【Developer Q&A】2015/01/24

Source:http://ftr.wot-news.com/2015/01/24/24-1-2015/
来源↗

Storm answers from the closed betatester section of the forum
Storm在论坛上的封闭测试板的回答: 

– there’s no ETA on “matchmaker 3.0″ right now – there’s a lot of research to be done
‘MM3.0’啥时候出还不知道—他们还需要做很多研究才行

– new motion physics: medium future (SS: that usually means 3-6 months)
新的动态物理系统:中期未来(SS:基本就是3~6个月的意思)

– Storm considers MM and balancing fixes to have higher priority than Havok introduction
Storm肯定说MM和平衡性上的修复比Havok啥时候加入游戏的优先级要高

– Type 62 will not be buffed in 9.6
9.6不会对62式进行Buff

– the HD E-100 model was made according to Panzer Tracts and the weld thickness was copied from there. But in the end, developers decided not to do it and leave it as it was (SS: historically, the weld parts were apparently weaker than the ingame model, I don’t know from head, would have to check)
高清的E-100模型是根据Panzer Tracts一书所做的,焊接部分的厚度数据也是从那边抄来的。但是最后开发团队决定不这么弄了,原来什么样就是什么样(SS:史实角度来说,焊接的部分是比游戏内的模型要薄的,这事我太清楚,我还得再看看)

– developers considered improving the gold to credit conversion ratio to make this conversion more attractive, but decided not to do it in the end
开发团队曾经考虑过要提高金币换银币的数据,让这项机能更具有吸引力,但是他们最后决定还是不要这么干了

– Storm confirms that there will be no more limited MM tanks, this decision is connected “to gameplay and to matchmaker issues”
Storm肯定说以后不会再有带分房保护的车了,这个决定是和“游戏性以及MM问题”有关的

– the game is being optimized gradually every patch
每个补丁都在对游戏进行优化

– Havok development has nothing to do with motion physics, it’s different people doing it
Havok的开发和新的动态物理系统没有一点关系,有不同的人在做

– new tree render (“speedtree”) will come as a part of the new render system WG is working on
新的树木的渲染(“speedtree”)会作为WG正在搞的新的渲染系统的一部分而实装 

That’s all for today. Storm wrote that he’d be busy through the weekend and wouldn’t have much time to answer questions.
今天就这些了。Storm说他这个周末很忙,没太多时间来回答问题。 

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