{"id":12299,"date":"2015-01-08T10:22:24","date_gmt":"2015-01-08T02:22:24","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=12299"},"modified":"2015-01-08T10:22:24","modified_gmt":"2015-01-08T02:22:24","slug":"evilly%e7%9a%84%e7%9b%b4%e6%92%adqa","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=12299","title":{"rendered":"Evilly\u7684\u76f4\u64adQA"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2015\/01\/07\/evilly-stream-qa\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>yesterday evening, a stream took place on RU server, with Anton \u201cEvilly\u201d Pankov, Alexei \u201cInaki\u201d Ilyin (chief of community IIRC) and some other WG guys. Here\u2019s what was on it (partially covered by yesterday\u2019s Q&amp;A, but I was too tired to watch the entirety of the stream). Transcript by Maiorboltach.<br \/>\n<span style=\"color: #0000ff;\">\u6628\u5929\u665a\u4e0a\u6bdb\u670d\u53c8\u6709\u76f4\u64ad\u4e86\uff0c\u8fd9\u6b21\u5609\u5bbe\u6709Anton\u201cEvilly\u201dPankov, Alexei &#8220;Inaki&#8221; llyin\uff08\u6ca1\u8bb0\u9519\u662f\u793e\u7fa4\u8001\u5927\uff09\u4ee5\u53ca\u5176\u4ed6\u7684WG\u7684\u4eba\u3002\u4ee5\u4e0b\u662f\u5185\u5bb9\uff08\u5176\u5b9e\u548c\u6628\u5929\u7684QA\u5dee\u4e0d\u591a\uff0c\u4f46\u662f\u6211\u592a\u7d2f\u4e86\u5c31\u6ca1\u770b\u5b8c\uff09\u3002\u5185\u5bb9\u603b\u7ed3\u7531Maiorboltach\u63d0\u4f9b\uff1a\u00a0<!--more--><\/span><\/p>\n<p>&#8211; the names of Russian tanks in the RU winter mode were made by Evilly<br \/>\n<span style=\"color: #0000ff;\">\u6bdb\u670d\u7684\u96ea\u7403\u6a21\u5f0f\u7684\u5766\u514b\u540d\u5b57\u90fd\u662fEvilly\u8d77\u7684<\/span><\/p>\n<p>&#8211; the idea for winter mode came from one of the WG managers, who in the past created the Karl mode, races and football. He proposed to develop the Karl idea and to make something like Team Fortress with tanks<br \/>\n<span style=\"color: #0000ff;\">\u96ea\u7403\u6a21\u5f0f\u7684\u60f3\u6cd5\u662fWG\u7684\u4e00\u4e2a\u7ecf\u7406\u5f04\u51fa\u6765\u7684\uff0c\u4ed6\u4ee5\u524d\u641e\u8fc7\u5361\u5c14\uff0c\u971e\u98de\u7ade\u901f\u548c\u8db3\u7403\u6a21\u5f0f\u3002\u4ed6\u63d0\u8bae\u8bf4\u628a\u5361\u5c14\u8fd9\u4e2a\u6a21\u5f0f\u7ee7\u7eed\u5f00\u53d1\u4e0b\u53bb\uff0c\u7136\u540e\u7528\u5766\u514b\u505a\u51fa\u4e00\u4e2a\u7c7b\u4f3c\u4e8e\u519b\u56e2\u8981\u585e\u7684\u73a9\u610f\u3002<\/span><\/p>\n<p>&#8211; the idea of superplatoons (5 man platoons) and specialized vehicles came up very long time ago, that\u2019s why it was tested in the fun mode<br \/>\n<span style=\"color: #0000ff;\">\u8d85\u7ea7\u7ec4\u961f\u7684\u60f3\u6cd5\uff085\u4eba\u7ec4\u961f\uff09\u4ee5\u53ca\u4e13\u7cbe\u5316\u7684\u5766\u514b\u7684\u60f3\u6cd5\u5f88\u4e45\u4e4b\u524d\u5c31\u6709\u4e86\uff0c\u8fd9\u5c31\u662f\u4e3a\u4ec0\u4e48\u8fd9\u6b21\u7684\u5a31\u4e50\u6a21\u5f0f\u5f00\u59cb\u5bf9\u5b83\u4eec\u8fdb\u884c\u6d4b\u8bd5\u3002<\/span><\/p>\n<p><span