【Developer Q&A 】2013/12/21

Source:http://ftr.wot-news.com/2013/12/21/21-12-2013/
来源↗

Check out the new World of Warplanes patch on Overlord’s blog
去Overlord的博客上看看最新的战机世界的补丁吧! 

– apparently, all tiers will have access to all maps in random in WoWp
战机世界所有的地图都可以被所有等级的战机进入

– apparently the smooth zoom transition in 8.10 is working fine according to SerB
SerB表示8.10的平滑过渡效果工作正常

– neither water nor any type of terrain (on which the shell lands) influences the HE shell splash
无论是水,或者是任何地形(炮弹着陆的地形)对于HE炮弹的溅射都没有影响

– Q: “I’d like you to explain why my arty gets too little XP. Please.” A: “How terrible. You’re welcome.”
问:“请你解释一下为什么火炮的经验这么少,谢谢。”答:“How terrible。不客气。”

– the Object 430 turret armor has no problems according to SerB (SS: a player complains that it now has the same vulnerability issues like the Object 140 had before the patch)
SerB表示430工程的炮塔没有问题(SS:有玩家抱怨说现在它和这个版本之前的140工程一样脆)

– the difference between the two Japanese types of AP shells lies “in their construction”, according to SerB
SerB说日系的两种AP弹的区别在于“内部构造” 

From Overlord:
以及Overlord的信息: 

– replays for WoWp are planned for version 1.2 or later
战机世界的回放估计会在1.2以后才搞 

Also, the new method for calculating whether the tank is OP or not proved so interesting I will make a summary post tomorrow about it.
另:前两天有玩家提出的用于判断一辆坦克是否OP的办法好像很有意思,我明天会专门为它写一份文章的。 

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