>\n<p><strong>A. 1.\u00a0<\/strong>It\u2019s a great idea, I hope we\u2019ll find the time to implement that.<br \/>\n<span style=\"color: #0000ff;\">1.\u8fd9\u4e2a\u60f3\u6cd5\u4e0d\u9519\uff0c\u6211\u5e0c\u671b\u6211\u4eec\u6709\u65f6\u95f4\u53ef\u4ee5\u5b9e\u88c5\u6389\u3002<\/span><\/p>\n<p><strong>2.\u00a0<\/strong>We considered this idea a long time ago. We came to to the conclusion that the benefits of such feature would be too small.<br \/>\n<span style=\"color: #0000ff;\">2.\u6211\u4eec\u5f88\u4e45\u4e4b\u524d\u8003\u8651\u8fc7\u3002\u4f46\u662f\u6211\u4eec\u6700\u540e\u5f97\u51fa\u7684\u7ed3\u8bba\u662f\u8fd9\u4e48\u505a\u5e26\u6765\u7684\u597d\u5904\u592a\u5c0f\u4e86\u3002<\/span><\/p>\n<p><strong>Q. 1.\u00a0<\/strong>What\u2019s the flight radius of spotter and float planes?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a1.\u6c34\u4e0a\u89c2\u6d4b\u673a\u548c\u6c34\u4e0a\u673a\u7684\u98de\u884c\u534a\u5f84\u5206\u522b\u90fd\u662f\u591a\u5c11\uff1f<\/span><\/p>\n<p><strong>2.\u00a0<\/strong>Does the ship turning radius depend on its speed?<br \/>\n<span style=\"color: #0000ff;\">2.\u8239\u53ea\u7684\u8f6c\u5f2f\u534a\u5f84\u548c\u901f\u5ea6\u6709\u5173\u5417\uff1f<\/span><\/p>\n<p><strong>A. 1.\u00a0<\/strong>Flight radius for spotter planes is 4230m, for float planes: 3240m.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6c34\u4e0a\u89c2\u6d4b\u673a\u7684\u98de\u884c\u534a\u5f84\u662f4230m\uff0c\u81f3\u4e8e\u6c34\u4e0a\u673a\u7684\u8bdd\u662f3240m\u3002<\/span><\/p>\n<p><b>2.\u00a0<\/b>Yes, it does. It\u2019s different for every ship (and depends with their size), but generally speaking, the best radius is found\u00a0at 1\/2 speed.<br \/>\n<span style=\"color: #0000ff;\">2.\u5bf9\uff0c\u662f\u6709\u5173\u7cfb\u7684\u3002\u4f46\u662f\u6bcf\u8258\u8239\u90fd\u4e0d\u4e00\u6837\uff08\u800c\u4e14\u8fd8\u548c\u4f53\u79ef\u6709\u5173\u7cfb\uff09\uff0c\u4f46\u662f\u4ece\u901a\u5e38\u89d2\u5ea6\u6765\u8bb2\uff0c\u6700\u4f18\u7684\u8f6c\u5f2f\u534a\u5f84\u662f\u57281\/2\u901f\u5ea6\u4e0b\u5b9e\u73b0\u7684\u3002<\/span><\/p>\n<p><b>Q.\u00a0<\/b>Do you plan to do any file compression to the game files (there\u2019s already more than 200 000 files and 35 000 folders in the game folder)?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u6709\u8ba1\u5212\u5bf9\u6e38\u620f\u7684\u6587\u4ef6\u8fdb\u884c\u538b\u7f29\u6574\u5408\u5417\uff08\u6e38\u620f\u5185\u73b0\u5728\u5df2\u7ecf\u6709\u8d85\u8fc720W\u4e2a\u6587\u4ef6\u548c35K\u4e2a\u6587\u4ef6\u5939\u4e86\uff09\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Yes, of course. I have already said that this problem is quite important in our plans for optimisation. I can\u2019t tell you specific dates but I can give you an overview: we\u2019ve already found a solution regarding file compression and are in the process of developing it. After that, it will be tested by supertesters. If everything works out, it will then be implemented to the game after 2 or 3 major updates and the number of files and folders will be reduced several times over. Until then, I\u2019m afraid you\u2019ll have to wait.