{"id":10944,"date":"2014-10-12T04:39:47","date_gmt":"2014-10-11T20:39:47","guid":{"rendered":"http:\/\/xvm.garphy.com\/?p=10944"},"modified":"2014-10-12T04:42:11","modified_gmt":"2014-10-11T20:42:11","slug":"storm%e7%9a%84%e5%be%ae%e6%96%87%e6%91%98","status":"publish","type":"post","link":"https:\/\/xvm.garphy.com\/?p=10944","title":{"rendered":"Storm\u7684\u5fae\u6587\u6458"},"content":{"rendered":"<p><strong>Source:http:\/\/ftr.wot-news.com\/2014\/10\/11\/storms-microdigest-3\/<br \/>\n\u6765\u6e90\u2197<\/strong><\/p>\n<p>Hello everyone,<br \/>\n<span style=\"color: #0000ff;\">\u5927\u5bb6\u568e\uff0c\u00a0<\/span><\/p>\n<p>Storm posted another of his \u201cmicrodigests\u201d. It\u2019s really small \u2013 in it, he publishes two things:<br \/>\n<span style=\"color: #0000ff;\">Storm\u53d1\u4e86\u4ed6\u7684\u53e6\u4e00\u4e2a\u201c\u5fae\u6587\u6458\u201d\uff0c\u771f\u7684\u5f88\u77ed\u2014\u91cc\u9762\u63d0\u5230\u4e24\u4ef6\u4e8b\uff1a\u00a0<\/span><\/p>\n<p>&#8211; today, he was appointed the chief strategist (lit. \u201cvisionary\u201d) for game balance and game mechanics<br \/>\n<span style=\"color: #0000ff;\">\u4ed6\u4eca\u5929\u53bb\u8ddf\u9996\u5e2d\u7b56\u7565\u5e08\uff08\u4e5f\u5c31\u662f\u201c\u6709\u773c\u529b\u7684\u4eba\u201d\uff09\u89c1\u9762\u4e86\uff0c\u8ba8\u8bba\u4e86\u4e00\u4e0b\u6e38\u620f\u5e73\u8861\u548c\u6e38\u620f\u673a\u5236\u7684\u4e8b\u60c5<!--more--><\/span><\/p>\n<p>&#8211; developers are working on \u201csmoothing\u201d the maps, getting rid of \u201cmicrorelief\u201d, by which he means \u201cfixing the existing issues\u201d with small hills or something (it\u2019s not very clear, what I understood under that is making the small hill edges less \u201cjagged\u201d). It will begin in 9.5 and will be done with the speed of 2-3 maps per patch. Storm however states that large map features will remain, the \u201cmicrorelief\u201d adjustment concerns small height increases and decreases. The goal is to allow tanks with bad depression to fight without suddenly aiming their gun above the enemy tank\u2019s turret and to make fast tanks not lose their speed too much on such spots. It does however NOT concern like one meter hills\/obstacles, that allow tanks to use depression.