{"id":13431,"date":"2015-03-06T01:28:04","date_gmt":"2015-03-05T17:28:04","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=13431"},"modified":"2015-03-06T01:28:04","modified_gmt":"2015-03-05T17:28:04","slug":"0-9-7%e8%a1%a5%e4%b8%81%e4%bf%a1%e6%81%af%e5%85%88%e8%a1%8c%e7%89%88","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=13431","title":{"rendered":"0.9.7\u8865\u4e01\u4fe1\u606f\u5148\u884c\u7248"},"content":{"rendered":"<p><strong>Source:http:\/\/ritastatusreport.blogspot.nl\/2015\/03\/097-patch-notes-are-here.html<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; Bigworld engine version upgraded to 2.8.1<br \/>\n<span style=\"color: #0000ff;\">Bigworld\u5f15\u64ce\u7248\u672c\u5347\u7ea7\u52302.8.1<\/span><\/p>\n<p>&#8211; French tier 2-5 vehicles added (R35, FCM36, Somua S35, SARL42, Renault G1)<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u6cd5\u56fd\u76842~5\u7ea7\u5c0f\u8f66\uff08R35\uff0c\u7d22\u739bS35\uff0cSARL 42\uff0c\u96f7\u8bfaG1\uff09<\/span><\/p>\n<p>&#8211; French tier 9-10 vehicles added (AMX 30 Prototype, AMX 30 B)<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u6cd5\u56fd\u7684\u2468\u548c10\u7ea7\u8f66\uff08AMX30\u521d\u53f7\u673a\uff0cAMX 30 B\uff09<!--more--><\/span><\/p>\n<p>&#8211; Supertesters recieve following tanks for testing: FV201\/A45, \u00a08.8cm Krupp-Steyr Waffentrager, Object 244<br \/>\n<span style=\"color: #0000ff;\">\u8d85\u6d4b\u670d\u73a9\u5bb6\u4f1a\u6536\u5230\u4e0b\u5217\u8f66\u8f86\u7528\u4e8e\u6d4b\u8bd5\uff1aFV201\/A45\uff0c8,8cm\u514b\u864f\u4f2f\u00b7\u65af\u6cf0\u5c14\u6b66\u5668\u8fd0\u8f93\u8f66\uff0c244\u5de5\u7a0b<\/span><\/p>\n<p>&#8211; Following tanks were reworked to HD: IS-4, JagdPz E-100, Pz.Kpfw. IV Ausf. H, ELC AMX, E-100, T26E4 SuperPershing (please note: T26E4 was removed from the patch)<br \/>\n<span style=\"color: #0000ff;\">\u4e0b\u5217\u8f66\u8f86\u88ab\u9ad8\u6e05\u5316\uff1aIS-4\uff0c\u767e\u7a81\uff0c\u56db\u53f7H\u578b\uff0cELC AMX\uff0cE-100\uff0cT26E4\u8d85\u6f58\uff08\u6ce8\u610f\uff1aT26E4\u4ece\u8865\u4e01\u4e2d\u88ab\u79fb\u9664\u4e86\uff09<\/span><\/p>\n<p>&#8211; added new Overlord map<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u65b0\u7684\u201c\u9738\u738b\u884c\u52a8\u201d\u5730\u56fe<\/span><\/p>\n<p>&#8211; Live Oaks maps was rebalanced<br \/>\n<span style=\"color: #0000ff;\">\u91cc\u592b\u5965\u514b\u65af\u5730\u56fe\u88ab\u91cd\u65b0\u5e73\u8861<\/span><\/p>\n<p>&#8211; effects improved on following maps: Karelia, Westfield, El-Halluf, Airfield<br \/>\n<span style=\"color: #0000ff;\">\u4e0b\u5217\u5730\u56fe\u7684\u6548\u679c\u6709\u6240\u63d0\u5347\uff1a\u5361\u7d2f\u5229\u963f\uff0c\u97e6\u65af\u7279\u83f2\u5c14\u5fb7\uff0c\u827e\u5c14\u00b7\u54c8\u7f57\u592b\uff0c\u54c8\u62c9\u66fc\u673a\u573a<\/span><\/p>\n<p>&#8211; fixed a significant number of freezes and crashes of the client<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5ba2\u6237\u7aef\u4e2d\u76f8\u5f53\u4e00\u90e8\u5206\u5361\u6b7b\u548c\u5d29\u6e83\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; reworked certain effects of shell impacts when hitting ingame objects<br \/>\n<span style=\"color: #0000ff;\">\u91cd\u5236\u4e86\u4e00\u4e9b\u70ae\u5f39\u51fb\u4e2d\u6e38\u620f\u5185\u7269\u4f53\u4e0a\u7684\u6548\u679c<\/span><\/p>\n<p>&#8211; added