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u80af\u5b9a\u4f1a\u3002\u6211\u4eec\u5df2\u7ecf\u8bf4\u8fc7\u4e86\u8fd9\u5728\u6211\u4eec\u5bf9\u6e38\u620f\u7684\u4f18\u5316\u8fc7\u7a0b\u4e2d\u662f\u4e2a\u633a\u91cd\u8981\u7684\u95ee\u9898\u3002\u6211\u4e0d\u80fd\u8ddf\u4f60\u8bf4\u4ec0\u4e48\u65f6\u5019\u624d\u4f1a\u8fdb\u884c\uff0c\u4f46\u662f\u7a0d\u5fae\u8ddf\u4f60\u8bf4\u4e2a\u5927\u6982\u8fd8\u662f\u53ef\u4ee5\u7684\uff1a\u6211\u4eec\u5df2\u7ecf\u627e\u5230\u4e86\u4e00\u4e2a\u53ef\u4ee5\u89e3\u51b3\u6587\u4ef6\u538b\u7f29\u7684\u65b9\u6848\uff0c\u73b0\u5728\u6b63\u5728\u5f00\u53d1\u4e2d\u3002\u5728\u8fd9\u4e4b\u540e\u4f1a\u5148\u7531\u8d85\u6d4b\u670d\u7684\u73a9\u5bb6\u8fdb\u884c\u6d4b\u8bd5\u3002\u5982\u679c\u4e00\u5207\u90fd\u597d\u7684\u8bdd\uff0c\u5c31\u4f1a\u5728\u4e24\u4e09\u4e2a\u5927\u7248\u672c\u4e4b\u540e\u5b9e\u88c5\uff0c\u800c\u6e38\u620f\u5185\u7684\u6587\u4ef6\u548c\u6587\u4ef6\u5939\u7684\u6570\u91cf\u4f1a\u4e0b\u964d\u597d\u51e0\u4e2a\u7ea7\u522b\u3002\u76f4\u5230\u90a3\u4e00\u5929\u5230\u6765\u4e4b\u524d\uff0c\u62b1\u6b49\u4f60\u53ea\u80fd\u7b49\u4e86\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Please explain to me why AP shells penetrate Pensacola\u2019s citadel and break her engines? I understand that they would inflict some damage but citadels and engines damage from the front? How am I supposed to play her?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u8bf7\u8ddf\u6211\u89e3\u91ca\u4e00\u4e0b\u4e3a\u4ec0\u4e48AP\u5f39\u51fb\u7a7f\u4e86\u5f6d\u8428\u79d1\u62c9\u7684\u6838\u5fc3\u533a\u5e76\u4e14\u6253\u574f\u4e86\u53d1\u52a8\u673a\uff1f\u6211\u7406\u89e3\u88ab\u6253\u7a7f\u4ee5\u540e\u4f1a\u6709\u4e00\u4e9b\u4f24\u5bb3\uff0c\u4f46\u662f\u4ece\u6b63\u9762\u88ab\u6253\u7a7f\u6838\u5fc3\u533a\u548c\u53d1\u52a8\u673a\uff1f\u6211\u73a9\u4e2a\u5375\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>Citadels are, broadly speaking, \u201cboxes\u201d so they also have a front, back and upper limit. So the bow of a ship is not protected, all the more so if you\u2019re hit with high caliber shells.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6838\u5fc3\u533a\u7684\u8bdd\uff0c\u5e7f\u4e49\u8303\u56f4\u6765\u8bf4\u662f\u6709\u7740\u8bb8\u591a\u9762\u7684\u4e00\u4e2a\u201c\u76d2\u5b50\u201d\u3002\u8fd8\u6709\u5c31\u662f\u8230\u9996\u7684\u4f4d\u7f6e\u662f\u6ca1\u6709\u88ab\u4fdd\u62a4\u7684\uff0c\u5c24\u5176\u662f\u88ab\u5927\u53e3\u5f84\u5f39\u51fb\u4e2d\u7684\u8bdd\u66f4\u662f\u8fd9\u6837\u3002<\/span><\/p>\n<p>By pointing your nose\u00a0to your opponent, you\u2019re basically reducing the area he can hit and increasing the chances of shell bounces. But it doesn\u2019t give you full protection, especially if you\u2019re pummeled with high caliber shells. Especially at short and medium ranges.<br \/>\n<span style=\"color: #0000ff;\">\u628a\u8239\u5934\u5bf9\u5411\u4f60\u7684\u654c\u4eba\u7684\u786e\u4f1a\u5bfc\u81f4\u4f60\u7684\u88ab\u5f39\u51e0\u7387\uff0c\u589e\u52a0\u8df3\u5f39\u51e0\u7387\u3002\u4f46\u662f\u8fd9\u5e76\u4e0d\u610f\u5473\u7740\u5f7b\u5e95\u7684\u9632\u62a4\uff0c\u5c24\u5176\u662f\u4f60\u5728\u4e2d\u8fd1\u8ddd\u79bb\u5bf9\u4e0a\u5927\u53e3\u5f84\u5f39\u7684\u8bdd\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>\u00a0Could you make differences between my aircraft squadrons and those of my teammate more visible? Sometimes, it\u2019s quite hard to see which one is mine.