{"id":13041,"date":"2015-02-17T08:43:27","date_gmt":"2015-02-17T00:43:27","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=13041"},"modified":"2015-02-17T08:43:27","modified_gmt":"2015-02-17T00:43:27","slug":"%e3%80%90developer-qa%e3%80%9120150216","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=13041","title":{"rendered":"\u3010Developer Q&#038;A\u30112015\/02\/16"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2015\/02\/16\/16-2-2015\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>a bunch of articles for you to see, if you are interested. First, there is an\u00a0<a href=\"http:\/\/mousenjoypad.com\/interviews\/talking-armored-warfare-obsidian-entertainment\/\">interview with Armored Warfare chief developer<\/a>, Richard Taylor. Nothing much there, but still, interesting.<br \/>\n<span style=\"color: #0000ff;\">\u5982\u679c\u5404\u4f4d\u611f\u5174\u8da3\u7684\u8bdd\uff0c\u4ee5\u4e0b\u6709\u4e00\u4e9b\u6587\u7ae0\u4ec5\u4f9b\u9605\u8bfb\uff1a\u9996\u5148\u662f\u548cAW\u7684\u9996\u5e2d\u5de5\u7a0b\u5e08Richard Taylor\u7684<a href=\"http:\/\/mousenjoypad.com\/interviews\/talking-armored-warfare-obsidian-entertainment\/\">\u8bbf\u8c08<\/a>\u3002\u4e1c\u897f\u4e0d\u591a\uff0c\u4f46\u662f\u8fd8\u662f\u633a\u6709\u610f\u601d\u7684\u3002\u00a0<\/span><\/p>\n<p>Secondly, there\u2019s a 0.9.6 update for the useful\u00a0<a href=\"http:\/\/forum.worldoftanks.com\/index.php?\/topic\/421568-096-world-of-tanks-region-changer\/\">region changer mod<\/a>\u00a0\u2013 if you want to play in the US and RU with EU client for example, it comes in handy. It\u2019s no roaming though, you still need separate accounts.<br \/>\n<span style=\"color: #0000ff;\">\u5176\u6b21\u662f\u5173\u4e8e<a href=\"http:\/\/forum.worldoftanks.com\/index.php?\/topic\/421568-096-world-of-tanks-region-changer\/\">\u5077\u6e21Mod<\/a>\u5df2\u7ecf\u6709\u4e860.9.6\u7684\u652f\u6301\u7248\u2014\u5982\u679c\u60f3\u7528\u6b27\u670d\u5ba2\u6237\u7aef\u53bb\u7f8e\u670d\u6216\u8005\u6bdb\u670d\u73a9\u7684\u8bdd\uff0c\u5b83\u5c31\u5f88\u6709\u7528\u4e86\u3002\u4f46\u662f\u8fd9\u5e76\u4e0d\u662f\u6f2b\u6e38\u673a\u5236\uff0c\u4f60\u8fd8\u662f\u5f97\u521b\u5efa\u5355\u72ec\u7684\u8d26\u53f7\u624d\u884c\u3002\u00a0<!--more--><\/span><\/p>\n<p>Third, there\u2019s a couple of articles on Overlord\u2019s blog \u2013 by David \u201cListy\u201d Lister about\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2015\/02\/foiled-again.html\">Project Foil<\/a>, UK\u2019s line of rocket launchers and a sort of legend about one\u00a0<a href=\"http:\/\/overlord-wot.blogspot.cz\/2015\/02\/corporal-seyit.html\">Turkish corporal<\/a>, who fired the Big Guns during the Dardanelles breakthrough.