{"id":11169,"date":"2014-10-24T07:35:24","date_gmt":"2014-10-23T23:35:24","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=11169"},"modified":"2014-10-24T07:35:24","modified_gmt":"2014-10-23T23:35:24","slug":"9-4%e7%ac%ac%e4%ba%8c%e8%bd%ae%e6%b5%8b%e8%af%95%e5%bc%80%e5%a7%8b","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=11169","title":{"rendered":"9.4\u7b2c\u4e8c\u8f6e\u6d4b\u8bd5\u5f00\u59cb"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/10\/23\/9-4-test-round-2-started\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>test 2 of 9.4 has begun, with the following changes (compared to test 1):<br \/>\n<span style=\"color: #0000ff;\">9.4\u7684\u4e8c\u6d4b\u5f00\u59cb\u4e86\uff0c\u6539\u52a8\u5982\u4e0b\uff08\u76f8\u6bd4\u4e00\u6d4b\u6765\u8bb2\uff09\uff1a\u00a0<\/span><\/p>\n<p>&#8211; added new map Stalingrad<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u65b0\u56fe\uff0c\u65af\u5927\u6797\u683c\u52d2<!--more--><\/span><\/p>\n<p>&#8211; reworked the gun sounds, based on test 1 feedback<br \/>\n<span style=\"color: #0000ff;\">\u57fa\u4e8e\u4e00\u6d4b\u7684\u53cd\u9988\u91cd\u5236\u4e86\u70ae\u58f0<\/span><\/p>\n<p>&#8211; fixed the bug where the ricochet damage counted twice, fixing also the improper issuing of Dumitru, Orlik, Bombardier and Warrior medals<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u8df3\u5f39\u4f24\u5bb3\u4f1a\u8ba1\u7b97\u4e24\u6b21\u7684bug\uff0c\u8fd8\u4fee\u590d\u4e86\u4f1a\u9519\u8bef\u7684\u9881\u53d1\u675c\u7c73\u7279\u9c81\uff0c\u5965\u5229\u514b\uff0c\u70ae\u624b\u4ee5\u53ca\u6218\u58eb\u52cb\u7ae0\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed the bug with shells flying through tanks, that appeared in test 1<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4e00\u6d4b\u4e2d\u51fa\u73b0\u7684\u70ae\u5f39\u4f1a\u76f4\u63a5\u98de\u8fc7\u5766\u514b\u7684bug<\/span><\/p>\n<p>&#8211; reworked the design of game menu, that opens when pressing Escape<br \/>\n<span style=\"color: #0000ff;\">\u91cd\u5236\u4e86\u5728\u6309\u4e0bESC\u65f6\u51fa\u73b0\u7684\u6e38\u620f\u83dc\u5355\u7684\u8bbe\u8ba1\u00a0<\/span><\/p>\n<p>&#8211; fixed issues in visual models on following vehicles: Stug IV, M56, Object 260, Panzer II Ausf.D, Panther 88, Centurion 7\/1, KV-85, M5 Stuart, M3 Lee<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4e0b\u5217\u8f66\u8f86\u7684\u89c6\u89c9\u6a21\u578b\u7684\u95ee\u9898\uff1a\u56db\u7a81\uff0cM56\uff0c260\u5de5\u7a0b\uff0c2\u53f7\u5766\u514bD\u578b\uff0c88\u8c79\uff0c\u767e\u592b\u957f 7\/1\uff0cKV-85\uff0cM5\u65af\u56fe\u4e9a\u7279\u548cM3\u674e<\/span><\/p>\n<p>&#8211; fixed issues in collision models on following vehicles: T-55 NVA DDR, Object 260, T95E2, StuG IV, Panther mit 8,8 cm L\/71<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4e0b\u5217\u5766\u514b\u7684\u78b0\u649e\u6a21\u578b\uff1aT-55 NVA DDR\uff0c260\u5de5\u7a0b\uff0cT95E2\uff0c\u56db\u7a81\uff0c88\u8c79<\/span><\/p>\n<p>&#8211; fixed visual camouflage on models of T95E2, Tiger II, E 100<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4ee5\u4e0b\u6a21\u578b\u4e0a\u7684\u89c6\u89c9\u8ff7\u5f69\uff1aT95E2\uff0c\u864e\u738b\uff0cE-100<\/span><\/p>\n<p>&#8211; fixed the loading capacity on StuG IV and Panzer II Ausf.D<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u56db\u7a81\u548c2\u53f7\u5766\u514bD\u578b\u7684\u8f7d\u8377\u80fd\u529b<em>\uff08\u4e0d\u786e\u5b9a\u8bf4\u7684\u662f\u4e0d\u662f\u8f7d\u5f39\u91cf\uff09<\/em><\/span><\/p>\n<p>&#8211; nerfed the reload time of T28 Concept<br \/>\n<span style=\"color: #0000ff;\">\u524a\u5f31\u4e86T28\u6982\u5ff5\u8f66\u7684\u88c5\u586b\u65f6\u95f4\u00a0<\/span><\/p>\n<p>&#8211; added sound effects to the artillery support effect<br \/>\n<span style=\"color: #0000ff;\">\u7ed9\u706b\u70ae\u652f\u63f4\u7684\u6548\u679c\u52a0\u5165\u4e86\u6548\u679c\u97f3<\/span><\/p>\n<p>&#8211; sounds of environmental objects exploding (barrels, cars) were made quieter<br \/>\n<span style=\"color: #0000ff;\">\u628a\u73af\u5883\u7269\u4f53\u7206\u70b8\u7684\u58f0\u97f3\uff08\u6cb9\u6876\uff0c\u6c7d\u8f66\u4ec0\u4e48\u7684\uff09\u58f0\u97f3\u8c03\u5c0f\u4e86<\/span><\/p>\n<p>&#8211; fixed