0.9.2超测服补丁信息

Source:http://ftr.wot-news.com/2014/07/01/0-9-2-supertest-patchnotes/
来源↗

This list of changes is almost certainly not complete, so take it with a grain of salt.
以下改动列表肯定不是完整的(因为是超测),所以有所保留的看吧 

French tank changes 法系改动 

– AMX50B: gun aim time buffed from 3s to 2,5s
AMX50B:瞄准时间从3秒 改为 2.5秒   Buff⇑

German tank changes 德系改动 

Aufklärungspanzer Panther黑豹侦察车
reload time of 7,5/5,5 cm Waffe 0725 for turret VK 28.01 Ausf. C buffed from 4s to 3,4s
在使用完全体炮塔时, 那门金币弹很屌的炮的装填时间从4秒 改为 3.4秒  Buff⇑

Indienpanzer印度坦克方案
aim time for 9 cm Bordkanone buffed from 2,9 s to 2,7 s、 reload time for the same gun buffed from 7,5 s to 7,2 s
9 cm Bordkanone的瞄准时间从2.9秒  改为 2.7秒、并且该炮的装填时间从7.5秒 改为 7.2秒  Buff⇑

Leopard 1豹I
105mm gun reload time buffed from 9 s to 8,7 s
105mm炮的装填时间从9秒 改为 8.7秒 Buff⇑

Leopard Prototype A 豹I原型车
aim time for 9cm Bordkanone in stock turret buffed from 2,9 s to 2,5 s
使用白板炮塔时,9cm Bordkanone炮的瞄准时间从2.9秒 改为 2.5秒 Buff⇑

reload time for the 105mm gun in stock turret buffed from 14 s to 13 s
使用白板炮塔时,105mm炮的装填时间从14秒 改为 13秒 Buff⇑

reload time for the 105mm gun in elite turret buffed from 12 s to 11,1 s
使用完全体炮塔时,105mm炮的装填时间从12秒 改为 11.1秒 Buff⇑

RhB Waffentrager 莱茵金属武器运输车
128mm gun reload time nerfed from 10,9 secs to 11,15 secs
128mm炮的装填时间从10.9秒 改为 11.15秒 NerF⇓

Stug Ausf.G 三突G型
carrying capacity of both tracks increased by cca 3 tons,- vehicle became 3,14 tons heavier (SS: this is unclear)
两个履带的载重能力都上升了大约3吨,车辆总重上调3.14吨(SS:这点不清楚) 

WT E-100 百运
 gun accuracy spread from moving and turning the hull nerfed by 25 percent
移动时和车体转动时的主炮扩圈系数增大25%  NerF⇓

128mm gun lost 1 shell in the autoloader, reload time of the 128mm autoloader buffed from 60 s to 52 s
128mm炮的弹夹由6发改为5发,相应的装填时间从60秒 改为 52秒 (少了一发当然装填时间该缩短啊!!) 到底是增强还是削弱各位看官自己心里该有数吧┏ (゜ω゜)

WT PzIV 4运
 reload time for 128mm L/61 nerfed from 10,9 s to 11,6 s
128mm L/61炮的装填时间从10.9秒砍到11.6秒  NerF⇓

– reload time for 128mm L/55 nerfed from 10 s to 10,6 s
128mm L/55炮的装填时间从10秒砍到10.6秒  NerF⇓

– reload time for 150mm L/29,5 nerfed from 16 s to 17 s
150mm L29.5炮的装填时间从16秒砍到17秒  NerF⇓

– reload time for 150mm L/38 nerfed from 16 s  to 17 s
150mm L/38炮的装填时间从16秒砍到17秒   NerF⇓

Japanese tank changes 日系改动 

repair costs of Type 97 Te-Ke reduced by 5 percent
九七式軽装甲車 テケ的修车费用减少5%


British tank changes 英系改动 

183mm HESH penetration (FV215b 183) nerfed from 275mm to 230mm
183mm的HESH弹的均穿(FV215b 183)从275mm 改为 230mm NerF⇓
(我屮艸芔茻!!!!!!)

FV4202 105mm gun reload time buffed from 9,3 s to 8,6 s
FV4202 105mm炮的装填时间从9.3秒 改为 8.6秒 Buff⇑


American tank changes 美系改动 

– M46 Patton aim spread from moving and turning the hull reduced (buffed) by 7 percent for stock suspension, 8 percent for elite one
M46巴顿的移动时以及车身旋转的主炮扩圈系数在使用白板履带时减少(Buff了)7%,完全体履带减少8% Buff⇑

– 105mm T5E1M2 accuracy buffed from 0,42 to 0,4
105mm T5E1M2的精准从0.42 改为 0.4 Buff⇑

– 105mm T5E1M2 gun spread from turning the turret reduced (buffed) by 14 percent for stock turret, 17 percent for elite turret
105mm T5E1M2在炮塔旋转时的主炮扩圈系数在使用白板炮塔时减少了(Buff了)14%,完全体炮塔则是17%  Buff⇑


