Murazor的Q&A

Source:https://ritastatusreport.live/2016/09/13/murazor-qa-3/#more-19950
来源↗

-What about a Polish branch? – After seeing all the data about the Polish tanks we came to the conclusion that it’s unlikely it will come anytime soon.  (Problem is that there already exist Polish tanks in game and the devs want more “individual” tech trees instead)
波兰线呢?
—在看了一遍手上的数据以后,我们决定近期是没什么希望出波兰线了。(问题在于现在游戏中已经有波兰坦克了,而且开发团队想要的是“独立的”科技树)

-We there be HTs for the CZ tree? -”Can you tell me of at least one HT CZ from correct time frame?
捷克线会有重坦吗?
—“那你倒是说一个时间段上没问题的捷克重坦出来啊?”

-Anything you heard about the E15? -What kind of tank? Maybe you mean the German E-10 with varying suspension. First, we will launch the Swedish with that feature and if all goes well then we will think about adding those vehicles.
你听说过E-15吗?
—“什么车啊?你是不是指的那些用了不同悬挂的E-10啊。首先我们会实装瑞典线和液压悬挂,如果一切都顺利的话我们才会去考虑加入其它的车辆。”

-Murazor says that the intermediate tanks of the German HT line (Tiger I and Tiger II) need some work done during global rebalance.
Murazor说德国中阶重坦(虎式和虎王)在全面平衡的时候需要花些时间在上面。

-Sandbox will continue this year.
今年会继续沙盒服务器的测试。

-The Devs will think about a player’s idea of rewarding point by damage assist when a player hits and damages/breaks the engine of an enemy.
开发团队在考虑有一名玩家提出的在击毁/击伤了敌人的发动机之后也算进协助伤害的这个意见。

-Japanese and Chinese TD and SPGs are a current priority of the devs. (They have gathered enough information on the matter)
现在日本的TD以及中国的TD/火炮在开发团队的优先度排序表上位置很高(已经收集到了足够多的信息)

-Why not implement a function where players can charge different type of shells in one magazine? -It’s quite difficult in terms of implementation and some players may have problems with such function.
为什么不实装一个可以让玩家在一个弹夹中装填不同种类弹药的这么一个机制?
—技术方面就有困难,而且有玩家可能会出现问题。

RG: Seems like a polite way to say, “we are too lazy and we think you are too dumb for this.”
RG:是个很文雅的表达了“我们懒,你们傻”的方法。

-In Sandbox, the ”Stun” ability will be a unique SPG ability for the time being.
沙盒中,火炮的“击晕”能力仅限于火炮才能够触发。(译注:其他车辆的大口径HE弹不能击晕)

-Murazor finds the idea of an Autoloader gun with 14 shells in the magazine and 2 minutes reload time stupid because most players don’t shoot that much in a course of a battle.
Murazor说这个装填两分钟,但是弹夹内有14发炮弹的火炮想法很蠢,因为大部分玩家在一场战斗中都不会开这么多炮。

-What about missiles like in AW and WT? -Do you really want more “arties”?
你看,WT和AW都出导弹了,WOT呢?
—你们还想要更多的“火炮”是吧?

– WG won’t go back to the old format of buying premium shells with gold.
WG不会回到以前那种只能拿金币买金币弹的时代的

-”what have you done to the Skorpion G?”  -We corrected some stats which wouldn’t make it a shitty or over buffed tank.
“你们对莱茵金属蝎式都做了些什么?”
—我们修正了一些数据,让它不会变成一辆太烂或者太OP的车。

-The fact that WG made Premium shell purchase less P2W is one of then reasons the global rebalance is taking place. Some tanks have been power crept since.
WG让玩家可以拿银币买金币弹的确是降低了P2W的成分,但是同时也是为什么需要进行全面平衡的原因之一。部分坦克成为了“一代补丁一代神”的牺牲品。

-IS-7 will be rebalanced but it’s something that the devs will do very careful because it’s a tank that can anger a lot of players.
IS-7会进行重平衡,但是开发团队必须小心的进行改动,因为这辆车的改动可能会激怒很多玩家。

-What are the most interesting features of the Swedish vehicles? -Well, for TDs is the suspension but for HT I got nothing to say.
瑞典车的最有趣的特点是什么?
—TD的话就是悬挂了,但是重坦我现在无可奉告。

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