{"id":13056,"date":"2015-02-18T12:19:13","date_gmt":"2015-02-18T04:19:13","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=13056"},"modified":"2015-02-18T12:19:13","modified_gmt":"2015-02-18T04:19:13","slug":"%e3%80%90developer-qa%e3%80%9120150217","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=13056","title":{"rendered":"\u3010Developer Q&#038;A\u30112015\/02\/17"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2015\/02\/17\/17-2-2015\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>&#8211; currently there are no plans for tier 10 light tanks<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u6ca1\u6709\u8981\u641e10\u7ea7\u8f7b\u5766\u7684\u8ba1\u5212<\/span><\/p>\n<p>&#8211; T34 (premium) will not be rebalanced<br \/>\n<span style=\"color: #0000ff;\">T34\uff08\u91d1\u5e01\u8f66\uff09\u4e0d\u4f1a\u88ab\u91cd\u65b0\u5e73\u8861\u7684<\/span><\/p>\n<p>&#8211; 0.9.6 accuracy change did not bring significant change in the percentage of penetrating shots in the game<br \/>\n<span style=\"color: #0000ff;\">0.9.6\u7684\u7cbe\u51c6\u5ea6\u6539\u52a8\u5e76\u6ca1\u6709\u5bf9\u6e38\u620f\u4e2d\u7684\u51fb\u7a7f\u70ae\u5f39\u7684\u767e\u5206\u6bd4\u5e26\u6765\u591a\u5927\u7684\u5f71\u54cd<!--more--><\/span><\/p>\n<p>&#8211; platoon missions to be removed from IM\u2019s? \u201cI cannot say anything yet\u201d, later on however Storm states they will stay<br \/>\n<span style=\"color: #0000ff;\">\u72ec\u7acb\u4efb\u52a1\u4e2d\u7684\u7ec4\u961f\u6761\u4ef6\u8fd8\u662f\u5220\u4e86\u5427\uff1f\u201c\u6211\u5565\u90fd\u4e0d\u80fd\u8bf4\u201d\uff0c\u7136\u800c\u540e\u9762Storm\u8bf4\u8fd9\u4e9b\u6761\u4ef6\u4e0d\u4f1a\u6709\u6240\u6539\u52a8<\/span><\/p>\n<p>&#8211; the physics test ETA is the end of February or March<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u4e8e\u65b0\u7684\u52a8\u6001\u7269\u7406\u7cfb\u7edf\u7684\u6d4b\u8bd5\u65f6\u95f4\u5927\u7ea6\u662f\u5728\u4e8c\u6708\u5e95\u6216\u8005\u4e09\u6708<\/span><\/p>\n<p>&#8211; the amount of HD models in 9.7 is \u201cless than 20\u2033 (and these models include also the new French HD tanks, so it\u2019s more like 15 reworked HD models)<br \/>\n<span style=\"color: #0000ff;\">9.7\u7684\u9ad8\u6e05\u6a21\u578b\u7684\u6570\u91cf\u201c\u4f4e\u4e8e20\u4e2a\u201d\uff08\u8fd9\u4e9b\u6a21\u578b\u4e2d\u8fd8\u5305\u62ec\u4e86\u65b0\u7684\u6cd5\u56fd\u9ad8\u6e05\u5766\u514b\uff0c\u6240\u4ee5\u4f30\u6478\u7740\u80fd\u670915\u4e2a\u91cd\u5236\u6389\u7684\u9ad8\u6e05\u6a21\u578b\uff09<\/span><\/p>\n<p>&#8211; developers do have a list of models sorted by HD priority, but in the end, the models are not released in this order anyway, they are rather released \u201cwhen they are ready\u201d<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u7684\u786e\u662f\u6709\u9ad8\u6e05\u6a21\u578b\u7684\u5236\u4f5c\u7684\u4f18\u5148\u5ea6\u7684\u5217\u8868\u7684\uff0c\u4f46\u662f\u6700\u540e\u8fd9\u4e9b\u6a21\u578b\u4e0d\u662f\u6309\u7167\u5217\u8868\u4e0a\u7684\u987a\u5e8f\u5728\u516c\u5f00\uff0c\u800c\u662f\u201c\u505a\u597d\u4e86\u201d\u5c31\u516c\u5f00\u4e86<\/span><\/p>\n<p>&#8211; the