9.4模型改动

Source:http://ftr.wot-news.com/2014/10/19/9-4-model-changes/
来源↗

Hello everyone,
大家嚎, 

in this post, you can find 9.4 model changes. Most are quite subtle. The patchnotes tell us that visuals of some models were fixed (you know, SU-100 and others). Well… not exactly. From what I could gather, what WG basically did is they fucked up the texture resolution in 9.3 and introduced some HD models with lowres textures. In 9.4, this is getting fixed.
在此帖中,各位能够发现9.4的模型改动。大部分改动都是很细微的。补丁信息说很多车的视觉模型得到了修复(你看,SU-100啥的)。其实…并不是这样。通过我所能收集到的信息来看,WG其实是把9.3的材质分辨率玩脱了,然后把部分高清模型的车的材质分辨率弄低了。9.4中才得到了修复。 

You can see it really nice on the SU-100 example, watch the mudguards (rightclick-view image for higher pic resolution – the pictures are big, so be careful):
SU-100其实就是个很好的例子,注意挡泥板(右键在新窗口里打开图片—图片很大,小心点):

Jagdpanther gets a new track color and a brace for the gun:
猎豹的履带颜色换了,炮上多了一个环

KV-85 – top turret gets these purple… thingies, that detonate HE shells. Kinda important if you don’t want HE shells flying inside the space of your cupola, but nothing gamebreaking. Nevermind the missing mantlet, I removed it in the viewer when I was checking the space behind it for changes (gotta be thorough, you never know when WG fucks up)
KV-85—顶级炮塔上多了这些紫色的…玩意吧,会引爆HE弹。其实还是很重要的,可以防止HE弹飞进你的车长观察塔,但是不是什么破坏游戏性的大事。别在意为啥炮盾没有了,我在WOT Viewer里把炮盾弄掉了,看看它后面有没有啥改动(这是必经流程,毕竟你不知道WG什么时候会玩脱)

M24 Chaffee – apart from slight recoloring of top turret, I haven’t found any changes in visual or collision model.
M24霞飞—除了顶级炮塔的颜色改了一点之外,视觉模型和碰撞模型都没有啥改动

RU251 – it’s widely known that in 9.3, the collision model is wrong, the turret doesn’t correspond to the visual model. In 9.3 common test, there was a bug where they moved the turret too low (it “sank” into the hull). In 9.3 release, they corrected the visual model but not the collision model, which remained “sunk”, now they are correcting it again.
RU251—大家都知道在9.3中,它的碰撞模型有问题。炮塔的碰撞模型和视觉模型不符。在9.3的常规测试中,其实有过它们把炮塔弄的太低的这么个bug(它会“沉进”车身)。在9.3的正式上线版中,他们把视觉模型改过来了,但是碰撞模型没改,还是那副“沉了”的样子。现在改好了。

and finally, T-34 – the tracks got a bit thicker and the turret got the periscope on top removed (collision model did anyway).
最后是T-34—它的履带变宽了一点,炮塔顶上的那个潜望镜的模型没了(至少碰撞模型上的没了)

Apart from these changes, there was a bug with the tracks of several vehicles (specifically Jagdpanther and Panther), where they acted weird, when it came to seeing them highlighted as silhouettes in WoT, I suspect this got fixed.
除了这些改动之外,还有部分车辆(特指猎豹和豹式(国服称黑豹坦克))的履带会在它们的轮廓被高亮时行为诡异。我觉得这个已经被修复了。 

Oh and M41 Walker Bulldog got a depression buff actually – in 9.3, the vehicle has limited elevation (worse by 2 degrees) in the sectors between 70 and 169 degrees on each side (from the axis of the vehicle, facing front). This was corrected and now M41 has the same gun depression it has when facing the turret to the front all around. It’s not really a buff, it’s a bug fix – the worse depression was there before because the early model had some visual elements that caused clipping, which were removed when it came out.
还有,M41沃克猛犬的俯角被buff了—在9.3中,这辆车的俯角在每侧的70~169°的位置的俯角会比纸面数据差2°(车身正对前方为0°)。这点现在已经被修正,M41在面向前方的时候和其他方向上的俯角是相同的了。其实也不能算buff,是个bug的修复—早些时候俯角会差一些的原因是在原来的模型上有一些视觉元素导致了一些问题,现在已经被移除掉了。 

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注