{"id":13080,"date":"2015-02-19T08:47:07","date_gmt":"2015-02-19T00:47:07","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=13080"},"modified":"2015-02-19T09:44:21","modified_gmt":"2015-02-19T01:44:21","slug":"%e3%80%90developer-qa%e3%80%9120150218","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=13080","title":{"rendered":"\u3010Developer Q&#038;A\u30112015\/02\/18"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2015\/02\/18\/18-2-2015\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; according to developers, the statement that \u201caccuracy nerf made premium vehicles with poor accuracy farm noticeably less credits\u201d is not true<br \/>\n<span style=\"color: #0000ff;\">\u6839\u636e\u5f00\u53d1\u56e2\u961f\u7684\u8bf4\u6cd5\uff0c\u201c\u7cbe\u51c6\u5ea6\u524a\u5f31\u4f1a\u5bfc\u81f4\u90a3\u4e9b\u7cbe\u5ea6\u5f88\u4f4e\u7684\u91d1\u5e01\u8f66\u7684\u6253\u94b1\u91cf\u4f1a\u964d\u4f4e\u201d\u7684\u8bf4\u6cd5\u662f\u4e0d\u5bf9\u7684<\/span><\/p>\n<p>&#8211; the upcoming new motion physics will have no effect on game performance, as it is calculated server-side<br \/>\n<span style=\"color: #0000ff;\">\u540e\u9762\u8981\u51fa\u7684\u65b0\u7684\u52a8\u6001\u7269\u7406\u7cfb\u7edf\u5bf9\u4e8e\u6e38\u620f\u7684\u6027\u80fd\u662f\u6ca1\u6709\u5f71\u54cd\u7684\uff0c\u56e0\u4e3a\u5b83\u90fd\u662f\u5728\u670d\u52a1\u5668\u7aef\u8fdb\u884c\u8ba1\u7b97\u7684<\/span><br \/>\n<!--more--><br \/>\n&#8211; Storm doesn\u2019t remember the numbers exactly, but for all vehicles with normal (non-derp) guns, the damage difference between 0.9.5 and 0.9.6 after the accuracy nerf was less than one percent<br \/>\n<span style=\"color: #0000ff;\">Storm\u5e76\u4e0d\u8bb0\u5f97\u5177\u4f53\u6570\u5b57\u662f\u591a\u5c11\u4e86\uff0c\u4f46\u662f\u6240\u6709\u7684\u7528\u6b63\u5e38\u70ae\u7684\u8f66\uff08\u975e\u55b7\u5b50\u70ae\uff09\u57280.9.5~0.9.6\u4e4b\u95f4\u7684\u5dee\u5f02\u5c0f\u4e8e1%<\/span><\/p>\n<p>&#8211; regarding the question, why Wargaming doesn\u2019t want to put serious hardcaps on any class including artillery: \u201cIf there are more vehicles of one class than we need, it means that the class is incorrectly balanced and we have to balance it correctly instead of introducing artificial hardcaps\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5173\u4e8eWG\u4e3a\u4ec0\u4e48\u4e0d\u60f3\u5728\u4efb\u4f55\u8f66\u578b\uff08\u5305\u62ec\u706b\u70ae\u4e0a\uff09\u52a0\u4e0a\u4e00\u4e2a\u4e25\u683c\u7684\u6570\u91cf\u9650\u5236\uff08\u961f\u4f0d\u4e2d\uff09\u7684\u95ee\u9898\uff1a\u201c\u5982\u679c\u67d0\u4e00\u79cd\u8f66\u6bd4\u6211\u4eec\u60f3\u8981\u7684\u6570\u91cf\u8981\u591a\u7684\u8bdd\uff0c\u90a3\u5c31\u8bc1\u660e\u8fd9\u4e2a\u8f66\u578b\u672c\u8eab\u7684\u5e73\u8861\u4e0d\u5bf9\uff0c\u6211\u4eec\u9700\u8981\u505a\u7684\u662f\u5bf9\u5b83\u8fdb\u884c\u5e73\u8861\uff0c\u800c\u4e0d\u662f\u76f4\u63a5\u52a0\u4e0a\u6570\u91cf\u9650\u5236\u201d<\/span><\/p>\n<p>&#8211; TD