changes to IM\u2019s in the future will include bug fixes and changing those missions that \u201cinterfere with team gameplay\u201d<br \/>\n<span style=\"color: #0000ff;\">\u672a\u6765\u5bf9\u4e8e\u72ec\u7acb\u4efb\u52a1\u7684\u6539\u52a8\u4f1a\u5305\u62ec\u5bf9\u4e8ebug\u7684\u4fee\u6b63\u4ee5\u53ca\u5bf9\u90a3\u4e9b\u201c\u548c\u56e2\u961f\u6e38\u620f\u6027\u6709\u51b2\u7a81\u7684\u201d\u4efb\u52a1\u7684\u6539\u52a8\u00a0<\/span><\/p>\n<p>&#8211; 9.7 itself will not be delay because of e-sports<br \/>\n<span style=\"color: #0000ff;\">9.7\u672c\u8eab\u662f\u4e0d\u4f1a\u56e0\u4e3a\u7535\u7ade\u7684\u539f\u56e0\u5c31\u63a8\u8fdf\u4e0a\u7ebf\u7684<\/span><\/p>\n<p>&#8211; Leopard 1 lost less than 0,5 percent of accuracy after 0.9.6<br \/>\n<span style=\"color: #0000ff;\">\u8c79I\u57280.9.6\u4e4b\u540e\u7684\u7cbe\u51c6\u5ea6\u964d\u4f4e\u4e86\u4e0d\u52300.5%<\/span><\/p>\n<p>&#8211; what are the \u201cviewrange and other system things\u201d mentioned to be reworked by Storm after 9.7? \u201cNo comment for now\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5f53\u65f6\u8bf4\u8fc7\u57289.7\u4e4b\u540e\u4f1a\u5bf9\u201c\u89c6\u91ce\u548c\u5176\u4ed6\u7cfb\u7edf\u201d\u8fdb\u884c\u91cd\u5236\uff0c\u8fd9\u90fd\u662f\u5565\u73a9\u610f\u554a\uff1f\u201c\u73b0\u5728\u4e0d\u4e88\u7f6e\u8bc4\u201d<\/span><\/p>\n<p>&#8211; Storm states that when he said that some guns now do 2 percent less damage after 0.9.6 accuracy nerf, this concerns the least accurate artillery guns, Storm does not consider this a serious drop of vehicle performance<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u5f53\u4ed6\u8bf4\u90e8\u5206\u4e3b\u70ae\u57280.9.6\u7684\u7cbe\u51c6\u5ea6\u524a\u5f31\u4e4b\u540e\u7684\u4f24\u5bb3\u91cf\u964d\u4f4e\u4e862%\u7684\u65f6\u5019\uff0c\u8fd9\u4e9b\u6570\u636e\u4e2d\u5305\u62ec\u4e86\u90a3\u4e9b\u6700\u4e0d\u51c6\u7684\u706b\u70ae\u7684\u70ae\uff0cStorm\u5e76\u4e0d\u8ba4\u4e3a\u8fd9\u662f\u8f66\u8f86\u6027\u80fd\u7684\u4e00\u6b21\u5927\u5e45\u5ea6\u8df3\u6c34<\/span><\/p>\n<p>&#8211; developers are thinking about the artillery concept as a whole, but haven\u2019t for now decided what to do with it<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u73b0\u5728\u6b63\u5728\u628a\u706b\u70ae\u4f5c\u4e3a\u4e00\u4e2a\u6574\u4f53\u8fdb\u884c\u8003\u8651\uff0c\u4f46\u662f\u73b0\u5728\u8fd8\u6ca1\u51b3\u5b9a\u5230\u5e95\u8981\u5e72\u70b9\u4ec0\u4e48<\/span><\/p>\n<p>&#8211; 2-arty-per-team hardcap will not be implemented, this was discussed already in 8.6<br \/>\n<span style=\"color: #0000ff;\">\u4e0d\u4f1a\u6709\u6bcf\u961f\u4ec5\u9650\u4e24\u95e8\u706b\u70ae\u8fd9\u6837\u7684\u9650\u5236\u7684\uff0c\u8fd9\u4e8b\u57288.6\u7684\u65f6\u5019\u5c31\u8ba8\u8bba\u8fc7\u4e86\u00a0<\/span><\/p>\n<p>&#8211; the changes in Bigworld in 9.7 will mostly be internal. Wargaming expects performance increase from it (maybe even significant), but they haven\u2019t tested it yet, so \u201cno