<br \/>\n<span style=\"color: #0000ff;\">\u5f00\u53d1\u56e2\u961f\u6b63\u5728\u201c\u634b\u5e73\u201d\u5730\u56fe\uff0c\u628a\u90a3\u4e9b\u201c\u5c0f\u571f\u5761\u201d\u90fd\u5f04\u6389\uff0c\u4ed6\u7684\u610f\u601d\u662f\u201c\u4fee\u6b63\u73b0\u6709\u7684\u201d\u5c0f\u5761\u7684\u95ee\u9898\u8fd8\u662f\u5565\u7684\uff08\u6ca1\u8bf4\u6e05\u695a\uff0c\u6211\u7406\u89e3\u7684\u610f\u601d\u662f\u4ed6\u4eec\u6b63\u5728\u628a\u90a3\u4e9b\u5c0f\u5761\u7684\u8fb9\u7f18\u5f04\u7684\u201c\u5e73\u6ed1\u4e00\u4e9b\u201d\uff09\u30029.5\u5f00\u59cb\u4f1a\u641e\u8fd9\u4e2a\uff0c\u7136\u540e\u4f1a\u4ee5\u6bcf\u4e2a\u8865\u4e012~3\u56fe\u7684\u8fdb\u5ea6\u8fdb\u884c\u5de5\u4f5c\u3002\u7136\u800cStorm\u8868\u793a\u8bf4\u8fd9\u4e9b\u5730\u56fe\u4e0d\u4f1a\u6709\u5927\u5e45\u5ea6\u7684\u5916\u8c8c\u53d8\u5316\uff0c\u90a3\u4e9b\u201c\u5c0f\u571f\u5761\u201d\u7684\u6539\u52a8\u53ea\u662f\u5173\u7cfb\u5230\u4e00\u4e9b\u8f7b\u5fae\u7684\u9ad8\u5ea6\u8c03\u6574\u3002\u4ed6\u4eec\u7684\u76ee\u6807\u662f\u8ba9\u90a3\u4e9b\u4fef\u89d2\u4e0d\u592a\u597d\u7684\u8f66\u4e0d\u4f1a\u5728\u4e0e\u654c\u4eba\u7f20\u6597\u7684\u8fc7\u7a0b\u4e2d\u7a81\u7136\u70ae\u7ba1\u51c6\u661f\u98de\u5230\u4e86\u5929\u4e0a\uff0c\u8fd8\u6709\u5c31\u662f\u8ba9\u90a3\u4e9b\u901f\u5ea6\u5f88\u5feb\u7684\u5766\u514b\u5728\u901a\u8fc7\u8fd9\u4e9b\u5730\u70b9\u7684\u65f6\u5019\u4e0d\u4f1a\u5931\u53bb\u8fc7\u591a\u7684\u901f\u5ea6\u3002\u8fd9\u4e2a\u6539\u52a8\u548c\u90a3\u4e9b\u5f88\u9ad8\u5f88\u5927\u7684\u53ef\u4ee5\u5356\u5934\u7684\u5c71\u5761\/\u969c\u788d\u7269<strong>\u6ca1\u6709\u5173\u7cfb\u3002<\/strong>\u00a0<\/span><\/p>\n<p>From the discussion:<br \/>\n<span style=\"color: #0000ff;\">\u8ba8\u8bba\u533a\u7684\u5185\u5bb9\uff1a<\/span><\/p>\n<p>&#8211; arty will not be removed from the game.<br \/>\n<span style=\"color: #0000ff;\">\u706b\u70ae\u4e0d\u4f1a\u4ece\u6e38\u620f\u4e2d\u79fb\u9664\u7684<\/span><\/p>\n<p>&#8211; one player\u2019s reaction on that statement above: \u201cFUUUUUU\u201d, Marschig (another developer): \u201cOh yes and someone has to make sure the artyphobes suffer :)\u201d<br \/>\n<span style=\"color: #0000ff;\">\u4e00\u540d\u73a9\u5bb6\u5bf9\u4e8e\u4e0a\u9762\u8fd9\u6761\u7684\u770b\u6cd5\uff1a\u201c\u6211c\u2014\u2014\u201dMarschig\uff08\u53e6\u4e00\u540d\u5f00\u53d1\u56e2\u961f\u6210\u5458\uff09\uff1a\u201c\u54e6\u5bf9\u4e86\uff0c\u5fc5\u987b\u8981\u6709\u4eba\u53bb\u786e\u4fdd\u90a3\u4e9b\u5bb3\u6015\u706b\u70ae\u7684\u4eba\u63a5\u7740\u86cb\u75bc\u201d<\/span><\/p>\n<p>&#8211; very small surface irregularities will be compensated by new motion physics<br \/>\n<span style=\"color: #0000ff;\">\u975e\u5e38\u5c0f\u7684\u4e0d\u89c4\u5219\u8868\u9762\u4f1a\u7531\u65b0\u7684\u52a8\u6001\u7269\u7406\u7cfb\u7edf\u6765\u8865\u507f<\/span><\/p>\n<p>&#8211; the 70 Mb micropatch broke XVM because of the new tank introduction<br \/>\n<span style=\"color: #0000ff;\">\u90a3\u4e2a70mb\u7684micropatch\u5bfc\u81f4XVM\u8fd0\u4f5c\u4e0d\u6b63\u5e38\u7684\u539f\u56e0\u662f\u52a0\u5165\u4e86\u65b0\u8f66\uff08Fury\uff09<\/span><\/p>\n<p>&#8211; new terrain render was not yet introduced<br \/>\n<span style=\"color: #0000ff;\">\u8fd8\u6ca1\u6709\u52a0\u5165\u65b0\u7684\u5730\u5f62\u6e32\u67d3<\/span><\/p>\n<p>&#8211; \u201cFury\u201d Sherman does not have limited MM<br \/>\n<span style=\"color: #0000ff;\">\u201cFury\u201d\u7248\u8c22\u5c14\u66fc\u6ca1\u6709\u5206\u623f\u4fdd\u62a4<\/span><\/p>\n<p>&#8211; Storm\u2019s occupation for near future? \u201cI will think about balancing problems\u201d<br \/>\n<span style=\"color: #0000ff;\">Storm\u8fd1\u671f\u7684\u5de5\u4f5c\u8d70\u5411\uff1f\u201c\u6211\u5728\u8003\u8651\u5e73\u8861\u7684\u95ee\u9898\u201d<\/span><\/p>\n<p>&#8211; currently, developers are solving the following issues (those come first): camo + spotting, accuracy spread<br \/>\n<span style=\"color: #0000ff;\">\u73b0\u5728\u5f00\u53d1\u56e2\u961f\u5728\u89e3\u51b3\u4ee5\u4e0b\u7684\u95ee\u9898\uff08\u6700\u5148\u8fdb\u884c\u8003\u8651\u7684\uff09\uff1a\u9690\u853d\/\u70b9\u4eae\uff0c\u4ee5\u53ca\u7cbe\u51c6\u5ea6\u6563\u5e03\u00a0<\/span><\/p>\n<p>&#8211; accuracy on the move won\u2019t be nerfed \u2013 Storm: \u201cfucking around with accuracy on the move leads to camping\u201d (SS: lit. \u201cmasturbating in bushes\u201d)<br \/>\n<span style=\"color: #0000ff;\">\u79fb\u52a8\u4e2d\u7684\u7cbe\u51c6\u4e0d\u4f1a\u88ab\u780d\u7684\u2014Storm\uff1a\u201c\u778eJB\u641e\u79fb\u52a8\u4e2d\u6563\u5e03\u7684\u540e\u679c\u5c31\u662f\u5927\u5bb6\u53d8\u8e72\u4e86\u201d\uff08SS\uff1a\u610f\u601d\u5c31\u662f\u5728\u8349\u4e1b\u91cc\u9762\u64b8\u7ba1\uff09<\/span><\/p>\n<p>&#8211; new WoT sounds will come very soon<br \/>\n<span style=\"color: #0000ff;\">\u65b0\u7684WOT\u58f0\u97f3\u5f88\u5feb\u5c31\u4f1a\u6709\u7684<\/span><\/p>\n<p>&#8211; Fury Sherman weight is correct, it\u2019s caused by \u201cthe equipment on the vehicle\u201d<br \/>\n<span style=\"color: #0000ff;\">Fury\u7248\u8c22\u5c14\u66fc\u7684\u91cd\u91cf\u6ca1\u95ee\u9898\uff0c\u591a\u51fa\u6765\u7684\u91cd\u91cf\u662f\u201c\u8f66\u4e0a\u7684\u88c5\u5907\u201d\u9020\u6210\u7684<\/span><\/p>\n<p>&#8211; the \u201cWar Thunder\u201d type hangar (where you can inspect armor, modules, crew layout) will come \u201cwhen it\u2019s done\u201d, according to Storm this feature is not THAT important. It will apparently include only the armor schematics, not the module layout.