as a class will not be \u201crebalanced\u201d \u2013 Storm states that the statement that every team has 4-5 TD\u2019s on average is false<br \/>\n<span style=\"color: #0000ff;\">TD\u8fd9\u4e2a\u8f66\u578b\u4f5c\u4e3a\u6574\u4f53\u5e76\u4e0d\u4f1a\u88ab\u201c\u91cd\u65b0\u5e73\u8861\u201d\u2014Storm\u8868\u793a\u8bf4\u6bcf\u961f\u5e73\u5747\u90fd\u67094~5\u4e2aTD\u7684\u8bf4\u6cd5\u662f\u9519\u7684<\/span><\/p>\n<p>&#8211; developers have not yet investigated, how 0.9.6 nerf influenced the survivability of small weakspot vehicles, such as Tortoise<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u8fd8\u6ca1\u6709\u53bb\u8c03\u67e50.9.6\u5bf9\u4e8e\u50cf\u571f\u9f9f\u8fd9\u6837\u7684\u5f31\u70b9\u5f88\u5c0f\u7684\u8f66\u7684\u751f\u5b58\u6027\u80fd\u6709\u6ca1\u6709\u5f71\u54cd\u8fd9\u4e00\u70b9<\/span><\/p>\n<p>&#8211; returning to the \u201cnon-critical areas of tanks being hit recieve only 50 percent damage is a stupid idea\u201d statement by Storm, another player argues that this would be remedied by having a proper voiceover, saying \u201cyou did hit less critical area, you did less damage\u201d \u2013 Storm replies that \u201cit wouldn\u2019t reduce butthurt anyway\u201d<br \/>\n<span style=\"color: #0000ff;\">\u8bf4\u56de\u5230Storm\u8bf4\u7684\u201c\u5766\u514b\u7684\u975e\u91cd\u8981\u90e8\u4f4d\u88ab\u6253\u53ea\u4f1a\u9020\u621050%\u4f24\u5bb3\u662f\u4e2a\u8822\u4e3b\u610f\u201d\u7684\u95ee\u9898\u4e0a\uff0c\u53e6\u4e00\u540d\u73a9\u5bb6\u4e89\u8bba\u8bf4\u8fd9\u70b9\u53ef\u4ee5\u901a\u8fc7\u8bed\u97f3\u63d0\u793a\u6765\u907f\u514d\uff0c\u8bed\u97f3\u53ef\u4ee5\u8bf4\u201c\u4f60\u51fb\u4e2d\u4e86\u4e0d\u662f\u90a3\u4e48\u91cd\u8981\u7684\u90e8\u4f4d\uff0c\u4f24\u5bb3\u9020\u6210\u7684\u5c31\u5c11\u4e86\u201d\u2014Storm\u56de\u590d\u8bf4\u201c\u8fd9\u6837\u4e5f\u6ca1\u529e\u6cd5\u51cf\u5c11\u86cb\u75bc\u60c5\u51b5\u7684\u53d1\u751f\u554a\u201d<\/span><\/p>\n<p>&#8211; the fate of Prokhorovka map is not decided yet (SS: earlier, it was mentioned it could be removed from the game with only Fiery Salient remaining)<br \/>\n<span style=\"color: #0000ff;\">\u666e\u7f57\u970d\u6d1b\u592b\u5361\u8fd9\u5f20\u5730\u56fe\u7684\u547d\u8fd0\u8fd8\u6ca1\u6709\u51b3\u5b9a\uff08SS\uff1a\u4e4b\u524d\u662f\u8bf4\u8fd9\u5f20\u56fe\u6709\u53ef\u80fd\u8981\u4ece\u6e38\u620f\u4e2d\u79fb\u9664\uff0c\u7136\u540e\u53ea\u7559\u4e0b\u90a3\u4e2a\u70c8\u7130\u4e18\u9675\uff09<\/span><\/p>\n<p>&#8211; new render status? \u201cI cannot say