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u80fd\u4e0d\u80fd\u4ece\u89c6\u89c9\u4e0a\u8ba9\u6211\u7684\u98de\u673a\u5c0f\u961f\u548c\u6211\u961f\u53cb\u7684\u98de\u673a\u5c0f\u961f\u7684\u533a\u522b\u641e\u7684\u66f4\u5927\u4e00\u4e9b\uff1f\u73b0\u5728\u7684\u8bdd\u6211\u60f3\u770b\u51fa\u5230\u5e95\u54ea\u4e2a\u961f\u4f0d\u662f\u6211\u7684\u8fd8\u662f\u633a\u6709\u96be\u5ea6\u7684<\/span><\/p>\n<p><strong>A. <\/strong>According to our stats, current markers serve their purpose. We may look into making one\u2019s own squadrons more visible but for, truth be told, there isn\u2019t currently\u00a0a lot of people complaining about this issue.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6839\u636e\u6211\u4eec\u7684\u6570\u636e\u6765\u770b\uff0c\u73b0\u5728\u7684\u8fd9\u4e9b\u6807\u5fd7\u6709\u5728\u597d\u597d\u7684\u53d1\u6325\u4f5c\u7528\u3002\u6211\u4eec\u4e5f\u8bb8\u4f1a\u8003\u8651\u628a\u73a9\u5bb6\u81ea\u5df1\u7684\u98de\u673a\u5c0f\u961f\u7684\u6807\u8bb0\u505a\u7684\u66f4\u52a0\u663e\u773c\u4e00\u4e9b\uff0c\u4f46\u662f\u8bf4\u5b9e\u8bdd\u5427\uff0c\u73b0\u5728\u5e76\u6ca1\u6709\u5f88\u591a\u4eba\u5728\u62b1\u6028\u8fd9\u4e2a\u95ee\u9898\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Lately, there are a lot of DD\u2019s in battles (5-6 per team) and few BB\u2019s (1-2). What do you think about this situation and do you plan to reduce the number of DD\u2019s per battle?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u6700\u8fd1\u7684\u8bdd\u6218\u6597\u4e2d\u6709\u5f88\u591aDD\uff08\u6bcf\u961f5~6\u4e2a\uff09\uff0c\u800cBB\u53d8\u5c11\u4e86\uff081~2\u4e2a\uff09\u3002\u4f60\u4eec\u5bf9\u4e8e\u8fd9\u79cd\u60c5\u51b5\u600e\u4e48\u8ba4\u4e3a\uff0c\u4f60\u4eec\u6709\u4ec0\u4e48\u8ba1\u5212\u6765\u964d\u4f4e\u6bcf\u573a\u6218\u6597\u4e2d\u7684DD\u7684\u6570\u91cf\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>My opinion is as follows: 3-4 DD\/CA-CL\/BB is standard. 5-6 of any class is too much. However, this is not a critic. That said,\u00a0I can foresee and answer\u00a0your next question: we also don\u2019t like \u201ctorpedo walls\u201d (called \u201ctorpedo soup\u201d in RU)\u00a0from 5 Shimakazes.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u7684\u610f\u89c1\u662f\u8fd9\u6837\u7684\uff1a3~4\u8258DD\/CA-CL\/BB\u662f\u6b63\u5e38\u7684\uff0c\u800c5~6\u8258\u5c31\u6709\u70b9\u592a\u591a\u4e86\u3002\u7136\u800c\u8fd9\u5e76\u4e0d\u662f\u5728\u9e21\u86cb\u91cc\u6311\u9aa8\u5934\u3002\u987a\u4fbf\u6211\u8fd8\u80fd\u9884\u6d4b\u5230\u4f60\u63a5\u4e0b\u8981\u95ee\u7684\u95ee\u9898\uff0c\u6211\u5148\u8ddf\u4f60\u8bb2\u597d\uff1a\u6211\u4eec\u4e5f\u4e0d\u559c\u6b225\u4e2a\u5c9b\u98ce\u4e00\u8d77\u4e22\u96f7\u7684\u90a3\u79cd\u9c7c\u96f7\u5899\uff08\u6bdb\u670d\u7ba1\u5b83\u53eb\u201c\u9c7c\u96f7\u6c64\u201d\uff09<\/span><\/p>\n<p>Regarding our plans to solve this issue: first, wait for Soviet cruisers, it\u2019s likely they will affect DD population. After that, we still have a couple of ideas but we\u2019d like to implement them bit by bit.