【Developer Q&A 】2014/01/04

Source:http://ftr.wot-news.com/2014/01/04/4-1-2013/
来源↗

WG EU fail? So, uh, the calendar says something about Happy New Year part 1 event this weekend, yet I see nothing on the WG EU homepage. Maybe it’s a new type of solution: instead of releasing buggy event, they better didn’t release it at all 🙂
WG欧服又玩脱了?呃, 链接里的日历说这个周末应该有新年活动,但是我在首页上却什么都没看到。也许这是一种新的解决办法:他们现在不再把那些问题多多的活动放出来了,取而代之的是根本不向外宣传自己有活动这事o(* ̄▽ ̄*)o 

– not all tracks act as 30mm thick spaced armor (SS: the 30mm part is wrong, tracks have various thickness)
并不是所有的履带都作为30mm厚的间隙装甲生效的(SS:履带的厚度各不相同,并不都是30mm

– Israel tanks will apparently not appear in EU tree (SerB: “Israel is in Asia, or did I learn geography wrong?”)
以色列坦克不会出现在欧洲树里的(SerB:“以色列是亚洲的一部分对吧,还是我的地理是体育老师教的?”)

– Merkava Mk.I will not apparently appear in WoT
梅卡瓦MK.I不会出现在WOT里

– Object 279 will not appear in WoT. Yuri Pasholok states that they actually thought about it at one point, but found out, that ALL the publications have its model (projections) wrong. And to go to Kubinka (or wherever the prototype is) and to measure it by hand is expensive and ineffective use of labor, according to Yuri Pasholok
279工程不会出现在WOT内的。Yuri Pasholok表示他们曾经考虑过这事,但是后来发现所有的出版物上的它的模型(投影)都是错的。他又说跑去库宾卡(或者原型车所在的位置)动手测量又太贵了,而且人力效率也很低。 

– apparently, prototype Maus (early Maus concept) had even thicker armor than the Maus itself and had 128mm L/70 planned, according to Yuri Pasholok
Yuri Pasholok表示鼠式的原型车(早期的鼠式概念版)的装甲比鼠式还厚,主炮是一门128mm L/70炮

– apparently, Yuri Pasholok is cooperating personally with kit companies (specifically Bronco and Miniart and their SU-152 model) to make their models more historical
Yui Pasholok正在与一些模型厂家合作(尤其是骏威和Miniart还有他们的SU-152模型)让他们的模型更加贴近历史

– Storm on incoming T10 TD nerf: their DPM will generally be kept, but their alpha will be lower. Jagdpanzer E-100 will remain the same, T110E4 will get its alpha reduced, but will recieve a ROF buff
Storm对于10级TD要砍的事:他们的DPM一般来讲会保持不变,但是单发伤害会降低。百突是不会变的,而T110E4的单发伤害要降低,但是射速会Buff一下。 

– special APHE mechanics (shells) will not be introduced
特殊的APHE机制(弹药)不会被引入游戏的 

– the option to give KV-5 better gun and standard MM was not considered by developers
开发团队并不考虑给KV-5一杆更好的炮,然后将它的分房保护取消这事

– Storm confirms that the first tanks to be reworked to HD will be the legendary and massproduced tanks and after them will come other tier 10 tanks
Storm确认了第一批高清化的坦克会是那些量产坦克和传奇的坦克,在他们之后会是那些10级车

– the new map (in 8.11) will be a winter map from Sweden/Norway, it will be a city with big buildings + port + large open suburbs
8.11的新地图是一张基于挪威/瑞典的雪地地图,这是张有很大的建筑,还有个港口以及很大的郊区的城市地图

– there will apparently be no “jerking” in the new motion model during gear switch, the acceleration will be smooth
在新的坦克移动模型中,换挡的时候不会出现顿挫感的(加速会很平缓)

– more Asian tree branches (Japan and China) will not come anytime soon due to their low popularity amongst players
暂时还不会做更多的亚洲坦克线(日系和中国),因为它们在玩家群体中并不是很受欢迎

– multicore support will come AFTER the introduction of Havoc and HD client
高清客户端以及Havok加入游戏之后才会有多核处理器支持

– in 8.11, tank models will switch to new format, that’s why all skins and remodel mods will stop working
8.11,坦克模型会切换到新格式,这就是为什么所有的自制涂装和对模型本身下手的MOD会不再起效

– there are plans to introduce sunset maps, where the sun is on the horizon and everything casts sharp and gloomy shadows
现在有计划要搞日落地图,地图上的太阳会处于地平线的边缘,所有的东西都会投下长长的黑影

– Roaming will be introduced “when it’s done”
漫游机制?等着吧

– Jagdtiger 88 will not appear in historical battles, it’s however possible Sturer Emil will appear
猎虎88不会出现在历史战中,但是斯图尔·埃米尔却有可能出现

– for now, no actual non-graphic optimization plans are made. Storm states that it’s possible the rework of the rendering distance (from a square to a circle) will come first.
现在正全力做画质优化工作,其它方面的优化暂时没计划。Storm表示渲染距离的改动(从方形变成圆形)会先搞出来

– the developers have not yet decided, how to rework the spotting and camo system. Regarding the earlier proposed solution (that a vehicle only partially visible will have better camo than a completely visible tank), there is a feeling that such a system would only support camping behind bushes and it would also increase the amount of invisible tanks shooting you without you seeing them
开发团队还没决定好如何重做点亮和银币系统。早些时候说过的解决方案(一辆车在只露出几个观察点时比露出全部观察点更不容易被点亮),有些人觉得这样的系统只会助长草丛蹲坑和被人黑到死都不见人影的情况。