style=\"color: #0000ff;\">&#8211; \u201ctank healing\u201d is a new feature for now, tested in the winter mode for the PvE mode<\/span><br \/>\n<span style=\"color: #0000ff;\">\u201c\u5766\u514b\u6cbb\u7597\u201d\u73b0\u5728\u662f\u4e2a\u65b0\u673a\u5236\uff0c\u5728\u96ea\u7403\u6a21\u5f0f\u4e2d\u8fdb\u884c\u6d4b\u8bd5\uff0c\u662f\u7ed9PVE\u6a21\u5f0f\u63a2\u8def\u7528\u7684<\/span><\/p>\n<p>&#8211; at the beginning, there was a whole bunch of hidden missions in the winter mode to imitate the profitability with premium account, but it was found out based on statistics that the income of XP, crew XP and credits was too high, and so they nerfed them a bit, but the hidden missions active in platoons were not touched<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u5f00\u59cb\uff0c\u96ea\u7403\u6a21\u5f0f\u662f\u6709\u4e00\u6279\u9690\u85cf\u4efb\u52a1\u7684\uff0c\u7528\u4e8e\u6a21\u4eff\u9ad8\u7ea7\u8d26\u6237\u7684\u6536\u76ca\u3002\u4f46\u662f\u540e\u6765\u57fa\u4e8e\u6570\u636e\u663e\u793a\uff0c\u4ed6\u4eec\u53d1\u73b0\u7ecf\u9a8c\u6536\u5165\uff0c\u4e58\u5458\u7ecf\u9a8c\u6536\u5165\u548c\u94f6\u5e01\u6536\u5165\u90fd\u592a\u9ad8\u4e86\uff0c\u4e8e\u662f\u4ed6\u4eec\u5c31\u628a\u4efb\u52a1\u7a0d\u5fae\u780d\u6389\u4e86\u4e00\u4e9b\uff0c\u4f46\u662f\u7ec4\u961f\u6a21\u5f0f\u4e0b\u7684\u9690\u85cf\u4efb\u52a1\u8fd8\u662f\u6ca1\u52a8\u3002<\/span><\/p>\n<p>&#8211; the general feedback is positive, Evilly considers this mode to be the first real fullblown mode, that players play not only a bit, but constantly<br \/>\n<span style=\"color: #0000ff;\">\u5bf9\u4e8e\u8fd9\u4e9b\u6a21\u5f0f\u7684\u53cd\u9988\u603b\u7684\u6765\u8bf4\u8fd8\u662f\u6bd4\u8f83\u6b63\u9762\u7684\uff0cEvilly\u8ba4\u4e3a\u8fd9\u4e2a\u6a21\u5f0f\u662f\u7b2c\u4e00\u4e2a\u6210\u719f\u7684\u6a21\u5f0f\uff0c\u73a9\u5bb6\u5e76\u4e0d\u4f1a\u73a9\u4e00\u4e0b\u5c31\u6254\u6389\uff0c\u800c\u662f\u4f1a\u4e00\u76f4\u53bb\u73a9<\/span><\/p>\n<p>&#8211; Evilly uses XVM<br \/>\n<span style=\"color: #0000ff;\">Evilly\u5728\u7528XVM<\/span><\/p>\n<p>&#8211; currently, WG is testing a random mode with respawns<br \/>\n<span style=\"color: #0000ff;\">WG\u73b0\u5728\u6b63\u5728\u6d4b\u8bd5\u5e26\u590d\u6d3b\u7684\u968f\u673a\u6218\u6597<\/span><\/p>\n<p>&#8211; initially this mode was planned with respawns, but the respawn mechanism is still in early stage and WG didnt want to take risks with this mode<br \/>\n<span style=\"color: #0000ff;\">\u8fd9\u4e2a\u6a21\u5f0f<em>\uff08\u6307\u96ea\u7403\u6a21\u5f0f\uff09<\/em>\u672c\u6765\u662f\u6253\u7b97\u52a0\u5165\u590d\u6d3b\u673a\u5236\u7684\uff0c\u4f46\u662f\u590d\u6d3b\u673a\u5236\u8fd8\u5904\u4e8e\u65e9\u671f\u9636\u6bb5\uff0cWG\u5e76\u4e0d\u60f3\u8ba9\u8fd9\u4e2a\u6a21\u5f0f\u5192\u9669<\/span><\/p>\n<p>&#8211; it took two weeks to do this mode (from first prototype to release)<br \/>\n<span style=\"color: #0000ff;\">\u4ed6\u4eec\u7528\u4e86\u4e24\u5468\u6765\u641e\u5b9a\u8fd9\u4e2a\u6a21\u5f0f\uff08\u4ece\u7b2c\u4e00\u4e2a\u539f\u578b\u5230\u6295\u5165\u4f7f\u7528\uff09<\/span><\/p>\n<p>&#8211; sometimes, bugs appear with detracking and gun module destruction in this mode, but compared to the amount of these bugs in Chaffee racing, their number is insignificant<br \/>\n<span style=\"color: #0000ff;\">\u6709\u7684\u65f6\u5019\u8fd9\u4e2a\u6a21\u5f0f\u7684\u5c65\u5e26\u88ab\u6253\u65ad\uff0c\u8fd8\u6709\u4e3b\u70ae\u6a21\u5757\u88ab\u6bc1\u65f6\u5019\u4f1a\u51fa\u73b0Bug\uff0c\u4f46\u662f\u76f8\u5bf9\u4e8e\u971e\u98de\u7ade\u901f\u6a21\u5f0f\u4e2d\u51fa\u73b0\u7684bug\u6570\u91cf\u6765\u8bf4\uff0c\u8fd9\u6570\u91cf\u90fd\u4e0d\u7b97\u4ec0\u4e48<\/span><\/p>\n<p>&#8211; developers will work on this \u201c8-bit\u201d mode, it will be updated and so will its economy model<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u4f1a\u7ee7\u7eed\u641e\u8fd9\u4e2a\u201c8\u4f4d\u673a\u201d\u6a21\u5f0f\uff0c\u5230\u65f6\u5019\u4f1a\u6709\u66f4\u65b0\uff0c\u7ecf\u6d4e\u6a21\u578b\u4e5f\u662f<\/span><\/p>\n<p>&#8211; next \u201cfun\u201d mode will come on April 1st, it\u2019s possible it will be an updated Karl along with the reworked Winter mode. If new mechanisms are available at that point (respawns for exampkle), they will definitely be used. At this moment many features are implemented via fun modes.<br \/>\n<span style=\"color: #0000ff;\">\u4e0b\u4e00\u4e2a\u201c\u5a31\u4e50\u201d\u6a21\u5f0f\u4f1a\u57284\u67081\u53f7\u51fa\uff0c\u6709\u53ef\u80fd\u662f\u5347\u7ea7\u8fc7\u7684\u5361\u5c14\u6a21\u5f0f\u548c\u91cd\u5236\u8fc7\u7684\u96ea\u7403\u6a21\u5f0f\u3002\u5982\u679c\u65b0\u7684\u673a\u5236\u90a3\u4e2a\u65f6\u5019\u505a\u597d\u4e86\uff08\u6817\u5982\u590d\u6d3b\uff09\uff0c\u90a3\u4e00\u5b9a\u4f1a\u6295\u5165\u4f7f\u7528\u3002\u73b0\u5728\u6709\u5f88\u591a\u673a\u5236\u90fd\u662f\u901a\u8fc7\u5a31\u4e50\u6a21\u5f0f\u5b9e\u88c5\u7684\u3002<\/span><\/p>\n<p>&#8211; the initial idea for New Year fun mode was a battle of KV-2\u2032s with Santa Claus hats, that would shoot each other with snowballs, but everything depended on introducing new physics and that\u2019s why this mode didn\u2019t