the background of some UI elements<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u90e8\u5206UI\u5143\u7d20\u7684\u80cc\u666f<\/span><\/p>\n<p>&#8211; fixed some UI and game issues of Stronghold mode<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u8981\u585e\u6a21\u5f0f\u90e8\u5206UI\u548c\u6e38\u620f\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed some UI issues in team battle mode<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e867\/54\u6a21\u5f0f\u4e2d\u7684\u90e8\u5206UI\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed some issues with replay playback<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u90e8\u5206\u5f55\u50cf\u56de\u653e\u4e2d\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed inconsistencies between visual and collision models of certain environmental objects<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u90e8\u5206\u73af\u5883\u7269\u4f53\u7684\u89c6\u89c9\u6a21\u578b\u548c\u78b0\u649e\u6a21\u578b\u4e0d\u4e00\u81f4\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed some visual issues of certain environmental objects<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u7279\u5b9a\u73af\u5883\u7269\u4f53\u7684\u90e8\u5206\u89c6\u89c9\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed the bug where voicechat stopped working properly after the return to battle<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5728\u8fd4\u56de\u6218\u6597\u540e\u8bed\u97f3\u804a\u5929\u5c31\u4e0d\u597d\u7528\u4e86\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; added some special effects, that didn\u2019t make it to test 1<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u4e00\u4e9b\u6ca1\u6765\u5f97\u53ca\u5f04\u8fdb\u4e00\u6d4b\u7684\u7279\u6548<\/span><\/p>\n<p>&#8211; reworked some shell surface impact effects for some surfaces<br \/>\n<span style=\"color: #0000ff;\">\u91cd\u5236\u4e86\u70ae\u5f39\u51fb\u4e2d\u90e8\u5206\u8868\u9762\u65f6\u7684\u51b2\u51fb\u7279\u6548<\/span><\/p>\n<p>&#8211; added icons for new tanks, that appeared on test 1<br \/>\n<span style=\"color: #0000ff;\">\u52a0\u5165\u4e86\u4e00\u4e9b\u5728\u4e00\u6d4b\u4e2d\u51fa\u73b0\u7684\u65b0\u8f66\u7684\u56fe\u6807<\/span><\/p>\n<p>&#8211; fixed synchronization bugs in the open window of battle statistics<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u5728\u6218\u6597\u6570\u636e\u7a97\u53e3\u6253\u5f00\u65f6\u7684\u540c\u6b65bug<\/span><\/p>\n<p>&#8211; it is now allowed to add offline players to game formations (platoons, companies etc.)<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u53ef\u4ee5\u628a\u79bb\u7ebf\u7684\u73a9\u5bb6\u9080\u8bf7\u8fdb\u6e38\u620f\u5185\u7684\u7ec4\u7ec7\u4e86\uff08\u7ec4\u961f\uff0c\u8054\u961f\u7b49\u7b49\uff09<\/span><\/p>\n<p>&#8211; disabled the general chat in the Special Battles window<br \/>\n<span style=\"color: #0000ff;\">\u5728\u7279\u6b8a\u6218\u6597\u7a97\u53e3\u4e2d\u7981\u7528\u4e86\u4e00\u822c\u804a\u5929\u9891\u9053\u7684\u7a97\u53e3<\/span><\/p>\n<p>&#8211; fixed the sharp boundary of dynamic shadows on sloped surfaces<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u503e\u659c\u8868\u9762\u4e0a\u7684\u52a8\u6001\u9634\u5f71\u7684\u8fb9\u754c\u5f88\u9510\u5229\u7684\u95ee\u9898<\/span><\/p>\n<p>&#8211; fixed some small interface bugs<br \/>\n<span style=\"color: #0000ff;\">\u4fee\u590d\u4e86\u4e00\u4e9b\u5c0f\u7684\u754c\u9762bug\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/10\/2 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=11169\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,73],"tags":[25,21],"class_list":["post-11169","post","type-post","status-publish","format-standard","hentry","category-world-of-tank","category-73","tag-25","tag-21"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/11169","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11169"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/11169\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11169"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11169"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11169"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}