the option to move people from your contact list in a certain group of contacts around to the recipient group with a single click<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u53ef\u4ee5\u4e00\u952e\u628a\u8054\u7cfb\u4eba\u5217\u8868\u4e2d\u7684\u597d\u53cb\u5206\u5230\u4e0d\u540c\u7ec4\u91cc\u7684\u529f\u80fd<\/span><\/p>\n<p>&#8211; fixed a large number of bugs in the new contact list interface<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u65b0\u7684\u8054\u7cfb\u4eba\u5217\u8868\u754c\u9762\u4e2d\u5f88\u591a\u7684Bug<\/span><\/p>\n<p>&#8211; fixed descriptions of some individual missions<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u90e8\u5206\u4e2a\u4eba\u4efb\u52a1\u4e2d\u6709\u95ee\u9898\u7684\u63cf\u8ff0<\/span><\/p>\n<p>&#8211; fixed some bugs in Stronghold interface<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u8981\u585e\u6a21\u5f0f\u754c\u9762\u4e2d\u7684\u4e00\u4e9bBug<\/span><\/p>\n<p>&#8211; fixed some small general UI bugs<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4e00\u4e9b\u6bd4\u8f83\u5c0f\u7684\u5e38\u89c4UI\u7684Bug<\/span><\/p>\n<p>&#8211; fixed the bug where the motion blur displayed incorrectly<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u52a8\u6001\u6a21\u7cca\u6548\u679c\u663e\u793a\u4e0d\u6b63\u786e\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed some issues with replay recording<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4e00\u4e9b\u5f55\u50cf\u5f55\u5236\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed a calculation error in HE shell spaced armor penetration, when hitting the spaced armor made the client think main armor was penetrated and created an &#8220;internal explosion&#8221; effect, which could kill all the crewmembers, even though under correct circumstances, only a half od the crew would die from such an explosion<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86HE\u5f39\u5bf9\u4e8e\u95f4\u9699\u88c5\u7532\u51fb\u7a7f\u7684\u9519\u8bef\u8ba1\u7b97\u7684\u95ee\u9898\uff0c\u5f53\u51fb\u7a7f\u4e86\u95f4\u9699\u88c5\u7532\u65f6\uff0c\u5ba2\u6237\u7aef\u4f1a\u8ba4\u4e3a\u4e3b\u88c5\u7532\u4e5f\u88ab\u51fb\u7a7f\uff0c\u4e8e\u662f\u5c31\u5f62\u6210\u4e86\u4e00\u4e2a\u201c\u5185\u90e8\u7206\u70b8\u201d\u7684\u6548\u679c\uff0c\u4f1a\u5bfc\u81f4\u6240\u6709\u7684\u4e58\u5458\u6b7b\u4ea1\uff0c\u800c\u5728\u6b63\u786e\u7684\u60c5\u51b5\u4e0b\u8fd9\u4e48\u4e00\u70b8\u53ea\u4f1a\u6b7b\u4e00\u534a\u4eba\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ritastatusreport.blogspot. &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=13431\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,73],"tags":[25,21],"class_list":["post-13431","post","type-post","status-publish","format-standard","hentry","category-world-of-tank","category-73","tag-25","tag-21"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13431","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13431"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13431\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13431"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13431"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13431"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}