anything for now\u201d<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u6e32\u67d3\u7684\u60c5\u51b5\u5982\u4f55\uff1f\u201c\u6211\u73b0\u5728\u5565\u90fd\u4e0d\u80fd\u8bf4\u201d<\/span><\/p>\n<p>&#8211; Storm confirms that IS-3 HD model will have weaker frontal armor due to less favourable armor angle \u2013 specifically: earlier \u2013 57-60 degrees (from horizontal), new angle is 61 degrees<br \/>\n<span style=\"color: #0000ff;\">Storm\u80af\u5b9a\u8bf4IS-3\u7684\u9ad8\u6e05\u6a21\u578b\u7684\u6b63\u9762\u88c5\u7532\u4f1a\u66f4\u8584\uff0c\u56e0\u4e3a\u88c5\u7532\u7684\u503e\u659c\u89d2\u5ea6\u53d8\u4e86\u2014\u8bf4\u7ec6\u4e86\u662f\u8fd9\u6837\u7684\uff1a\u4ee5\u524d\u662f57~60\u00b0\uff08\u5782\u76f4\u504f\u8f6c\uff09\uff0c\u65b0\u7684\u89d2\u5ea6\u662f61\u00b0<\/span><\/p>\n<p>&#8211; Storm states that he personally doesn\u2019t care about e-sports, but there are other developers that do (SS: a lot of RU players are angry because of the IS-3 and other HD model delay due to WGL)<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u8bf4\u4ed6\u4e2a\u4eba\u662f\u4e0d\u5173\u5fc3\u7535\u7ade\u7684\uff0c\u4f46\u662f\u5176\u5b83\u5f00\u53d1\u56e2\u961f\u7684\u4eba\u662f\u5173\u5fc3\u7684\uff08SS\uff1a\u5f88\u591a\u6bdb\u670d\u7684\u73a9\u5bb6\u7531\u4e8eWGL\u7684\u539f\u56e0\u5bfc\u81f4IS-3\u548c\u5176\u5b83\u8f66\u7684\u9ad8\u6e05\u6a21\u578b\u88ab\u63a8\u540e\u4e0a\u7ebf\u8fd9\u4e00\u70b9\u8868\u793a\u5f88\u751f\u6c14\uff09<\/span><\/p>\n<p>&#8211; Q: \u201cPlease explain to me, why the fuck are you touching arty?\u201d A (Storm): \u201cTo fuck it up. You\u2019re welcome.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201c\u8bf7\u5411\u6211\u89e3\u91ca\u4e0b\uff0c\u4f60\u4eec\u4ed6\u5988\u7684\u4e3a\u4ec0\u4e48\u53c8\u6539\u4e86\u706b\u70ae\uff1f\u201d\u7b54(Storm):\u201c\u628a\u706b\u70ae\u4ed6\u5988\u7684\u5f7b\u5e95\u73a9\u574f\u3002\u4e0d\u5ba2\u6c14\u3002\u201d<\/span><\/p>\n<p>&#8211; developers can\u2019t put a limit on MM not to throw you into the same map you already played on in last battle, it would mess with the MM mechanism<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u4e0d\u80fd\u7ed9MM\u52a0\u4e00\u6761\u4e0d\u628a\u4f60\u4e22\u8fdb\u548c\u4e0a\u4e00\u6b21\u73a9\u8fc7\u7684\u5730\u56fe\u540c\u6837\u7684\u5730\u56fe\u4e2d\u7684\u89c4\u5219\uff0c\u56e0\u4e3a\u8fd9\u4f1a\u5bfc\u81f4MM\u673a\u5236\u7684\u6df7\u4e71<\/span><\/p>\n<p>&#8211; physics will come in a separate test round, players won\u2019t have to wait for 9.7 test for it<br \/>\n<span style=\"color: #0000ff;\">\u7269\u7406\u7cfb\u7edf\u6d4b\u8bd5\u662f\u5355\u72ec\u62ff\u51fa\u6765\u6d4b\u7684\uff0c\u73a9\u5bb6\u4e0d\u5fc5\u7b49\u52309.7\u7684\u6d4b\u8bd5\u5c31\u80fd\u6d4b<\/span><\/p>\n<p>&#8211; physics