【Developer Q&A】2015/07/15

Source:http://ritastatusreport.blogspot.nl/2015/07/15072015-q.html
来源↗

Here it is:
如下:

– Tracks are not “eating” damage as some players claim;
履带并没有像部分玩家所宣称的一样会“吃掉”伤害

– API mantle (AMD) will not be supported in WoT;
WOT不会支持AMD的API mantle技术的

– Multicore support in 2015? “No promises”(RG: Well… at least its not a no. 😛 );
2015年内做出多核支持?“不做保证”(RG:呃……至少没说不行)

– Storm confirms: SLI conflicts with new TXAA anti-aliasing;
Storm肯定的消息:SLI会和TXAA抗锯齿技术互相冲突

– It’s possible to completely disable explosions and smoke effects in the client;
客户端里是可以彻底关掉爆炸和烟雾效果的

– RU players are still complaining about the chat spam when players enter dynamic platoons. WG devs discussed adding an option to disable it but so far no conclusion yet;
毛服的玩家依然还在抱怨玩家进入动态组队时聊天窗会被刷屏的问题。WG的开饭团队讨论过要不要加一个可以禁用它的选项,但是至今没有结论

– Storm sent a three page letter to the modellers and historical consultants regarding the issues with the tier 9 Patton model;
Storm给建模师和历史顾问写了一封长达三页的信,内容都是关于9级巴顿模型的问题的

– Storm regarding why WG knowingly released a bugged model: “Let me say it like this: issues in communication between departments”;
Storm关于WG既然知道模型有问题依然还是放出了的评论:“我这么说吧:各部门之间交流有问题。”

– Storm responds to an accusation that the 9.9 shadows look like shit by stating that the shadows this way are realistic;
有玩家说9.9的阴影效果看上去跟一坨屎一样,Storm表示这样渲染的才是真实的阴影

– There is a bug in 9.9 where the shadows of some objects are simply disappearing under certain circumstances, Storm knows about it;
9.9的阴影也有Bug,部分物体在特定情况下根本就没有阴影,Storm知道这个问题

– Storm is asked whether as a developer he thinks the 9.9 patch should have been released at all, he says that yes but only after fixing the zombie tank bug;
Storm被以开发者的身份问到他认为9.9到底应不应该正式上线的时候,他说的确应该上线,但是至少要修复掉那个僵尸坦克的Bug之后

– Today Storm is dealing with the matter of thick mantlets (T32 possible fix);
今天Storm在解决炮盾过厚的问题(T32的问题有可能会解决)

– Do you have extremely long loading times in 9.9? Storm’s answer is to defragment your HDD;
9.9载入时间超长?Storm的回答是给硬盘做下碎片整理

– Many, many players report continuous crashes of 9.9 client, Storm is collecting feedback and investigating;
很多很多玩家在上报说9.9的客户端会持续崩溃,Storm在收集反馈并且正在调查

– Storm does not agree with a proposed artillery “solution” to cut its alpha to half and to hardcap it to 1-2 per team;
Storm并不同意玩家提出的把火炮伤害减半并且限制到每队1~2辆这种“解决办法”

– +/-2 MM is “an essential part of the game”, it won’t be reduced;
±2的MM是“游戏的必要的一部分”,分房不会降低

– For now there are no planned changes to monitor frequency system in WoT;
现在没有计划要对WOT中的监视各种数据的频率做出改动

– EU server will soon have the opportunity to get the A45 premium tank (RG: This brings me a smile!)
欧服很快就有可以拿到A45金币车的机会了(RG:我得意地笑~)

– Training rooms for one person will not be implemented, nor will client-only game modes (that would require a transfer of a part of the server code to the client and that won’t happen);
不会有单人训练房的,也不会有只运行与客户端上的游戏模式的(因为这样做需要把服务器端的代码转移到客户端中,而这根本不会实现)

– The RNG accuracy spread inside aim circle is identical for all vehicles;
所有车辆在瞄准圈内的散布的随机数都是一样的

– the current T110E3 armor is final, there will be no more changes;
当前的T110E3的装甲是最终版,不会再有改动了

– In 9.9, the M6A2E1 rim around the gun (where the gun meets the mantlet) became bigger and thinner. This makes the mantlet very easy to penetrate. It will be fixed;
9.9中的M6A2E1的炮管根部(就是炮管跟炮盾的交界处)变大了,而且还变薄了。这使得炮盾很容易就能被击穿。这个问题会被修复。

– Storm is a real fan of the Fallout series.
Storm真的很喜欢辐射系列

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