promises\u201d<br \/>\n<span style=\"color: #0000ff;\">9.7\u91cc\u7684BigWorld\u5f15\u64ce\u7684\u6539\u52a8\u5927\u90e8\u5206\u90fd\u662f\u5185\u90e8\u7684\u3002WG\u7684\u671f\u671b\u662f\u6e38\u620f\u7684\u6027\u80fd\u4f1a\u6709\u6240\u4e0a\u5347\uff08\u4e5f\u8bb8\u4f1a\u6709\u5927\u5e45\u5ea6\u7684\u63d0\u5347\uff09\uff0c\u4f46\u662f\u4ed6\u4eec\u8fd8\u6ca1\u505a\u6d4b\u8bd5\uff0c\u6240\u4ee5\u8bf4\u201c\u4e0d\u505a\u4fdd\u8bc1\u201d<\/span><\/p>\n<p>&#8211; the abovementioned performance increase would be the result of \u201cmany small system optimizations\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4e0a\u8ff0\u7684\u6027\u80fd\u63d0\u5347\u662f\u7531\u4e8e\u201c\u5f88\u591a\u5c0f\u7684\u7cfb\u7edf\u65b9\u9762\u7684\u4f18\u5316\u201d\u7684\u7ed3\u679c<\/span><\/p>\n<p>&#8211; the Bigworld upgrade however does not mean that the \u201ctwitching\u201d of icons beyond your viewrange on minimap will stop<br \/>\n<span style=\"color: #0000ff;\">\u7136\u800c\u8fd9\u6b21BigWorld\u5f15\u64ce\u7684\u5347\u7ea7\u5e76\u4e0d\u610f\u5473\u7740\u5728\u4f60\u89c6\u91ce\u4e4b\u5916\u7684\u5c0f\u5730\u56fe\u4e0a\u7684\u5766\u514b\u56fe\u6807\u4f1a\u201c\u8fc1\u8dc3\u201d\u7684\u95ee\u9898\u5c31\u4e0d\u4f1a\u7ee7\u7eed\u53d1\u751f\u4e86<\/span><\/p>\n<p>&#8211; developers are still thinking (discussing) whether the 2 percent drop in damage done after 0.9.6 warrants another accuracy change<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u4f9d\u7136\u8fd8\u5728\u8003\u8651\uff08\u8ba8\u8bba\uff09\u57289.6\u7684\u7cbe\u5ea6\u524a\u5f31\u540e\u7684\u4f24\u5bb3\u91cf\u4e0b\u964d\u4e862%\u8fd9\u4ef6\u4e8b\u4f1a\u4e0d\u4f1a\u5bfc\u81f4\u53e6\u4e00\u6b21\u7684\u7cbe\u51c6\u5ea6\u6539\u52a8<\/span><\/p>\n<p>&#8211; \u201cold\u201d pre-nerf (very old) HE system will not be returned<br \/>\n<span style=\"color: #0000ff;\">\u201c\u65e7\u7684\u2018\u5728\u524a\u5f31\u4e4b\u524d\u7684\uff08\u5f88\u8001\u5f88\u8001\u7684\uff09HE\u673a\u5236\u662f\u4e0d\u4f1a\u56de\u5230\u6e38\u620f\u4e2d\u7684\u00a0<\/span><\/p>\n<p>&#8211; HE shells will apparently not have realistic shockwave behavior (sort of \u201cflowing\u201d into open topped tanks for example) due to issues with inconsistent performance (SS: as in, the results would be uncomprehensible for players)<br \/>\n<span style=\"color: #0000ff;\">HE\u5f39\u662f\u4e0d\u4f1a\u6709\u771f\u5b9e\u7684\u51b2\u51fb\u6ce2\u7684\u6548\u679c\u7684\uff08\u6bd4\u5982\u8bf4\u51b2\u51fb\u6ce2\u4f1a\u201d\u6d41\u201c\u5230\u655e\u7bf7\u8f66\u91cc\u9762\uff09\uff0c\u539f\u56e0\u662f\u8868\u73b0\u6548\u679c\u524d\u540e\u4e0d\u4e00\u81f4\uff08SS\uff1a\u6362\u53e5\u8bdd\u8bf4\u5c31\u662f\u73a9\u5bb6\u7406\u89e3\u4e0d\u4e86\u8fd9\u4ef6\u4e8b\uff09<\/span><\/p>\n<p>&#8211; Storm comments on Armored Warfare feature of \u201chitting vehicle-critical area deals additional damage, hitting non-critical areas like rangefinders deals 50 percent less damage\u201d: \u201cthis would produce too random shooting results when firing at longer distances \u2013 at a \u201csilhouette\u201d\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u5bf9\u4e8eAW\u7684\u201c\u5c04\u51fb\u8f66\u8f86\u7684\u5173\u952e\u533a\u57df\u4f1a\u9020\u6210\u989d\u5916\u7684\u4f24\u5bb3\uff0c\u800c\u51fb\u4e2d\u7c7b\u4f3c\u4e8e\u6d4b\u8ddd\u5668\u8fd9\u6837\u7684\u975e\u5173\u952e\u533a\u57df\u7684\u4f24\u5bb3\u4f1a\u4e0b\u964d50%\u201d\u8fd9\u4e00\u70b9\u7684\u8bc4\u8bba\u662f\uff1a\u201c\u8fd9\u4f1a\u5bfc\u81f4\u5728\u8fdc\u8ddd\u79bb\u4e0a\u5c04\u51fb\u7684\u65f6\u5019\u4e71\u6253\u2014\u5c24\u5176\u662f\u7784\u51c6\u201c\u8f6e\u5ed3\u201d\u7684\u65f6\u5019\u201d<\/span><\/p>\n<p>&#8211; after 0.9.9, it\u2019s completely possible patches will be numbered like 0.9.10, 0.9.11 etc.<br \/>\n<span style=\"color: #0000ff;\">\u57280.9.9\u4e4b\u540e\uff0c\u8865\u4e01\u5b8c\u5168\u6709\u53ef\u80fd\u7ee7\u7eed\u7f16\u53f7\u4e0b\u53bb\uff0c\u6bd4\u59820.9.10\u554a\uff0c0.9.11\u554a\u8fd9\u6837\u00a0<\/span><\/p>\n<p>&#8211; Q: \u201cOpen topped TD\u2019s suck \u2013 they get discovered when firing quickly, they have no armor and now they have less viewrange than heavies!\u201d A: \u201cIt happens.\u201d<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201c\u655e\u7bf7TD\u592a\u70c2\u4e86\u2014\u5728\u5f00\u706b\u540e\u5f88\u5bb9\u6613\u88ab\u70b9\u4eae\uff0c\u4e5f\u6ca1\u88c5\u7532\uff0c\u800c\u73b0\u5728\u5b83\u4eec\u7684\u89c6\u91ce\u6bd4\u91cd\u5766\u8fd8\u4f4e\u4e86\uff01\u201d\u7b54\uff1a\u201c\u54e6\u201d<\/span><\/p>\n<p>&#8211; more than half of the work on the new motion physics was the effort to make it run on current WoT servers (so they aren\u2019t \u201coverloaded\u201d)<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u4e8e\u65b0\u7684\u52a8\u6001\u7cfb\u7edf\u7684\u534a\u6570\u4ee5\u4e0a\u7684\u5de5\u4f5c\u90fd\u662f\u5728\u52aa\u529b\u8ba9\u5b83\u80fd\u591f\u5728\u73b0\u5728\u7684WOT\u670d\u52a1\u5668\u4e0a\u8dd1\u7684\u52aa\u529b\uff08\u8fd9\u6837\u670d\u52a1\u5668\u5c31\u4e0d\u4f1a\u201c\u8d85\u8f7d\u201d\uff09<\/span><\/p>\n<p>&#8211; new motion physics completely eliminate the issue, where the tank, going close to a wall (rock) gets \u201cstuck\u201d on some tiny piece of the object and moves only very slowly or not at all<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u52a8\u6001\u7269\u7406\u7cfb\u7edf\u4f1a\u5f7b\u5e95\u89e3\u51b3\u5766\u514b\u5728\u592a\u9760\u8fd1\u5899\u58c1\uff08\u6216\u8005\u77f3\u5934\uff09\u7684\u65f6\u5019\u5076\u5c14\u4f1a\u201c\u5361\u201d\u5728\u4e00\u5c0f\u5757\u7269\u4f53\u4e0a\uff0c\u53ea\u80fd\u4ee5\u5f88\u6162\u7684\u901f\u5ea6\u79fb\u52a8\uff0c\u6216\u8005\u6839\u672c\u5c31\u4e0d\u52a8\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; individual missions will not go away, there is no time limit to complete them<br \/>\n<span style=\"color: #0000ff;\">\u4e2a\u4eba\u4efb\u52a1\u662f\u4e0d\u4f1a\u6d88\u5931\u7684\uff0c\u8fd9\u4e9b\u4efb\u52a1\u7684\u5b8c\u6210\u4e5f\u662f\u6ca1\u6709\u65f6\u95f4\u9650\u5236\u7684<\/span><\/p>\n<p>&#8211; new set of individual missions (new reward