【Developer Q&A 】2014/10/23

Source:http://ftr.wot-news.com/2014/10/23/23-10-2014/
来源↗

– SerB confirms that the current VK4502B will be replaced by Maus prototype. The rear turret tank will then either become a premium tank, or will turn into the alternative hull for the existing VK4501A
SerB肯定说现在的VK4502B会被鼠式原型车给换掉。这两方面炮塔后置的车要么会变成金币车,或者变成现有的VK4501A的可选车身

– SerB states that the problem with the previous issue of historical battles was in getting enough players for both teams. Now WG is working on PvE historical battles.
SerB表示原来的历史战的问题是两队人数凑不齐。WG现在在搞PVE的历史战了

– no plans for historical battle PvP mode
没有要搞PVP历史战的计划了

– the account statistics reset for gold was just a rumor
相传可以拿金币重置账号数据的说法只是谣传

– the characteristics of the Fury Sherman are worse than the characteristics of HD M4A3E8 will be
现在的Fury谢尔曼的属性比高清化之后的M4A3E8的属性要差

– the final fate of FV4202? “We will do what we consider necessary”
FV4202的最终命运是什么?“我们觉得有必要的时候会决定的”

– Fury is heavier than regular Sherman “because of the logs and other junk”
Fury比常规的谢尔曼要重是“因为车身上的木头和其他那些破烂”

– developers do not plan to support standard render anymore, instead they plan to optimize the improved render so much that it can replace the standard one
开发团队已经不打算继续支持标准渲染了,他们现在的计划是把增强的渲染优化到底,取代旧的标准渲染

– it is not true that developers are nerfing vehicles based on the wishes of the community
开发团队并不是根据玩家社区的愿望来砍车的

– according to Storm, the statement that the gameplay of WoT was simplified many times in the past is not true
Storm表示,关于WOT的游戏性在过去已经被简化了许多次的说法是不对的

– apparently, there are no plans to make vehicles like KV-13, T-43 and A-20 more competitive, considering the changes of the game
由于现在游戏的改动,现在没有要把KV-13,T-43以及A-20这些车变得更加具有竞争力的计划

– SU-85B is doing fine characteristics-wise
SU-85B的数据表现还好

– light tanks will be buffed
轻坦会被buff

– apparently T67 (former T49) TD needs a nerf according to Storm
Storm说T67(以前的T49)TD会被砍

– the render radius (when it turns from rectangle to circle) will be 565 meters
渲染距离(从正方形变成圆形的时候)会是565米

– the current maxium spotting distance (445m) will not be increased
当前的最大点亮距离(445m)不会被降低的

– developers do take into consideration that the prepared nerf of bush camo bonus (SS: 20-25 percent off their camo bonus) will negatively impact passive scouting
开发团队的确有考虑过砍掉草丛提供的隐蔽系数(SS:大概砍掉20~25%)会对被动点灯具有负面的影响 

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