【Developer Q&A 】2013/12/11

Source:http://ftr.wot-news.com/2013/12/11/11-12-2013/
来源↗

Hello everyone,
大家嚎, 

Overlord is asking for your opinion on test 8.10, he also released the WoT:Blitz American tech tree.
Overlord正在征询大家对8.10的各种意见,他同时还放出了WOT手机版的美国线的科技树
 

Q: “SerB, you said that winrate is just like any other human growth. But human growth depends on parent genetic material – it is almost completely predetermined. Is winrate also genetically predetermined?”
A: “Yes, winrate also depends on parent genetic material and is also predetermined. But not only that – unlike the growth, in case of winrate, upbringing (the skill of working in a group) and education (understanding tactic principles) and training also play a role”
问:“SerB,你说胜率就像其他的人类一样有一个成长的过程。但是人类的成长是基于父母双亲的基因的—也就是说,你长成什么样其实早就决定好了。那你说胜率是不是也是在基因中决定的呢?”
答:“是的,胜率也是基于父母双亲的基因,而且也基本上定型了。但是还不仅如此—不同于成长过程的一点是,在谈到胜率的时候,合群(是否能够在集体中工作)以及教育(理解战术的原理)以及训练也占了很重要的一部分。” 

Q: “Is there a plan to remove winrate altogether? It has many negative aspects, why is it necessery at all?”
A: “I will meditate on that… no, I don’t even know what to say, I have no words. Young man, understand that winrate is just the amount of your victories, divided by the amount of your battles in general and multiplied by 100. To remove this indicator is possible only if we reset the battle count to zero (and in your case, use the free time to train your mental abilities).”
问:“有没有计划要彻底移除胜率这个指标?它带来了太多负面的东西了,它的存在到底有什么意义?”
答:“你让我想一会哈……不,我已经彻底无语了,真的。年轻人,你要知道,胜率只不过是把你的胜利场次的总数除以你一共战斗过的场数,然后乘以100%罢了。想把胜率移除也很简单,只要我们把大家的战斗计数器都重置成0就行了(当然想你这种特例,我看你还是在空下来的时候锻炼一下你那个脑袋比较好。)” 

– in 8.10, in the post battle announcement (the small one in lower right corner), WG removed the amount of credits spent on shells and repairs. This was made intentionally, according to Storm: (left – old, right – new)
8.10中,战后的战报(右下角的小战报)被改动了,WG把你所花在修理以及补充弹药的钱那一栏去掉了。Storm表示WG是有意为之的(下图左边是老版,右图是新版)

And from Overlord:
以及Overlord的一些信息: 

– Japanese lowtier guns have very poor accuracy “for balancing reasons”
日本低级的炮的精度都很差是因为“平衡性的问题” 

– the color of Japanese tanks was changed to green based on player feedback (SS: specifically Russian players)
日系坦克颜色被改掉这个事是基于玩家的反馈而决定的(SS:尤其是毛服的玩家们的反馈)

– apparently lags on servers are still being looked into
WG现在还在研究服务器上卡顿的问题

– Overlord states that the nasty FPS drops will hopefully be fixed by final release
Overlord表示那个很艹蛋的帧数下跌的问题会在补丁最终上线时被修复

– closed beta of WoT Blitz will start early next year
WOT手机版的封闭内测明年初就会开始

– maps in WoT Blitz are 4 times smaller than in WoT, they will be completely new maps, not WoT ports, however some maps from WoT might be added, like Mines
WOT手机版的地图比WOT的地图要小4倍,他们都是新制作的地图,并不是用WOT的地图进行导入的,然而部分WOT的地图有可能会加入到手机版中,例如湖边的角逐。

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