{"id":15810,"date":"2015-07-16T08:49:47","date_gmt":"2015-07-16T00:49:47","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=15810"},"modified":"2015-07-16T14:58:51","modified_gmt":"2015-07-16T06:58:51","slug":"%e3%80%90developer-qa%e3%80%9120150715","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=15810","title":{"rendered":"\u3010Developer Q&#038;A\u30112015\/07\/15"},"content":{"rendered":"<p><strong>Source:http:\/\/ritastatusreport.blogspot.nl\/2015\/07\/15072015-q.html<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Here it is:<br \/>\n<span style=\"color: #0000ff;\">\u5982\u4e0b\uff1a<\/span><\/p>\n<p>&#8211; Tracks are not &#8220;eating&#8221; damage as some players claim;<br \/>\n<span style=\"color: #0000ff;\">\u5c65\u5e26\u5e76\u6ca1\u6709\u50cf\u90e8\u5206\u73a9\u5bb6\u6240\u5ba3\u79f0\u7684\u4e00\u6837\u4f1a\u201c\u5403\u6389\u201d\u4f24\u5bb3<\/span><\/p>\n<p>&#8211; API mantle (AMD) will not be supported in WoT;<br \/>\n<span style=\"color: #0000ff;\">WOT\u4e0d\u4f1a\u652f\u6301AMD\u7684API mantle\u6280\u672f\u7684<\/span><br \/>\n<!--more--><br \/>\n&#8211; Multicore support in 2015? &#8220;No promises&#8221;(RG: Well&#8230; at least its not a no. \ud83d\ude1b );<br \/>\n<span style=\"color: #0000ff;\">2015\u5e74\u5185\u505a\u51fa\u591a\u6838\u652f\u6301\uff1f\u201c\u4e0d\u505a\u4fdd\u8bc1\u201d\uff08RG\uff1a\u5443\u2026\u2026\u81f3\u5c11\u6ca1\u8bf4\u4e0d\u884c\uff09<\/span><\/p>\n<p>&#8211; Storm confirms: SLI conflicts with new TXAA anti-aliasing;<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u7684\u6d88\u606f\uff1aSLI\u4f1a\u548cTXAA\u6297\u952f\u9f7f\u6280\u672f\u4e92\u76f8\u51b2\u7a81<\/span><\/p>\n<p>&#8211; It&#8217;s possible to completely disable explosions and smoke effects in the client;<br \/>\n<span style=\"color: #0000ff;\">\u5ba2\u6237\u7aef\u91cc\u662f\u53ef\u4ee5\u5f7b\u5e95\u5173\u6389\u7206\u70b8\u548c\u70df\u96fe\u6548\u679c\u7684<\/span><\/p>\n<p>&#8211; RU players are still complaining about the chat spam when players enter dynamic platoons. WG devs discussed adding an option to disable it but so far no conclusion yet;<br \/>\n<span style=\"color: #0000ff;\">\u6bdb\u670d\u7684\u73a9\u5bb6\u4f9d\u7136\u8fd8\u5728\u62b1\u6028\u73a9\u5bb6\u8fdb\u5165\u52a8\u6001\u7ec4\u961f\u65f6\u804a\u5929\u7a97\u4f1a\u88ab\u5237\u5c4f\u7684\u95ee\u9898\u3002WG\u7684\u5f00\u996d\u56e2\u961f\u8ba8\u8bba\u8fc7\u8981\u4e0d\u8981\u52a0\u4e00\u4e2a\u53ef\u4ee5\u7981\u7528\u5b83\u7684\u9009\u9879\uff0c\u4f46\u662f\u81f3\u4eca\u6ca1\u6709\u7ed3\u8bba<\/span><\/p>\n<p>&#8211; Storm sent a three page letter to the modellers and historical consultants regarding the issues with the tier 9 Patton model;<br \/>\n<span style=\"color: #0000ff;\">Storm\u7ed9\u5efa\u6a21\u5e08\u548c\u5386\u53f2\u987e\u95ee\u5199\u4e86\u4e00\u5c01\u957f\u8fbe\u4e09\u9875\u7684\u4fe1\uff0c\u5185\u5bb9\u90fd\u662f\u5173\u4e8e9\u7ea7\u5df4\u987f\u6a21\u578b\u7684\u95ee\u9898\u7684<\/span><\/p>\n<p>&#8211; Storm regarding why WG knowingly released a bugged model: &#8220;Let me say it like this: issues in communication between departments&#8221;;<br \/>\n<span style=\"color: #0000ff;\">Storm\u5173\u4e8eWG\u65e2\u7136\u77e5\u9053\u6a21\u578b\u6709\u95ee\u9898\u4f9d\u7136\u8fd8\u662f\u653e\u51fa\u4e86\u7684\u8bc4\u8bba\uff1a\u201c\u6211\u8fd9\u4e48\u8bf4\u5427\uff1a\u5404\u90e8\u95e8\u4e4b\u95f4\u4ea4\u6d41\u6709\u95ee\u9898\u3002\u201d<\/span><\/p>\n<p>&#8211; Storm responds to an accusation that the 9.9 shadows look like shit by stating that the shadows this way are realistic;<br \/>\n<span style=\"color: #0000ff;\">\u6709\u73a9\u5bb6\u8bf49.9\u7684\u9634\u5f71\u6548\u679c\u770b\u4e0a\u53bb\u8ddf\u4e00\u5768\u5c4e\u4e00\u6837\uff0cStorm\u8868\u793a\u8fd9\u6837\u6e32\u67d3\u7684\u624d\u662f\u771f\u5b9e\u7684\u9634\u5f71<\/span><\/p>\n<p>&#8211; There is a bug in 9.9 where the shadows of some objects are simply disappearing under certain circumstances, Storm knows about it;<br \/>\n<span style=\"color: #0000ff;\">9.9\u7684\u9634\u5f71\u4e5f\u6709Bug\uff0c\u90e8\u5206\u7269\u4f53\u5728\u7279\u5b9a\u60c5\u51b5\u4e0b\u6839\u672c\u5c31\u6ca1\u6709\u9634\u5f71\uff0cStorm\u77e5\u9053\u8fd9\u4e2a\u95ee\u9898<\/span><\/p>\n<p>&#8211; Storm is asked whether as a developer he thinks the 9.9 patch should have been released at all, he says that yes but only after fixing the zombie tank bug;<br \/>\n<span style=\"color: #0000ff;\">Storm\u88ab\u4ee5\u5f00\u53d1\u8005\u7684\u8eab\u4efd\u95ee\u5230\u4ed6\u8ba4\u4e3a9.9\u5230\u5e95\u5e94\u4e0d\u5e94\u8be5\u6b63\u5f0f\u4e0a\u7ebf\u7684\u65f6\u5019\uff0c\u4ed6\u8bf4\u7684\u786e\u5e94\u8be5\u4e0a\u7ebf\uff0c\u4f46\u662f\u81f3\u5c11\u8981\u4fee\u590d\u6389\u90a3\u4e2a\u50f5\u5c38\u5766\u514b\u7684Bug\u4e4b\u540e<\/span><\/p>\n<p>&#8211; Today Storm is dealing with the matter of thick mantlets (T32 possible fix);<br \/>\n<span style=\"color: #0000ff;\">\u4eca\u5929Storm\u5728\u89e3\u51b3\u70ae\u76fe\u8fc7\u539a\u7684\u95ee\u9898\uff08T32\u7684\u95ee\u9898\u6709\u53ef\u80fd\u4f1a\u89e3\u51b3\uff09<\/span><\/p>\n<p>&#8211; Do you have extremely long loading times in 9.9? Storm&#8217;s answer is to defragment your HDD;<br \/>\n<span style=\"color: #0000ff;\">9.9\u8f7d\u5165\u65f6\u95f4\u8d85\u957f\uff1fStorm\u7684\u56de\u7b54\u662f\u7ed9\u786c\u76d8\u505a\u4e0b\u788e\u7247\u6574\u7406<\/span><\/p>\n<p>&#8211; Many, many players report continuous crashes of 9.9 client, Storm is collecting feedback and investigating;<br \/>\n<span style=\"color: #0000ff;\">\u5f88\u591a\u5f88\u591a\u73a9\u5bb6\u5728\u4e0a\u62a5\u8bf49.9\u7684\u5ba2\u6237\u7aef\u4f1a\u6301\u7eed\u5d29\u6e83\uff0cStorm\u5728\u6536\u96c6\u53cd\u9988\u5e76\u4e14\u6b63\u5728\u8c03\u67e5<\/span><\/p>\n<p>&#8211; Storm does not agree with a proposed artillery &#8220;solution&#8221; to cut its alpha to half and to hardcap it to 1-2 per team;<br \/>\n<span style=\"color: #0000ff;\">Storm\u5e76\u4e0d\u540c\u610f\u73a9\u5bb6\u63d0\u51fa\u7684\u628a\u706b\u70ae\u4f24\u5bb3\u51cf\u534a\u5e76\u4e14\u9650\u5236\u5230\u6bcf\u961f1~2\u8f86\u8fd9\u79cd\u201c\u89e3\u51b3\u529e\u6cd5\u201d<\/span><\/p>\n<p>&#8211; +\/-2 MM is &#8220;an essential part of the game&#8221;, it won&#8217;t be reduced;<br \/>\n<span style=\"color: #0000ff;\">\u00b12\u7684MM\u662f\u201c\u6e38\u620f\u7684\u5fc5\u8981\u7684\u4e00\u90e8\u5206\u201d\uff0c\u5206\u623f\u4e0d\u4f1a\u964d\u4f4e<\/span><\/p>\n<p>&#8211; For now there are no planned changes to monitor frequency system in WoT;<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u6ca1\u6709\u8ba1\u5212\u8981\u5bf9WOT\u4e2d\u7684\u76d1\u89c6\u5404\u79cd\u6570\u636e\u7684\u9891\u7387\u505a\u51fa\u6539\u52a8<\/span><\/p>\n<p>&#8211; EU server will soon have the opportunity to get the A45 premium tank (RG: This brings me a smile!)