– Storm confirms that the HD models will be added gradually, which means that there will be a situation where one tank (IS-4 for example) already has HD models, while the others do not
Storm确认了高清模型会逐步进行导入,也就是说会出现这种一辆坦克(举个栗子,IS-4)已经是高清状态了,而其他车不是 

– long battles (3 hours mentioned) are not planned
长时间的战斗(比如说3个小时时间)不在计划之内

– in historical battles, you will pay for shells just like you pay in random
在历史战中,你也还是要像随机战斗一样付弹药钱

– changing tanker profession (from radioman to driver for example) is still planned (“when it’s done it’s done”)
改变乘员的职责(栗如从通讯兵转成驾驶员)现在还在计划当中,慢慢等吧

– the game mechanics in historical battles will be identical to random battles (SS: eg. no hardcore oneshot mode), crews and perks will work in historical battles too
历史战中的游戏机制和随机战场是一样的(SS:也就是说不会像真实坦克战一样击穿即死),乘员和技能在历史战中依然会生效

– hardcore mode (no hitpoints, oneshots) was tested even for historical battles, both for regular players and supertesters
击穿即跪的模式(大家没有血量)在普通玩家和超测玩家中都针对历史战进行了测试

– there will be new camo patterns and inscriptions/decals too
会有新的迷彩图案和标语/图案什么的

– no tier 8 premium will come anytime soon
近期不会再有8级金币车了

– Havoc was selected for client physics, because it’s the most developed engine on the market
客户端物理引擎之所以选用Havok是因为它是目前市场上最成熟的引擎

– it’s possible the names of tanks will change depending on their configuration (SS: that means 75mm L/24 Panzer IV = Panzer IV Ausf.F, 75mm L/43 could be Ausf.F2)
车辆的名字有可能会随着配置的变动而变动(SS:这就是说用75mm L/24的四号=4号F型,用75mm L/43的4号=4号F2型)

– it’s possible a view from the gun (like in Xbox WoT) will be implemented
新的开镜下能看到炮管的视角(类似于XBOX版的WOT)会被引入游戏

– German base color will not be changed after HD remodelling
高清化之后,德国坦克的基色不会变动

– the “yellow” (dunkelgelb) and “whole green” camos for German tanks will not be implemented
德国的“黄色”(dunkelgelb:英文dark sand,黑沙或者暗沙——译注)以及“全绿”迷彩色不会被加入游戏

– it’s not yet definitely decided that the second British medium branch will appear in 2014
现在没有最终决定2014年是否要搞出第二条英国中坦线

– it’s too early for 9.0 graphics screenshots
现在要放出9.0的画面效果的截图还太早

– for now it is not known when (if) the Sixth Sense will be nerfed: Storm states that the rework of perks will not come anytime soon
现在还不知道第六感什么时候(或者说是否会被)砍掉:Storm表示近期不会搞技能的重制

– in 8.11, TD camo will not be nerfed, Storm states that this will happen maybe later
8.11中,TD们的伪装系数不会被砍,Storm表示这个可能会在晚些时候在搞

– Storm states that for now no good solution how to improve light tank gameplay has been found, the problem is that with buffing their role, teams would become too much dependent on the performance of their LT’s
Storm表示说现在没有找到可行的可以增加轻坦游戏性的办法,现在的问题是如果Buff一下它们在队伍中的角色,整个队伍就是过于依赖他们队轻坦的表现了

– currently, the work of the matchmaker is being studied in order to check for issues
现在正研究MM是不是在正常工作中

– the fact that you can mount two of the same type of consumable (one regular and one golden) on a tank is not a bug, it’s a feature
你可以同时在一辆坦克上装备两种同样的给养(一种银币一种金币)并不是Bug,而是一种机制

– there will be no option to disable enemy messages only in the battle chat
不会有只屏蔽敌方聊天的选项的

– arties are doing fine currently, they will not be touched for now
现在火炮表现正常,暂时不会改动

– there might be an XP bonus for tanking (potential damage recieved) implemented
抗伤害有经验奖励(受到的潜在伤害)这个机制也许会被加入游戏

– historical battles in the beginning will not feature captured tanks
一开始的历史战中不会包括缴获坦克

– war junk (trenches, anti-tank hedgehogs, guns etc.) will be added to the maps in order to improve their war atmosphere
战争所留下的残骸(壕沟,反坦克路障,炮啊什么的)将来会加入到地图中以提高它们的战争气息

– apparently there is no issue with artillery being too accurate on short distances (SS: some player was complaining that FV304 was too accurate)
现在火炮在近距离过于精准并不是个问题(SS:有玩家抱怨FV304太准了)

– autoaim will not be removed from the game
自动瞄准不会从游戏中移除的

– XVM and noobmeter will not be banned – for now
XVM和Noobmeter不会被ban的—至少现在是这样

– E-25 is slightly OP
E-25有点OP

– actual vehicle setups for historical battles will be tested after current (Christmas) holidays in Russia
历史战车辆的实际配置会在现在的节日(圣诞节)过去之后在俄罗斯进行测试

– the respawn mechanics in historical battles have not yet been completely decided according to Storm
Storm说历史战中的复活机制还没有完全的确定下来

– first batch of historical battles will not feature French tanks
第一波历史战不会包括法国车 

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