【Developer Q&A 】2014/04/15

Source:http://ftr.wot-news.com/2014/04/15/15-4-2014/
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– Panther and Object 430 size changes were changed (both were made a bit bigger), this doesn’t appear in the patch notes, because it’s apparently insignificant
豹式坦克(国服称黑豹坦克)以及430工程的尺寸的确有更改(都变大了一点),这点没有在补丁信息中出现的原因是它并不是很重要

– World of Tanks is not influenced by Microsoft not supporting Windows XP anymore – Storm states that WoT will run on XP “at least for several more years”
WOT并不会被微软对XP停止支持所影响—Storm表示WOT会继续在XP上运行“至少好几年”

– post-war HD battles won’t be implemented for now, because “it’s garbage – US and Russian crews in American and Soviet tanks”
现在战后的高清战斗不会加入游戏内的,因为“这就是坨屎嘛—美国和俄罗斯的乘员在美国和苏联车里互相打”

– models having common parts (turrets and such) actually accelerates the production of HD models
模型拥有共通部分(炮塔啥的)的确会加快模型高清化的速度

– more info on the premium Soviet T-54 will come once the tank reaches the supertest stage
关于苏联金币T-54更多的信息会在这辆坦克进入超测阶段后被放出来 

– in 9.0, there are no changes to camo mechanism
9.0没有对隐蔽机制的改动

– Object 167 will not appear, because smoothbores will not be implemented into the game (why: “it’s not needed, rifled guns are quite enough for the game as it is”)
167工程不会出现的,因为滑膛炮是不会被加入到游戏内的(原因:“没这个必要,线膛炮现在对于游戏来说已经足够了”)

– the formula for “damage blocked by armor” is DBA = (old potential damage) – (damage done to your tank) – (damage from HE shells), eg. it includes only non-penetrating shots and ricochets
计算“由装甲阻挡的伤害”的公式是这样的:阻挡伤害=(以前的潜在伤害)-(对你的坦克造成的坦克)-(HE炮弹造成的伤害),换句话说就是它只包括了未击穿炮弹的伤害以及跳弹

– apparently, if you drive your tank onto other tank (or fall on it for example) and the bottom tank gets ammo rack explosion, the turret that will fly off will collide with your tank, throwing it away
如果你把坦克开到了另一辆的头上(或者说掉在了它上面),底下那辆车的弹药架又爆炸了,本应该会飞出来的炮塔会与你的坦克发生碰撞,把你的车掀走

– HD tanks have 30k to 50k polygons
高清坦克的多边形数量在三万到五万左右

– the fact it is possible to send someone a message in game only when you have that person in friend list is old, basically the chat was “programmed so” – this will be changed when chat 2.0 is introduced
现在只能向是你的好友的玩家发送信息的事情已经是很以前的设定了,因为那个聊天系统“就是这么编程的”—这点会在聊天系统2.0上线后有所改动

– there will be no battle hero medals in historical battles, this is intentional for balance reasons
历史战中不会颁发战斗英雄奖章,这么做是出于平衡性上的原因

– resolution of less than 768 (vertical) (eg. 1280×720) will not be implemented
宽度低于768的分辨率(也就是1280*720)不会被加入到游戏中的

– regarding the tanks driving underwater in 9.0 trailer – those are simply cinematic, tank deep fording equipment will not be implemented
关于在9.0的宣传片种可以在水下行驶的坦克—那些只不过是场景图罢了,坦克用的涉水行驶装备不会被加入到游戏中的

– regarding the Chaffee turret change (that won’t happen): “noone promised Chaffee turret change in 9.0″ (SS: the “new” Chaffee turret from the test was put there by accident – it’s a part of the US LT development, it will be most likely changed when the US LT8 is implemented)
关于霞飞的炮塔改动(但是现在暂时不改):“没人保证过说9.0就要改霞飞的炮塔啊”(SS:测试服中的“新的”霞飞炮塔是不小心加进去的—这本来是美国轻坦线的一部分,在8级轻坦被加入到游戏后应该就会有改动了(对霞飞))

– during ammo rack explosion, the turret turns into a solid piece of steel, capable of dealing damage to the tank it falls on
在弹药架爆炸的过程中,炮塔会变成一块固体钢铁,能够对它砸中的坦克造成伤害