<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8e\u6211\u4eec\u89e3\u51b3\u8fd9\u4e2a\u95ee\u9898\u7684\u65b9\u6848\uff1a\u9996\u5148\u7b49\u82cf\u8054\u5de1\u6d0b\u8230\u51fa\uff0c\u8fd9\u4e48\u4e00\u6765\u5f88\u6709\u53ef\u80fd\u4f1a\u5f71\u54cd\u5230\u9a71\u9010\u8230\u7684\u6570\u91cf\u3002\u5728\u8fd9\u4e4b\u540e\u6211\u4eec\u4e5f\u8fd8\u6709\u4e00\u4e9b\u60f3\u6cd5\uff0c\u4f46\u662f\u6211\u4eec\u60f3\u4e00\u70b9\u4e00\u70b9\u5b9e\u88c5\u8fd9\u4e9b\u60f3\u6cd5\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>Would you consider reducing the chance of turret destruction? We play the game to shoot stuff and when the first hit we get destroys a turret, it isn\u2019t very interesting.<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f60\u4eec\u4f1a\u8003\u8651\u964d\u4f4e\u70ae\u5854\u88ab\u5f7b\u5e95\u7834\u574f\u6389\u7684\u51e0\u7387\u5417\uff1f\u6211\u4eec\u73a9\u8fd9\u4e2a\u6e38\u620f\u662f\u6765\u5f00\u70ae\u7684\uff0c\u7136\u800c\u5f53\u4f60\u88ab\u6253\u4e86\u7b2c\u4e00\u53d1\u4f60\u7684\u70ae\u5854\u5c31\u6ca1\u4e86\u7684\u65f6\u5019\u8fd9\u6e38\u620f\u53ef\u5c31\u6ca1\u4ec0\u4e48\u610f\u601d\u4e86\u3002<\/span><\/p>\n<p><b>A.\u00a0<\/b>We\u2019re keeping an eye on this aspect of the game, players\u2019 reaction to it and stats about it. We also understand how depressing it can be to sail \u201cwithout turrets\u201d;\u00a0even if it happens 1 in 50 games, those battles are remember for a long time. There\u2019s a high chance we\u2019ll make changes regarding this issue.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4eec\u6709\u6ce8\u610f\u6e38\u620f\u7684\u8fd9\u4e00\u65b9\u9762\uff0c\u73a9\u5bb6\u7684\u53cd\u5e94\u4ee5\u53ca\u5404\u79cd\u6570\u636e\u7b49\u7b49\u3002\u6211\u4eec\u4e5f\u7406\u89e3\u5404\u4f4d\u88ab\u6253\u6210\u8239\u68cd\u4ee5\u540e\u7684\u5fc3\u60c5\uff1b\u5c31\u7b97\u8fd9\u79cd\u4e8b\u60c550\u573a\u91cc\u9762\u624d\u4f1a\u53d1\u751f\u4e00\u6b21\uff0c\u4f46\u662f\u8fd9\u4e00\u6b21\u5374\u4f1a\u88ab\u8bb0\u4f4f\u5f88\u4e45\u3002\u5173\u4e8e\u8fd9\u4e2a\u95ee\u9898\u6211\u4eec\u5f88\u6709\u53ef\u80fd\u4f1a\u505a\u51fa\u4e00\u4e9b\u6539\u52a8\u3002<\/span><\/p>\n<p><strong>Q.\u00a0<\/strong>If I buy a cammo with doubloons and after that, for whatever reason, sell the ship it\u2019s on. And then, I purchase it again, will I have to buy the \u201cpremium\u201d cammo again?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u5982\u679c\u6211\u7528\u91d1\u5e01\u7ed9\u4e00\u8258\u8239\u4e70\u4e86\u6d82\u88c5\uff0c\u4e4b\u540e\u51fa\u4e8e\u5404\u79cd\u5404\u6837\u7684\u539f\u56e0\u6211\u628a\u8239\u5356\u4e86\u3002\u7136\u540e\u6211\u53c8\u628a\u8239\u4e70\u4e86\u56de\u6765\uff0c\u90a3\u8fd9\u4e2a\u91d1\u5e01\u6d82\u88c5\u8fd8\u5728\u5417\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>No, you won\u2019t need to buy it again.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u8fd8\u5728\u7684\uff0c\u4e0d\u7528\u91cd\u65b0\u4e70<\/span><\/p>\n<p><strong>Q.<\/strong>\u00a0At low tiers, there are many people shooting at friendly ships. Will you change the current punishment system for firing on friendlies?<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u4f4e\u7ea7\u6709\u5f88\u591a\u73a9\u5bb6\u559c\u6b22\u5bf9\u7740\u961f\u53cb\u5f00\u70ae\u3002\u4f60\u4eec\u4f1a\u4e0d\u4f1a\u5bf9\u51fb\u4f24\u961f\u53cb\u7684\u60e9\u7f5a\u7cfb\u7edf\u505a\u51fa\u6539\u52a8\uff1f<\/span><\/p>\n<p><strong>A.