<br \/>\n<span style=\"color: #0000ff;\">\u6b27\u670d\u5f88\u5feb\u5c31\u6709\u53ef\u4ee5\u62ff\u5230A45\u91d1\u5e01\u8f66\u7684\u673a\u4f1a\u4e86\uff08RG\uff1a\u6211\u5f97\u610f\u5730\u7b11~\uff09<\/span><\/p>\n<p>&#8211; Training rooms for one person will not be implemented, nor will client-only game modes (that would require a transfer of a part of the server code to the client and that won&#8217;t happen);<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u6709\u5355\u4eba\u8bad\u7ec3\u623f\u7684\uff0c\u4e5f\u4e0d\u4f1a\u6709\u53ea\u8fd0\u884c\u4e0e\u5ba2\u6237\u7aef\u4e0a\u7684\u6e38\u620f\u6a21\u5f0f\u7684\uff08\u56e0\u4e3a\u8fd9\u6837\u505a\u9700\u8981\u628a\u670d\u52a1\u5668\u7aef\u7684\u4ee3\u7801\u8f6c\u79fb\u5230\u5ba2\u6237\u7aef\u4e2d\uff0c\u800c\u8fd9\u6839\u672c\u4e0d\u4f1a\u5b9e\u73b0\uff09<\/span><\/p>\n<p>&#8211; The RNG accuracy spread inside aim circle is identical for all vehicles;<br \/>\n<span style=\"color: #0000ff;\">\u6240\u6709\u8f66\u8f86\u5728\u7784\u51c6\u5708\u5185\u7684\u6563\u5e03\u7684\u968f\u673a\u6570\u90fd\u662f\u4e00\u6837\u7684<\/span><\/p>\n<p>&#8211; the current T110E3 armor is final, there will be no more changes;<br \/>\n<span style=\"color: #0000ff;\">\u5f53\u524d\u7684T110E3\u7684\u88c5\u7532\u662f\u6700\u7ec8\u7248\uff0c\u4e0d\u4f1a\u518d\u6709\u6539\u52a8\u4e86<\/span><\/p>\n<p>&#8211; In 9.9, the M6A2E1 rim around the gun (where the gun meets the mantlet) became bigger and thinner. This makes the mantlet very easy to penetrate. It will be fixed;<br \/>\n<span style=\"color: #0000ff;\">9.9\u4e2d\u7684M6A2E1\u7684\u70ae\u7ba1\u6839\u90e8\uff08\u5c31\u662f\u70ae\u7ba1\u8ddf\u70ae\u76fe\u7684\u4ea4\u754c\u5904\uff09\u53d8\u5927\u4e86\uff0c\u800c\u4e14\u8fd8\u53d8\u8584\u4e86\u3002\u8fd9\u4f7f\u5f97\u70ae\u76fe\u5f88\u5bb9\u6613\u5c31\u80fd\u88ab\u51fb\u7a7f\u3002\u8fd9\u4e2a\u95ee\u9898\u4f1a\u88ab\u4fee\u590d\u3002<\/span><\/p>\n<p>&#8211; Storm is a real fan of the Fallout series.<br \/>\n<span style=\"color: #0000ff;\">Storm\u771f\u7684\u5f88\u559c\u6b22\u8f90\u5c04\u7cfb\u5217<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ritastatusreport.blogspot. &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=15810\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-15810","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/15810","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15810"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/15810\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15810"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15810"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15810"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}