<br \/>\n<span style=\"color: #0000ff;\">\u6700\u540e\u662fOverlord\u7684\u535a\u5ba2\u4e0a\u7684\u51e0\u7bc7\u6587\u7ae0\u2014David \u201cListy\u201d Lister\u6240\u5199\u7684\u201c\u94dd\u7b94\u8ba1\u5212\u201d\u7684\u6587\u7ae0\uff0c\u662f\u5173\u4e8e\u82f1\u56fd\u7684\u706b\u7bad\u53d1\u5c04\u5668\u4eec\u7684\uff0c\u8fd8\u6709\u4e00\u7bc7\u662f\u5173\u4e8e\u571f\u8033\u5176\u4e0b\u58eb\u7684\u4e00\u7bc7\u6587\u7ae0\uff0c\u4ed6\u5728\u8fbe\u8fbe\u5c3c\u5c14\u7a81\u7834\u65f6\u53d1\u5c04\u4e86\u5de8\u70ae\u7684\u4e00\u4e2a\u4f20\u5947\u6545\u4e8b<\/span><\/p>\n<p>&#8211; the fact that there won\u2019t be LT9 and LT10 does not mean that LT8 tanks are equal to MT10 or HT10 in combat, it means they are the best scouts in the game (best suited for the role)<br \/>\n<span style=\"color: #0000ff;\">\u6ca1\u6709\u2468\u7ea7\u8f7b\u5766\u548c10\u7ea7\u8f7b\u5766\u7684\u8fd9\u4e00\u70b9\u5e76\u4e0d\u610f\u5473\u77408\u7ea7\u8f7b\u5766\u5728\u6218\u6597\u4e2d\u5c31\u7b49\u540c\u4e8e10\u7ea7\u4e2d\u5766\u6216\u800510\u7ea7\u91cd\u5766\u4e86\uff0c\u8fd9\u53ea\u610f\u5473\u7740\u5b83\u4eec\u662f\u6e38\u620f\u4e2d\u6700\u597d\u7684\u773c\u8f66\uff08\u6700\u7b26\u5408\u8fd9\u4e2a\u89d2\u8272\u7684\uff09<\/span><\/p>\n<p>&#8211; on long distances, the coordinates of tanks are not accurate, because they get updated only once in a while to optimize server traffic and therefore, they are \u201cestimated\u201d by the client before they get updated by the server again. That can lead to cases, where you shoot at very long distance, but the target is \u201cno longer there\u201d because its position changed server-side, but not client-side due to infrequent (relatively) updates. This can lead to a \u201cghost shell\u201d effect on long distances, when the player sees the shell pass through the target, while on the server, the target is already somewhere else.<br \/>\n<span style=\"color: #0000ff;\">\u5728\u8fdc\u8ddd\u79bb\u4e0a\uff0c\u5766\u514b\u4eec\u7684\u5750\u6807\u5e76\u4e0d\u662f\u5f88\u51c6\u786e\uff0c\u56e0\u4e3a\u5b83\u4eec\u662f\u9694\u4e00\u6bb5\u65f6\u95f4\u624d\u4f1a\u66f4\u65b0\u4e00\u6b21\uff0c\u4ee5\u4f18\u5316\u670d\u52a1\u5668\u7684\u6d41\u91cf\uff0c\u6240\u4ee5\u5b83\u4eec\u5728\u670d\u52a1\u5668\u66f4\u65b0\u4e4b\u524d\u90fd\u662f\u7531\u5ba2\u6237\u7aef\u201c\u9884\u6d4b\u201d\u51fa\u6765\u7684\u3002\u8fd9\u6837\u4f1a\u5bfc\u81f4\u4e00\u79cd\u60c5\u51b5\uff0c\u5c31\u662f\u4f60\u5bf9\u7740\u5f88\u8fdc\u8ddd\u79bb\u4e4b\u5916\u7684\u4e00\u4e2a\u76ee\u6807\u5f00\u706b\uff0c\u800c\u4f60\u7684\u76ee\u6807\u56e0\u4e3a\u5728\u670d\u52a1\u5668\u7aef\u7684\u4f4d\u7f6e\u5df2\u7ecf\u53d8\u4e86\u6240\u4ee5\u5c31\u201c\u4e0d\u5728\u90a3\u91cc\u4e86\u201d\uff0c\u4f46\u662f\u5ba2\u6237\u7aef\u7531\u4e8e\u4e0d\u591f\u9891\u7e41\uff08\u76f8\u5bf9\u4e0d\u591f\uff09\u7684\u66f4\u65b0\u8fd8\u663e\u793a\u5728\u90a3\u8fb9\u3002\u8fd9\u5c31\u4f1a\u5bfc\u81f4\u5728\u8fdc\u8ddd\u79bb\u4e0a\u4ea7\u751f\u7684\u201c\u9b3c\u5f39\u201d\u95ee\u9898\uff0c\u73a9\u5bb6\u4f1a\u770b\u5230\u8fd9\u53d1\u70ae\u5f39\u76f4\u63a5\u7a7f\u8fc7\u76ee\u6807\u5766\u514b\uff0c\u800c\u5728\u670d\u52a1\u5668\u4e0a\u8fd9\u8f86\u8f66\u5df2\u7ecf\u5728\u522b\u7684\u4ec0\u4e48\u5730\u65b9\u4e86\u3002<\/span><\/p>\n<p>&#8211; Q: \u201cI suggest removing arty from the servers for a month and then analyse the results!\u201d A: \u201cI will write this proposal to SerB\u2026\u201d (SS: this is sarcasm. I hope.)