9.4第二轮测试开始

Source:http://ftr.wot-news.com/2014/10/23/9-4-test-round-2-started/
来源↗

Hello everyone,
大家嚎, 

test 2 of 9.4 has begun, with the following changes (compared to test 1):
9.4的二测开始了,改动如下(相比一测来讲): 

– added new map Stalingrad
加入了新图,斯大林格勒

– reworked the gun sounds, based on test 1 feedback
基于一测的反馈重制了炮声

– fixed the bug where the ricochet damage counted twice, fixing also the improper issuing of Dumitru, Orlik, Bombardier and Warrior medals
修复了跳弹伤害会计算两次的bug,还修复了会错误的颁发杜米特鲁,奥利克,炮手以及战士勋章的问题

– fixed the bug with shells flying through tanks, that appeared in test 1
修复了一测中出现的炮弹会直接飞过坦克的bug

– reworked the design of game menu, that opens when pressing Escape
重制了在按下ESC时出现的游戏菜单的设计 

– fixed issues in visual models on following vehicles: Stug IV, M56, Object 260, Panzer II Ausf.D, Panther 88, Centurion 7/1, KV-85, M5 Stuart, M3 Lee
修复了下列车辆的视觉模型的问题:四突,M56,260工程,2号坦克D型,88豹,百夫长 7/1,KV-85,M5斯图亚特和M3李

– fixed issues in collision models on following vehicles: T-55 NVA DDR, Object 260, T95E2, StuG IV, Panther mit 8,8 cm L/71
修复了下列坦克的碰撞模型:T-55 NVA DDR,260工程,T95E2,四突,88豹

– fixed visual camouflage on models of T95E2, Tiger II, E 100
修复了以下模型上的视觉迷彩:T95E2,虎王,E-100

– fixed the loading capacity on StuG IV and Panzer II Ausf.D
修复了四突和2号坦克D型的载荷能力(不确定说的是不是载弹量)

– nerfed the reload time of T28 Concept
削弱了T28概念车的装填时间 

– added sound effects to the artillery support effect
给火炮支援的效果加入了效果音

– sounds of environmental objects exploding (barrels, cars) were made quieter
把环境物体爆炸的声音(油桶,汽车什么的)声音调小了

– fixed the background of some UI elements
修复了部分UI元素的背景

– fixed some UI and game issues of Stronghold mode
修复了要塞模式部分UI和游戏的问题

– fixed some UI issues in team battle mode
修复了7/54模式中的部分UI问题

– fixed some issues with replay playback
修复了部分录像回放中的问题

– fixed inconsistencies between visual and collision models of certain environmental objects
修复了部分环境物体的视觉模型和碰撞模型不一致的问题

– fixed some visual issues of certain environmental objects
修复了特定环境物体的部分视觉问题

– fixed the bug where voicechat stopped working properly after the return to battle
修复了在返回战斗后语音聊天就不好用了的问题

– added some special effects, that didn’t make it to test 1
加入了一些没来得及弄进一测的特效

– reworked some shell surface impact effects for some surfaces
重制了炮弹击中部分表面时的冲击特效

– added icons for new tanks, that appeared on test 1
加入了一些在一测中出现的新车的图标

– fixed synchronization bugs in the open window of battle statistics
修复了在战斗数据窗口打开时的同步bug

– it is now allowed to add offline players to game formations (platoons, companies etc.)
现在可以把离线的玩家邀请进游戏内的组织了(组队,联队等等)

– disabled the general chat in the Special Battles window
在特殊战斗窗口中禁用了一般聊天频道的窗口

– fixed the sharp boundary of dynamic shadows on sloped surfaces
修复了倾斜表面上的动态阴影的边界很锐利的问题

– fixed some small interface bugs
修复了一些小的界面bug 

9.4第二轮测试开始》上有1个想法

  1. 新炮声就是霞飞竞速那种…简直难以直听. 然后你告诉我这个是史实卧槽. 你一定戴了耳罩录的吧. 一点震慑力都没有.

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