【WOWS Q&A】2016/06/24

Source:https://thearmoredpatrol.com/2016/06/24/wows-qa-24th-june-2016/
来源↗

Thanks to Carnotzet
感谢Carnotzet

Latest Q&A with very few interesting news in it, so it’s a short one.
最新的QA,但是有意思的东西很少,所以这篇就很短。

1. Me and a BB were fighting a DD up close and my secondary guns hit the friendly BB, which caused me to turn pink. Do you plan to fix this issue ?
1. 我和另外一个BB在近距离和DD搏斗,我的副炮打到了自己人的BB身上,然后我就变成粉名了。你们有计划要修复这个问题吗?

A. We consider these situations unjust as well. Thus, it is likely we will remove friendly fire from secondaries altogether in 0.5.9 or 0.5.10.
答:我们认为这种情况对玩家来说是不公平的。因此我们会在0.5.9或者0.5.10中移除掉副炮会有友军伤害的这个机制

2. I have a question regarding the latest changes to detection and SA. According to official info and to the circles on the minimap, the penalty appears and disappears immediately if at that moment nobody spotted you. But people noticed there is a certain delay. If, as a DD, I fire at a cruiser, get spotted (SA icon appearing) and within a second hide behind an island, the penalty disappears. On the other hand, If I remained spotted slightly longer, the penalty wouldn’t disappear. Is it a bug or a feature ?
2. 我有一个关于最近对点亮和姿态感知的改动的问题。根据官方的消息和小地图上的圈来看,惩罚会在没有人点亮你的那一瞬间给予/消失。但是玩家注意到了其实是有一定的延迟的。如果我作为DD,对巡洋舰开了火,并且被点亮了(姿态感知的图标出现了),但是如果我在一秒钟之内就能躲进某个小岛后面的话,惩罚就会消失。然而另一方面的话,如果我被点亮的时间稍微长一些的话,惩罚就不会消失了。这个是bug还是游戏的机制?

A. In the current spotting system, you remain visible 3 seconds after you have left the line of sights of all enemies. In 0.5.8, SA will take this in consideration. In 0.5.9, we plan to get rid of this delay, along with adding improvements to the way smoke screen work.
答:在当前的点亮系统中,你在离开了所有敌人的视野以后依然会被点亮3秒。在0.5.8中,姿态感知会考虑到这个情况。在0.5.9中,我们的计划是移除这个延迟的情况,并且对烟幕的机制进行改进。

3. Please explain how fighter squadrons ammo (loadout in game), dps and ammo consumption are linked together ?
3. 请解释一下舰战的弹药(游戏中的搭载),DPS和弹药消耗量都是有什么样的联系?

A. The loadout value is in fact indicated by how many seconds the squadron can fight before running out of ammo. Strafing consumes ammo faster (generally, two strafes completely deplete ammo). The loadout varies for each aircraft.
答:舰战的搭载指的是整个小队在没有弹药之前能够战斗多少秒。扫射消耗弹药的速度会更快(一般是两个扫射会消耗掉所有的弹药)。至于每种飞机的搭载那都是不一样的

4. Why don’t CV’s have special perks like other classes do (defensive fire, smoke, etc.) ? And the defensive fire consumable you gave them doesn’t really count, or did you add it for this specific reason ?
4. 为什么航母不像其他船只有特殊的消耗品(防空弹幕,烟雾弹等等)?而且航母新加的那个防空弹幕也没什么意思,还是说你们其实是有更深层的用意在?

A. CV’s have a unique gameplay. It doesn’t mean we will not make any changes to it, including adding a special perk.
答:航母的游戏体验是很独特的。但是这并不意味着我们不会对它做出任何改动,包括给航母加入特殊消耗品。

【WOWS Q&A】2016/06/24》上有2个想法

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注