appear<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u5e74\u5a31\u4e50\u6a21\u5f0f\u7684\u521d\u59cb\u60f3\u6cd5\u662f\u8ba9\u4e00\u6279KV-2\u9876\u7740\u5723\u8bde\u8001\u4eba\u7684\u5e3d\u5b50\u5bf9\u5c04\u96ea\u7403\uff0c\u4f46\u662f\u4e00\u5207\u90fd\u548c\u65b0\u7269\u7406\u6548\u679c\u7684\u5b9e\u88c5\u6709\u5173\uff0c\u8fd9\u5c31\u662f\u4e3a\u5565\u8fd9\u4e2a\u6a21\u5f0f\u6700\u7ec8\u6ca1\u6709\u51fa\u73b0<\/span><\/p>\n<p>&#8211; developers also had an idea for a third type of shells, that would actually build bricks (as cover), but it would require a lot of development and that\u2019s why it was scrapped<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u672c\u6765\u8fd8\u60f3\u505a\u51fa\u7b2c\u4e09\u79cd\u5f39\u836f\u7684\uff0c\u53ef\u4ee5\u751f\u6210\u7816\u5757\uff08\u4f5c\u4e3a\u63a9\u4f53\u4f7f\u7528\uff09\uff0c\u4f46\u662f\u90a3\u4e48\u505a\u5c31\u9700\u8981\u5f88\u591a\u7684\u5f00\u53d1\u624d\u884c\uff0c\u4e8e\u662f\u4e5f\u5c31\u6ca1\u4e86\u3002<\/span><\/p>\n<p>&#8211; the idea of healing shells is very old, first who came with it was SerB, who wanted an April 1st trolling by giving arty \u201chealing shells\u201d in random battles. Last to propose this thing (healing shells for arty) was Jove (famous Russian videomaker) during his meeting with developers in Minsk. In the end, WG decided to use it in this fun mode.<br \/>\n<span style=\"color: #0000ff;\">\u8ba9\u70ae\u5f39\u5e26\u6709\u6cbb\u7597\u6548\u679c\u7684\u60f3\u6cd5\u4ee5\u53ca\u5f88\u8001\u4e86\uff0c\u4e00\u5f00\u59cb\u662fSerB\u63d0\u51fa\u8981\u5728\u611a\u4eba\u8282\u7684\u65f6\u5019\u7ed9\u968f\u673a\u6218\u6597\u4e2d\u7684\u706b\u70ae\u4eec\u53d1\u201c\u6cbb\u7597\u5f39\u201d\u3002\u6700\u540e\u4e00\u4e2a\u63d0\u51fa\u8fd9\u4e2a\u60f3\u6cd5\u7684\uff08\u7ed9\u706b\u70ae\u6cbb\u7597\u5f39\u7684\uff09\u662fJove\uff08\u77e5\u540d\u6bdb\u670d\u89c6\u9891\u4f5c\u8005\uff09\u5728\u4e00\u6b21\u4e0e\u5f00\u53d1\u56e2\u961f\u7684\u4f1a\u9762\u4e2d\u63d0\u51fa\u7684\u3002\u6700\u540e\uff0cWG\u51b3\u5b9a\u628a\u5b83\u7528\u5728\u5a31\u4e50\u6a21\u5f0f\u4e2d\u3002<\/span><\/p>\n<p>&#8211; WG is working hard on PvE mode, which will apparently have some sort of \u201csupport class\u201d (\u201chealer\u201d), that will be able to replenish health<br \/>\n<span style=\"color: #0000ff;\">WG\u6b63\u5728\u5f88\u52aa\u529b\u7684\u641ePVE\u6a21\u5f0f\uff0c\u5230\u65f6\u5019\u4f1a\u6709\u67d0\u79cd\u201c\u652f\u63f4\u8f66\u201d\uff08\u201c\u5976\u201d\uff09\uff0c\u53ef\u4ee5\u7ed9\u5927\u5bb6\u56de\u8840<\/span><\/p>\n<p>&#8211; currently, Russian servers are experiencing lag due to the overload of internet pathways because of Russian Christmas holidays<br \/>\n<span style=\"color: #0000ff;\">\u6bdb\u670d\u7684\u670d\u52a1\u5668\u73b0\u5728\u6709\u70b9\u5361\uff0c\u56e0\u4e3a\u6bdb\u5b50\u5723\u8bde\u8282\u7684\u5173\u7cfb\uff0c\u7f51\u7edc\u6709\u70b9\u8fc7\u8f7d<\/span><\/p>\n<p>&#8211; currently, Russian servers (all 9) are capable