{"id":12167,"date":"2014-12-27T05:22:28","date_gmt":"2014-12-26T21:22:28","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=12167"},"modified":"2014-12-27T05:22:28","modified_gmt":"2014-12-26T21:22:28","slug":"%e3%80%90developer-qa-%e3%80%9120141226","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=12167","title":{"rendered":"\u3010Developer Q&#038;A \u30112014\/12\/26"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/12\/26\/26-12-2014\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Not much today. But the supertesters will recieve new tier 8 Soviet MT premium (T-54 First Model aka T-54 Model 1945), so it\u2019s not all that bad.<br \/>\n<span style=\"color: #0000ff;\">\u4eca\u5929\u6ca1\u5565\u6d88\u606f\u3002\u4f46\u662f\u8d85\u6d4b\u73a9\u5bb6\u4eca\u5929\u4f1a\u6536\u5230\u65b0\u76848\u7ea7\u82cf\u8054\u91d1\u5e01\u4e2d\u5766\uff08T-54\u521d\u7248\uff0c\u4e5f\u5c31\u662fT-54 M.1945\uff09\uff0c\u6240\u4ee5\u5176\u5b9e\u8fd8\u597d\u00a0<\/span><\/p>\n<p>&#8211; a shell always counts as a \u201cpoint\u201d \u2013 some player insists that when touching the ground, a shell turns into an \u201cobject\u201d because it \u201ctouches\u201d the ground, but this is not true (SS: there is one situation where it\u2019s completely possible to fire and have the shell explode on the ground instead \u2013 when you have low terrain settings, some pieces of terrain are simply not displayed, which leads to strange shell explosions. Developers suggest not using lowest terrain settings unless absolutely necessery)<br \/>\n<span style=\"color: #0000ff;\">\u70ae\u5f39\u603b\u662f\u7b97\u4f5c\u4e00\u4e2a\u201c\u70b9\u201d\u2014\u90e8\u5206\u73a9\u5bb6\u575a\u6301\u8bf4\u5f53\u70ae\u5f39\u4e0e\u5730\u9762\u63a5\u89e6\u65f6\uff0c\u70ae\u5f39\u4f1a\u53d8\u6210\u4e00\u4e2a\u201c\u7269\u4f53\u201d\u2014\u56e0\u4e3a\u5b83\u548c\u5730\u9762\u63a5\u89e6\u4e86\u3002\u4f46\u662f\u8fd9\u5e76\u4e0d\u662f\u771f\u7684\uff08SS\uff1a\u6709\u4e00\u79cd\u60c5\u51b5\u5c31\u662f\u4f60\u53d1\u5c04\u4e86\u70ae\u5f39\uff0c\u70ae\u5f39\u5728\u5730\u4e0a\u7206\u70b8\u4e86\u2014\u5f53\u5730\u5f62\u8bbe\u7f6e\u662f\u4f4e\u7684\u65f6\u5019\uff0c\u90e8\u5206\u5730\u5f62\u662f\u4e0d\u4f1a\u663e\u793a\u7684\uff0c\u4e5f\u5c31\u4f1a\u5bfc\u81f4\u5f88\u5947\u602a\u7684\u70ae\u5f39\u7206\u70b8\u7684\u60c5\u51b5\u3002\u5f00\u53d1\u56e2\u961f\u5efa\u8bae\u5728\u4e0d\u662f\u6781\u7aef\u5fc5\u8981\u7684\u60c5\u51b5\u4e0b\u5c31\u4e0d\u8981\u7528\u6700\u4f4e\u7684\u5730\u5f62\u8bbe\u7f6e\u4e86\uff09<!--more--><\/span><\/p>\n<p>&#8211; module weight is a balance parameter (SS: here, the dev completely avoided or misunderstood the question, so \u2013 just letting you know, no point in dwelling on why engine X weighs half as much as engine Y or something)<br \/>\n<span style=\"color: #0000ff;\">\u6a21\u5757\u91cd\u91cf\u662f\u4e2a\u5e73\u8861\u7528\u7684\u53c2\u6570\uff08SS\uff1a\u8fd9\u91cc\u5f00\u53d1\u56e2\u961f\u5f7b\u5e95\u56de\u907f\u4e86\uff0c\u6216\u8005\u8bf4\u662f\u9519\u8bef\u7684\u7406\u89e3\u4e86\u95ee\u9898\uff0c\u6240\u4ee5\u5404\u4f4d\u4ee5\u540e\u5c31\u4e0d\u8981\u5728\u610f\u4e3a\u4ec0\u4e48X\u53d1\u52a8\u673a\u7684\u91cd\u91cf\u53ea\u6709Y\u53d1\u52a8\u673a\u7684\u4e00\u534a\u8fd9\u79cd\u7ec6\u8282\u4e86\uff09<\/span><\/p>\n<p>&#8211; developers are still experimenting with tank viewrange nerf<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u4f9d\u7136\u5728\u5bf9\u89c6\u91ce\u524a\u5f31\u8fdb\u884c\u5b9e\u9a8c<\/span><\/p>\n<p>&#8211; in 9.6, old light tanks will very likely be rebalanced (buffed), specifically their firepower apparently (SS: it\u2019s not clear, but I think they mean accuracy on the move)<br \/>\n<span style=\"color: #0000ff;\">9.6\u4e2d\uff0c\u65e7\u7684\u8f7b\u5766\u4eec\u5f88\u6709\u53ef\u80fd\u4f1a\u88ab\u91cd\u65b0\u5e73\u8861\uff08buff\uff09\uff0c\u5c24\u5176\u662f\u706b\u529b\uff08SS\uff1a\u8fd9\u91cc\u4e0d\u592a\u6e05\u695a\uff0c\u4f46\u662f\u6211\u89c9\u5f97\u4ed6\u4eec\u7684\u610f\u601d\u662f\u79fb\u52a8\u4e2d\u7684\u7cbe\u51c6\u5ea6\uff09<\/span><\/p>\n<p>&#8211; Blitz replays will be incompatible with PC version (SS: duhhh\u2026 yes, people ask such stuff)<br \/>\n<span style=\"color: #0000ff;\">\u95ea\u7535\u6218\u7684\u5f55\u50cf\u6587\u4ef6\u5728PC\u4e0a\u662f\u4e0d\u80fd\u770b\u7684\uff08SS\uff1a\u6ca1\u9519\u2026\u6069\uff0c\u6709\u4eba\u7684\u786e\u5728\u95ee\u8fd9\u79cd\u4e8b\u60c5\uff09<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/12\/2 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=12167\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-12167","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/12167","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=12167"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/12167\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=12167"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=12167"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=12167"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}