– Storm states that the situation when you drive around with server aim circle enabled, you turn sharply around the corner, the circle becomes really huge and there is a big chance of the shot going really wide is not a bug per se, but a delay in server data transfer
Storm表示说你在打开服务器准星的情况下随便开车,突然在拐角的地方急转弯,准星会变得特别大, 而此时开火会造成炮弹乱飞的问题并不是个Bug,而是在服务器数据传输中出现了延迟

Regarding Storm’s post about upcoming vehicle nerfs and buffs:
关于Storm的关于即将要砍和要Buff的车的帖子 

– FV4202, KV-5, IS-7 and T-34-3 are not on the list, T57 Heavy will also not be nerfed, Object 430 will not be buffed
FV4202, KV-5, IS-7以及T-34-3都不在列表上,T57重也不会被砍,430工程不会被buff

– Churchill Gun Carrier is actually suddenly doing really fine statistically, one of the best vehicles on its tier
丘吉尔GC的数据表现突然变得非常正常,成为了同级车中表现最佳的几辆车之一

– Storm confirms that WoT will transfer to Dx11
Storm肯定说WOT会被转移到DX11的平台上的

– it’s possible (SS: as in NOT certain) that WT E-100 will be nerfed (“he stands out but only a little”)
WT E-100有可能(SS:换句话说就是确定)被砍(“它有点突出,但是只有一点”)

– “unfortunately, only few HD tanks will appear in 9.1 – which, I will tell later”
“不幸的是,只有几辆车会在9.1被高清化—我后面会跟你们说是哪些车的”

– there is nop need to buff British heavies, they are fine apart from tier 10
没有要Buff英国重坦的需要,除了10级以外剩下都好

– KV-1S will not be nerfed in 9.1, but later
9.1不砍KV-1S,后面再砍

– KV-1 and KV-1S will not be united into a single tank
KV-1和KV-1S不会被整合成一辆车的

– Storm confirms that LT’s will be buffed by decreasing their maximum battletier
Storm肯定说轻坦会以降低最大战斗等级来进行Buff

– for now it was not decided whether to nerf E-25
现在还没决定是不是要砍E-25

– it’s unfortunately not possible to buff A-32′s gold penetration
A-32的金币弹穿深实在是没办法Buff

– Wargaming is not using winrate as the main balance method anymore apparently
WG已经不再用胜率作为最主要的平衡车辆的手段了

– apparently, the list of tanks to nerf contains “pedobear” tanks (T18 and T40 for example) as well
要砍的坦克中同样包括了“恋童癖”(屠幼)坦克(栗如T18和T40)

– currently, developers are collecting detailed data on the performance of gold shells – after that, it will be decided whether to do something about them and what
开发团队现在正在收集金币弹表现的详细数据—在此之后,他们就会决定究竟是否要对金币弹做出些什么改动,以及改动究竟是什么

– T-34-3 is “a good vehicle in the right hands”
T-34-3“在会玩的人手里就是辆好车”

– no plans to implement the possibility of players to save their own graphic settings presets
没有计划要加入让玩家可以保存自制的画面预设的功能

– for now, in 9.1, the base camo coefficient for TD’s won’t be touched
现在看来,9.1中TD门的基础隐蔽系数不会被改

– there were some ideas to change the mechanism of crew hatches (copulas) as weakspots, developers thought about it, but decided not to do anything, there was an idea to reduce the damage taken to these spots, but it’s “too complicated” (SS: whatever that means).
曾经有一些要想对乘员的舱口(观察塔)作为弱点这一情况做出机制上的改动的想法,开发团队想了一下,但是决定什么都不做。曾经有过想要降低在击中这些区域后所造成的伤害的想法,但是“太复杂了”(SS:啥鬼)

– apparently, in 9.0 release, the armor of Tortoise and M103 became better than during test (SS: will check tomorrow)
在9.0发布后,土龟以及M103的装甲比在测试服那时候要好了

– IS-3 HD model will come in 9.2
IS-3的高清模型会在9.2中出现的

– the reason for the “disappearing arty shells” bug was “desynchronization between server applications handling the inter-servere load balance”
“火炮炮弹会消失”的Bug的产生原因是“在服务器应用程序处理服务期内负载平衡上的不同步” 

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