<br \/>\n<span style=\"color: #0000ff;\">\u7c7b\u201cWT\u201d\u7684\u8f66\u5e93\uff08\u53ef\u4ee5\u770b\u5230\u88c5\u7532\uff0c\u6a21\u5757\u4ee5\u53ca\u4e58\u5458\u4f4d\u7f6e\uff09\u8981\u7b49\u5230\u201cwhen it\u2019s done\u201d\u624d\u884c\uff0c\u6839\u636eStorm\u7684\u8bf4\u6cd5\u8fd9\u4e2a\u673a\u5236\u5e76\u4e0d\u662f<strong>\u90a3\u4e48<\/strong>\u91cd\u8981\u3002\u4f46\u662fWOT\u7684\u53ea\u4f1a\u6709\u88c5\u7532\u6570\u636e\uff0c\u4e0d\u4f1a\u6709\u6a21\u5757\u7684\u6446\u653e\u3002<\/span><\/p>\n<p>&#8211; Malinovka will be reworked in 9.4<br \/>\n<span style=\"color: #0000ff;\">9.4\u4f1a\u91cd\u5236\u9a6c\u5229\u8bfa\u592b\u5361<\/span><\/p>\n<p>&#8211; Batchat was not nerfed recently<br \/>\n<span style=\"color: #0000ff;\">\u67e5\u6da4\u7eb6\u6700\u8fd1\u6ca1\u780d<\/span><\/p>\n<p>&#8211; some maps will be completely removed from the game. Currently, developers are discussing which ones.<br \/>\n<span style=\"color: #0000ff;\">\u90e8\u5206\u5730\u56fe\u4f1a\u4ece\u6e38\u620f\u4e2d\u5f7b\u5e95\u79fb\u9664\u3002\u73b0\u5728\u5f00\u53d1\u56e2\u961f\u5728\u8ba8\u8bba\u8981\u5f04\u6389\u54ea\u4e9b\u3002<\/span><\/p>\n<p>&#8211; Storms state that 44 maps in the game is too much, it\u2019s very hard to work with such number<br \/>\n<span style=\"color: #0000ff;\">Storm\u8868\u793a\u6e38\u620f\u4e2d\u670944\u5f20\u5730\u56fe\u8fd8\u662f\u592a\u591a\u4e86\uff0c\u641e\u8d77\u6765\u592a\u56f0\u96be<\/span><\/p>\n<p>&#8211; Japanese will get a \u201cPatton-like\u201d premium medium tank (SS: ST-A2B)<br \/>\n<span style=\"color: #0000ff;\">\u65e5\u7cfb\u4f1a\u6709\u4e00\u4e2a\u201c\u7c7b\u5df4\u987f\u201d\u7684\u91d1\u5e01\u4e2d\u5766\uff08SS: ST-A2B\uff09<\/span><\/p>\n<p>&#8211; premium tier 8 medium Soviet tank will come in 2015, the T-54 Model 1945<br \/>\n<span style=\"color: #0000ff;\">8\u7ea7\u82cf\u8054\u91d1\u5e01\u4e2d\u57662015\u5e74\u4f1a\u6709\uff0c\u5c31\u662f\u90a3\u4e2aT-54 1945\u5e74\u7248<\/span><\/p>\n<p>&#8211; Storm wants to nerf the accuracy a bit (to return it partially to the old one, but not totally)<br \/>\n<span style=\"color: #0000ff;\">Storm\u60f3\u7a0d\u5fae\u780d\u4e00\u4e0b\u7cbe\u51c6\uff08\u7a0d\u5fae\u56de\u5230\u4ee5\u524d\u90a3\u6837\uff0c\u4f46\u662f\u5e76\u4e0d\u662f\u5f7b\u5e95\u5f04\u56de\u53bb\uff09<\/span><\/p>\n<p>&#8211; penetration as a whole is going to be studied as well<br \/>\n<span style=\"color: #0000ff;\">\u7a7f\u6df1\u4e5f\u4f1a\u4f5c\u4e3a\u4e00\u4e2a\u6574\u4f53\u8fdb\u884c\u4e00\u6b21\u7814\u7a76<\/span><\/p>\n<p>&#8211; when the new batch of statistics arrive, developers will also decide if there\u2019s too much gold rounds for credits flying around and whether it\u2019s a problem or not<br \/>\n<span style=\"color: #0000ff;\">\u7b49\u65b0\u7684\u6570\u636e\u5230\u624b\u4ee5\u540e\uff0c\u5f00\u53d1\u56e2\u961f\u4f1a\u5bf9\u73b0\u5728\u94f6\u5e01\u4e70\u7684\u91d1\u5e01\u5f39\u6570\u91cf\u662f\u5426\u8fc7\u591a\u4ee5\u53ca\u8fd9\u5230\u5e95\u6709\u6ca1\u6709\u4ea7\u751f\u95ee\u9898\u4e0b\u4e00\u4e2a\u51b3\u5b9a<\/span><\/p>\n<p>&#8211; the issue, where driving to the foot of the hill slows your tank too much will also be fixed with new physics<br \/>\n<span style=\"color: #0000ff;\">\u5728\u5c71\u811a\u4e0b\u901f\u5ea6\u4f1a\u4e0b\u964d\u5f88\u591a\u7684\u95ee\u9898\u4e5f\u4f1a\u7531\u65b0\u7684\u7269\u7406\u5f15\u64ce\u6765\u4fee\u6b63<\/span><\/p>\n<p>&#8211; Panzer IV Schmalturm will get the side armor plates to act as spaced armor, when it is reworked to HD<br \/>\n<span style=\"color: #0000ff;\">\u56db\u53f7\u70ae\u5854\u5347\u7ea7\u578b\u7684\u88d9\u7532\u5728\u9ad8\u6e05\u5316\u8fc7\u540e\u4f1a\u83b7\u5f97hitbox\uff0c\u53d8\u6210\u95f4\u9699\u88c5\u7532<\/span><\/p>\n<p>&#8211; all tanks will be reworked to HD, including the rare ones like A-32<br \/>\n<span style=\"color: #0000ff;\">\u6240\u6709\u7684\u8f66\u90fd\u4f1a\u88ab\u9ad8\u6e05\u5316\uff0c\u5305\u62ecA-32\u8fd9\u6837\u7684\u7a00\u5c11\u54c1\u79cd<\/span><\/p>\n<p>&#8211; the original plan for HD tanks was to rework to HD first those tanks, that fought and are very well known<br \/>\n<span style=\"color: #0000ff;\">\u5766\u514b\u9ad8\u6e05\u5316\u7684\u539f\u6765\u7684\u8ba1\u5212\u662f\u5148\u628a\u90a3\u4e9b\u5b9e\u9645\u6218\u6597\u8fc7\uff0c\u4f17\u4eba\u7686\u77e5\u7684\u5766\u514b\u5148\u641e\u5b9a\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Source:http:\/\/ftr.wot-news.com\/2014\/10\/1 &hellip; <a href=\"https:\/\/xvm.garphy.com\/?p=10944\">\u7ee7\u7eed\u9605\u8bfb <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,3],"tags":[20],"class_list":["post-10944","post","type-post","status-publish","format-standard","hentry","category-q-a","category-world-of-tank","tag-20"],"_links":{"self":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/10944","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10944"}],"version-history":[{"count":0,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=\/wp\/v2\/posts\/10944\/revisions"}],"wp:attachment":[{"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10944"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10944"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/xvm.garphy.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10944"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}