test will be followed by a limited (addressed) poll, there will not be an all-player-poll in general most likely<br \/>\n<span style=\"color: #0000ff;\">\u5728\u7269\u7406\u7cfb\u7edf\u7684\u6d4b\u8bd5\u4e4b\u540e\u4f1a\u6709\u4e00\u6b21\u53d7\u9650\u7684\uff08\u5411\u7279\u5b9a\u5730\u5740\u53d1\u9001\u7684\uff09\u4e00\u6b21\u6295\u7968\uff0c\u4f30\u6478\u7740\u662f\u4e0d\u4f1a\u6709\u5168\u6c11\u5927\u6295\u7968\u4e86<\/span><\/p>\n<p>&#8211; it\u2019s possible that developers will introduce a \u201ctank inspector\u201d in the garage (you will be able to look at any tank, but not play it)<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u6709\u53ef\u80fd\u4f1a\u7ed9\u8f66\u5e93\u52a0\u5165\u4e00\u4e2a\u201c\u5766\u514b\u89c2\u5bdf\u5668\u201d\uff08\u53ef\u4ee5\u770b\u4efb\u4f55\u5766\u514b\uff0c\u4f46\u662f\u4e0d\u80fd\u73a9\uff09<\/span><\/p>\n<p>&#8211; internal module layout of all tanks will not be disclosed<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u516c\u5e03\u5766\u514b\u7684\u5185\u90e8\u6a21\u5757\u5e03\u5c40\u7684<\/span><\/p>\n<p>&#8211; 9.7 will not bring spotting system rework<br \/>\n<span style=\"color: #0000ff;\">9.7\u4e0d\u4f1a\u5e26\u6765\u70b9\u4eae\u673a\u5236\u7684\u91cd\u5236<\/span><\/p>\n<p>&#8211; AMX-30 \u201cbranch\u201d will consist of two vehicles (AMX-30 Prototype and AMX-30B)<br \/>\n<span style=\"color: #0000ff;\">AMX-30\u8fd9\u6761\u201c\u7ebf\u201d\u53ea\u5305\u542b\u4e24\u8f86\u8f66\uff08AMX-30\u521d\u53f7\u673a\u4ee5\u53caAMX-30B\uff09<\/span><\/p>\n<p>&#8211; French Somua S35 does not count as a part of the AMX-30 branch: \u201cit\u2019s another branch\u201d, it will be a limited minibranch of tiers 2 to 5<br \/>\n<span style=\"color: #0000ff;\">\u6cd5\u56fd\u7684\u7d22\u739bS35\u5e76\u4e0d\u7b97AMX-30\u7ebf\u7684\u4e00\u90e8\u5206\uff1a\u201c\u5b83\u662f\u53e6\u4e00\u6761\u7ebf\u201d\uff0c\u5b83\u662f\u4e00\u6761\u53ea\u67092~5\u7ea7\u7684\u5c0f\u5206\u7ebf\u800c\u5df2<\/span><\/p>\n<p>&#8211; the tank, from which AMX-30 will be unlocked, will be announced later to avoid the \u201cwe already grinded the XP!\u201d whine<br \/>\n<span style=\"color: #0000ff;\">\u4e4b\u540e\u624d\u4f1a\u516c\u5e03\u5230\u5e95\u54ea\u8f86\u8f66\u624d\u80fd\u70b9\u4eaeAMX-30\u4ee5\u907f\u514d\u201c\u6211\u4eec\u90fd\u6253\u4e86\u90a3\u4e48\u591a\u7ecf\u9a8c\u4e86\uff01\u201d\u7684\u62b1\u6028\u58f0<\/span><\/p>\n<p>&#8211; a server on Crimean peninsula will most likely not be started<br \/>\n<span style=\"color: #0000ff;\">\u4f30\u8ba1\u4e0d\u4f1a\u6709\u514b\u91cc\u7c73\u4e9a\u534a\u5c9b\u7684\u670d\u52a1\u5668<\/span><\/p>\n<p>&#8211; new motion physics will not influence