of handling 1,15 mil players at the same time<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u7684\u6bdb\u670d\u96c6\u7fa4\uff08\u5168\u90e89\u4e2a\uff09\u53ef\u4ee5\u540c\u65f6\u4fdd\u8bc11.15M\u73a9\u5bb6\u540c\u65f6\u5728\u7ebf<\/span><\/p>\n<p>&#8211; the \u201cScout\u201d (LT) in winter mode will be reworked in next version of the \u201c8-bit\u201d mode, as it\u2019s weaker than other classes<br \/>\n<span style=\"color: #0000ff;\">\u96ea\u7403\u6a21\u5f0f\u4e2d\u7684\u201c\u4fa6\u67e5\u201d\uff08\u8f7b\u5766\uff09\u5728\u4e0b\u4e00\u7248\u201c8\u4f4d\u673a\u201d\u6a21\u5f0f\u4e2d\u4f1a\u8fdb\u884c\u91cd\u5236\uff0c\u56e0\u4e3a\u5b83\u6bd4\u5176\u5b83\u8f66\u8981\u5f31<\/span><\/p>\n<p>&#8211; there will also apparently be a fun mode with respawns where everyone plays for himself<br \/>\n<span style=\"color: #0000ff;\">\u5230\u65f6\u5019\u4f1a\u6709\u5e26\u590d\u6d3b\u7684\u5a31\u4e50\u6a21\u5f0f\uff0c\u5927\u5bb6\u5404\u81ea\u4e3a\u6218<\/span><\/p>\n<p>&#8211; superplatoons (5 man platoons) won\u2019t be in random battles \u2013 for now. There were ideas to balance them against one another so each team always have one and to limit their number per battle to one.<br \/>\n<span style=\"color: #0000ff;\">\u8d85\u7ea7\u7ec4\u961f\uff085\u4eba\u7ec4\u961f\uff09\u4e0d\u4f1a\u51fa\u73b0\u5728\u968f\u673a\u6218\u6597\u4e2d\u2014\u73b0\u5728\u4e0d\u4f1a\u3002\u73b0\u5728\u6709\u60f3\u6cd5\u8981\u8ba9\u8fd9\u4e9b\u8d85\u7ea7\u7ec4\u961f\u5728MM\u4e2d\u4e00\u5b9a\u4f1a\u9047\u4e0a\u53e6\u5916\u4e00\u7ec4\u4eba\uff0c\u8fd9\u6837\u6bcf\u961f\u4e00\u76f4\u90fd\u4f1a\u6709\u4e00\u4e2a\u8d85\u7ea7\u7ec4\u961f\uff0c\u7136\u540e\u5b83\u4eec\u5728\u6bcf\u961f\u7684\u6570\u91cf\u8fd8\u8981\u9650\u5236\u5230\u4e00\u4e2a\u3002<\/span><\/p>\n<p>&#8211; at first, developers thought to give healing shell green tracers, but this idea was scrapped later on<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u5f00\u59cb\uff0c\u5f00\u53d1\u56e2\u961f\u6253\u7b97\u7ed9\u6cbb\u7597\u5f39\u505a\u4e00\u4e0b\u7eff\u8272\u7684\u5f39\u9053\uff0c\u4f46\u662f\u540e\u6765\u8fd9\u4e2a\u60f3\u6cd5\u88ab\u5e9f\u6389\u4e86\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2015\/01\/0 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=12299\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-12299","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/12299","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=12299"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/12299\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=12299"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=12299"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=12299"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}