<br \/>\n<span style=\"color: #0000ff;\">\u95ee\uff1a\u201c\u6211\u5efa\u8bae\u628a\u706b\u70ae\u4ece\u670d\u52a1\u5668\u4e0a\u79fb\u9664\u6389\u4e00\u4e2a\u6708\uff0c\u7136\u540e\u518d\u5206\u6790\u4e0b\u6570\u636e\uff01\u201d\u7b54\uff1a\u201c\u6211\u8ddfSerB\u8bf4\u4e0b\u554a\u2026\u2026\u201d\uff08SS\uff1a\u6211\u5e0c\u671b\u8fd9\u53ea\u662f\u5728\u6316\u82e6\u800c\u5df2\u5566\u2026\u2026\uff09<\/span><\/p>\n<p>&#8211; a player has a feeling that after 9.6, shells started flying slower. Storm states it\u2019s just his feeling.<br \/>\n<span style=\"color: #0000ff;\">\u6709\u73a9\u5bb6\u8bf4\u57289.6\u4ee5\u540e\uff0c\u4ed6\u611f\u89c9\u70ae\u5f39\u98de\u884c\u901f\u5ea6\u5f00\u59cb\u53d8\u6162\u4e86\u3002Storm\u8bf4\u8fd9\u53ea\u662f\u4f60\u7684\u611f\u89c9\u800c\u5df2\u3002<\/span><\/p>\n<p>&#8211; the fact that from 9.6, the rule that open-topped vehicles have more viewrange was cancelled does NOT mean that open-topped vehicles will be able to mount ventilation<br \/>\n<span style=\"color: #0000ff;\">\u4ece9.6\u5f00\u59cb\uff0c\u5173\u4e8e\u655e\u7bf7\u8f66\u89c6\u91ce\u4f1a\u66f4\u597d\u8fd9\u4e00\u6761\u89c4\u5219\u88ab\u780d\u6389\u4e86<strong>\u5e76\u4e0d<\/strong>\u610f\u5473\u7740\u655e\u7bf7\u8f66\u4e5f\u80fd\u88c5\u901a\u98ce\u4e86<\/span><\/p>\n<p>&#8211; Israeli Merkava Mk.I will most likely not appear in WoT, the problem does not seem to be the gun, but the fact that there\u2019s no tree to put it in<br \/>\n<span style=\"color: #0000ff;\">\u4ee5\u8272\u5217\u7684\u6885\u5361\u74e6Mk.1\u5e94\u8be5\u4e0d\u4f1a\u51fa\u73b0\u5728WOT\u4e2d\uff0c\u95ee\u9898\u5e76\u4e0d\u662f\u51fa\u5728\u8fd9\u6746\u70ae\u8eab\u4e0a\uff0c\u800c\u662f\u56e0\u4e3a\u6ca1\u5730\u65b9\u585e\u5b83<\/span><\/p>\n<p>&#8211; introducing two shell distributions (one for unaimed aim circle and one for fully aimed aim circle) would introduce more camping (SS: as in, everyone would want the critical accuracy advantage)<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e24\u79cd\u70ae\u5f39\u6563\u5e03\uff08\u4e00\u79cd\u662f\u6ca1\u7784\u51c6\u7684\u7784\u51c6\u5708\uff0c\u53e6\u4e00\u79cd\u662f\u7f29\u5708\u5b8c\u6bd5\u7684\uff09\u53ea\u4f1a\u5bfc\u81f4\u5927\u5bb6\u8e72\u7684\u66f4\u5389\u5bb3\uff08SS\uff1a\u56e0\u4e3a\u6bcf\u4e2a\u4eba\u90fd\u60f3\u8ba9\u81ea\u5df1\u7684\u70ae\u66f4\u51c6\uff09<\/span><\/p>\n<p>&#8211; German gun penetration used in the game is based on Soviet penetration tables (and methods) at distance of 100 meters<br \/>\n<span style=\"color: #0000ff;\">\u6e38\u620f\u4e2d\u7684\u5fb7\u56fd\u70ae\u7684\u7a7f\u6df1\u662f\u57fa\u4e8e\u82cf\u8054\u7684\u7a7f\u6df1\u8868\u683c\uff08\u4ee5\u53ca\u8ba1\u7b97\u65b9\u6cd5\uff09\u7684100m\u7684\u6570\u636e\u8ba1\u7b97\u51fa\u6765\u7684<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2015\/02\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=13041\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-13041","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13041","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13041"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/13041\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13041"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13041"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13041"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}