【WOWS Q&A】2016/04/16

Source:https://thearmoredpatrol.com/2016/04/16/wows-qa-16th-april-2016/
来源↗

Thanks to Carnotzet & RichardNixon
感谢Carnotzet以及RichardNixon

Sub_Octavian and other developers answered quite a lot of questions in the 0.5.5. thread.
Sub_Octavian和其他开发者在0.5.5的帖子中回答了不少问题

Developers think that experienced players will like the new short range torpedoes and won’t lose their effectiveness. The changes aren’t targeting IJN DD’s or their captains but the mindless long range torpedo spam that some players were doing blindly. Such tactics shouldn’t be efficient.
开发团队认为那些经验丰富的玩家会喜欢新的短距鱼雷,并且可以善加利用它们。这次的改动并不是针对日本DD或者是日本DD的玩家,而是针对那些只会在远距离上瞎扔雷的玩家所作出的改动。他们认为这种战术并不应该有很好的效果。

There are several elements missing from the patch notes, such as Ishizuchi and Izumo buff, Russian DD’s buff (concealment and torps for low-tier, chance of fire for high-tier), a decrease in rudder and engines incapacitation duration for all ships, interface improvements and many more. They will all be included in the release patch notes.
测试服的补丁信息中其实是少了很多东西的,比如石锤和出云的Buff,苏联低级DD的Buff(低级DD的隐蔽和鱼雷,高级DD的点火几率等等),针对所有船的发动机和舵机的损坏时间降低的改动,界面改动和其他很多东西。这些都会在正式上线的补丁信息中一并公开。

The number of maps with the new weather effects is still limited. Only one map, North, has gameplay changing weather (reduced visibility). For Ocean, Salomon Islands, Break, Big Race, New Dawn, Atlantic, Fault Line, Ice Islands, Two Brothers, Land of Fire, Split (?), Mountain Range, Land of Volcanoes and Trap, the weather changes will occur at the start of the battle.
有启用新的天气效果的地图数量依然很有限,现在只有一张地图,也就是北方群岛会有随动天气(会降低能见度)的效果。至于无尽之海,所罗门群岛,福特兰群岛,大环礁,新曙光,大西洋,海峡,冰岛,双子岛,火焰之地,碎钻群岛,北极之光,怒海新星和陷阱这些图上,天气只会在战斗开始的时候才会有变化。

CV sniping was bad for everyone. A team that loses a CV at the start of the battle – it’s bad. AA specialized cruisers that stay behind to protect their CV’s without supporting the rest of the team – also bad. These changes are not buffs to CV’s, but a buff to all players’ gameplay.
航母互撕对大家都没有好处。开局就少了CV的那一队—这情况很不好。AA特化的巡洋舰蹲在后场护着CV而不去支援队友—这也不好。那些改动并不是在Buff航母,而是对所有玩家的游戏体验的一次增强。

New Matchmaker is still in development (will be released in one of the following updates).
新的MM还在开发中(会在接下来的某个补丁中就实装)

Ishizuchi buffs: her rudder and engines will be protected against being knocked out by splash damage; reload rate increased.
石锤的Buff:她的舵机和发动机不再会被溅射伤害就轻易的打烂掉了,同时还减少了装填时间

New burning effect (can be disabled)
新的起火时的特效(可以关闭)

UbpTaw3

They consider that the rework of high tier IJN torps doesn’t justify a free captain respec.
他们认为对高级日本鱼雷的重制不足以给玩家提供一次免费洗点

Atlanta’s buffs consist only of increased turret survivability for now. Additional buffs will come later.
亚特兰大的Buff现在只有炮塔的生存性。其他Buff之后再说。

New shells visuals are planned :
有计划要做新的炮弹的视觉效果:

3960df75406faccbe4ffbdea689037df

New ranked season details are still being discussed. It will be released as soon as possible though.
新的一季的天梯的细节内容还在讨论中,会尽快放出消息

Armor visualisation will come in 2-3 major updates. Not guaranteed though.
两三个大版本内就会有装甲视觉图(X光)。但是不做保证一定会出。

In the gameplay weather map, planes will be visible only at 3km.
在天气随动的地图中,飞机只有在离你3km的位置上才能被看到。

Devs will think over DD’s “immunity” to large caliber hits, they may add harsher consequences for being hit.
开发团队会仔细考虑DD对于大口径弹的“免疫”效果的,他们也许会加入在被击中后会产生更大的负面影响的机制

“Gameplay” weather will occur approximately in 5-7% of matches, and only in high-tier battles. Moreover, this feature is only being tested for now. If it’s well received during both super and public testing, developers will know they’re on the right track. If it leaves a bad impression, they will think over the necessity of its implementation.
“会影响到游戏性”的天气效果只会出现在大约5~7%的场次中,而且只会在高级战斗中出现。另外这套机制现在只是在测试。如果它在超测服和公开测试服上的反馈都不错的话,那就说明这一步棋下对了。如果这套系统会带来一些不良影响的话,那么开发团队会重新审视到底要不要加入这套东西。

Also:
另:

Regular game client:  226 538 files / 39 015 folders
常规游戏客户端:文件数量226538/文件夹数量39015

Public test client:          13 979 files /   5 628 folders
测试服客户端:文件数量13979/文件夹数量5628

With some +/- due to mods. All update files are deleted and size is similar (21 vs 22.2 GB).
数量上由于Mod的问题有一些偏差。删除了所有补丁文件以后,大小就差不多了(21GB/22.2GB)

【WOWS Q&A】2016/04/16》上有4个想法

  1. 另外你们口口声声说改动并不是针对日本DD或者是日本DD的玩家,但实际上所有日系高级DD玩家都受到很大的影响。在你们给予8KM这种逗比鱼雷的时候有没有好好想想,削弱日系DD能否给予其他方面的补偿,比如生存或者炮击能力,而不是给予一个几乎没人用的8KM雷!??实际上10级DD里,基林一直比岛风胜率高,效率也高,现在不但削弱岛风,还额外加强基林,这种不平衡的做法让人难以接受

  2. 实话说,因为有HAXX等插件的存在,DD现在的生存环境已经很糟糕了,15KM被各种自信炮击。还有现在霸道的雷达!!如果还继续加入大口径炮弹对DD造成严重伤害的话,我觉得DD的体验只会更差

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