tanks) will not come soon, possibly even next year<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u4e00\u6279\u7684\u4e2a\u4eba\u4efb\u52a1\uff08\u65b0\u7684\u5956\u52b1\u8f66\uff09\u8fd1\u671f\u4e0d\u4f1a\u6709\u7684\uff0c\u4f30\u8ba1\u5f97\u660e\u5e74\u4e86<\/span><\/p>\n<p>&#8211; RNG will not be reduced from 25 to 10, not even for esports<br \/>\n<span style=\"color: #0000ff;\">RNG\u7684\u57df\u503c\u533a\u95f4\u4e0d\u4f1a\u4ece25%\u964d\u4f4e\u523010%\uff0c\u5c31\u7b97\u662f\u7535\u7ade\u4e5f\u4e00\u6837<\/span><\/p>\n<p>&#8211; new render range (circle) will be cca 564 meter radius (a circle of 1km2 surface)<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u6e32\u67d3\u8ddd\u79bb\uff08\u5708\uff09\u7684\u534a\u5f84\u5927\u6982\u5728564m\uff08\u4e5f\u5c31\u662f\u4e00\u4e2a1km^2\u7684\u5706\uff09<\/span><\/p>\n<p>&#8211; the new individual mission changes for 9.7 are not ready yet, it\u2019s not yet clear whether the mission to destroy 3 enemy tanks with one shot will disappear<br \/>\n<span style=\"color: #0000ff;\">9.7\u7684\u65b0\u7684\u72ec\u7acb\u4efb\u52a1\u6539\u52a8\u8fd8\u6ca1\u5f04\u597d\uff0c\u73b0\u5728\u8fd8\u4e0d\u786e\u5b9a\u90a3\u4e2a\u8981\u6c42\u4e00\u70ae\u4e09\u6740\u7684\u4efb\u52a1\u4f1a\u4e0d\u4f1a\u88ab\u780d\u6389<\/span><\/p>\n<p>&#8211; XP buff for arty (so it gets as much XP as if it wasn\u2019t firing by someone else\u2019s spotting) was not discussed yet<br \/>\n<span style=\"color: #0000ff;\">\u706b\u70ae\u7684\u7ecf\u9a8c\u4e0a\u5347\uff08\u4f24\u5bb3\u7684\u7ecf\u9a8c\u91cf\u63d0\u9ad8\u5230\u81ea\u70b9\u81ea\u6253\u7684\u7a0b\u5ea6\uff09\u8fd9\u4ef6\u4e8b\u8fd8\u6ca1\u6709\u8ba8\u8bba\u8fc7\u00a0<\/span><\/p>\n<p>&#8211; servers are being constantly upgraded<br \/>\n<span style=\"color: #0000ff;\">\u670d\u52a1\u5668\u4e00\u76f4\u5728\u5347\u7ea7<\/span><\/p>\n<p>&#8211; Dicker Max will not have its 400 meter viewrange nerfed<br \/>\n<span style=\"color: #0000ff;\">\u5927\u9ea6\u514b\u65af\u7684400m\u89c6\u91ce\u662f\u4e0d\u4f1a\u88ab\u780d\u6389\u7684<\/span><\/p>\n<p>&#8211; a player wishes all historical WW2 vehicles to be in HD by May. Storm states that unfortunately that will not happen.<br \/>\n<span style=\"color: #0000ff;\">\u6709\u73a9\u5bb6\u5e0c\u671b\u4eca\u5e745\u6708\u7684\u65f6\u5019\u6240\u6709\u7684\u4e8c\u6218\u53f2\u5b9e\u8f66\u8f86\u90fd\u80fd\u591f\u9ad8\u6e05\u5316\uff0cStorm\u8868\u793a\u8fd9\u4e8b\u6ca1\u620f<\/span><\/p>\n<p>&#8211; in both simplified and full motion physics (see previous post), a handbrake turn (\u201cpolice turn\u201d) will be possible<br \/>\n<span style=\"color: #0000ff;\">\u5728\u7b80\u5316\u8fc7\u7684\u548c\u6b63\u5e38\u7248\u7684\u52a8\u6001\u7269\u7406\u7cfb\u7edf\u4e2d\uff08\u53c2\u89c1\u4e0a\u4e00\u8d34\uff09\u90fd\u80fd\u505a\u624b\u5239\u8f6c\u5f2f\uff08\u5c31\u662f\u201cU\u5b57\u8f6c\u5f2f\u201d\uff09<\/span><\/p>\n<p>&#8211; 9.7 will not bring multiturret mechanism<br \/>\n<span style=\"color: #0000ff;\">9.7\u4e0d\u4f1a\u5e26\u6765\u591a\u70ae\u5854\u673a\u5236\u00a0<\/span><\/p>\n<p>&#8211; ramming