Studyanki(波兰地图)的细节

Source:http://ritastatusreport.blogspot.nl/2016/02/studyanki-polish-map-details.html
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Hello,
大家嚎,

starting a bit late today, spent many hours travelling and arrived late at destination. There are some more details about the upcoming Polish map, Studyanki:
今天有点晚了,出门路上花了很多时间,最后比原定到达时间晚了很多。下面是一些关于新的波兰地图,Studyanki的详细信息:
poland_new

Left: Meant for MTs and SPGs
左侧:中坦和火炮

-There is a terrain depression for SPGs on both ends;
两侧有一个给火炮准备的下陷的地形

-On middle, intricate terrain for MT fights.
中间就是中坦互相殴打用的复杂地形

Middle: Meant for LTs, MTs and TDs
中路:轻坦,中坦和TD

-There is a hill on the center where LTs can rush and spot;
中间有个山坡,轻坦可以开场狂奔然后点亮

-Buildings and vegetation meant for TDs near base.
基地附近有TD们可以蹲的草丛和各种建筑物

Right: Meant for HTs and TDs
右侧:重坦和TD

-Same as usual, factory for HT vs HT dogfight;
和以前的地图一样,有重坦vs重坦用的工厂/城区

-TD spots on each extreme;
在最底端有TD蹲坑用的地方

Now… that’s what WG wants to happen of the map, this is what I think it will happen:
当然了……这都是WG的想法而已。我觉得这图最后会变成这样:

poland_new (1)
红色带个点:转场路线
红色十字:集火

-Overall this looks very much like Fishermans Bay but worse, pretty much every type of vehicle has the capability to perform its role but this is clearly a SPG’s wet dream type of map.
这张图乍一看很像费舍尔湾,但是仔细一看这还不如乍一看呢。虽说每种车都可以发挥作用,但是这其实是火炮梦寐以求的那种地图。

-From SPG behaviour I dont see much of a difference, map makers even built them a nest where they can fire without being imediatly spotted by the MTs, also I dont expect LT’s to go crazy and just to go get them, not with TDs (and perhaps even HTs) on the middle and MTs that may be poking over the hill on the left.
火炮方面没什么可说的,弄地图的甚至给火炮准备了一个可以在里面安心开火都不用怕被中坦点亮的地方,我也不觉得会有轻坦敢在中路的TD(甚至会有重坦)以及左路的中坦们虎视眈眈的情况下直接Rush过去掀了火炮


-On the middle hill I dont see much of a difference than what happens in Fisherman’s, altought I can see LTs attempting to rush left side for some early spotting I expect them to end up going back to the hill, committing to their role of driving in circles to spot whatever they may find there. Wouldnt be surprised to see a Bat.-Châtillon 25 t or 2 creeping up the hill as well.
中路的话我觉得和费舍尔湾没啥区别,但是我觉得可能会有轻坦Rush左路,但是Rush完了又会回到中路的坡上转圈点亮。当然了,到时候有可能也会出现坡上蹲着一两个查涤纶25t的情况……

-On the right, altough is a fine location for tanks with poor gun depression and long reload times I dont expect many of them to go there after the “new map hype” is over. Why? Both left corners designed for SPG have clear shots against each flank, Im anticipating to see the factory to eventually become a ghost town or a stale campfest, also the spots meant for TDs on each corner, not only they dont have clear shots against the enemies on the factory but are also extremely isolated. If sh** hits the fan they wont even be able to retreat safely because of the elevations that separate them from their base areas, most likely they will be camping near arty on the left where there is some vegetation and hiding/depression spots.
虽说右路这个地形很适合那些装填时间长而且俯角很烂的车过去,但是我觉得在“新地图的热情”消失之后就不会有太多人过去了。因为左边两个给火炮设计的蹲坑点可以直接打到右路。我觉得右路到后面要么没人去,要么就是比谁蹲的住了。还有就是在角落里那两个给TD准备的蹲坑点,虽说可以直接打到工厂区域,但是这破地方离其他地方也太远了吧。等到血崩的时候TD都没办法安全的撤退,实在是太远了。我觉得TD会跟火炮蹲在一起,那边有几个草丛还有几个可以用来向下射击的小坡。

Of course it’s nearly impossible to make a perfect map but I would like map makers to realize they are not building stuff for a “bot” playerbase. I dont understand how they overlooked something so simple as the Factory/SPG issue.
当然了,想要弄出一张完美的地图是近乎不可能的,但是我想让地图的作者们明白,他们造地图不是造给Bot的,而是造给活人的。我并不明白他们为什么没有忽略了那个工厂区/火炮的问题

What do you think?
各位怎么看?

Studyanki(波兰地图)的细节》上有10个想法

  1. Pingback引用通告: STUDYANKI地图:第七版…… | XVM中文官方站

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