Soviet tank changes苏系改动 

– Object 263′s 130mm S-70A reload time buffed from 11s to 10,7s
263工程的130mm S-70A的装填时间从11秒 改为 10.7秒 Buff⇑

– SU-100M1: LB-1S gun reload time buffed from 6,9s to 5,9s
SU-100M1:LB-1S炮的装填时间从6.9秒改为5.9秒 Buff⇑

– SU-101: D-54S gun reload time buffed from 7,1s to 6,7s, accuracy buffed from 0,36 to 0,35
SU-101:D-54S炮装填时间从7.1秒改为6.7秒,精准从0.36改为0.35 Buff⇑

– SU-122-54: D-54S reload time buffed from 6,8s to 6,5s, accuracy buffed from 0,36 to
0,35
SU-122-54:D-54S的装填时间从6.8秒改为6.5秒,精准从0.36改为0.35 Buff⇑

– SU-122-54: 122mm M62-S2 reload time buffed from 10s to 9,2s, accuracy buffed from 0,36 to 0,35
SU-122-54:122mm M62-S2 的装填 从10秒改为9.2秒,精准0.36改为0.35 Buff⇑

– T-44 – LB-1 reload time for turret T-44-100 buffed from 8,6s to 8,1s
T-44:在使用T-44-100炮塔时的LB-1炮的装填时间从8.6秒改为8.1秒  Buff⇑

 

Other changes其他改动 

– added “Stronkhold” clan mode
加入了“要塞模式”这一军团限定的模式

– reworked following maps: Sacred Valley, Cliff, Sand River, Hidden Village, Erlenberg, El-Halluf, Airport, Komarin
重做以下地图:神圣之谷,海岸争霸,荒漠小镇,迷雾小镇,鲁别克,艾尔·哈罗夫,阿拉曼机场,科马林

– added new reworked Prokhorovka map
加入了新的重制过的普罗霍夫卡地图

– reworked the snowstorm effect on Kharkov map
重制了哈尔科夫地图上的暴风雪效果

– fixed the bug on Pearl River map where a tank is launched into the sky by interacting with some objects
修复了珠江之源地图上,坦克可以通过与部分物体发生互动后被丢到天上的Bug

– fixed the bug where windows on Abbey and Kharkov map buildings flicker
修复了在小镇争夺战和哈尔科夫地图上窗户会闪烁的问题

– reworked the collision models of some broken windows on Kharkov map, now they can be shot through
重制了哈尔科夫上部分破损的窗户的碰撞模型,现在可以射过去了

– fixed the collision model of bridge arcs on the Windstorm map
重制了风暴小镇上桥弧的碰撞模型

– fixed the red/green line in artillery mode, now it will be displayed as red if the line of fire is crossed by another tank
修复了火炮模式下的红/绿线,现在你的弹道如果被另一辆坦克挡住的话它也会呈现红色

– fixed the bug where the autoaim got stuck in replays
修复了自动瞄准系统在录像中会卡住的问题

– fixed the bug where the tanks on sloped surfaces “twitched”
修复了坦克在斜坡上会“抽搐”的Bug

– added 6 new medals for Team Battles
为7/42模式加入了6枚新的徽章

– reworked the HD tank display, now, only player’s tank is displayed in HD (SS: Storm states that this was actually wrongly written in patchnotes – HD model tanks other than your own will still use HD textures, but with reduced (halved) resolution)
重制了高清坦克的显示,现在只有玩家的坦克会以高清的形式显示了(SS:Storm表示这在补丁信息中写错了—除了你自己以外的高清坦克依然会使用高清材质,但是分辨率会下调一半)

– added balance corrections for many tanks
对许多坦克进行了平衡上的更正 

0.9.2超测服补丁信息》上有16个想法

    • 你的显示器对比度与亮度调得太高了,别用显示器本身自带的初始设定。
      没有校色仪 显示器买来至少也该自己手工调到对眼睛舒适的程度。

      • 不。显示器没关系,爪机上也这样,本身你用白色背景再配合这种鲜亮的颜色就很刺眼。既使现在用了绿色也有点,比那个黄色好了些。而起你会发现这种颜色亮的字很少被使用。

  1. 这样对183才公平,不然FV4202的金币弹穿深太低,不砍183穿深就可能加强4202的金币HESH穿深,但是由于4202加强了射速,所以不可能给他更高穿的HESH,砍183金币弹对于10级房的生存环境有所改善。而且白云的炮弹少了一发,也队10级房生存环境更好,少一发对于白云来说是个好事。长装填时间减少了,对于白云来说好了太多太多,更加的控场了

  2. 砍了183。。太郁闷了好不好。。而且AP183,我说你砍到230,那么至少加强一下火控好不好。一个肉搏的火炮,还有啥价值。。

    这周回家就把才购买的400发金币弹全部挥霍了。。妈蛋,可以删车了

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