\u00a0<\/strong>I have already explained that the current system for fighting against players not following rules, in our opinion,\u00a0\u00a0needs to be improved and adapted to the new realities of the game. We have some ideas on the matter. As soon as we are ready, we\u2019ll share them with you\u00a0and hear\u00a0your ideas. At the moment, it\u2019s too soon.<br \/>\n<span style=\"color: #0000ff;\">\u7b54\uff1a\u6211\u4ee5\u524d\u5c31\u89e3\u91ca\u8fc7\u4e86\uff0c\u6211\u4eec\u8ba4\u4e3a\u73b0\u5728\u4f7f\u7528\u7684\u8fd9\u5957\u60e9\u7f5a\u4e0d\u5b88\u89c4\u77e9\u7684\u73a9\u5bb6\u7684\u7cfb\u7edf\u662f\u9700\u8981\u6539\u8fdb\uff0c\u5e76\u4e14\u9002\u5e94\u6e38\u620f\u7684\u65b0\u7684\u72b6\u51b5\u624d\u884c\u7684\u3002\u6211\u4eec\u5df2\u7ecf\u6709\u4e86\u4e00\u4e9b\u60f3\u6cd5\uff0c\u7b49\u6211\u4eec\u5f04\u597d\u4e4b\u540e\u4f1a\u8ddf\u5404\u4f4d\u8bf4\uff0c\u542c\u542c\u5404\u4f4d\u7684\u610f\u89c1\u3002\u5f53\u7136\u73b0\u5728\u8ba8\u8bba\u8fd9\u4e2a\u95ee\u9898\u8fd8\u4e3a\u65f6\u8fc7\u65e9\u3002<\/span><\/p>\n<p>In brief, we\u2019re considering the following options:<br \/>\n<span style=\"color: #0000ff;\">\u7b80\u5355\u7684\u6765\u8bf4\u6211\u4eec\u8003\u8651\u4e86\u4ee5\u4e0b\u51e0\u79cd\u65b9\u6848\uff1a<\/span><\/p>\n<ul>\n<li>toughen the rules regarding the accumulation of \u201cbad reputation\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5927\u5173\u4e8e\u6240\u7d2f\u79ef\u7684\u201c\u4e0d\u826f\u58f0\u671b\u201d\u7684\u89c4\u5219\u7684\u529b\u5ea6<\/span><\/li>\n<li>progressive ban in TB\/RankedB \u2013 PvP \u2013 PvE modes<br \/>\n<span style=\"color: #0000ff;\">\u9636\u6bb5\u6027\u7684\u7981\u6b62\u73a9\u5bb6\u8fdb\u884c\u7ec4\u961f\u6218\/\u5929\u68af-PVP-PVE\u6218\u6597<\/span><\/li>\n<li>lower damage inflicted to teammates by intentional teamkillers and trolls \u2013 up to \u201cscrape a friendly ship, get blown up\u201d.<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u4e9b\u6545\u610fTK\u7684\u548c\u5c0f\u5b66\u751f\u5bf9\u961f\u53cb\u9020\u6210\u7684\u4f24\u5bb3\u4f1a\u964d\u4f4e\u2014\u2014\u76f4\u5230\u201c\u78b0\u4e86\u4e00\u4e0b\u961f\u53cb\u4f60\u5c31\u7206\u4e86\u201d\u4e3a\u6b62<\/span><\/li>\n<li>tune compensation so that it better covers repair costs.<br \/>\n<span style=\"color: #0000ff;\">\u8c03\u6574\u8d54\u507f\u7684\u91d1\u989d\uff0c\u4f7f\u8d54\u507f\u7684\u91d1\u989d\u53ef\u4ee5\u5f25\u8865\u4fee\u7406\u8d39\u7684\u635f\u5931<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/thearmoredpatrol.com\/2016\/ &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=17849\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[111,32],"tags":[101,20],"class_list":["post-17849","post","type-post","status-publish","format-standard","hentry","category-qa","category-wows","tag-wows","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/17849","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17849"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/17849\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17849"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17849"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17849"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}