shell trajectory or shell physics<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u52a8\u6001\u7269\u7406\u7cfb\u7edf\u5e76\u4e0d\u4f1a\u5f71\u54cd\u70ae\u5f39\u7684\u5f39\u9053\u6216\u8005\u662f\u70ae\u5f39\u7684\u7269\u7406\u6548\u679c\u00a0<\/span><\/p>\n<p>&#8211; WT E-100 will not be replaced in 9.7<br \/>\n<span style=\"color: #0000ff;\">WT E-100\u4e0d\u4f1a\u57289.7\u88ab\u6362\u6389<\/span><\/p>\n<p>&#8211; in new motion physics, tipping the tank on the roof will work the same way as drowning: there will be a counter and after that, the tank gets destroyed if it doesn\u2019t tip back on tracks<br \/>\n<span style=\"color: #0000ff;\">\u5728\u65b0\u7684\u52a8\u6001\u7269\u7406\u7cfb\u7edf\u4e2d\uff0c\u5766\u514b\u7ffb\u8f66\u4e4b\u540e\u7684\u60c5\u51b5\u662f\u548c\u6eba\u6c34\u8fdb\u884c\u540c\u6837\u7684\u5904\u7406\u7684\uff1a\u4f1a\u6709\u4e00\u4e2a\u5012\u8ba1\u65f6\uff0c\u5982\u679c\u6ca1\u80fd\u5728\u5012\u8ba1\u65f6\u7ed3\u675f\u524d\u7ffb\u56de\u6765\u7684\u8bdd\u5c31\u5224\u5b9a\u88ab\u6467\u6bc1<\/span><\/p>\n<p>&#8211; new camos, inscriptions and emblems will be implemented, but no ETA for now<br \/>\n<span style=\"color: #0000ff;\">\u4f1a\u6709\u65b0\u7684\u8ff7\u5f69\u6837\u5f0f\uff0c\u65b0\u7684\u6807\u8bed\u4ee5\u53ca\u65b0\u7684\u5fbd\u7ae0\uff0c\u4f46\u662f\u73b0\u5728\u4e0d\u77e5\u9053\u5565\u65f6\u5019\u80fd\u51fa<\/span><\/p>\n<p>&#8211; the physics test will come in very late February, or early March<br \/>\n<span style=\"color: #0000ff;\">\u7269\u7406\u7cfb\u7edf\u7684\u6d4b\u8bd5\u8981\u4e48\u8981\u5230\u4e8c\u6708\u5e95\uff0c\u8981\u4e48\u662f\u4e09\u6708\u521d<\/span><\/p>\n<p>&#8211; it\u2019s possible Super Pershing will be reworked to HD in 9.7<br \/>\n<span style=\"color: #0000ff;\">\u8d85\u6f58\u6709\u53ef\u80fd\u57289.7\u4e2d\u88ab\u9ad8\u6e05\u5316<\/span><\/p>\n<p>&#8211; new contact list still has some issues, they will be fixed<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u8054\u7cfb\u4eba\u5217\u8868\u8fd8\u662f\u6709\u4e00\u4e9b\u95ee\u9898\uff0c\u95ee\u9898\u4eec\u4f1a\u88ab\u4fee\u590d\u7684<\/span><\/p>\n<p>&#8211; HD IS-3 will come in 9.8<br \/>\n<span style=\"color: #0000ff;\">9.8\u4f1a\u6709\u9ad8\u6e05\u7684IS-3<\/span><\/p>\n<p>&#8211; for now, buff to Batchat ammo carried is not planned<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u6ca1\u6709\u8ba1\u5212\u8981\u5bf9\u67e5\u6da4\u7eb6\u706b\u70ae\u7684\u8f7d\u5f39\u91cf\u8fdb\u884cBuff\u7684\u8ba1\u5212<\/span><\/p>\n<p>&#8211; the physics test will consist of two servers \u2013 one with \u201crealistic\u201d physics and one with \u201csimplified\u201d physics<br \/>\n<span style=\"color: #0000ff;\">\u7269\u7406\u7cfb\u7edf\u7684\u6d4b\u8bd5\u4f1a\u5305\u62ec\u4e24\u4e2a\u670d\u52a1\u5668\u2014\u4e00\u4e2a\u662f\u201c\u771f\u5b9e\u201d\u7684\u7269\u7406\u800c\u53e6\u4e00\u4e2a\u662f\u201c\u7b80\u5316\u201d\u7684\u7269\u7406<\/span><\/p>\n<p>&#8211; slowly, step by step, limited MM premiums will be removed from sales<br \/>\n<span style=\"color: #0000ff;\">\u5e26\u5206\u623f\u4fdd\u62a4\u7684\u91d1\u5e01\u8f66\u4f1a\u6162\u6162\u7684\uff0c\u4e00\u70b9\u4e00\u70b9\u7684\u4e0b\u67b6<\/span><\/p>\n<p>&#8211; for now, Type 62 will not be buffed (not in 9.7 anyway)<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u4e0d\u4f1aBuff62\u5f0f\uff08\u53cd\u6b639.7\u91cc\u662f\u4e0d\u4f1abuff\u4e86\uff09<\/span><\/p>\n<p>&#8211; A-32 will not be reworked to HD or rebalanced anytime soon<br \/>\n<span style=\"color: #0000ff;\">A-32\u8fd1\u671f\u4e0d\u4f1a\u88ab\u9ad8\u6e05\u5316\uff0c\u4e5f\u4e0d\u4f1a\u88ab\u91cd\u65b0\u5e73\u8861<\/span><\/p>\n<p>&#8211; KV-5 will not be buffed<br \/>\n<span style=\"color: #0000ff;\">KV-5\u4e0d\u4f1a\u88abbuff\u7684<\/span><\/p>\n<p>&#8211; Dx12 support is not even in plans for now<br \/>\n<span style=\"color: #0000ff;\">DX12\u7684\u652f\u6301\u73b0\u5728\u8fd8\u4e0d\u5728\u8ba1\u5212\u5217\u8868\u4e0a<\/span><\/p>\n<p>&#8211; alternative hulls will come \u201cwhen it\u2019s done it\u2019s done\u201d<br \/>\n<span style=\"color: #0000ff;\">\u53ef\u9009\u8f66\u8eab\u8981\u7b49\u5230\u201cwhen it\u2019s done it\u2019s done\u201d<\/span><\/p>\n<p>&#8211; Xbox One WoT grass render (improved grass) will come to PC \u2013 it\u2019s in the process of rework<br \/>\n<span style=\"color: #0000ff;\">XBONE\u7248\u7684WOT\u7684\u8349\u5730\u6e32\u67d3\uff08\u589e\u5f3a\u8349\u5730\u6e32\u67d3\uff09\u4f1a\u5b9e\u88c5\u7ed9PC\u7684\u2014\u5b83\u73b0\u5728\u5df2\u7ecf\u5728\u91cd\u5236\u8fc7\u7a0b\u4e2d\u4e86<\/span><\/p>\n<p>&#8211; Xbox One WoT HD models had no influence on PC HD model schedule<br \/>\n<span style=\"color: #0000ff;\">XBONE\u7248\u7684WOT\u7684\u9ad8\u6e05\u6a21\u578b\u5bf9\u4e8ePC\u7248\u7684\u9ad8\u6e05\u6a21\u578b\u7684\u8ba1\u5212\u6ca1\u6709\u4e00\u70b9\u5f71\u54cd<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2015\/02\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=13080\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-13080","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13080","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13080"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13080\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13080"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13080"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13080"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}