【Developer Q&A 】2013/12/09

Source:http://ftr.wot-news.com/2013/12/09/9-12-2013/
来源↗

– Object 430U will not appear as the unlockable hull of Object 430 (SerB states they are quite different tanks)
430U工程不会作为430工程的可选车身出现(SerB说这两辆坦克有很大的区别)

– T-64 is quite a different tank from Object 430, Object 430 has -5/+16 depression
T-64和430工程的区别也很大,430工程的俯仰角是-5/+16°

– the point of view in sniper mode is from the point where the shell trajectory path originates
狙击模式下的视角所在处是炮弹弹道开始的位置

– the only thing calculated during the shell flight is its “point of existence”, not physical parameters: that’s why a shell can actually pass through a hole, that is theoretically smaller than the shell in real life
在炮弹飞行过程中唯一计算的东西是“存在点”,并不是物理意义上的各种参数:这就是为什么一枚炮弹可以穿过一个理论上比炮弹要小的孔(译注:以前很多期的QA都提到过,游戏内的炮弹只是一个点,并非一枚拥有物理碰撞模型的炮弹)

– when firing arty, when you aim at a discovered enemy tank, the trajectory is automatically compensated to end in that enemy tank, but when you aim at a spot you know the enemy tank is, but the tank itself is not lit up, the trajectory will aim at that spot on the ground
当火炮在瞄准敌方坦克并开火时,弹道是自动调整好的,以让炮弹正好落在敌方坦克上。但是当你瞄准一辆并没有被点亮的坦克时,(但是你确信坦克就在那),炮弹的弹道将会落在你所瞄准位置的地面上(而非坦克上——译注)

– whenever an enemy tank is destroyed, all tanks in the team recieve small additional bonus XP, this however doesn’t happen when the enemy tank drowns, or is destroyed by falling
当一辆敌方坦克被摧毁时,本队所有的坦克都会获得少量的XP加成,但是在敌方坦克淹死或者由于掉落伤害而被摧毁时是不生效的

– Ke-Ho (Japanese tier 4 LT) will recieve battletier 4-6 MM
五式軽戦車 ケホ(日系4级轻坦)的分房战斗等级将会改为4~6级(译注:换句话说,下见3级车,上见6级车)

– Russian players are whining about STB-1 being OP, Veider states that Leopard in fact has better camo, better maximum speed, is more agile and more accurate, has better aim time and better accuracy bleed from turning the turret, carries more ammo and has better depression
毛服玩家在抱怨STB-1过于OP了,Veider表示豹式的隐蔽系数更好,极速更高,机动性更好,炮也更准,瞄准时间更短,由于炮塔转动带来的损失也更低,载弹量更高,俯角也更好

– furthermore, Veider adds that STB-1 doesn’t have that much armor and has devices sticking out, reducing its camo factor
还有,Veider表示STB-1的装甲也不好,车身上还有向外伸出的装置(天线啥的——译注)导致隐蔽系数下降

– Veider states that when comparing STB-1 and Patton, Patton has better engine, better terrain resistance, more viewrange, more HP, better accuracy on the move, better aimtime, better elevation and generally better armor
Veider表示把STB-1和巴顿做对比时,巴顿的引擎更好,地形适应性更好,视野更高,血量更多,移动时精度更高,瞄准时间更短,俯角更好,而且装甲普遍比STB-1要好

– Port is removed because the map is imbalanced
钢铁丛林被移除的原因是这张地图不平衡

– it’s “too soon” for KV-1S nerfs
现在讨论KV-1S被砍的事还为时过早(没记错好像前几天的QA说起码要等到明年中旬——译注)

– FPS drops on the test is a combination of a bug (something with track effect settings) and of some unoptimized elements
测试服的帧数下降是由于一系列BUG的组合出现造成的(好像是履带效果的设置),以及一部分未被优化的元素等等 

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