【Developer Q&A】2015/04/09

Source:http://ritastatusreport.blogspot.nl/2015/04/09042015-q.html
来源↗

Here it is:
如下:

– Storm reacting on the accusation that he’s not up to speed because he doesn’t play his own game: “Apart from me, several hundred people are working on the game. And all the problems are caused because I personally play WoT only a little? Are you feeling well?”
Storm对于有人说他自己都不玩自己家做的游戏所以总是不了解最新情况的说法的反应:“除了我之外还有好几百号人在搞这个游戏呢,所以你的意思是所有的问题都是因为我个人WOT玩的不够多造成的是吗?你是不是该看看医生了?”

– Garage battles in WoT? “And why do you want it? I am asking so I understand what you personally expect from garage battles”;
WOT出车库战?“为什么要车库战?我问这个的原因是我想要了解你对车库战到底有什么期待”

– If battles in WoT were more filled with action (faster), they’d become straining quickly;
如果WOT的战斗能够更加动态化的话(节奏更快),那么很快玩家的压力就会变大

– It is NOT easy to take real life scans or enough pictures to create an in-game model;
想要通过扫描现实生活中的模型或者是通过照片来给游戏建模并不是什么简单事

– Developers are working on HD tier 10 Soviet tanks but there’s currently no ETA for that;
开发团队正在搞苏联10级车的高清模型,但是现在不知道什么时候能做好

– Model elements that are identical to more models (for example T-34 suspension on Type T-34) can be copied from one another;
车辆模型上的部分元素如果是一样的话(比如T-34*身上的T-34悬挂)是可以互相复制粘贴过去的

– Type 58 in HD soon? “There are other priorities”;
啥时候把58式给高清化了啊?“有其他优先级啦”

– T92 Light Tank is difficult to implement in the game because there’s no place in plans where to put it, development-wise for WoT it didn’t progress beyond drawing an icon for it;
T92轻很难加进游戏的原因是因为没有地方能塞它,它在WOT的开发阶段当中停留在了一个只有图标的状态

– Artillery re-balance will not come anytime soon;
火炮的重平衡近期不会有的

– Some top tier vehicles have unhistorical guns because their real life guns would be too weak – if they were armed historically, they’d suck and the armor on that tier would be too strong;
部分顶级车有非史实主炮的原因是它们现实生活中的炮太弱了—如果装甲做成史实数据的话,那它们就没法玩了,而且对它们来说这一级的装甲也会变得特别硬

– 9.7 will not bring penetration nerf;
9.7不砍穿深

– Despite the recent reveal of HD Hummel model, Storm confirms that artillery will be reworked to HD as last – Hummel is an exception because it’s historical and it was planned for a long time;
尽管这两天放出了野蜂的高清模型,Storm肯定说火炮的高清化还是最后一个做—野蜂是个例外,因为它是史实的,而且计划要做它很久了

– Regarding the Hummel, Type T-34 and Leopard 1 render – despite the fact Storm promised renders would be made using in-game textures, the texture quality on the screenshots is too high and the vehicles will not appear like that in the game. Storm reacted on that basically by saying that he needs to kick someone in the ass for that.
关于野蜂,T-34*以及豹I的渲染—尽管Storm保证过他们以后的官方图都会使用游戏内的贴图来进行渲染,但是截图中的贴图还是超清的,游戏中的车看上去不会是这个样子。Storm对此的反应是他估计要找个人骂一顿了

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