什么是WG明确定义的作弊插件?

Which Modifications Will Be Penalized?

来源:https://worldoftanks.com/en/news/general-news/forbidden-mods/

翻译来自亚服,【本人有少量校订】:https://worldoftanks.asia/zh-tw/news/announcements/fair-play-policy/

We know there are many mods out there, and we’ve integrated features from some of the best. However, some mods or apps work against the community’s best interests. To be clear on what makes our “naughty and nice” list when we review third-party software, here’s how we divide them up:

我們知道遊戲中有著許許多多的模組,而我們也已經把一些實用的社群模組裝進了遊戲。然而,其中有一些模組及軟體與所有玩家的最大利益背道而馳。為了明白哪些第三方軟體是在我們好或不好的名單上,我們將它們分成三種不同的類別:

  1. Mods that don’t provide a gameplay advantage, merely information customization for the viewer. They are “pure” mods, and we like them.
    沒有提供遊戲優勢的模組,就只是允許自訂資訊陳列的方式。它們是傳統定義上的「純粹」模組,而我們喜歡這種模組。
  2. Mods that provide a gameplay advantage in what we believe to be a positive way. These will be considered “good” for the time being, and may even inspire official game features.
    確實提供些遊戲優勢的模組,但我們相信這種模組對遊戲有正面的貢獻。短期之內,我們會將這些看作是好的模組,【并且有可能会被整合进游戏】。
  3. Mods that provide a gameplay advantage in what we believe to be a negative way. These are classified as cheats, and are illegal going forward.
    確切提供遊戲優勢的模組,我們認為這種模組【对游戏有负面影响】。這些會被歸類為作弊且進而變成違規。

Here’s some examples of negative gameplay advantages from the third category. Players found using them will be penalized:

下面列出的模組是屬於第三種類別。玩家若被發現使用這類模組就會受到懲罰。

  • Revealing the positions of enemies in a way not included in the vanilla client. Marking objects destroyed on the map and minimap in real-time by altering the display of shell flight tracers or calculating the position of enemy artillery with tracers and marking them, as well as those that keep spotted vehicles displayed, even when not aiming at them
    以【纯净】客戶端【沒有提供】的方式去揭露出敵人位置的模組: 像是透過在地圖及小地圖上即時標示出被摧毀的物件【(类似压树雷达)】、透過修改砲彈顯示的飛行軌跡或以軌跡去計算出敵方自走炮的位置並標示出它們【(类似火炮红点)】,以及那些會持續顯示已被發現、即便是你沒有瞄準它們的車輛等等。
  • Making it easier to block an enemy’s shell by indicating their exact aiming point (for example, with a laser beam)
    透過指出敵軍確切的瞄準點(如【“激光炮线”】等),使得敵人砲彈更容易被擋下的軟體
  • Alerting you when spotted vehicles are reloading, including displaying an enemy’s reloading timer
    能警告你被發現的車輛正在重新裝填、或顯示敵方車輛的重新裝填計時器的模組【(开火倒计时)】
  • Auto-aim, or “aimbots” that provide more functionality than the “aim lock” in the vanilla client, specifically those that aim at the enemy’s weak spots or automatically lead the aim so the offending player can focus on maneuvering their tank
    提供比一般客戶端中「鎖定目標」功能性更好的自動瞄準、或被稱為「Aimbot」。 具體來說,包括那些會瞄準敵人弱點以及/或是自動去計算瞄準前置量好讓作弊者可以去專注操控自己的戰車等模組。
  • Enabling automatic use of non-Premium consumables
    能允許自動使用非加值消耗品的軟體【(银币灭火一类)】
  • Aiding in finding enemies by letting you adjust the transparency of objects on the map
    透過讓你調整地圖上物件的透明度, 以有助於找到敵人的模組【(比如去树去草)】
  • Leaving “ghosts” of enemy vehicles on the battlefield where they were last detected
    能在戰場上留下【敵方車輛最後被發現位置虚影】的軟體(非小地圖上的最後偵測位置, 而是戰場上顯示)
  • Any direct alteration of the physical properties, performance characteristics, or effects of any vehicle or object in the game, or otherwise subverting the game rules
    實際改變任何車輛或物件在遊戲中的物理特性、表現特性、或效果,或是破壞遊戲規則的模組
One More Category: In-Battle Armor Viewers
We believe this functionality (which shows the critical armor zones of a vehicle during battle) provides a significant advantage. Since we didn’t treat it as a cheat in the past, we are not adding it to the “forbidden” list for now. Instead, we’re working on our own version of an in-battle armor viewer with genuinely beneficial functions. Once that debuts, the mods that offer this will be added to the list and be banned.
To be perfectly clear, this only applies to in-battle viewers. Similar mods that work only in the Garage are great; we don’t consider them cheating. In fact, we think in-Garage viewers help newer players learn to fight better. It’s only the ones that provide extra information during actual gameplay that we think are unfair, and will be punished under the Fair Play policy.

最後一種類別:戰鬥中的裝甲檢視器

我們相信這個功能提供了明顯的優勢。因為我們在過去沒有把它當成是作弊,就現在而言,我們也還沒有要把它增加到禁用模組名單上。相反的,我們正在製作我們自己版本的戰鬥中檢視器,將具備有益於遊戲的功能。一旦推出,其它可在戰鬥中提供檢視裝甲臨界區域的模組就會被增加到清單之中。

請注意,這只適用於戰鬥中的檢視器。那些只會在車庫中運作 (而不是在戰鬥進行時) 的裝甲檢視模組是很棒的。對我們來說,它們不是作弊。事實上,我們認為車庫中的檢視器是真正有所幫助的工具,能幫新手玩家灌輸知識、以及學習如何去更好使用或對付不同的戰車。只有那些會在戰鬥中提供額外資訊的模組,我們不認為這樣叫公平,因此將會受到我們的公平遊戲政策的作用。

什么是WG明确定义的作弊插件?》上有7个想法

  1. 装甲等效显示器其实很不错的,原本自带的绿点黄点红点一来不是很精确,二来对于色盲玩家会分辨不出来,官方能有意改进真是太好了

  2. 我之前总在游戏里说,彻底封了盒X,就断了一堆黑插件。一局30人,29个用,最少也得一小半在用什么压树、反火炮、银币灭火。接近100%用去草。我一说别人的效率140+(其实XVM算还不错的),他们就骂我说我少打个0。。。一群傻X

  3. 然而国服的游戏环境,作弊插件都已经可以说是公开化了,直播平台都有使用作弊插件公开直播的,官方的不作为,我们想要的公平游戏根本就不存在

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