mechanism will be reworked soon<br \/>\n<span style=\"color: #0000ff;\">\u8fd1\u671f\u4f1a\u91cd\u5236\u649e\u51fb\u673a\u5236<\/span><\/p>\n<p>&#8211; Object 263 will not be buffed for now<br \/>\n<span style=\"color: #0000ff;\">263\u5de5\u7a0b\u73b0\u5728\u4e0d\u4f1a\u88abBuff<\/span><\/p>\n<p>&#8211; PvE will come only in distant future<br \/>\n<span style=\"color: #0000ff;\">PVE\u8981\u5f88\u4e45\u4ee5\u540e\u624d\u4f1a\u51fa\u00a0<\/span><\/p>\n<p>&#8211; new gun and engine sounds will come in medium future, same goes for new grass and tree render<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684\u70ae\u548c\u53d1\u52a8\u673a\u7684\u58f0\u97f3\u4f30\u8ba1\u5728\u4e2d\u671f\u672a\u6765<em>\uff08\u8bd1\u6ce8\uff1a6\u4e2a\u6708\u5de6\u53f3\uff09<\/em>\uff0c\u65b0\u7684\u8349\u5730\u548c\u6811\u6728\u6e32\u67d3\u4e5f\u662f\u4e00\u6837<\/span><\/p>\n<p>&#8211; it\u2019s possible but not sure that in distant futures, clouds will move like in WoWs<br \/>\n<span style=\"color: #0000ff;\">\u4e91\u5f69\u4ee5\u540e\u6709\u53ef\u80fd\u4f1a\u50cf\u6218\u8230\u4e16\u754c\u91cc\u4e00\u6837\u79fb\u52a8\uff0c\u4f46\u662f\u8fd9\u4e8b\u4e0d\u786e\u5b9a<\/span><\/p>\n<p>&#8211; it\u2019s not sure whether the TD viewrange changes are final, developers will watch statistics<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u8fd8\u4e0d\u786e\u5b9aTD\u7684\u89c6\u91ce\u6539\u52a8\u662f\u4e0d\u662f\u6700\u7ec8\u7684\u6539\u52a8\uff0c\u5f00\u53d1\u56e2\u961f\u4f1a\u7ee7\u7eed\u76d1\u89c6\u6570\u636e\u7684\u00a0<\/span><\/p>\n<p>&#8211; it\u2019s possible Japanese heavies will come in 2015<br \/>\n<span style=\"color: #0000ff;\">2015\u5e74\u6709\u53ef\u80fd\u4f1a\u51fa\u65e5\u672c\u7684\u91cd\u5766<\/span><\/p>\n<p>&#8211; developers know about the \u201c7\/55\u2033 TB exploit, it will be fixed and those who used it will be punished<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u77e5\u9053\u90a3\u4e2a\u201c7\/55\u201d\u7684\u95ee\u9898\uff0c\u4ed6\u4eec\u4f1a\u8fdb\u884c\u4fee\u590d\uff0c\u800c\u4f7f\u7528\u8fd9\u4e2aBug\u7684\u4eba\u4f1a\u53d7\u5230\u60e9\u7f5a<\/span><br \/>\n<span style=\"color: #0000ff;\"><em>\u8bd1\u6ce8\uff1a\u5e38\u89c4\u76847\/54\u662f7\u8f86\u8f66\uff0c54\u5206\uff0c\u800c\u6700\u8fd1\u51fa\u73b0\u4e86\u4e00\u4e9b7\u8f86\u8f6655\u5206\u7684\u6218\u6597\u5f55\u50cf\uff0c\u5177\u4f53\u624b\u6cd5\u4e0d\u660e\u00a0<\/em><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2015\/02\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=13056\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-13056","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13056","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13056"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13056\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13056"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13056"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13056"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}